Created by: YGO Mod (20517634)

Created On: 12/20/2022

Main: 52 Extra: 15

1 cardBarrier Statue of the Stormwinds
1 cardBarrier Statue of the Stormwinds
Barrier Statue of the Stormwinds
WIND 4
Barrier Statue of the Stormwinds
  • ATK:

  • 1000

  • DEF:

  • 1000


No monsters can be Special Summoned, except for WIND monsters.




Tag(s):

3 cardDimension Shifter
3 cardDimension Shifter
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


3 cardFloowandereeze & Eglen 3 cardFloowandereeze & Eglen
Floowandereeze & Eglen
WIND 1
Floowandereeze & Eglen
  • ATK:

  • 800

  • DEF:

  • 1000


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Eglen" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


2 cardFloowandereeze & Empen 2 cardFloowandereeze & Empen
Floowandereeze & Empen
WIND 10
Floowandereeze & Empen
  • ATK:

  • 2700

  • DEF:

  • 1000


If this card is Tribute Summoned: You can add 1 "Floowandereeze" Spell/Trap from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster. While this Tribute Summoned card is in the Monster Zone, your opponent cannot activate the effects of Special Summoned monsters they control in Attack Position. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can banish 1 card from your hand; that opponent's monster's current ATK/DEF become halved until the end of this turn.


3 cardFloowandereeze & Robina 3 cardFloowandereeze & Robina
Floowandereeze & Robina
WATER 1
Floowandereeze & Robina
  • ATK:

  • 600

  • DEF:

  • 1200


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Robina" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


1 cardFloowandereeze & Stri 1 cardFloowandereeze & Stri
Floowandereeze & Stri
WATER 1
Floowandereeze & Stri
  • ATK:

  • 700

  • DEF:

  • 1100


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Stri" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 card in either GY; banish it, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


1 cardFloowandereeze & Toccan 1 cardFloowandereeze & Toccan
Floowandereeze & Toccan
WIND 1
Floowandereeze & Toccan
  • ATK:

  • 500

  • DEF:

  • 1300


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Toccan" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 of your banished "Floowandereeze" cards; add it to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


1 cardHelios - The Primordial Sun 1 cardHelios - The Primordial Sun
Helios - The Primordial Sun
LIGHT 4
Helios - The Primordial Sun
  • ATK:

  • -1

  • DEF:

  • -1


This card's ATK and DEF are each equal to the number of removed from play monsters x 100.


1 cardMist Valley Apex Avian 1 cardMist Valley Apex Avian
Mist Valley Apex Avian
WIND 7
Mist Valley Apex Avian
  • ATK:

  • 2700

  • DEF:

  • 2000


Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.


1 cardRaiza the Mega Monarch 1 cardRaiza the Mega Monarch
Raiza the Mega Monarch
WIND 8
Raiza the Mega Monarch
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player's Graveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of the Deck in any order, also, after that, return the additional target (if any) to the hand.


2 cardDark Ruler No More 2 cardDark Ruler No More
Dark Ruler No More
Spell Normal
Dark Ruler No More

    Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




    Tag(s):

    2 cardDimensional Fissure 2 cardDimensional Fissure
    Dimensional Fissure
    Spell Continuous
    Dimensional Fissure

      Any monster sent to the Graveyard is banished instead.


      3 cardFloowandereeze and the Advent of Adventure 3 cardFloowandereeze and the Advent of Adventure
      Floowandereeze and the Advent of Adventure
      Spell Quick
      Floowandereeze and the Advent of Adventure

        Banish 1 Winged Beast monster from your hand or face-up field; add 1 "Floowandereeze" monster or "Floowandereeze" Field Spell from your Deck to your hand, then gain 500 LP. You can only activate 1 "Floowandereeze and the Advent of Adventure" per turn.


        3 cardFloowandereeze and the Magnificent Map
        3 cardFloowandereeze and the Magnificent Map
        Floowandereeze and the Magnificent Map
        Spell Field
        Floowandereeze and the Magnificent Map

          During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn.


          1 cardFloowandereeze and the Unexplored Winds 1 cardFloowandereeze and the Unexplored Winds
          Floowandereeze and the Unexplored Winds
          Spell Continuous
          Floowandereeze and the Unexplored Winds

            You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn.


            1 cardHarpie's Feather Duster
            1 cardHarpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.




              Tag(s):

              3 cardPot of Duality
              3 cardPot of Duality
              Pot of Duality
              Spell Normal
              Pot of Duality

                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                Tag(s):

                1 cardPot of Extravagance
                1 cardPot of Extravagance
                Pot of Extravagance
                Spell Normal
                Pot of Extravagance

                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                  Tag(s):

                  3 cardPot of Prosperity
                  3 cardPot of Prosperity
                  Pot of Prosperity
                  Spell Normal
                  Pot of Prosperity

                    Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                    Tag(s):

                    3 cardSuper Polymerization
                    3 cardSuper Polymerization
                    Super Polymerization
                    Spell Quick
                    Super Polymerization

                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                      Tag(s):

                      1 cardTerraforming
                      1 cardTerraforming
                      Terraforming
                      Spell Normal
                      Terraforming

                        Add 1 Field Spell from your Deck to your hand.




