Created by: YGO Mod (20517634)

Created On: 12/14/2022

Main: 48 Extra: 10

1 cardGusto Codor 1 cardGusto Codor
Gusto Codor
WIND 3
Gusto Codor
  • ATK:

  • 1000

  • DEF:

  • 400


When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck.


3 cardGusto Griffin 3 cardGusto Griffin
Gusto Griffin
WIND 2
Gusto Griffin
  • ATK:

  • 800

  • DEF:

  • 300


If this card is sent from the hand to your Graveyard: You can Special Summon 1 "Gusto" monster from your Deck. You can only use the effect of "Gusto Griffin" once per turn.


3 cardMaxx "C"
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


3 cardPilica, Descendant of Gusto 3 cardPilica, Descendant of Gusto
Pilica, Descendant of Gusto
WIND 3
Pilica, Descendant of Gusto
  • ATK:

  • 1000

  • DEF:

  • 1500


When this card is Normal or Special Summoned: You can target 1 WIND Tuner monster in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Pilica, Descendant of Gusto" once per turn.


2 cardSimorgh, Bird of Bringing 2 cardSimorgh, Bird of Bringing
Simorgh, Bird of Bringing
WIND 2
Simorgh, Bird of Bringing
  • ATK:

  • 1000

  • DEF:

  • 1000


When this card is Normal Summoned: You can add 1 "Simorgh" card from your Deck to your hand, except "Simorgh, Bird of Bringing". If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of "Simorgh, Bird of Bringing" once per turn.


3 cardSimorgh, Bird of Perfection 3 cardSimorgh, Bird of Perfection
Simorgh, Bird of Perfection
DARK 4
Simorgh, Bird of Perfection
  • ATK:

  • 1800

  • DEF:

  • 500


While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh, Bird of Perfection" once per turn. During your Main Phase, if you Normal or Special Summon a Winged Beast monster(s): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 "Simorgh" monster. If this card is Normal Summoned: You can send 1 "Simorgh" monster from your Deck to the GY; add 1 "Simorgh" Spell/Trap from your Deck to your hand.


3 cardSpeedroid Taketomborg 3 cardSpeedroid Taketomborg
Speedroid Taketomborg
WIND 3
Speedroid Taketomborg
  • ATK:

  • 600

  • DEF:

  • 1200


If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


1 cardSpeedroid Terrortop 1 cardSpeedroid Terrortop
Speedroid Terrortop
WIND 3
Speedroid Terrortop
  • ATK:

  • 1200

  • DEF:

  • 600


If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


1 cardTempest, Dragon Ruler of Storms 1 cardTempest, Dragon Ruler of Storms
Tempest, Dragon Ruler of Storms
WIND 7
Tempest, Dragon Ruler of Storms
  • ATK:

  • 2400

  • DEF:

  • 2200


You can discard this card and 1 WIND monster to the GY; add 1 Dragon monster from your Deck to your hand. You can banish a total of 2 WIND and/or Dragon monsters from your hand and/or GY; Special Summon this card from your hand or GY. During your opponent's End Phase, if you control this Special Summoned card: Return it to the hand. If this card is banished: You can add 1 WIND Dragon monster from your Deck to your hand. You can only use 1 "Tempest, Dragon Ruler of Storms" effect per turn, and only once that turn.


3 cardWynn the Wind Channeler 3 cardWynn the Wind Channeler
Wynn the Wind Channeler
WIND 5
Wynn the Wind Channeler
  • ATK:

  • 1850

  • DEF:

  • 1500


(This card is always treated as a "Charmer" card.) You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except "Wynn the Wind Channeler", also you cannot activate monster effects for the rest of this turn, except WIND monsters. When a WIND monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of "Wynn the Wind Channeler" once per turn.


2 cardSpeedroid Marble Machine 2 cardSpeedroid Marble Machine
Speedroid Marble Machine
WIND 21
Speedroid Marble Machine
  • ATK:

  • 200

  • DEF:

  • 100


[ Pendulum Effect ] Once per turn, when your Defense Position monster is targeted for an attack: You can change it to face-up Attack Position, also it cannot be destroyed by battle this turn (even if this card leaves the field). [ Monster Effect ] When this card is Normal Summoned: You can activate this effect; add 1 "Speedroid" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Marble Machine" once per turn.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


2 cardGusto Egul 2 cardGusto Egul
Gusto Egul
WIND 1
Gusto Egul
  • ATK:

  • 200

  • DEF:

  • 400


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower non-Tuner "Gusto" monster from your Deck.


2 cardGusto Gulldo 2 cardGusto Gulldo
Gusto Gulldo
WIND 3
Gusto Gulldo
  • ATK:

  • 500

  • DEF:

  • 500


When this card is sent from the field to the Graveyard: You can Special Summon 1 Level 2 or lower "Gusto" monster from your Deck.


3 cardGusto Vedir 3 cardGusto Vedir
Gusto Vedir
WIND 3
Gusto Vedir
  • ATK:

  • 600

  • DEF:

  • 1000


If a face-up "Gusto" monster on the field is destroyed by battle or sent to your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Gusto" monster from your Deck to the GY, then, you can Special Summon 1 "Gusto" monster from your hand. You can only use each effect of "Gusto Vedir" once per turn.


