Created by: YGO Mod (20517634)

Created On: 11/15/2024

Ghostrick Invitation

Need 13 UR

UR Rarity
Full Armored Utopic Ray Lancer
UR Rarity
Ghostrick Angel of Mischief
UR Rarity
Ghostrick Angel of Mischief
UR Rarity
Ghostrick Angel of Mischief
UR Rarity
Necrovalley
UR Rarity
Lost Wind
UR Rarity
Lost Wind
UR Rarity
Needle Ceiling
UR Rarity
Needle Ceiling
UR Rarity
Needle Ceiling
UR Rarity
Paleozoic Dinomischus
UR Rarity
Paleozoic Dinomischus
UR Rarity
Paleozoic Dinomischus

Main: 30 Extra: 9

N Rarity
Ghostrick Doll
N Rarity
Ghostrick Doll
Ghostrick Doll
DARK 2
Ghostrick Doll
  • ATK:

  • 300

  • DEF:

  • 1200


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: During the End Phase, change as many face-up monsters on the field as possible to face-down Defense Position, then you can Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position, whose Level is less than or equal to the number of monsters flipped face-down by this effect.


R Rarity
Ghostrick Jackfrost
R Rarity
Ghostrick Jackfrost
Ghostrick Jackfrost
DARK 1
Ghostrick Jackfrost
  • ATK:

  • 800

  • DEF:

  • 100


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.


R Rarity
Ghostrick Jiangshi
R Rarity
Ghostrick Jiangshi
Ghostrick Jiangshi
DARK 3
Ghostrick Jiangshi
  • ATK:

  • 400

  • DEF:

  • 1800


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.


R Rarity
Ghostrick Lantern
R Rarity
Ghostrick Lantern
Ghostrick Lantern
DARK 1
Ghostrick Lantern
  • ATK:

  • 800

  • DEF:

  • 0


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.


R Rarity
Ghostrick Mary
R Rarity
Ghostrick Mary
Ghostrick Mary
DARK 1
Ghostrick Mary
  • ATK:

  • 100

  • DEF:

  • 1600


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.


R Rarity
Ghostrick Mary
R Rarity
Ghostrick Mary
Ghostrick Mary
DARK 1
Ghostrick Mary
  • ATK:

  • 100

  • DEF:

  • 1600


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.


R Rarity
Ghostrick Mary
R Rarity
Ghostrick Mary
Ghostrick Mary
DARK 1
Ghostrick Mary
  • ATK:

  • 100

  • DEF:

  • 1600


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.


R Rarity
Ghostrick Skeleton
R Rarity
Ghostrick Skeleton
Ghostrick Skeleton
DARK 3
Ghostrick Skeleton
  • ATK:

  • 1200

  • DEF:

  • 1100


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Skeleton" once per turn.


N Rarity
Ghostrick Specter
N Rarity
Ghostrick Specter
Ghostrick Specter
DARK 1
Ghostrick Specter
  • ATK:

  • 600

  • DEF:

  • 0


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.


N Rarity
Ghostrick Specter
N Rarity
Ghostrick Specter
Ghostrick Specter
DARK 1
Ghostrick Specter
  • ATK:

  • 600

  • DEF:

  • 0


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.


N Rarity
Ghostrick Specter
N Rarity
Ghostrick Specter
Ghostrick Specter
DARK 1
Ghostrick Specter
  • ATK:

  • 600

  • DEF:

  • 0


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.


SR Rarity
Ghostrick Witch
SR Rarity
Ghostrick Witch
Ghostrick Witch
DARK 2
Ghostrick Witch
  • ATK:

  • 1200

  • DEF:

  • 200


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.


SR Rarity
Ghostrick Witch
SR Rarity
Ghostrick Witch
Ghostrick Witch
DARK 2
Ghostrick Witch
  • ATK:

  • 1200

  • DEF:

  • 200


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.


SR Rarity
Ghostrick Mansion
SR Rarity
Ghostrick Mansion
Ghostrick Mansion
Spell Field
Ghostrick Mansion

    Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.


    SR Rarity
    Ghostrick Mansion
    SR Rarity
    Ghostrick Mansion
    Ghostrick Mansion
    Spell Field
    Ghostrick Mansion

      Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.


      SR Rarity
      Ghostrick Mansion
      SR Rarity
      Ghostrick Mansion
      Ghostrick Mansion
      Spell Field
      Ghostrick Mansion

        Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.


        UR Rarity
        Necrovalley
        UR Rarity
        Necrovalley
        Necrovalley
        Spell Field
        Necrovalley

          All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


          N Rarity
          Summon Breaker
          N Rarity
          Summon Breaker
          Summon Breaker
          Spell Field
          Summon Breaker

            During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase.


            N Rarity
            Ghostrick Renovation
            N Rarity
            Ghostrick Renovation
            Ghostrick Renovation
            Trap Normal
            Ghostrick Renovation

              Target 1 "Ghostrick" Field Spell in your Field Zone; return it to the hand, then you can activate 1 Field Spell from your hand or Deck. You can banish this card from your GY, then target 1 "Ghostrick" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Ghostrick" Xyz Monster with a different name, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Ghostrick Renovation" once per turn.


              N Rarity
              Ghostrick Renovation
              N Rarity
              Ghostrick Renovation
              Ghostrick Renovation
              Trap Normal
              Ghostrick Renovation

                Target 1 "Ghostrick" Field Spell in your Field Zone; return it to the hand, then you can activate 1 Field Spell from your hand or Deck. You can banish this card from your GY, then target 1 "Ghostrick" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Ghostrick" Xyz Monster with a different name, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Ghostrick Renovation" once per turn.


