Created by: YGO Mod (20517634)

Created On: 10/11/2024

Main: 55 Extra: 15

1 cardRagnaraika Armored Lizard 1 cardRagnaraika Armored Lizard
Ragnaraika Armored Lizard
DARK 4
Ragnaraika Armored Lizard
  • ATK:

  • 0

  • DEF:

  • 2300


You can Special Summon this card (from your hand) by banishing 1 Insect, Plant, or Reptile monster from your GY. You can only Special Summon "Ragnaraika Armored Lizard" once per turn this way. You can discard 1 Insect, Plant, or Reptile monster, then target 1 face-up monster your opponent controls, except an Insect, Plant, or Reptile monster; return it to the hand. You can only use this effect of "Ragnaraika Armored Lizard" once per turn.


1 cardRagnaraika Samurai Beetle 1 cardRagnaraika Samurai Beetle
Ragnaraika Samurai Beetle
LIGHT 3
Ragnaraika Samurai Beetle
  • ATK:

  • 1500

  • DEF:

  • 0


You can Special Summon this card (from your hand) by placing 1 of your banished Insect, Plant, or Reptile monsters on the bottom of your Main Deck. You can only Special Summon "Ragnaraika Samurai Beetle" once per turn this way. If this card is sent to the GY as material for a "Ragnaraika" Link Monster: You can target 1 Level 4 or lower Insect, Plant, or Reptile monster in your GY, except "Ragnaraika Samurai Beetle"; Special Summon it in Defense Position. You can only use this effect of "Ragnaraika Samurai Beetle" once per turn.


1 cardRagnaraika the Evil Seed 1 cardRagnaraika the Evil Seed
Ragnaraika the Evil Seed
EARTH 1
Ragnaraika the Evil Seed
  • ATK:

  • 0

  • DEF:

  • 0


You can Special Summon this card (from your hand) by sending 1 Insect, Plant, or Reptile monster from your hand to the GY. You can only Special Summon "Ragnaraika the Evil Seed" once per turn this way. If this card is Normal or Special Summoned: You can add to your hand up to 2 different "Ragnaraika" cards of yours that are banished and/or in your Deck, except "Ragnaraika the Evil Seed", then banish 1 card from your hand, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use this effect of "Ragnaraika the Evil Seed" once per turn.


1 cardRagnaraika Wicked Butterfly 1 cardRagnaraika Wicked Butterfly
Ragnaraika Wicked Butterfly
EARTH 4
Ragnaraika Wicked Butterfly
  • ATK:

  • 1800

  • DEF:

  • 0


You can discard this card; Special Summon 1 Insect, Plant, or Reptile monster from your hand. If this card is banished from the hand or GY: You can draw cards during the End Phase of this turn, equal to the number of different Monster Types among the monsters you control that are Insect, Plant, or Reptile. You can only use each effect of "Ragnaraika Wicked Butterfly" once per turn.


2 cardTraptrix Arachnocampa 2 cardTraptrix Arachnocampa
Traptrix Arachnocampa
EARTH 4
Traptrix Arachnocampa
  • ATK:

  • 1300

  • DEF:

  • 1500


Unaffected by the effects of "Hole" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a "Traptrix" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of "Traptrix Arachnocampa" once per turn.


1 cardTraptrix Atrax 1 cardTraptrix Atrax
Traptrix Atrax
EARTH 4
Traptrix Atrax
  • ATK:

  • 1800

  • DEF:

  • 1000


This card is unaffected by the effects of "Hole" Normal Trap Cards. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Trap Cards activated on your side of the field cannot be negated.


1 cardTraptrix Dionaea 1 cardTraptrix Dionaea
Traptrix Dionaea
EARTH 4
Traptrix Dionaea
  • ATK:

  • 1700

  • DEF:

  • 1100


This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your Graveyard; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap Card in your Graveyard; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.


