Created by: test (054123)

Created On: 11/28/2024

Need 6 UR

UR Rarity
Firewall Dragon
UR Rarity
Firewall Dragon Singularity
UR Rarity
Hieratic Seal of the Heavenly Spheres
UR Rarity
I:P Masquerena
UR Rarity
Monster Reborn
UR Rarity
Raigeki

Main: 46 Extra: 6 Side: 3

N Rarity
2 cardGarbage Lord
N Rarity
2 cardGarbage Lord
Garbage Lord
DARK 5
Garbage Lord
  • ATK:

  • 0

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by paying 2000 Life Points. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.


N Rarity
3 cardGiant Kozaky
N Rarity
3 cardGiant Kozaky
Giant Kozaky
DARK 4
Giant Kozaky
  • ATK:

  • 2500

  • DEF:

  • 2400


If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card is destroyed, inflict damage equal to the original ATK of this card to its current controller.


R Rarity
3 cardMalevolent Mech - Goku En
R Rarity
3 cardMalevolent Mech - Goku En
Malevolent Mech - Goku En
LIGHT 6
Malevolent Mech - Goku En
  • ATK:

  • 2400

  • DEF:

  • 1400


You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Send it to the GY, then take damage equal to its original ATK in the GY. This card must be the only Zombie monster on the field to activate and to resolve this effect.


N Rarity
3 cardMist Archfiend
N Rarity
3 cardMist Archfiend
Mist Archfiend
DARK 5
Mist Archfiend
  • ATK:

  • 2400

  • DEF:

  • 0


You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Destroy this card, and if you do, take 1000 damage.


R Rarity
3 cardCup of Ace
R Rarity
3 cardCup of Ace
Cup of Ace
Spell Normal
Cup of Ace

    Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.


    N Rarity
    3 cardDouble Summon
    N Rarity
    3 cardDouble Summon
    Double Summon
    Spell Normal
    Double Summon

      You can conduct 2 Normal Summons/Sets this turn, not just 1.


      R Rarity
      2 cardForbidden Arts of the Gishki
      R Rarity
      2 cardForbidden Arts of the Gishki
      Forbidden Arts of the Gishki
      Spell Normal
      Forbidden Arts of the Gishki

        This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute face-up monsters from anywhere on the field, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. Halve the ATK of the monster Ritual Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card.


        N Rarity
        3 cardForbidden Dark Contract with the Swamp King
        N Rarity
        3 cardForbidden Dark Contract with the Swamp King
        Forbidden Dark Contract with the Swamp King
        Spell Continuous
        Forbidden Dark Contract with the Swamp King

          Once per turn: You can Special Summon 1 "D/D/D" monster from your hand in Defense Position, but its effects are negated. Once per turn: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, including a monster Special Summoned by this card with the above effect. Once per turn, during your Standby Phase: Take 2000 damage.


          N Rarity
          3 cardHieroglyph Lithograph
          N Rarity
          3 cardHieroglyph Lithograph
          Hieroglyph Lithograph
          Spell Normal
          Hieroglyph Lithograph

            Pay 1000 Life Points. During the current Duel, your hand size limit becomes 7.


            UR Rarity
            1 cardMonster Reborn
            UR Rarity
            1 cardMonster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              R Rarity
              3 cardPerformapal Popperup
              R Rarity
              3 cardPerformapal Popperup
              Performapal Popperup
              Spell Normal
              Performapal Popperup

                Send up to 3 cards from your hand to the GY; draw that many cards, then you can Special Summon up to that many monsters from your hand, with different names, that are "Performapal" monsters, "Magician" Pendulum Monsters, and/or "Odd-Eyes" monsters, each with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones. If you did not Special Summon by this effect, you lose 1000 LP for each card in your hand. You can only activate 1 "Performapal Popperup" per turn.


                UR Rarity
                1 cardRaigeki
                UR Rarity
                1 cardRaigeki
                Raigeki
                Spell Normal
                Raigeki

                  Destroy all monsters your opponent controls.




                  Tag(s):

                  N Rarity
                  1 cardSuper Double Summon
                  N Rarity
                  1 cardSuper Double Summon
                  Super Double Summon
                  Spell Quick
                  Super Double Summon

                    Select 1 Gemini monster you control and Normal Summon it. During the End Phase of this turn, return it to your hand.


                    N Rarity
                    3 cardDestruction of Destiny
                    N Rarity
                    3 cardDestruction of Destiny
                    Destruction of Destiny
                    Trap Normal
                    Destruction of Destiny

                      Send 3 cards from the top of your Deck to the Graveyard, and take 1000 damage for each Spell or Trap Card sent to the Graveyard this way.


                      R Rarity
                      3 cardFatal Abacus
                      R Rarity
                      3 cardFatal Abacus
                      Fatal Abacus
                      Trap Continuous
                      Fatal Abacus

                        Each time 1 monster is sent from the field to the Graveyard, inflict 500 points of damage per card to the respective card owner's Life Points.


