A magician who enjoys being as free as the wind blows. His selfish behavior will eventually bind his future.
LIGHT5
Cyber Dragon
ATK:
2100
DEF:
1600
If only your opponent has a monster on the field, you can Special Summon this card from your hand face-up to your field.
[REQUIREMENT] None
[EFFECT] None
DARK7
Dark Magician
ATK:
2500
DEF:
2100
The ultimate wizard in terms of attack and defense.
DARK6
Dark Magician Girl
ATK:
2000
DEF:
1700
[REQUIREMENT] None
[CONTINUOUS EFFECT] This card gains ATK equal to [the number of "Dark Magician" in both players' Graveyards] x 500.
EARTH4
Earth Sorcerer
ATK:
1500
DEF:
0
A magician who carries the pride of his family in his heart. On that day, he left his hometown as if he were on the run.
FIRE4
Flare Sorcerer
ATK:
1500
DEF:
0
A magician with burning passion. His feelings eventually burned up his own heart.
DARK1
Kuribot
ATK:
300
DEF:
200
[REQUIREMENT] If you have no other monsters on your field, pay 500 LP.
[EFFECT] Add 1 "Kuribot" from your Graveyard to your hand.
WATER3
Mystic Dealer
ATK:
1000
DEF:
0
[REQUIREMENT] Send 1 Spellcaster Type Monster from your hand to the Graveyard.
[EFFECT] Draw 1 Card
WATER3
Rhythmical Performer
ATK:
500
DEF:
900
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] Your opponent sends the top card of their Deck to the Graveyard. Then, if they sent a Spell/Trap Card to the Graveyard by this effect, you can draw 1 card.
DARK7
Sevens Road Magician
ATK:
2100
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
SpellNormal
Magic Curtain
[REQUIREMENT] Pay 1000 LP.
[EFFECT] Special Summon 1 Spellcaster Type monster from your hand face-up to your field. It cannot be destroyed by your opponent's Trap Card effects this turn.
SpellNormal
Magical Stream
[REQUIREMENT] You have a face-up Spellcaster Type monster on your field.
[EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
SpellNormal
Talismanic Seal Array
[REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck.
[EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.
SpellNormal
Tribute to The Doomed
[REQUIREMENT] Send 1 card from your hand to the Graveyard.
[EFFECT] Destroy 1 monster on the field.
TrapNormal
Card Resoration
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.
TrapNormal
Widespread Ruin
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
If only your opponent has a monster on the field, you can Special Summon this card from your hand face-up to your field.
[REQUIREMENT] None
[EFFECT] None
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] Your opponent sends the top card of their Deck to the Graveyard. Then, if they sent a Spell/Trap Card to the Graveyard by this effect, you can draw 1 card.
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
[REQUIREMENT] Pay 1000 LP.
[EFFECT] Special Summon 1 Spellcaster Type monster from your hand face-up to your field. It cannot be destroyed by your opponent's Trap Card effects this turn.
[REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck.
[EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.
A magician who enjoys being as free as the wind blows. His selfish behavior will eventually bind his future.
LIGHT5
Cyber Dragon
ATK:
2100
DEF:
1600
If only your opponent has a monster on the field, you can Special Summon this card from your hand face-up to your field.
[REQUIREMENT] None
[EFFECT] None
DARK7
Dark Magician
ATK:
2500
DEF:
2100
The ultimate wizard in terms of attack and defense.
DARK6
Dark Magician Girl
ATK:
2000
DEF:
1700
[REQUIREMENT] None
[CONTINUOUS EFFECT] This card gains ATK equal to [the number of "Dark Magician" in both players' Graveyards] x 500.
EARTH4
Earth Sorcerer
ATK:
1500
DEF:
0
A magician who carries the pride of his family in his heart. On that day, he left his hometown as if he were on the run.
FIRE4
Flare Sorcerer
ATK:
1500
DEF:
0
A magician with burning passion. His feelings eventually burned up his own heart.
DARK1
Kuribot
ATK:
300
DEF:
200
[REQUIREMENT] If you have no other monsters on your field, pay 500 LP.
[EFFECT] Add 1 "Kuribot" from your Graveyard to your hand.
WATER3
Rhythmical Performer
ATK:
500
DEF:
900
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] Your opponent sends the top card of their Deck to the Graveyard. Then, if they sent a Spell/Trap Card to the Graveyard by this effect, you can draw 1 card.
DARK7
Sevens Road Magician
ATK:
2100
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
SpellNormal
Magical Stream
[REQUIREMENT] You have a face-up Spellcaster Type monster on your field.
[EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
SpellNormal
Tribute to The Doomed
[REQUIREMENT] Send 1 card from your hand to the Graveyard.
[EFFECT] Destroy 1 monster on the field.
TrapNormal
Card Resoration
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.
TrapNormal
Widespread Ruin
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
If only your opponent has a monster on the field, you can Special Summon this card from your hand face-up to your field.
[REQUIREMENT] None
[EFFECT] None
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] Your opponent sends the top card of their Deck to the Graveyard. Then, if they sent a Spell/Trap Card to the Graveyard by this effect, you can draw 1 card.
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.
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