1 cardTraptrix Genlisea 1 cardTraptrix Genlisea
Traptrix Genlisea
EARTH 4
Traptrix Genlisea
  • ATK:

  • 1200

  • DEF:

  • 1600


Unaffected by the effects of "Hole" Normal Traps. You can Tribute this card; Set 2 "Hole" Normal Traps with different names, 1 from your Deck and 1 from your GY, but banish them when they leave the field. You can only use this effect of "Traptrix Genlisea" once per turn.


2 cardTraptrix Mantis 2 cardTraptrix Mantis
Traptrix Mantis
EARTH 4
Traptrix Mantis
  • ATK:

  • 1500

  • DEF:

  • 1300


When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Unaffected by the effects of "Hole" Normal Traps. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.


2 cardTraptrix Myrmeleo 2 cardTraptrix Myrmeleo
Traptrix Myrmeleo
EARTH 4
Traptrix Myrmeleo
  • ATK:

  • 1600

  • DEF:

  • 1200


This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap Card from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target.


1 cardTraptrix Nepenthes 1 cardTraptrix Nepenthes
Traptrix Nepenthes
EARTH 4
Traptrix Nepenthes
  • ATK:

  • 800

  • DEF:

  • 2000


This card is unaffected by the effects of "Hole" Normal Trap Cards. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn.


3 cardTraptrix Pudica 3 cardTraptrix Pudica
Traptrix Pudica
EARTH 4
Traptrix Pudica
  • ATK:

  • 900

  • DEF:

  • 1900


Unaffected by the effects of "Hole" Normal Traps. You can only use each of the following effects of "Traptrix Pudica" once per turn. When this card is Normal Summoned: You can add 1 "Traptrip Garden" from your Deck to your hand. If this card is Special Summoned: You can target 1 Special Summoned monster your opponent controls; banish it, also during the next Standby Phase, your opponent can Special Summon 1 of their banished monsters.


1 cardTraptrix Vesiculo 1 cardTraptrix Vesiculo
Traptrix Vesiculo
EARTH 4
Traptrix Vesiculo
  • ATK:

  • 1400

  • DEF:

  • 1400


Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field.


1 cardCosmic Cyclone 1 cardCosmic Cyclone
Cosmic Cyclone
Spell Quick
Cosmic Cyclone

    Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


    1 cardHarpie's Feather Duster
    1 cardHarpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.




      Tag(s):

      2 cardMystical Space Typhoon
      2 cardMystical Space Typhoon
      Mystical Space Typhoon
      Spell Quick
      Mystical Space Typhoon

        Target 1 Spell/Trap on the field; destroy that target.


        1 cardRagnaraika Bloom 1 cardRagnaraika Bloom
        Ragnaraika Bloom
        Spell Continuous
        Ragnaraika Bloom

          Insect, Plant, and Reptile monsters on the field gain 300 ATK/DEF, also all other monsters on the field lose 300 ATK/DEF. During your Main Phase: You can activate 1 of these effects; ● Add 1 "Ragnaraika" monster from your Deck to your hand, then discard 1 card. ● Special Summon 1 of your "Ragnaraika" monsters from your hand, GY, or banishment, in Defense Position. You can only use this effect of "Ragnaraika Bloom" once per turn.


          1 cardRaigeki
          1 cardRaigeki
          Raigeki
          Spell Normal
          Raigeki

            Destroy all monsters your opponent controls.




            Tag(s):

            2 cardTraptantalizing Tune 2 cardTraptantalizing Tune
            Traptantalizing Tune
            Spell Normal
            Traptantalizing Tune

              Discard 1 Level 4 Insect or Plant monster, or 1 Normal Trap; draw 2 cards. You can banish this card from your GY, then target 1 of your banished Level 4 Insect or Plant monsters, or Normal Traps; place it on the bottom of the Deck. You can only use each effect of "Traptantalizing Tune" once per turn.


              2 cardTraptrip Garden 2 cardTraptrip Garden
              Traptrip Garden
              Spell Field
              Traptrip Garden

                During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. You can only use this effect of "Traptrip Garden" once per turn.