2 cardSpeedroid CarTurbo 2 cardSpeedroid CarTurbo
Speedroid CarTurbo
WIND 3
Speedroid CarTurbo
  • ATK:

  • 800

  • DEF:

  • 1200


If you control a WIND monster: You can Special Summon this card from your hand, also you cannot activate monster effects for the rest of this turn, except WIND monsters. You can banish this card and 1 "Speedroid" monster from your GY; all WIND monsters you currently control gain 800 ATK until the end of this turn. You can only use each effect of "Speedroid CarTurbo" once per turn.


1 cardSpeedroid Den-Den Daiko Duke 1 cardSpeedroid Den-Den Daiko Duke
Speedroid Den-Den Daiko Duke
WIND 3
Speedroid Den-Den Daiko Duke
  • ATK:

  • 1000

  • DEF:

  • 1000


You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.


2 cardEmergency Teleport
2 cardEmergency Teleport
Emergency Teleport
Spell Quick
Emergency Teleport

    Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




    Tag(s):

    2 cardFoolish Burial Goods
    2 cardFoolish Burial Goods
    Foolish Burial Goods
    Spell Normal
    Foolish Burial Goods

      Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


      3 cardSimorgh Onslaught 3 cardSimorgh Onslaught
      Simorgh Onslaught
      Spell Normal
      Simorgh Onslaught

        Discard 1 Winged Beast monster; add 2 "Simorgh" monsters with different Attributes from your Deck to your hand. You can banish this card from your GY; reveal 1 Winged Beast monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned). You can only activate 1 "Simorgh Onslaught" per turn.


        3 cardTailwind of Gusto 3 cardTailwind of Gusto
        Tailwind of Gusto
        Spell Equip
        Tailwind of Gusto

          Equip only to a "Gusto" monster. The equipped monster cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Tailwind of Gusto" once per turn. You can banish this card from your GY and discard 1 WIND monster; add 1 "Gusto" Spell/Trap from your Deck to your hand. You can activate this effect based on the Level/Rank of the equipped monster; ● 4 or lower: Special Summon 1 "Gusto" monster from your Deck with a different Type than the equipped monster. ● 5 or higher: Special Summon 1 Level 1 Tuner from your Deck.


          1 cardHi-Speedroid Rubber Band Shooter 1 cardHi-Speedroid Rubber Band Shooter
          Hi-Speedroid Rubber Band Shooter
          WIND
          Hi-Speedroid Rubber Band Shooter
          • ATK:

          • 1000

          • LINK-2

          Link Arrow:

          Bottom-Left

          Bottom-Right


          2 WIND monsters During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra Deck; reveal 2 "Speedroid" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of "Hi-Speedroid Rubber Band Shooter" once per turn.


          1 cardSimorgh, Bird of Sovereignty
          1 cardSimorgh, Bird of Sovereignty
          Simorgh, Bird of Sovereignty
          WIND
          Simorgh, Bird of Sovereignty
          • ATK:

          • 2400

          • LINK-3

          Link Arrow:

          Bottom-Left

          Bottom

          Bottom-Right


          2+ monsters, including a Winged Beast monster Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other "Simorgh" card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of "Simorgh, Bird of Sovereignty" once per turn.


          1 cardDaigusto Gulldos 1 cardDaigusto Gulldos
          Daigusto Gulldos
          WIND 5
          Daigusto Gulldos
          • ATK:

          • 2200

          • DEF:

          • 800


          1 Tuner + 1 or more non-Tuner "Gusto" monsters Once per turn: You can shuffle 2 "Gusto" monsters from your Graveyard into the Main Deck to target 1 face-up monster your opponent controls; destroy that target.


          1 cardDaigusto Laplampilica 1 cardDaigusto Laplampilica
          Daigusto Laplampilica
          WIND 6
          Daigusto Laplampilica
          • ATK:

          • 1900

          • DEF:

          • 2600


          1 Tuner + 1+ non-Tuner "Gusto" monsters You can only Special Summon "Daigusto Laplampilica" once per turn. If this card is Synchro Summoned: You can Special Summon 1 "Gusto" monster from your hand and 1 "Gusto" monster from your Deck, but negate their effects, then immediately after this effect resolves, Synchro Summon 1 "Gusto" Synchro Monster using only those 2 monsters, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. Your opponent cannot target other "Gusto" Synchro Monsters you control with card effects.


          3 cardDaigusto Sphreez 3 cardDaigusto Sphreez
          Daigusto Sphreez
          WIND 6
          Daigusto Sphreez
          • ATK:

          • 2000

          • DEF:

          • 1300


          1 Tuner + 1 or more non-Tuner "Gusto" monsters When this card is Synchro Summoned: You can target 1 "Gusto" card in your Graveyard; add that target to your hand. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Gusto" monster you control. This card cannot be destroyed by battle.


          1 cardKashtira Arise-Heart
          1 cardKashtira Arise-Heart
          Kashtira Arise-Heart
          DARK
          Kashtira Arise-Heart
          • ATK:

          • 3000

          • DEF:

          • 3000


          3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.


          1 cardKashtira Shangri-Ira 1 cardKashtira Shangri-Ira
          Kashtira Shangri-Ira
          FIRE
          Kashtira Shangri-Ira
          • ATK:

          • 0

          • DEF:

          • 3000


          2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


          1 cardNumber 42: Galaxy Tomahawk
          1 cardNumber 42: Galaxy Tomahawk
          Number 42: Galaxy Tomahawk
          WIND
          Number 42: Galaxy Tomahawk
          • ATK:

          • 0

          • DEF:

          • 3000


          2 Level 7 monsters Once per turn: You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn.




          More OCG Info

          Gusto Breakdown

           

           

           

           

           

           

           

           

           

           

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