Created by: test (054123)

Created On: 10/11/2024

Need 24 UR

 Rarity
Ojama Pink1 card
 Rarity
Ojama Red3 card
UR Rarity
Ojama King3 card
UR Rarity
Ojama Black3 card
UR Rarity
Ojama Green3 card
UR Rarity
Ojama Yellow3 card
 Rarity
Ojamagic1 card
UR Rarity
Ojamatch2 card
 Rarity
Ojama Token3 card
 Rarity
Ojama Duo1 card
 Rarity
Ojama Pajama1 card

Main: 30 Extra: 6

SR Rarity
Ojama Blue
SR Rarity
Ojama Blue
Ojama Blue
LIGHT 2
Ojama Blue
  • ATK:

  • 0

  • DEF:

  • 1000


When this card is destroyed by battle and sent to the GY: You can add 2 "Ojama" cards from your Deck to your hand.


SR Rarity
Ojama Blue
SR Rarity
Ojama Blue
Ojama Blue
LIGHT 2
Ojama Blue
  • ATK:

  • 0

  • DEF:

  • 1000


When this card is destroyed by battle and sent to the GY: You can add 2 "Ojama" cards from your Deck to your hand.


SR Rarity
Ojama Blue
SR Rarity
Ojama Blue
Ojama Blue
LIGHT 2
Ojama Blue
  • ATK:

  • 0

  • DEF:

  • 1000


When this card is destroyed by battle and sent to the GY: You can add 2 "Ojama" cards from your Deck to your hand.


 Rarity
Ojama Pink
 Rarity
Ojama Pink
Ojama Pink
LIGHT 2
Ojama Pink
  • ATK:

  • 0

  • DEF:

  • 1000


If this card is sent from the hand or field to the GY: You can activate this effect; each player draws 1 card, then each player discards 1 card, then, if you discarded an "Ojama" card, you can choose 1 opponent's unused Monster Zone, and it cannot be used until the end of your opponent's turn. You can only use this effect of "Ojama Pink" once per turn.


 Rarity
Ojama Red
 Rarity
Ojama Red
Ojama Red
LIGHT 2
Ojama Red
  • ATK:

  • 0

  • DEF:

  • 1000


When this card is Normal Summoned: You can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.


 Rarity
Ojama Red
 Rarity
Ojama Red
Ojama Red
LIGHT 2
Ojama Red
  • ATK:

  • 0

  • DEF:

  • 1000


When this card is Normal Summoned: You can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.


 Rarity
Ojama Red
 Rarity
Ojama Red
Ojama Red
LIGHT 2
Ojama Red
  • ATK:

  • 0

  • DEF:

  • 1000


When this card is Normal Summoned: You can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.


UR Rarity
Ojama Black
UR Rarity
Ojama Black
Ojama Black
LIGHT 2
Ojama Black
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


UR Rarity
Ojama Black
UR Rarity
Ojama Black
Ojama Black
LIGHT 2
Ojama Black
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


UR Rarity
Ojama Black
UR Rarity
Ojama Black
Ojama Black
LIGHT 2
Ojama Black
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


UR Rarity
Ojama Green
UR Rarity
Ojama Green
Ojama Green
LIGHT 2
Ojama Green
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


UR Rarity
Ojama Green
UR Rarity
Ojama Green
Ojama Green
LIGHT 2
Ojama Green
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


UR Rarity
Ojama Green
UR Rarity
Ojama Green
Ojama Green
LIGHT 2
Ojama Green
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


UR Rarity
Ojama Yellow
UR Rarity
Ojama Yellow
Ojama Yellow
LIGHT 2
Ojama Yellow
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


UR Rarity
Ojama Yellow
UR Rarity
Ojama Yellow
Ojama Yellow
LIGHT 2
Ojama Yellow
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


UR Rarity
Ojama Yellow
UR Rarity
Ojama Yellow
Ojama Yellow
LIGHT 2
Ojama Yellow
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


R Rarity
Ojama Country
R Rarity
Ojama Country
Ojama Country
Spell Field
Ojama Country

    Once per turn, you can send 1 "Ojama" card from your hand to the Graveyard to Special Summon 1 "Ojama" monster from your Graveyard. While you control a face-up "Ojama" monster, switch the original ATK and DEF of all monsters on the field. ("Ojama" can include "Ojamuscle".)


    SR Rarity
    Ojama Delta Hurricane!!
    SR Rarity
    Ojama Delta Hurricane!!
    Ojama Delta Hurricane!!
    Spell Normal
    Ojama Delta Hurricane!!

      You can only activate this card while "Ojama Green", "Ojama Yellow" and "Ojama Black" are face-up on your side of the field. Destroy all cards on your opponent's side of the field.


       Rarity
      Ojamagic
       Rarity
      Ojamagic
      Ojamagic
      Spell Normal
      Ojamagic

        If this card is sent from the hand or field to the GY: Add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand.


        SR Rarity
        Ojamandala
        SR Rarity
        Ojamandala
        Ojamandala
        Spell Normal
        Ojamandala

          Pay 1000 Life Points. Special Summon 1 "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Graveyard.


