Created by: YGO Mod (20517634)

Created On: 11/28/2024

Main: 46 Extra: 15

1 cardAromage Bergamot 1 cardAromage Bergamot
Aromage Bergamot
FIRE 6
Aromage Bergamot
  • ATK:

  • 2400

  • DEF:

  • 1800


While your LP is higher than your opponent's, if a Plant-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, if you gain LP: This card gains 1000 ATK and DEF until the end of your opponent's turn.


2 cardAromage Laurel 2 cardAromage Laurel
Aromage Laurel
WIND 1
Aromage Laurel
  • ATK:

  • 800

  • DEF:

  • 0


If your LP are higher than your opponent's: You can Special Summon this card from your hand. If you gain LP: Target 1 non-Tuner Plant monster on the field; it is treated as a Tuner this turn. If this card is sent to the GY: You can gain 500 LP. You can only use each effect of "Aromage Laurel" once per turn.


1 cardAromage Marjoram 1 cardAromage Marjoram
Aromage Marjoram
DARK 5
Aromage Marjoram
  • ATK:

  • 2000

  • DEF:

  • 1600


While your LP are higher than your opponent's, you take no battle damage from attacks involving your Plant monsters. You can only use each of the following effects of "Aromage Marjoram" once per turn. ● When a Plant monster you control is destroyed by battle: You can Special Summon this card from your hand, then gain 500 LP. ● If you gain LP: Target cards in your opponent's GY, up to the number of "Aroma" monsters you control; banish them.


1 cardCactus Bouncer 1 cardCactus Bouncer
Cactus Bouncer
EARTH 4
Cactus Bouncer
  • ATK:

  • 1800

  • DEF:

  • 300


Cannot be Special Summoned. While another Plant monster is on the field, neither player can Special Summon monsters.


1 cardHellebore the Rikka Fairy 1 cardHellebore the Rikka Fairy
Hellebore the Rikka Fairy
WATER 8
Hellebore the Rikka Fairy
  • ATK:

  • 2600

  • DEF:

  • 1200


When your opponent activates a monster effect that targets a monster(s) you control, while you control a "Rikka" monster (Quick Effect): You can Tribute this card from your hand or face-up field; negate that effect. If this card is in your GY: You can Tribute 1 Plant monster; Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Hellebore the Rikka Fairy" once per turn.


3 cardLonefire Blossom 3 cardLonefire Blossom
Lonefire Blossom
FIRE 3
Lonefire Blossom
  • ATK:

  • 500

  • DEF:

  • 1400


Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.


1 cardMardel, Generaider Boss of Light 1 cardMardel, Generaider Boss of Light
Mardel, Generaider Boss of Light
LIGHT 9
Mardel, Generaider Boss of Light
  • ATK:

  • 2400

  • DEF:

  • 2400


You can only control 1 "Mardel, Generaider Boss of Light". If this card is Normal or Special Summoned: You can add 1 "Generaider" card or 1 Plant monster from your Deck to your hand, except "Mardel, Generaider Boss of Light". You can only use this effect of "Mardel, Generaider Boss of Light" once per turn.


1 cardRagnaraika Samurai Beetle 1 cardRagnaraika Samurai Beetle
Ragnaraika Samurai Beetle
LIGHT 3
Ragnaraika Samurai Beetle
  • ATK:

  • 1500

  • DEF:

  • 0


You can Special Summon this card (from your hand) by placing 1 of your banished Insect, Plant, or Reptile monsters on the bottom of your Main Deck. You can only Special Summon "Ragnaraika Samurai Beetle" once per turn this way. If this card is sent to the GY as material for a "Ragnaraika" Link Monster: You can target 1 Level 4 or lower Insect, Plant, or Reptile monster in your GY, except "Ragnaraika Samurai Beetle"; Special Summon it in Defense Position. You can only use this effect of "Ragnaraika Samurai Beetle" once per turn.


