Kuriboh Deck #35255 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Chaos Hunter x3, Dimension Shifter x3, Kashtira Fenrir x3. Created Dec 19, 2022 by YGO Mod.

Deck Kuriboh TCG

Created by: YGO Mod (20517634)

Created On: 12/19/2022

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 31, 2026
31± 8/ 100
Power Score
Structural 44
Reliability 38
Going First 40
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 31/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 44
Going First 40
Going Second 55
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 9 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Kashtira Shangri-Ira, Red-Eyes Flare Metal Dragon, Divine Arsenal AA-ZEUS, Swordsoul Supreme Sovereign, Black Luster Soldier) reached through hand traps and generic searches, with Kashtira Ogre as the main-deck beater; Negation-based board control (Ash Blossom, Ghost Belle, Evenly Matched, Dark Hole, Dark Ruler No More) that stalls the opponent while a boss is assembled
  • Turn 1 (going first): Open a searcher or Kashtira Birth, then build toward a Level 7 Normal Summon or an Xyz boss using generic searchers; the Forbidden cards cannot be played in TCG, so this plan is theoretical only until the list is legal
  • Turn 2 (going second): Hold 11 hand traps (Ash Blossom, Ghost Belle, Evenly Matched, legal copies of Solemn Judgment) to answer the opponent's first summon or activation, then convert the surviving board into an Xyz or Synchro boss
  • Recovery: Ghost Belle and Ash Blossom recur from the GY and deck, and generic searchers rebuild the hand; recovery depends on hand traps still being live
  • After siding: No side deck is registered (side 0), so no post-side plan exists; a best-of-3 event would have no answer to sideboard-dependent matchups

Why it scores here

The deck is scored as a system, not as an average of its cards. Its consistency is limited by the Kashtira core: Kashtira Fenrir is Forbidden and Kashtira Unicorn is capped at one legal copy, so the T1 engine is thinner than the list suggests (P(at least one Kashtira Birth in a 5-card hand) is about 0.25). Its strongest feature is interaction: 11 hand traps, 13 negation cards and 36 removal-text cards give high going-second disruption, and the hand-trap group reaches about 0.76 in a going-second 6-card hand. Median output and combo conversion cannot be measured because no combos were supplied, so those scores rest on text inference only. Popularity did not earn points, since the archetype label Kuriboh has only 2.9% exact-name purity and the list is mostly off-archetype. The list is Illegal in the TCG format, so it is capped and receives a theoretical score of 31 with Low confidence.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 42 P(at least one Kashtira Birth in a 5-card hand) is about 0.25 and the searcher group reaches about 0.69; the Forbidden Fenrir removes the core starter (Inferred)
D2 Opening-Hand Quality & Brick Management 40 24 distinct main-deck cards with 27 tech and 36 removal-text cards, which raises the brick risk; no hand simulation was run (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards were supplied, so the ceiling is a text-only read of Shangri-Ira, Ogre and the Extra Deck bosses (Inferred)
D4 Combo Floor & Median Output 30 No recorded boards, so the median output is unknown and set low on structure alone (Inferred)
D5 Interruption Resilience & Route Redundancy 50 11 hand traps and multiple copies of Ash Blossom and Ghost Belle give some redundancy against one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 45 Generic searchers and Pot of Prosperity (1 legal copy) provide card flow, but Kashtira Birth and recursion are limited (Inferred)
D7 End-Board & Interaction Quality 62 Removal-text count 36, negation-text count 13, Dark Hole and Dark Ruler No More give layered interaction; the Forbidden Baronne de Fleur is excluded from scoring (Inferred)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap group reaches about 0.76 for a 6-card hand, and Dark Hole gives a board wipe option (Inferred)
D9 Offensive Pressure & Closing Power 58 Several 3000-ATK Extra Deck bosses (Zeus, Chengying, Underworld Goddess) and Kashtira Ogre at 2800 ATK provide closing power (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 35 55 main-deck cards with 30 level-0 spells and traps, 2.9% exact archetype purity and 7 floodgate-tagged copies make the main deck inefficient (Inferred)
D11 Extra Deck Efficiency & Coverage 45 15 Extra Deck cards with 13 distinct entries, two Forbidden Extra Deck cards removed from consideration, and several flexible Xyz and Synchro options (Verified counts, Inferred efficiency)
D12 Side Deck Adaptability 10 Side deck is empty (side 0), so there is no post-side adaptability in a best-of-3 setting (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype share is unavailable, so the score is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Xyz and Synchro lines with many decision points and hand-trap timing (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary (structural weights from the Midrange profile). Structural ≈ 44, Going First ≈ 40, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: Banlist exposure (-9); No post-side plan (-3). Final formula: 0.80*Structural(44.4) + 0.20*TournamentReliability(38) + ContextModifiers(-12) = 31; Meta provisional; illegal list capped

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: 11 hand traps, 13 negation cards and 36 removal-text cards
  • Going-second hand-trap density (about 0.76 in a 6-card hand)
  • Multiple 3000-ATK Extra Deck bosses

Weaknesses

  • Illegal in TCG: Forbidden and Limited copy violations
  • Kashtira engine core is damaged (Fenrir removed, Unicorn capped at 1)
  • No side deck, so no best-of-3 plan
  • Low archetype purity (2.9%); the Kuriboh label does not describe the list
  • High brick and dead-card risk from 27 tech and 7 floodgate cards

Critical choke points

  • Kashtira Birth (3 copies) is the main T1 starter, and its legal reach is limited
  • Ash Blossom and Ghost Belle are the only redundant answers to a first summon
Priority Remove Add Reason
1 Kashtira Fenrir x3, Dimension Shifter x3, Summon Limit x2, Triple Tactics Talent x2, Number 89: Diablosis x2, Baronne de Fleur x1 Legal Kashtira or generic replacements from the TCG list (e.g., a second Kashtira Ogre or Kashtira Birth, or other legal hand traps) Forbidden cards make the deck illegal; the list cannot be played in TCG until they are removed
2 Solemn Judgment x2, Kashtira Unicorn x2, Pot of Prosperity x2 Legal single-copy alternatives or cards already legal at higher copy counts Limited cards must be reduced to 1 copy each to be legal
3 Off-archetype tech cards with low payoff A side deck of 15 cards tuned to the expected matchups A best-of-3 event needs post-side adaptation; side count is currently 0

Evidence & confidence

  • Verified: Main deck 55, Extra deck 15, Side 0 (legality counts); Forbidden and Limited status for listed cards; Archetype purity 2.9% and copy histogram
  • Inferred: Starter access 0.25 and searcher group 0.69 (hypergeometric); Interaction density and going-second hand-trap estimate 0.76; Combo ceiling and median from text only, no recorded boards
  • Provisional: Meta Power (null); Matchup and format fit (no dated meta or tournament link)
  • Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match record are absent No win-rate telemetry for going-first/second, matchup or brick rate No side deck, so post-side performance is unknown Meta Power is provisional unless a dated metagame sample is supplied

More TCG Info

Kuriboh

Kuriboh Breakdown

 
 

 

 

 

 

 

 
 

 

 
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