Created by: Hadv (31750246)

Created On: 11/13/2024

Need 3 UR

UR Rarity
One Day of Peace
UR Rarity
One Day of Peace
UR Rarity
One Day of Peace

Main: 40

R Rarity
3 cardEnishi, Shien's Chancellor
R Rarity
3 cardEnishi, Shien's Chancellor
Enishi, Shien's Chancellor
LIGHT 6
Enishi, Shien's Chancellor
  • ATK:

  • 2200

  • DEF:

  • 1200


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your GY. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot attack the turn this effect is activated.


R Rarity
3 cardGreat Shogun Shien
R Rarity
3 cardGreat Shogun Shien
Great Shogun Shien
FIRE 7
Great Shogun Shien
  • ATK:

  • 2500

  • DEF:

  • 2400


If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead.


N Rarity
2 cardHand of the Six Samurai
N Rarity
2 cardHand of the Six Samurai
Hand of the Six Samurai
FIRE 3
Hand of the Six Samurai
  • ATK:

  • 1600

  • DEF:

  • 1000


If you control another "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster, then target 1 monster on the field; destroy that target.


R Rarity
1 cardLegendary Six Samurai - Enishi
R Rarity
1 cardLegendary Six Samurai - Enishi
Legendary Six Samurai - Enishi
LIGHT 4
Legendary Six Samurai - Enishi
  • ATK:

  • 1700

  • DEF:

  • 700


Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up "Six Samurai" monsters except "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF.


R Rarity
3 cardLegendary Six Samurai - Mizuho
R Rarity
3 cardLegendary Six Samurai - Mizuho
Legendary Six Samurai - Mizuho
FIRE 3
Legendary Six Samurai - Mizuho
  • ATK:

  • 1600

  • DEF:

  • 1000


If you control "Legendary Six Samurai - Shinai", you can Special Summon this card (from your hand). Once per turn: You can Tribute another face-up "Six Samurai" monster, then target 1 card on the field; destroy that target.


R Rarity
1 cardLegendary Six Samurai - Shinai
R Rarity
1 cardLegendary Six Samurai - Shinai
Legendary Six Samurai - Shinai
WATER 3
Legendary Six Samurai - Shinai
  • ATK:

  • 1500

  • DEF:

  • 1500


If you control "Legendary Six Samurai - Mizuho", you can Special Summon this card (from your hand). If this card on the field is Tributed: Target 1 "Six Samurai" monster in your GY, except "Legendary Six Samurai - Shinai"; add it to your hand.


N Rarity
1 cardShien's Footsoldier
N Rarity
1 cardShien's Footsoldier
Shien's Footsoldier
EARTH 2
Shien's Footsoldier
  • ATK:

  • 700

  • DEF:

  • 300


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 3 or lower "Six Samurai" monster from your Deck.


N Rarity
1 cardTenkabito Shien
N Rarity
1 cardTenkabito Shien
Tenkabito Shien
FIRE 4
Tenkabito Shien
  • ATK:

  • 1500

  • DEF:

  • 1000


This card is unaffected by the effects of Trap Cards.


N Rarity
1 cardThe Six Samurai - Kamon
N Rarity
1 cardThe Six Samurai - Kamon
The Six Samurai - Kamon
FIRE 3
The Six Samurai - Kamon
  • ATK:

  • 1500

  • DEF:

  • 1000


Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.


N Rarity
1 cardThe Six Samurai - Nisashi
N Rarity
1 cardThe Six Samurai - Nisashi
The Six Samurai - Nisashi
WIND 4
The Six Samurai - Nisashi
  • ATK:

  • 1400

  • DEF:

  • 700


While you control a face-up "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.


N Rarity
2 cardChamberlain of the Six Samurai
N Rarity
2 cardChamberlain of the Six Samurai
Chamberlain of the Six Samurai
EARTH 3
Chamberlain of the Six Samurai
  • ATK:

  • 200

  • DEF:

  • 2000


The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience.


N Rarity
1 cardKagemusha of the Blue Flame
N Rarity
1 cardKagemusha of the Blue Flame
Kagemusha of the Blue Flame
EARTH 2
Kagemusha of the Blue Flame
  • ATK:

  • 800

  • DEF:

  • 400


Serving as a double for the Ruler of the Blue Flame, he's a master swordsman that wields a fine blade.


N Rarity
1 cardKagemusha of the Six Samurai
N Rarity
1 cardKagemusha of the Six Samurai
Kagemusha of the Six Samurai
EARTH 2
Kagemusha of the Six Samurai
  • ATK:

  • 400

  • DEF:

  • 1800


During either player's turn, when exactly 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, or card effect that could have targeted this card: You can activate this effect; that Spell/Trap/effect now targets this face-up card on the field, instead.