3 cardRagnaraika the Evil Seed 3 cardRagnaraika the Evil Seed
Ragnaraika the Evil Seed
EARTH 1
Ragnaraika the Evil Seed
  • ATK:

  • 0

  • DEF:

  • 0


You can Special Summon this card (from your hand) by sending 1 Insect, Plant, or Reptile monster from your hand to the GY. You can only Special Summon "Ragnaraika the Evil Seed" once per turn this way. If this card is Normal or Special Summoned: You can add to your hand up to 2 different "Ragnaraika" cards of yours that are banished and/or in your Deck, except "Ragnaraika the Evil Seed", then banish 1 card from your hand, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use this effect of "Ragnaraika the Evil Seed" once per turn.


2 cardRikka Princess 2 cardRikka Princess
Rikka Princess
WATER 4
Rikka Princess
  • ATK:

  • 0

  • DEF:

  • 0


During your Main Phase: You can Special Summon this card from your hand, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Plant monsters. When your opponent activates a monster effect, while you control a "Rikka" monster (Quick Effect): You can shuffle this card from your hand or GY into the Deck and Tribute 1 Plant monster; negate that effect. You can only use each effect of "Rikka Princess" once per turn.


1 cardSnowdrop the Rikka Fairy 1 cardSnowdrop the Rikka Fairy
Snowdrop the Rikka Fairy
WATER 8
Snowdrop the Rikka Fairy
  • ATK:

  • 1200

  • DEF:

  • 2600


You can Tribute 1 Plant monster; Special Summon both this card and 1 other Plant monster from your hand, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can target 1 Plant monster you control; all Plant monsters you currently control become that monster's Level until the end of this turn. You can only use each effect of "Snowdrop the Rikka Fairy" once per turn.


3 cardAromalilith Rosalina 3 cardAromalilith Rosalina
Aromalilith Rosalina
DARK 1
Aromalilith Rosalina
  • ATK:

  • 0

  • DEF:

  • 0


(Quick Effect): You can discard this card, then target 1 "Aroma" monster you control; gain LP equal to half its ATK. If this card is Normal or Special Summoned: You can Special Summon 1 non-Tuner "Aroma" monster from your Deck, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can only use each effect of "Aromalilith Rosalina" once per turn.


1 cardAromaseraphy Angelica 1 cardAromaseraphy Angelica
Aromaseraphy Angelica
LIGHT 1
Aromaseraphy Angelica
  • ATK:

  • 0

  • DEF:

  • 0


During either player's turn: You can discard this card, then target 1 "Aroma" monster in your Graveyard; gain LP equal to that target's ATK. While your LP is higher than your opponent's, you control an "Aroma" monster, and this card is in your Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Aromaseraphy Angelica" once per turn.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


2 cardCyclos the Circular Sprite 2 cardCyclos the Circular Sprite
Cyclos the Circular Sprite
WIND 4
Cyclos the Circular Sprite
  • ATK:

  • 1000

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can discard 1 card; add 1 Insect or Plant Tuner from your Deck to your hand, except "Cyclos the Circular Sprite". If an Insect or Plant Synchro Monster(s) is Special Summoned, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Cyclos the Circular Sprite" once per turn.


3 cardEffect Veiler 3 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


1 cardSpore 1 cardSpore
Spore
WIND 1
Spore
  • ATK:

  • 400

  • DEF:

  • 800


If this card is in your Graveyard: You can banish 1 other Plant-Type monster from your Graveyard; Special Summon this card from your Graveyard and increase its Level by the Level of that banished monster. Each player can only activate the effect of "Spore" once per Duel.


3 cardAroma Blend 3 cardAroma Blend
Aroma Blend
Spell Normal
Aroma Blend

    Discard 1 card; place 1 "Humid Winds", "Dried Winds", or "Blessed Winds" from your hand or Deck, face-up in your Spell & Trap Zone. You can banish this card from your GY; Fusion Summon 1 Plant Fusion Monster from your Extra Deck, by banishing its materials from your hand or field. If your LP are higher than your opponent's, you can also banish Plant monsters from your GY as material. You can only use each effect of "Aroma Blend" once per turn.


    1 cardOne for One
    1 cardOne for One
    One for One
    Spell Normal
    One for One

      Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


      2 cardRagnaraika Bloom 2 cardRagnaraika Bloom
      Ragnaraika Bloom
      Spell Continuous
      Ragnaraika Bloom

        Insect, Plant, and Reptile monsters on the field gain 300 ATK/DEF, also all other monsters on the field lose 300 ATK/DEF. During your Main Phase: You can activate 1 of these effects; ● Add 1 "Ragnaraika" monster from your Deck to your hand, then discard 1 card. ● Special Summon 1 of your "Ragnaraika" monsters from your hand, GY, or banishment, in Defense Position. You can only use this effect of "Ragnaraika Bloom" once per turn.