                1 cardAnti-Spell Fragrance
                1 cardAnti-Spell Fragrance
                Anti-Spell Fragrance
                Trap Continuous
                Anti-Spell Fragrance

                  Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                  2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                  Bottomless Trap Hole
                  Trap Normal
                  Bottomless Trap Hole

                    When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                    1 cardBreak Off Trap Hole 1 cardBreak Off Trap Hole
                    Break Off Trap Hole
                    Trap Normal
                    Break Off Trap Hole

                      When a Link Monster is Link Summoned: Destroy all monsters on the field that are not linked.


                      2 cardChain Hole 2 cardChain Hole
                      Chain Hole
                      Trap Normal
                      Chain Hole

                        When your opponent activates a monster effect in response to a card or effect activation: Negate that opponent's effect, then, your opponent can banish 1 card from their hand or Deck with the same original name as that negated card. If they did not, you can banish 1 random card from their hand.


                        1 cardDimensional Barrier
                        1 cardDimensional Barrier
                        Dimensional Barrier
                        Trap Normal
                        Dimensional Barrier

                          Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                          1 cardEvenly Matched 1 cardEvenly Matched
                          Evenly Matched
                          Trap Normal
                          Evenly Matched

                            At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                            2 cardFloodgate Trap Hole
                            2 cardFloodgate Trap Hole
                            Floodgate Trap Hole
                            Trap Normal
                            Floodgate Trap Hole

                              When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                              2 cardGiant Trap Hole 2 cardGiant Trap Hole
                              Giant Trap Hole
                              Trap Normal
                              Giant Trap Hole

                                When 2 or more monsters are Special Summoned at the same time: Destroy all monsters on the field.


                                2 cardGravedigger's Trap Hole 2 cardGravedigger's Trap Hole
                                Gravedigger's Trap Hole
                                Trap Normal
                                Gravedigger's Trap Hole

                                  When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.


                                  1 cardRagnaraika Hunting Dance 1 cardRagnaraika Hunting Dance
                                  Ragnaraika Hunting Dance
                                  Trap Normal
                                  Ragnaraika Hunting Dance

                                    Target cards your opponent controls, up to the number of different Monster Types among the Link Monsters you control that are Insect, Plant, or Reptile; destroy them. If a face-up Insect, Plant, or Reptile monster(s) you control is destroyed by battle or card effect, while this card is in your GY, except the turn it was sent there: You can banish this card, then target 1 monster your opponent controls; destroy it. You can only use each effect of "Ragnaraika Hunting Dance" once per turn.


                                    1 cardRagnaraika Wisteria of Woe 1 cardRagnaraika Wisteria of Woe
                                    Ragnaraika Wisteria of Woe
                                    Trap Continuous
                                    Ragnaraika Wisteria of Woe

                                      Special Summon this card as a Normal Monster (Plant/DARK/Level 4/ATK 1600/DEF 0) (this card is also still a Trap), then if you control a "Ragnaraika" Link Monster, you can banish up to 2 cards from your opponent's GY. During the End Phase, if this card is in your GY: You can shuffle 2 Insect, Plant, and/or Reptile monsters from your GY and/or banishment into the Deck, and if you do, Set this card. You can only use this effect of "Ragnaraika Wisteria of Woe" once per turn.


                                      2 cardTerrifying Trap Hole Nightmare 2 cardTerrifying Trap Hole Nightmare
                                      Terrifying Trap Hole Nightmare
                                      Trap Normal
                                      Terrifying Trap Hole Nightmare

                                        If your opponent has Special Summoned a monster(s) this turn: Target 1 monster your opponent controls with 2000 or more ATK; destroy it, then if you have a "Hole" Normal Trap in your GY, you can banish 1 monster from your opponent's GY. You can only activate 1 "Terrifying Trap Hole Nightmare" per turn.


                                        2 cardTrap Hole 2 cardTrap Hole
                                        Trap Hole
                                        Trap Normal
                                        Trap Hole

                                          When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.


