Created by: YGO Mod (20517634)

Created On: 11/18/2024

Need 16 UR

UR Rarity
Doomking Balerdroch1 card
UR Rarity
Eldlich the Golden Lord2 card
UR Rarity
Hapi, Guidance of Horus1 card
UR Rarity
Imsety, Glory of Horus1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
King's Sarcophagus1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Triple Tactics Thrust3 card
UR Rarity
Zombie World1 card
UR Rarity
Solemn Strike3 card

Main: 40

UR Rarity
1 cardDoomking Balerdroch
UR Rarity
1 cardDoomking Balerdroch
Doomking Balerdroch
DARK 8
Doomking Balerdroch
  • ATK:

  • 2800

  • DEF:

  • 2000


During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.


UR Rarity
2 cardEldlich the Golden Lord
UR Rarity
2 cardEldlich the Golden Lord
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


SR Rarity
3 cardGen the Diamond Tiger
SR Rarity
3 cardGen the Diamond Tiger
Gen the Diamond Tiger
LIGHT 3
Gen the Diamond Tiger
  • ATK:

  • 800

  • DEF:

  • 2000


Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Gen the Diamond Tiger" once per turn. During your Main Phase: You can Special Summon 1 "Ken the Warrior Dragon" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Ken the Warrior Dragon": Discard 1 card.


UR Rarity
1 cardHapi, Guidance of Horus
UR Rarity
1 cardHapi, Guidance of Horus
Hapi, Guidance of Horus
WIND 8
Hapi, Guidance of Horus
  • ATK:

  • 2400

  • DEF:

  • 1600


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.


UR Rarity
1 cardImsety, Glory of Horus
UR Rarity
1 cardImsety, Glory of Horus
Imsety, Glory of Horus
DARK 8
Imsety, Glory of Horus
  • ATK:

  • 3000

  • DEF:

  • 1800


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.


SR Rarity
1 cardKen the Warrior Dragon
SR Rarity
1 cardKen the Warrior Dragon
Ken the Warrior Dragon
LIGHT 3
Ken the Warrior Dragon
  • ATK:

  • 1300

  • DEF:

  • 1550


Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Ken the Warrior Dragon" once per turn. During your Main Phase: You can Special Summon 1 "Gen the Diamond Tiger" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Gen the Diamond Tiger": Your opponent draws 2 cards, then they discard 1 card.


SR Rarity
1 cardNecroworld Banshee
SR Rarity
1 cardNecroworld Banshee
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


SR Rarity
1 cardCursed Eldland
SR Rarity
1 cardCursed Eldland
Cursed Eldland
Spell Continuous
Cursed Eldland

    You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


    UR Rarity
    1 cardHarpie's Feather Duster
    UR Rarity
    1 cardHarpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.




      Tag(s):

      UR Rarity
      1 cardKing's Sarcophagus
      UR Rarity
      1 cardKing's Sarcophagus
      King's Sarcophagus
      Spell Continuous
      King's Sarcophagus

        "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.


        UR Rarity
        1 cardReinforcement of the Army
        UR Rarity
        1 cardReinforcement of the Army
        Reinforcement of the Army
        Spell Normal
        Reinforcement of the Army

          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


          UR Rarity
          1 cardTriple Tactics Talent
          UR Rarity
          1 cardTriple Tactics Talent
          Triple Tactics Talent
          Spell Normal
          Triple Tactics Talent

            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




            Tag(s):

            UR Rarity
            3 cardTriple Tactics Thrust
            UR Rarity
            3 cardTriple Tactics Thrust
            Triple Tactics Thrust
            Spell Normal
            Triple Tactics Thrust

              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


              SR Rarity
              1 cardWalls of the Imperial Tomb
              SR Rarity
              1 cardWalls of the Imperial Tomb
              Walls of the Imperial Tomb
              Spell Field
              Walls of the Imperial Tomb

                This card's name becomes "King's Sarcophagus" while in the Field Zone. During your Main Phase: You can add 1 "Horus" monster from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Walls of the Imperial Tomb" once per turn. If you activate the effect of "Horus the Black Flame Deity": You can draw 1 card.


                UR Rarity
                1 cardZombie World
                UR Rarity
                1 cardZombie World
                Zombie World
                Spell Field
                Zombie World

                  All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                  R Rarity
                  3 cardConquistador of the Golden Land
                  R Rarity
                  3 cardConquistador of the Golden Land
                  Conquistador of the Golden Land
                  Trap Continuous
                  Conquistador of the Golden Land

                    Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


                    SR Rarity
                    3 cardEldlixir of Scarlet Sanguine
                    SR Rarity
                    3 cardEldlixir of Scarlet Sanguine
                    Eldlixir of Scarlet Sanguine
                    Trap Normal
                    Eldlixir of Scarlet Sanguine

                      Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


                      R Rarity
                      2 cardHuaquero of the Golden Land
                      R Rarity
                      2 cardHuaquero of the Golden Land
                      Huaquero of the Golden Land
                      Trap Continuous
                      Huaquero of the Golden Land

                        Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                        SR Rarity
                        3 cardIce Dragon's Prison
                        SR Rarity
                        3 cardIce Dragon's Prison
                        Ice Dragon's Prison
                        Trap Normal
                        Ice Dragon's Prison

                          Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                          UR Rarity
                          3 cardSolemn Strike
                          UR Rarity
                          3 cardSolemn Strike
                          Solemn Strike
                          Trap Counter
                          Solemn Strike

                            When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                            Tag(s):

                            R Rarity
                            3 cardTorrential Tribute
                            R Rarity
                            3 cardTorrential Tribute
                            Torrential Tribute
                            Trap Normal
                            Torrential Tribute

                              When a monster(s) is Summoned: Destroy all monsters on the field.


                              SR Rarity
                              3 cardUnending Nightmare
                              SR Rarity
                              3 cardUnending Nightmare
                              Unending Nightmare
                              Trap Continuous
                              Unending Nightmare

                                You can pay 1000 LP, then target 1 face-up Spell/Trap on the field; destroy it. You can only activate this effect of "Unending Nightmare" once per Chain.




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                                Eldlich Breakdown

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

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