                        N Rarity
                        3 cardGraverobber
                        N Rarity
                        3 cardGraverobber
                        Graverobber
                        Trap Normal
                        Graverobber

                          Select 1 Spell Card from your opponent's Graveyard. You can use it as your hand until the end of the turn. If you use it, you take 2000 points of damage.


                          N Rarity
                          3 cardLucky Punch
                          N Rarity
                          3 cardLucky Punch
                          Lucky Punch
                          Trap Continuous
                          Lucky Punch

                            Once per turn, when an opponent's monster declares an attack: You can toss a coin 3 times. If the result is 3 heads, draw 3 cards, but if the result is 3 tails, destroy this card. If this face-up card on the field is destroyed: You lose 6000 Life Points.


                            R Rarity
                            3 cardSkull Invitation
                            R Rarity
                            3 cardSkull Invitation
                            Skull Invitation
                            Trap Continuous
                            Skull Invitation

                              Each time a card(s) is sent to the Graveyard, inflict 300 damage to its owner for each card sent.


                              R Rarity
                              1 cardCross-Sheep
                              R Rarity
                              1 cardCross-Sheep
                              Cross-Sheep
                              EARTH
                              Cross-Sheep
                              • ATK:

                              • 700

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                              UR Rarity
                              1 cardHieratic Seal of the Heavenly Spheres
                              UR Rarity
                              1 cardHieratic Seal of the Heavenly Spheres
                              Hieratic Seal of the Heavenly Spheres
                              LIGHT
                              Hieratic Seal of the Heavenly Spheres
                              • ATK:

                              • 0

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                              UR Rarity
                              1 cardI:P Masquerena
                              UR Rarity
                              1 cardI:P Masquerena
                              I:P Masquerena
                              DARK
                              I:P Masquerena
                              • ATK:

                              • 800

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                              SR Rarity
                              1 cardKnightmare Phoenix
                              SR Rarity
                              1 cardKnightmare Phoenix
                              Knightmare Phoenix
                              FIRE
                              Knightmare Phoenix
                              • ATK:

                              • 1900

                              • LINK-2

                              Link Arrow:

                              Top

                              Right


                              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                              SR Rarity
                              2 cardLink Spider
                              SR Rarity
                              2 cardLink Spider
                              Link Spider
                              EARTH
                              Link Spider
                              • ATK:

                              • 1000

                              • LINK-1

                              Link Arrow:

                              Bottom


                              1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                              UR Rarity
                              1 cardFirewall Dragon
                              UR Rarity
                              1 cardFirewall Dragon
                              Firewall Dragon
                              LIGHT
                              Firewall Dragon
                              • ATK:

                              • 2500

                              • LINK-4

                              Link Arrow:

                              Top

                              Left

                              Right

                              Bottom


                              2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.


                              SR Rarity
                              1 cardFirewall Dragon Darkfluid - Neo Tempest Terahertz
                              SR Rarity
                              1 cardFirewall Dragon Darkfluid - Neo Tempest Terahertz
                              Firewall Dragon Darkfluid - Neo Tempest Terahertz
                              DARK
                              Firewall Dragon Darkfluid - Neo Tempest Terahertz
                              • ATK:

                              • 3000

                              • LINK-5

                              Link Arrow:

                              Top

                              Left

                              Right

                              Bottom-Left

                              Bottom-Right


                              3+ Cyberse monsters Negate any monster effects activated by your opponent during the Battle Phase. (Quick Effect): You can send 1 Cyberse monster from your Deck or Extra Deck to the GY, and if you do, this card gains the Attribute of that monster sent to the GY, also it gains 2500 ATK. You can only use this effect of "Firewall Dragon Darkfluid - Neo Tempest Terahertz" once per turn. This card can attack monsters a number of times each Battle Phase, up to the number of different Attributes it has.


                              UR Rarity
                              1 cardFirewall Dragon Singularity
                              UR Rarity
                              1 cardFirewall Dragon Singularity
                              Firewall Dragon Singularity
                              DARK
                              Firewall Dragon Singularity
                              • ATK:

                              • 3500

                              • LINK-6

                              Link Arrow:

                              Top-Left

                              Top

                              Top-Right

                              Left

                              Right

                              Bottom


                              3+ Effect Monsters (Quick Effect): You can target cards your opponent controls or in their GY up to the number of different card types (Ritual, Fusion, Synchro, Xyz) you control and in your GY; return them to the hand, also this card gains 500 ATK for each returned card. If a monster this card points to is destroyed by battle, or sent to the GY: You can target 1 Cyberse monster in your GY; Special Summon it. You can only use each effect of "Firewall Dragon Singularity" once per turn.




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