        1 cardRikka Glamour 1 cardRikka Glamour
        Rikka Glamour
        Spell Normal
        Rikka Glamour

          When you activate this card, you can also Tribute 1 Plant monster; add 1 "Rikka" monster from your Deck to your hand, then, if you Tributed a monster when you activated this card, add 1 Plant monster, with the same original Level as that "Rikka" monster but a different name, from your Deck to your hand. You can only activate 1 "Rikka Glamour" per turn.


          1 cardAroma Healing 1 cardAroma Healing
          Aroma Healing
          Trap Normal
          Aroma Healing

            Gain 1000 LP for each "Aroma" monster you control with a different name. You can banish this card from your GY, then target 1 "Aroma" monster in your GY; Special Summon it (but banish it when it leaves the field), then gain 500 LP. You can only use 1 "Aroma Healing" effect per turn, and only once that turn.


            1 cardBlessed Winds 1 cardBlessed Winds
            Blessed Winds
            Trap Continuous
            Blessed Winds

              You can activate 1 of the following effects. ● Send 1 Plant monster from your hand or face-up field to the GY; gain 500 LP. ● Target 1 Plant monster in your GY; shuffle it into the Deck, then gain 500 LP. ● Pay 1000 LP; Special Summon 1 "Aroma" monster from your GY. You can only use this effect of "Blessed Winds" once per turn.


              1 cardDried Winds 1 cardDried Winds
              Dried Winds
              Trap Continuous
              Dried Winds

                If you gain LP: Target 1 face-up monster your opponent controls; destroy it. If you control an "Aroma" monster and your LP is at least 3000 higher than your opponent's: You can pay LP equal to the difference; destroy face-up monsters your opponent controls whose combined ATK is less than or equal to the LP you paid to activate this effect. You can only use each effect of "Dried Winds" once per turn.


                1 cardHumid Winds 1 cardHumid Winds
                Humid Winds
                Trap Continuous
                Humid Winds

                  You can pay 1000 LP; add 1 "Aroma" monster from your Deck to your hand. If your LP is lower than your opponent's: You can gain 500 LP. You can only use each effect of "Humid Winds" once per turn.


                  3 cardInfinite Impermanence 3 cardInfinite Impermanence
                  Infinite Impermanence
                  Trap Normal
                  Infinite Impermanence

                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                    1 cardRagnaraika Wisteria of Woe 1 cardRagnaraika Wisteria of Woe
                    Ragnaraika Wisteria of Woe
                    Trap Continuous
                    Ragnaraika Wisteria of Woe

                      Special Summon this card as a Normal Monster (Plant/DARK/Level 4/ATK 1600/DEF 0) (this card is also still a Trap), then if you control a "Ragnaraika" Link Monster, you can banish up to 2 cards from your opponent's GY. During the End Phase, if this card is in your GY: You can shuffle 2 Insect, Plant, and/or Reptile monsters from your GY and/or banishment into the Deck, and if you do, Set this card. You can only use this effect of "Ragnaraika Wisteria of Woe" once per turn.


                      1 cardSummon Limit
                      1 cardSummon Limit
                      Summon Limit
                      Trap Continuous
                      Summon Limit

                        Neither player can Summon more than two times per turn. (Negated Summons count toward this limit. Negated cards/effects that would Summon do not count.)


                        1 cardAromalilith Magnolia 1 cardAromalilith Magnolia
                        Aromalilith Magnolia
                        DARK 8
                        Aromalilith Magnolia
                        • ATK:

                        • 2600

                        • DEF:

                        • 1800


                        1 "Aroma" monster + 1 Plant monster While your LP are higher than your opponent's, Plant monsters you control cannot be destroyed by your opponent's card effects. Once per turn: You can pay 2000 LP; banish cards on the field equal to the number of "Humid Winds", "Dried Winds", and "Blessed Winds" you control. Once per turn, if you gain LP, even during the Damage Step: You can make all Plant monsters you currently control gain ATK equal to the LP gained, until the end of this turn.