                                          2 cardTrap Trick 2 cardTrap Trick
                                          Trap Trick
                                          Trap Normal
                                          Trap Trick

                                            Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                            2 cardTraptrix Holeutea 2 cardTraptrix Holeutea
                                            Traptrix Holeutea
                                            Trap Normal
                                            Traptrix Holeutea

                                              You can activate this card the turn it was Set, by discarding 1 Normal Trap. Special Summon this card in Defense Position as a Normal Monster (Plant/EARTH/Level 4/ATK 400/DEF 2400). (This card is NOT treated as a Trap.) You can banish this card from your GY, then target 1 "Traptrix" monster in your GY; Special Summon it. You can only use 1 "Traptrix Holeutea" effect per turn, and only once that turn.


                                              2 cardTraptrix Trap Hole Nightmare 2 cardTraptrix Trap Hole Nightmare
                                              Traptrix Trap Hole Nightmare
                                              Trap Normal
                                              Traptrix Trap Hole Nightmare

                                                When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.


                                                1 cardVoid Trap Hole 1 cardVoid Trap Hole
                                                Void Trap Hole
                                                Trap Normal
                                                Void Trap Hole

                                                  When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of 1 of those monsters with 2000 or more ATK, and if you do, destroy it.


                                                  1 cardAromaseraphy Jasmine 1 cardAromaseraphy Jasmine
                                                  Aromaseraphy Jasmine
                                                  LIGHT
                                                  Aromaseraphy Jasmine
                                                  • ATK:

                                                  • 1800

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 Plant monsters If your LP are higher than your opponent's, this card and any Plant monsters it points to cannot be destroyed by battle. You can Tribute 1 monster this card points to; Special Summon 1 Plant monster from your Deck in Defense Position. You can only use this effect of "Aromaseraphy Jasmine" once per turn. Once per turn, if you gain LP: Add 1 Plant monster from your Deck to your hand.


                                                  1 cardRagnaraika Chain Coils 1 cardRagnaraika Chain Coils
                                                  Ragnaraika Chain Coils
                                                  FIRE
                                                  Ragnaraika Chain Coils
                                                  • ATK:

                                                  • 2900

                                                  • LINK-4

                                                  Link Arrow:

                                                  Right

                                                  Bottom-Left

                                                  Bottom

                                                  Bottom-Right


                                                  2+ monsters, including an Insect, Plant, or Reptile monster If your opponent activates a monster effect (except during the Damage Step): You can activate this effect; neither player can activate the effects of monsters in the hand this turn. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Chain Coils" once per turn.


                                                  1 cardRagnaraika Mantis Monk 1 cardRagnaraika Mantis Monk
                                                  Ragnaraika Mantis Monk
                                                  WIND
                                                  Ragnaraika Mantis Monk
                                                  • ATK:

                                                  • 2300

                                                  • LINK-3

                                                  Link Arrow:

                                                  Left

                                                  Bottom

                                                  Bottom-Right


                                                  2+ monsters, including an Insect, Plant, or Reptile monster You can banish 2 Insect, Plant, and/or Reptile monsters from your GY; add 1 "Ragnaraika" Trap from your Deck to your hand. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Mantis Monk" once per turn.


                                                  1 cardRagnaraika Selene Snapper 1 cardRagnaraika Selene Snapper
                                                  Ragnaraika Selene Snapper
                                                  WATER
                                                  Ragnaraika Selene Snapper
                                                  • ATK:

                                                  • 2600

                                                  • LINK-3

                                                  Link Arrow:

                                                  Left

                                                  Right

                                                  Bottom


                                                  2+ Insect, Plant, and/or Reptile monsters You can banish up to 2 monsters from your GY, then target that many Spells/Traps your opponent controls; destroy them. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Selene Snapper" once per turn.


                                                  1 cardRagnaraika Skeletal Soldier 1 cardRagnaraika Skeletal Soldier
                                                  Ragnaraika Skeletal Soldier
                                                  FIRE
                                                  Ragnaraika Skeletal Soldier
                                                  • ATK:

                                                  • 1600

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 monsters, including an Insect, Plant, or Reptile monster You can target 1 "Ragnaraika" monster in your GY; Special Summon it in Defense Position. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. You can only use each effect of "Ragnaraika Skeletal Soldier" once per turn, also you cannot Special Summon during the turn you activate either of this card's effects, except Insect, Plant, or Reptile monsters.


