Train Deck #37997 — Yu-Gi-Oh! Master Duel

41 Main, 17 Extra, incl. Construction Train Signal Red x3, Flying Pegasus Railroad Stampede x3, Infinitrack Anchor Drill x3. Created Dec 30, 2022 by YGO Mod.

Deck Train Master Duel

Created by: YGO Mod (20517634)

Created On: 12/30/2022

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Nov 9, 2026
34± 8/ 100
Power Score
Structural 48
Reliability 40
Going First 50
Going Second 35

Deck — Deck Power Evaluation

Final Contextual Deck Power: 34/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 50
Going Second 35
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 41 / Extra 17 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Machine-type Xyz and Link monsters (Superdreadnought Rail Cannon Juggernaut Liebe, Infinitrack Earth Slicer) built on EARTH Machine Tribute summons and graveyard recursion; Direct damage from Superdreadnought Rail Cannon Gustav Max and piercing damage from Train Connection
  • Turn 1 (going first): Search an Infinitrack monster or Outrigger Extension with the searcher effects, then Tribute-summon a Machine to bring out a Link or Xyz monster
  • Turn 2 (going second): Little reliable plan: the deck has no hand traps or floodgates, so a going-second opponent is answered only by sequential Tribute summons and removal from the Main Deck
  • Recovery: Banish Machine monsters from the graveyard to revive Infinitrack Trencher, Infinitrack Tunneller, and Infinitrack Crab Crane, and use Road Roller to rebuild the board
  • After siding: No side deck is registered, so there is no post-side plan

Why it scores here

The deck reliably opens its engine because 14 searcher effects and 11 three-copy monsters give a strong chance of a starter in hand, and the Tribute-summon Machines keep the board moving. Its conversion comes from Link and Xyz monsters that depend on EARTH Machine Tributes, and from graveyard recursion that lets it rebuild after a lost board. It survives disruption only partially: it has no hand traps, no floodgates, and no side deck, so a going-second opponent gets little resistance. The score was not earned by Train or Infinitrack popularity, and the individual card scores were not averaged; it reflects how the system holds together. Because the Extra Deck is over the Master Duel limit, the deck is capped low and is judged only as a structural read, with no normal final score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 65 P(at least one of the 3-copy starters in a 5-card opening hand) ≈ 0.33 each, with 14 searcher effects giving ≈ 0.89 to find a search card (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Many EARTH-Machine Tribute-summon monsters and 3-copy Infinitrack bricks give a moderate chance of dead cards in hand (Inferred)
D3 Combo Conversion & Ceiling 50 Ceiling read from card text: Liebe and Earth Slicer can convert a single Machine board, but no recorded combo boards exist to confirm it (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so the median output is unmeasured and rests on text alone (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Recursion via graveyard banish gives some route redundancy, but there is no hand trap or independent backup line (Inferred)
D6 Resource Economy, Recovery & Grind 60 Graveyard recursion through Trencher, Tunneller, Crab Crane and Road Roller gives good resource regeneration (Inferred)
D7 End-Board & Interaction Quality 45 Removal text on 12 cards and negation text on 7 cards, with no hand traps and no floodgates (Inferred)
D8 Going-Second & Board-Breaking Power 35 No hand traps or floodgates, so going-second board-breaking depends on Main Deck removal only (Inferred)
D9 Offensive Pressure & Closing Power 60 Liebe at 4000 ATK and Gustav Max's 2000 direct damage give real closing power (Verified card text)
D10 Main Deck Efficiency & Flexibility 55 Compact 41-card Main Deck with 17 distinct cards, but only 36% exact-name Train purity across two related sub-archetypes (Verified)
D11 Extra Deck Efficiency & Coverage 35 Extra Deck holds 17 cards against a 15-card limit, which makes the Extra Deck illegal (Verified)
D12 Side Deck Adaptability 10 No side deck is registered (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament or meta-share link is supplied; only 1 of 25 usage-core cards is present in this list (Provisional)
D14 Pilotability & Error Tolerance 50 Several multi-step Tribute and Xyz lines, but the sequencing is standard for this archetype (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 48, Going First ≈ 50, Going Second ≈ 35, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal Extra Deck size (-8); No side deck (-2); No recorded combos (-2). Final formula: Illegal deck: 0.80*Structural(48) + 0.20*TournamentReliability(40) = 46, then modifiers -12 = 34 (theoretical/structural read only; Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.33 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher effects make the engine easy to find
  • Graveyard recursion gives strong resource regeneration
  • Liebe and Gustav Max provide high closing power from a compact Main Deck

Weaknesses

  • Extra Deck exceeds the Master Duel limit, so the deck is illegal as built
  • No hand traps, no floodgates, and no side deck
  • Going-second interaction is limited to Main Deck removal and Tribute summons

Critical choke points

  • Tribute summons depend on EARTH Machine monsters being present, so a board wipe or a single removal can leave the engine without fuel
  • The Xyz and Link lines depend on specific Machine materials
Priority Remove Add Reason
1 One Extra Deck monster (for example one copy of Infinitrack Mountain Smasher or Number 27) None needed Reducing the Extra Deck to 15 cards makes the deck legal; no other change is required to fix the size violation
2 One 3-copy Infinitrack monster A hand trap or floodgate for going-second interaction, if the format allows it The deck has zero interaction for going second, which is its largest structural gap

Evidence & confidence

  • Verified: Extra Deck holds 17 cards, above the Master Duel limit of 15; Main Deck holds 41 cards with the copy counts shown; Card text for Liebe and Gustav Max confirms their ATK and direct-damage effects; No hand traps or floodgates in the list; No side deck registered
  • Inferred: Starter and brick probabilities from the hypergeometric estimate; Removal and negation density from card text; Recursion-based resource regeneration
  • Provisional: Meta and format-fit reads, since no dated metagame sample or tournament link is supplied
  • Data gaps: No combos supplied, so combo floor, median, and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry, so going-first and going-second splits are inferred Meta Power is provisional without a dated metagame sample

More Master Duel Info

Train

Train Breakdown

 
 

 

 

 

 

 

 
 

 

 
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