R Rarity
1 cardSpirit of the Six Samurai
R Rarity
1 cardSpirit of the Six Samurai
Spirit of the Six Samurai
EARTH 3
Spirit of the Six Samurai
  • ATK:

  • 500

  • DEF:

  • 500


Once per turn, you can either: Target 1 face-up "Six Samurai" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)


R Rarity
1 cardBlind Spot Strike
R Rarity
1 cardBlind Spot Strike
Blind Spot Strike
Spell Quick
Blind Spot Strike

    Select 1 face-up Defense Position monster your opponent controls and 1 face-up Attack Position monster you control. The monster you control gains ATK equal to the opponent's monster's DEF, until the End Phase.


    R Rarity
    1 cardCunning of the Six Samurai
    R Rarity
    1 cardCunning of the Six Samurai
    Cunning of the Six Samurai
    Spell Quick
    Cunning of the Six Samurai

      Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target.


      N Rarity
      1 cardLegendary Ebon Steed
      N Rarity
      1 cardLegendary Ebon Steed
      Legendary Ebon Steed
      Spell Equip
      Legendary Ebon Steed

        Equip only to a "Six Samurai" monster. It gains 200 ATK and DEF. If it would be destroyed, destroy this card instead.


        UR Rarity
        3 cardOne Day of Peace
        UR Rarity
        3 cardOne Day of Peace
        One Day of Peace
        Spell Normal
        One Day of Peace

          Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


          N Rarity
          1 cardShien's Castle of Mist
          N Rarity
          1 cardShien's Castle of Mist
          Shien's Castle of Mist
          Spell Field
          Shien's Castle of Mist

            When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only.


            N Rarity
            1 cardShien's Spy
            N Rarity
            1 cardShien's Spy
            Shien's Spy
            Spell Normal
            Shien's Spy

              Select 1 face-up monster you control to activate this card. Give control of the selected monster to your opponent until the End Phase of this turn.


              R Rarity
              1 cardStand-Off
              R Rarity
              1 cardStand-Off
              Stand-Off
              Spell Normal
              Stand-Off

                Target 1 face-up Attack Position Effect Monster on each side of the field; if both monsters are still face-up on the field, negate their effects, then if both their effects were negated by this effect, as long as those monsters are in face-up Attack Position, they cannot be destroyed by battle, are unaffected by other card effects, also they cannot attack or change their battle positions.


                N Rarity
                1 cardBacks to the Wall
                N Rarity
                1 cardBacks to the Wall
                Backs to the Wall
                Trap Normal
                Backs to the Wall

                  Pay LP so that you only have 100 left; Special Summon as many "Six Samurai" monsters with different names from your GY as possible. You cannot Special Summon a monster with the same name as a monster you already control.


                  N Rarity
                  1 cardBreakthrough!
                  N Rarity
                  1 cardBreakthrough!
                  Breakthrough!
                  Trap Normal
                  Breakthrough!

                    Select 1 "Six Samurai" monster you control. If the selected monster destroys an opponent's monster by battle, "Great Shogun Shien" and all "Six Samurai" monsters you control can attack your opponent directly during the Battle Phase of this turn.


                    SR Rarity
                    1 cardEvenly Matched
                    SR Rarity
                    1 cardEvenly Matched
                    Evenly Matched
                    Trap Normal
                    Evenly Matched

                      At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                      R Rarity
                      1 cardFace-Off
                      R Rarity
                      1 cardFace-Off
                      Face-Off
                      Trap Counter
                      Face-Off

                        When a Spell/Trap Card, or monster effect, is activated during the Damage Step: Negate the activation, and if you do, destroy it.


                        N Rarity
                        1 cardNitwit Outwit
                        N Rarity
                        1 cardNitwit Outwit
                        Nitwit Outwit
                        Trap Normal
                        Nitwit Outwit

                          Discard 1 monster, then target 1 face-up monster on the field; it loses ATK equal to the discarded monster's original ATK.


                          N Rarity
                          1 cardSwift Samurai Storm!
                          N Rarity
                          1 cardSwift Samurai Storm!
                          Swift Samurai Storm!
                          Trap Continuous
                          Swift Samurai Storm!

                            Each turn, after the first time a "Six Samurai" monster you control battles, all "Six Samurai" monsters you control gain 300 ATK until the end of this turn.


                            SR Rarity
                            3 cardUnification
                            SR Rarity
                            3 cardUnification
                            Unification
                            Trap Continuous
                            Unification

                              Once per turn, during each player's Standby Phase: The turn player declares a Level from among the face-up monsters they control, then sends all face-up monsters they control with a different Level to the Graveyard.




                              More Master Duel Info

                              Six Samurai Breakdown

                               

                               

                               

                               

                               

                               

                               

                               

                               

                               

                              https://metaduelist.com/
                              Toparrow_upward