                        Tag(s):

                        3 cardEvenly Matched 3 cardEvenly Matched
                        Evenly Matched
                        Trap Normal
                        Evenly Matched

                          At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                          1 cardFloowandereeze and the Dreaming Town 1 cardFloowandereeze and the Dreaming Town
                          Floowandereeze and the Dreaming Town
                          Trap Normal
                          Floowandereeze and the Dreaming Town

                            During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower Winged Beast monster. If you Tribute Summon a Level 7 or higher monster while this card is in your GY: You can banish this card; change all monsters your opponent controls to face-down Defense Position. You can only use this effect of "Floowandereeze and the Dreaming Town" once per turn.


                            3 cardHarpie's Feather Storm
                            3 cardHarpie's Feather Storm
                            Harpie's Feather Storm
                            Trap Normal
                            Harpie's Feather Storm

                              If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.


                              3 cardMacro Cosmos 3 cardMacro Cosmos
                              Macro Cosmos
                              Trap Continuous
                              Macro Cosmos

                                When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.


                                2 cardTrap Trick 2 cardTrap Trick
                                Trap Trick
                                Trap Normal
                                Trap Trick

                                  Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                  1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                  Garura, Wings of Resonant Life
                                  DARK 6
                                  Garura, Wings of Resonant Life
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 2400


                                  2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                  1 cardMudragon of the Swamp 1 cardMudragon of the Swamp
                                  Mudragon of the Swamp
                                  WATER 4
                                  Mudragon of the Swamp
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1600


                                  2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                  1 cardPredaplant Dragostapelia 1 cardPredaplant Dragostapelia
                                  Predaplant Dragostapelia
                                  DARK 8
                                  Predaplant Dragostapelia
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 1900


                                  1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                  1 cardStarving Venom Fusion Dragon 1 cardStarving Venom Fusion Dragon
                                  Starving Venom Fusion Dragon
                                  DARK 8
                                  Starving Venom Fusion Dragon
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2000


                                  2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                  1 cardAccesscode Talker 1 cardAccesscode Talker
                                  Accesscode Talker
                                  DARK
                                  Accesscode Talker
                                  • ATK:

                                  • 2300

                                  • LINK-4

                                  Link Arrow:

                                  Top

                                  Left

                                  Right

                                  Bottom


                                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                  Tag(s):

                                  1 cardDharc the Dark Charmer, Gloomy 1 cardDharc the Dark Charmer, Gloomy
                                  Dharc the Dark Charmer, Gloomy
                                  DARK
                                  Dharc the Dark Charmer, Gloomy
                                  • ATK:

                                  • 1850

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                  1 cardKnightmare Cerberus 1 cardKnightmare Cerberus
                                  Knightmare Cerberus
                                  EARTH
                                  Knightmare Cerberus
                                  • ATK:

                                  • 1600

                                  • LINK-2

                                  Link Arrow:

                                  Top

                                  Left


                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                  1 cardKnightmare Unicorn 1 cardKnightmare Unicorn
                                  Knightmare Unicorn
                                  DARK
                                  Knightmare Unicorn
                                  • ATK:

                                  • 2200

                                  • LINK-3

                                  Link Arrow:

                                  Left

                                  Right

                                  Bottom


                                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                  1 cardLinkuriboh
                                  1 cardLinkuriboh
                                  Linkuriboh
                                  DARK
                                  Linkuriboh
                                  • ATK:

                                  • 300

                                  • LINK-1

                                  Link Arrow:

                                  Bottom


                                  1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                  1 cardRelinquished Anima 1 cardRelinquished Anima
                                  Relinquished Anima
                                  DARK
                                  Relinquished Anima
                                  • ATK:

                                  • 0

                                  • LINK-1

                                  Link Arrow:

                                  Top


                                  1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                  1 cardTri-Brigade Ferrijit the Barren Blossom 1 cardTri-Brigade Ferrijit the Barren Blossom
                                  Tri-Brigade Ferrijit the Barren Blossom
                                  EARTH
                                  Tri-Brigade Ferrijit the Barren Blossom
                                  • ATK:

                                  • 1600

                                  • LINK-2

                                  Link Arrow:

                                  Left

                                  Bottom-Left


                                  2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                                  1 cardTri-Brigade Shuraig the Ominous Omen 1 cardTri-Brigade Shuraig the Ominous Omen
                                  Tri-Brigade Shuraig the Ominous Omen
                                  DARK
                                  Tri-Brigade Shuraig the Ominous Omen
                                  • ATK:

                                  • 3000

                                  • LINK-4

                                  Link Arrow:

                                  Left

                                  Right

                                  Bottom-Left

                                  Bottom-Right


                                  2+ Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. You can only use each effect of "Tri-Brigade Shuraig the Ominous Omen" once per turn.


                                  1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                                  Underworld Goddess of the Closed World
                                  LIGHT
                                  Underworld Goddess of the Closed World
                                  • ATK:

                                  • 3000

                                  • LINK-5

                                  Link Arrow:

                                  Top

                                  Top-Right

                                  Right

                                  Bottom

                                  Bottom-Right


                                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                  LIGHT
                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                  Tag(s):

                                  1 cardLyrilusc - Assembled Nightingale
                                  1 cardLyrilusc - Assembled Nightingale
                                  Lyrilusc - Assembled Nightingale
                                  WIND
                                  Lyrilusc - Assembled Nightingale
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.




                                  More TCG Info

                                  Floowandereeze Breakdown

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

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