                R Rarity
                Ghostrick Scare
                R Rarity
                Ghostrick Scare
                Ghostrick Scare
                Trap Normal
                Ghostrick Scare

                  Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).


                  N Rarity
                  Ghostrick-Go-Round
                  N Rarity
                  Ghostrick-Go-Round
                  Ghostrick-Go-Round
                  Trap Continuous
                  Ghostrick-Go-Round

                    Once per turn, during the Battle Phase: You can activate 1 of these effects. ● Target 1 "Ghostrick" monster you control; change that target to face-down Defense Position, and if you do, change 1 face-down Defense Position monster your opponent controls to face-up Attack Position. ● Target 1 face-down Defense Position monster you control; change that target to face-up Attack Position, and if it is a "Ghostrick" monster, change 1 face-up monster your opponent controls to face-down Defense Position.


                    UR Rarity
                    Lost Wind
                    UR Rarity
                    Lost Wind
                    Lost Wind
                    Trap Normal
                    Lost Wind

                      Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                      UR Rarity
                      Lost Wind
                      UR Rarity
                      Lost Wind
                      Lost Wind
                      Trap Normal
                      Lost Wind

                        Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                        UR Rarity
                        Needle Ceiling
                        UR Rarity
                        Needle Ceiling
                        Needle Ceiling
                        Trap Normal
                        Needle Ceiling

                          When there are 4 or more monsters on the field: Destroy all face-up monsters.


                          UR Rarity
                          Needle Ceiling
                          UR Rarity
                          Needle Ceiling
                          Needle Ceiling
                          Trap Normal
                          Needle Ceiling

                            When there are 4 or more monsters on the field: Destroy all face-up monsters.


                            UR Rarity
                            Needle Ceiling
                            UR Rarity
                            Needle Ceiling
                            Needle Ceiling
                            Trap Normal
                            Needle Ceiling

                              When there are 4 or more monsters on the field: Destroy all face-up monsters.


                              UR Rarity
                              Paleozoic Dinomischus
                              UR Rarity
                              Paleozoic Dinomischus
                              Paleozoic Dinomischus
                              Trap Normal
                              Paleozoic Dinomischus

                                Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                UR Rarity
                                Paleozoic Dinomischus
                                UR Rarity
                                Paleozoic Dinomischus
                                Paleozoic Dinomischus
                                Trap Normal
                                Paleozoic Dinomischus

                                  Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                  UR Rarity
                                  Paleozoic Dinomischus
                                  UR Rarity
                                  Paleozoic Dinomischus
                                  Paleozoic Dinomischus
                                  Trap Normal
                                  Paleozoic Dinomischus

                                    Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                    UR Rarity
                                    Full Armored Utopic Ray Lancer
                                    UR Rarity
                                    Full Armored Utopic Ray Lancer
                                    Full Armored Utopic Ray Lancer
                                    WATER
                                    Full Armored Utopic Ray Lancer
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 600


                                    3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.


                                    SR Rarity
                                    Ghostrick Alucard
                                    SR Rarity
                                    Ghostrick Alucard
                                    Ghostrick Alucard
                                    DARK
                                    Ghostrick Alucard
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 1600


                                    2 Level 3 monsters Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                                    SR Rarity
                                    Ghostrick Alucard
                                    SR Rarity
                                    Ghostrick Alucard
                                    Ghostrick Alucard
                                    DARK
                                    Ghostrick Alucard
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 1600


                                    2 Level 3 monsters Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                                    UR Rarity
                                    Ghostrick Angel of Mischief
                                    UR Rarity
                                    Ghostrick Angel of Mischief
                                    Ghostrick Angel of Mischief
                                    DARK
                                    Ghostrick Angel of Mischief
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 2500


                                    2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.


                                    UR Rarity
                                    Ghostrick Angel of Mischief
                                    UR Rarity
                                    Ghostrick Angel of Mischief
                                    Ghostrick Angel of Mischief
                                    DARK
                                    Ghostrick Angel of Mischief
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 2500


                                    2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.


                                    UR Rarity
                                    Ghostrick Angel of Mischief
                                    UR Rarity
                                    Ghostrick Angel of Mischief
                                    Ghostrick Angel of Mischief
                                    DARK
                                    Ghostrick Angel of Mischief
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 2500


                                    2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.


                                    R Rarity
                                    Ghostrick Dullahan
                                    R Rarity
                                    Ghostrick Dullahan
                                    Ghostrick Dullahan
                                    DARK
                                    Ghostrick Dullahan
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 0


                                    2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                                    R Rarity
                                    Ghostrick Dullahan
                                    R Rarity
                                    Ghostrick Dullahan
                                    Ghostrick Dullahan
                                    DARK
                                    Ghostrick Dullahan
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 0


                                    2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                                    R Rarity
                                    Ghostrick Socuteboss
                                    R Rarity
                                    Ghostrick Socuteboss
                                    Ghostrick Socuteboss
                                    DARK
                                    Ghostrick Socuteboss
                                    • ATK:

                                    • 1400

                                    • DEF:

                                    • 1200


                                    2 Level 2 monsters While you control another "Ghostrick" monster, your opponent cannot target this card for attacks. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field, with ATK less than or equal to the combined ATK of all "Ghostrick" monsters on the field; destroy it, and if you do, that Monster Card Zone cannot be used as long as you control a "Ghostrick" monster.




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