                        1 cardAromalilith Rosemary 1 cardAromalilith Rosemary
                        Aromalilith Rosemary
                        DARK
                        Aromalilith Rosemary
                        • ATK:

                        • 2200

                        • LINK-3

                        Link Arrow:

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        2+ Plant monsters If this card is Special Summoned: You can add 1 "Aroma" card from your Deck to your hand. If you gain LP, even during the Damage Step: You can Special Summon up to 3 "Aroma" monsters from your hand to your zones this card points to. You can Tribute 1 monster this card points to, then target 1 card on the field; banish it, and if you do, gain 1000 LP. You can only use each effect of "Aromalilith Rosemary" once per turn.


                        1 cardAromaseraphy Jasmine 1 cardAromaseraphy Jasmine
                        Aromaseraphy Jasmine
                        LIGHT
                        Aromaseraphy Jasmine
                        • ATK:

                        • 1800

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 Plant monsters If your LP are higher than your opponent's, this card and any Plant monsters it points to cannot be destroyed by battle. You can Tribute 1 monster this card points to; Special Summon 1 Plant monster from your Deck in Defense Position. You can only use this effect of "Aromaseraphy Jasmine" once per turn. Once per turn, if you gain LP: Add 1 Plant monster from your Deck to your hand.


                        1 cardBenghalancer the Resurgent 1 cardBenghalancer the Resurgent
                        Benghalancer the Resurgent
                        LIGHT
                        Benghalancer the Resurgent
                        • ATK:

                        • 2500

                        • LINK-4

                        Link Arrow:

                        Top

                        Left

                        Right

                        Bottom


                        2+ Plant monsters During the Main Phase (Quick Effect): You can target 1 Effect Monster your opponent controls; take damage equal to its ATK, and if you did take damage, return it to the hand. If this card is in your GY: You can banish 2 or more Link Monsters from your GY whose combined Link Ratings equal exactly 4; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Benghalancer the Resurgent" effect per turn, and only once that turn.


                        1 cardCosmic Tree Irmistil 1 cardCosmic Tree Irmistil
                        Cosmic Tree Irmistil
                        EARTH
                        Cosmic Tree Irmistil
                        • ATK:

                        • 2000

                        • LINK-5

                        Link Arrow:

                        Top-Left

                        Left

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        3+ Effect Monsters You can only control 1 "Cosmic Tree Irmistil". Each time your opponent Special Summons a monster(s) face-up during the Main Phase, you gain LP equal to their ATK. Once per turn (Quick Effect): You can pay LP in multiples of 1000 (max. 3000); this card gains that much ATK.


                        1 cardRagnaraika Selene Snapper 1 cardRagnaraika Selene Snapper
                        Ragnaraika Selene Snapper
                        WATER
                        Ragnaraika Selene Snapper
                        • ATK:

                        • 2600

                        • LINK-3

                        Link Arrow:

                        Left

                        Right

                        Bottom


                        2+ Insect, Plant, and/or Reptile monsters You can banish up to 2 monsters from your GY, then target that many Spells/Traps your opponent controls; destroy them. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Selene Snapper" once per turn.


                        1 cardRagnaraika Skeletal Soldier 1 cardRagnaraika Skeletal Soldier
                        Ragnaraika Skeletal Soldier
                        FIRE
                        Ragnaraika Skeletal Soldier
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 monsters, including an Insect, Plant, or Reptile monster You can target 1 "Ragnaraika" monster in your GY; Special Summon it in Defense Position. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. You can only use each effect of "Ragnaraika Skeletal Soldier" once per turn, also you cannot Special Summon during the turn you activate either of this card's effects, except Insect, Plant, or Reptile monsters.


                        1 cardSunavalon Dryanome 1 cardSunavalon Dryanome
                        Sunavalon Dryanome
                        EARTH
                        Sunavalon Dryanome
                        • ATK:

                        • 0

                        • LINK-3

                        Link Arrow:

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        2+ Plant monsters This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Three times per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck. Once per turn, when a monster this card points to is targeted for an attack: You can negate the attack, and if you do, move that monster you control to another of your Main Monster Zones.