          UR Rarity
          Ojamatch
          UR Rarity
          Ojamatch
          Ojamatch
          Spell Quick
          Ojamatch

            Send 1 "Ojama" card from your hand or face-up from your field to the GY; add to your hand, 1 "Ojama" monster with a different name and 1 "Armed Dragon" monster from your Deck and/or GY, then, immediately after this effect resolves, you can Normal Summon 1 of those monsters. During your Main Phase: You can banish this card from your GY, then target 3 of your banished "Ojama" monsters; shuffle them into the Deck, then draw 1 card.


            UR Rarity
            Ojamatch
            UR Rarity
            Ojamatch
            Ojamatch
            Spell Quick
            Ojamatch

              Send 1 "Ojama" card from your hand or face-up from your field to the GY; add to your hand, 1 "Ojama" monster with a different name and 1 "Armed Dragon" monster from your Deck and/or GY, then, immediately after this effect resolves, you can Normal Summon 1 of those monsters. During your Main Phase: You can banish this card from your GY, then target 3 of your banished "Ojama" monsters; shuffle them into the Deck, then draw 1 card.


              R Rarity
              Ojamuscle
              R Rarity
              Ojamuscle
              Ojamuscle
              Spell Normal
              Ojamuscle

                (This card is always treated as a "Ojama" card.) Select 1 face-up "Ojama King". Destroy all "Ojama" monsters on the field, except the selected "Ojama King". It gains 1000 ATK for each monster destroyed this way.


                 Rarity
                Ojama Token
                 Rarity
                Ojama Token
                Ojama Token
                Ojama Token
                • ATK:

                • 0

                • DEF:

                • 0


                This card can be used as an "Ojama Token". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.


                 Rarity
                Ojama Token
                 Rarity
                Ojama Token
                Ojama Token
                Ojama Token
                • ATK:

                • 0

                • DEF:

                • 0


                This card can be used as an "Ojama Token". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.


                 Rarity
                Ojama Token
                 Rarity
                Ojama Token
                Ojama Token
                Ojama Token
                • ATK:

                • 0

                • DEF:

                • 0


                This card can be used as an "Ojama Token". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.


                 Rarity
                Ojama Duo
                 Rarity
                Ojama Duo
                Ojama Duo
                Trap Normal
                Ojama Duo

                  Special Summon 2 "Ojama Tokens" (Beast/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 2 "Ojama" monsters with different names from your Deck.


                   Rarity
                  Ojama Pajama
                   Rarity
                  Ojama Pajama
                  Ojama Pajama
                  Trap Continuous
                  Ojama Pajama

                    If an "Armed Dragon" monster(s) and/or a LIGHT Machine Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Ojama" card from your hand, face-up field, or GY instead. You can only use each of the following effects of "Ojama Pajama" once per turn. ● During the Main Phase: You can add 1 "Ojama" card from your Deck to your hand, then discard 1 card. ● If this card is sent to the GY: You can Special Summon as many of your banished "Ojama" monsters as possible.


                    N Rarity
                    Ojama Trio
                    N Rarity
                    Ojama Trio
                    Ojama Trio
                    Trap Normal
                    Ojama Trio

                      Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.


                      N Rarity
                      Ojama Trio
                      N Rarity
                      Ojama Trio
                      Ojama Trio
                      Trap Normal
                      Ojama Trio

                        Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.


                        UR Rarity
                        Ojama King
                        UR Rarity
                        Ojama King
                        Ojama King
                        LIGHT 6
                        Ojama King
                        • ATK:

                        • 0

                        • DEF:

                        • 3000


                        "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                        UR Rarity
                        Ojama King
                        UR Rarity
                        Ojama King
                        Ojama King
                        LIGHT 6
                        Ojama King
                        • ATK:

                        • 0

                        • DEF:

                        • 3000


                        "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                        UR Rarity
                        Ojama King
                        UR Rarity
                        Ojama King
                        Ojama King
                        LIGHT 6
                        Ojama King
                        • ATK:

                        • 0

                        • DEF:

                        • 3000


                        "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                        R Rarity
                        Ojama Knight
                        R Rarity
                        Ojama Knight
                        Ojama Knight
                        LIGHT 5
                        Ojama Knight
                        • ATK:

                        • 0

                        • DEF:

                        • 2500


                        1 "Ojama" monster + 1 "Ojama" monster Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.


                        R Rarity
                        Ojama Knight
                        R Rarity
                        Ojama Knight
                        Ojama Knight
                        LIGHT 5
                        Ojama Knight
                        • ATK:

                        • 0

                        • DEF:

                        • 2500


                        1 "Ojama" monster + 1 "Ojama" monster Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.


                        R Rarity
                        Ojama Knight
                        R Rarity
                        Ojama Knight
                        Ojama Knight
                        LIGHT 5
                        Ojama Knight
                        • ATK:

                        • 0

                        • DEF:

                        • 2500


                        1 "Ojama" monster + 1 "Ojama" monster Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.




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