                                                  1 cardRagnaraika Stag Sovereign 1 cardRagnaraika Stag Sovereign
                                                  Ragnaraika Stag Sovereign
                                                  EARTH
                                                  Ragnaraika Stag Sovereign
                                                  • ATK:

                                                  • 3300

                                                  • LINK-5

                                                  Link Arrow:

                                                  Left

                                                  Right

                                                  Bottom-Left

                                                  Bottom

                                                  Bottom-Right


                                                  2+ Insect, Plant, and/or Reptile monsters If a monster(s) is Special Summoned from your opponent's Deck and/or Extra Deck (except during the Damage Step): You can destroy 2 monsters on the field. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Stag Sovereign" once per turn.


                                                  1 cardTraptrix Atypus 1 cardTraptrix Atypus
                                                  Traptrix Atypus
                                                  EARTH
                                                  Traptrix Atypus
                                                  • ATK:

                                                  • 1800

                                                  • LINK-3

                                                  Link Arrow:

                                                  Left

                                                  Right

                                                  Bottom


                                                  2+ monsters, including an Insect or Plant monster This Link Summoned card is unaffected by Trap effects. All "Traptrix" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect. ● Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards.


                                                  1 cardTraptrix Cularia 1 cardTraptrix Cularia
                                                  Traptrix Cularia
                                                  EARTH
                                                  Traptrix Cularia
                                                  • ATK:

                                                  • 1800

                                                  • LINK-2

                                                  Link Arrow:

                                                  Right

                                                  Bottom


                                                  2 Insect and/or Plant monsters This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Cularia" once per turn. After you activate a "Hole" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 "Traptrix" monster in your GY; Special Summon it in Defense Position.


                                                  3 cardTraptrix Sera 3 cardTraptrix Sera
                                                  Traptrix Sera
                                                  EARTH
                                                  Traptrix Sera
                                                  • ATK:

                                                  • 800

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom


                                                  1 non-Link "Traptrix" monster This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Sera" once per turn, and not during the Damage Step. ● If a Normal Trap Card is activated: You can Special Summon 1 "Traptrix" monster from your Deck with a different name than the cards you control. ● If your other "Traptrix" monster's effect is activated: You can Set 1 "Hole" Normal Trap directly from the Deck.


                                                  1 cardTime Thief Redoer 1 cardTime Thief Redoer
                                                  Time Thief Redoer
                                                  DARK
                                                  Time Thief Redoer
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 2000


                                                  2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.


                                                  1 cardTraptrix Allomerus 1 cardTraptrix Allomerus
                                                  Traptrix Allomerus
                                                  EARTH
                                                  Traptrix Allomerus
                                                  • ATK:

                                                  • 2200

                                                  • DEF:

                                                  • 600


                                                  2+ Level 4 monsters / This card is unaffected by Trap effects while it has Xyz Material. You can only use each of the following effects of "Traptrix Allomerus" once per turn. ● You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY. ● If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.


                                                  1 cardTraptrix Pinguicula 1 cardTraptrix Pinguicula
                                                  Traptrix Pinguicula
                                                  EARTH
                                                  Traptrix Pinguicula
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 300


                                                  2 Level 4 monsters While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card's material. You can only use each of the following effects of "Traptrix Pinguicula" once per turn. You can detach 1 material from this card; add 1 "Traptrix" monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material.


                                                  1 cardTraptrix Rafflesia 1 cardTraptrix Rafflesia
                                                  Traptrix Rafflesia
                                                  EARTH
                                                  Traptrix Rafflesia
                                                  • ATK:

                                                  • 300

                                                  • DEF:

                                                  • 2500


                                                  2 Level 4 monsters This card is unaffected by Trap effects while it has Xyz Material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 "Hole" Normal Trap Card that meets its activation conditions from your Deck to the Graveyard; this effect becomes that Trap Card's effect when that card is activated.




                                                  More OCG Info

                                                  Traptrix Breakdown

                                                   

                                                   

                                                   

                                                   

                                                   

                                                   

                                                   

                                                   

                                                   

                                                   

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