                        1 cardSunvine Healer
                        1 cardSunvine Healer
                        Sunvine Healer
                        EARTH
                        Sunvine Healer
                        • ATK:

                        • 600

                        • LINK-1

                        Link Arrow:

                        Top


                        1 Plant Normal Monster If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. If this card is Special Summoned: You can target 1 "Sunavalon" Link Monster on the field; gain LP equal to its Link Rating x 300. When your Plant Link Monster inflicts battle damage to your opponent: You can gain 600 LP.


                        1 cardSylvan Dancepione 1 cardSylvan Dancepione
                        Sylvan Dancepione
                        WIND
                        Sylvan Dancepione
                        • ATK:

                        • 1200

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 Plant monsters If this card is Link Summoned: You can choose a number from 1 to 3 and excavate that many cards from the top of your Deck, and if you do, you can Special Summon up to 2 excavated Plant monsters, but they cannot be used as Link Material, also send the remaining cards to the GY. You can target 1 Plant monster in your GY that has a Level; the Levels of monsters this card points to become that monster's Level, until the end of this turn. You can only use each effect of "Sylvan Dancepione" once per turn.


                        1 cardAromaseraphy Rosemary 1 cardAromaseraphy Rosemary
                        Aromaseraphy Rosemary
                        LIGHT 5
                        Aromaseraphy Rosemary
                        • ATK:

                        • 2000

                        • DEF:

                        • 900


                        1 Tuner + 1 or more non-Tuner monsters While your LP is higher than your opponent's, all Plant-Type monsters you control gain 500 ATK and DEF. Once per turn, if you gain LP: Target 1 face-up card your opponent controls; that face-up card has its effects negated until the end of this turn.


                        1 cardAromaseraphy Sweet Marjoram 1 cardAromaseraphy Sweet Marjoram
                        Aromaseraphy Sweet Marjoram
                        LIGHT 6
                        Aromaseraphy Sweet Marjoram
                        • ATK:

                        • 2200

                        • DEF:

                        • 2000


                        1 Tuner + 1+ non-Tuner monsters While your LP are higher than your opponent's, your opponent cannot target Plant monsters you control with card effects. You can only use each of the following effects of "Aromaseraphy Sweet Marjoram" once per turn. ● If this card is Synchro Summoned: You can add 1 "Humid Winds", "Dried Winds", or "Blessed Winds" from your Deck to your hand. ● If you gain LP: Target 1 card your opponent controls; destroy it.


                        1 cardCircle of the Fairies 1 cardCircle of the Fairies
                        Circle of the Fairies
                        WIND 7
                        Circle of the Fairies
                        • ATK:

                        • 2200

                        • DEF:

                        • 2500


                        1 Tuner + 1+ non-Tuner monsters During your Main Phase, you can Normal Summon 1 Insect or Plant monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When a monster is destroyed by battle involving your Insect or Plant monster, and sent to the GY: You can target 1 of those destroyed monsters; inflict damage to your opponent equal to half its ATK, then gain LP equal to the damage inflicted to your opponent. You can only use this effect of "Circle of the Fairies" once per turn.


                        1 cardQueen of Thorns 1 cardQueen of Thorns
                        Queen of Thorns
                        LIGHT 6
                        Queen of Thorns
                        • ATK:

                        • 2200

                        • DEF:

                        • 1800


                        1 Tuner + 1 or more non-Tuner Plant-Type monsters Each player must pay 1000 LP for each monster Normal or Special Summoned from their hand, except for Plant-Type monsters.


                        1 cardTeardrop the Rikka Queen 1 cardTeardrop the Rikka Queen
                        Teardrop the Rikka Queen
                        WATER
                        Teardrop the Rikka Queen
                        • ATK:

                        • 2800

                        • DEF:

                        • 2800


                        2 Level 8 monsters You can detach 1 material from this card, then target 1 monster on the field; Tribute it. This is a Quick Effect if this card has a Plant monster as material. You can only use this effect of "Teardrop the Rikka Queen" once per turn. Each time a monster(s) is Tributed: This card gains 200 ATK for each, until the end of this turn.




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                        Aroma Breakdown

                         

                         

                         

                         

                         

                         

                         

                         

                         

                         

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