Gusto Deck Breakdown

Cards Usage Statistic

Main Deck

Gusto Griffin
Gusto Griffin
Gusto Griffin
WIND 2
Gusto Griffin
  • ATK:

  • 800

  • DEF:

  • 300


If this card is sent from the hand to your Graveyard: You can Special Summon 1 "Gusto" monster from your Deck. You can only use the effect of "Gusto Griffin" once per turn.

Pilica, Descendant of Gusto
Pilica, Descendant of Gusto
Pilica, Descendant of Gusto
WIND 3
Pilica, Descendant of Gusto
  • ATK:

  • 1000

  • DEF:

  • 1500


When this card is Normal or Special Summoned: You can target 1 WIND Tuner monster in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Pilica, Descendant of Gusto" once per turn.

Speedroid Taketomborg
Speedroid Taketomborg
Speedroid Taketomborg
WIND 3
Speedroid Taketomborg
  • ATK:

  • 600

  • DEF:

  • 1200


If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.

Windwitch - Ice Bell
Windwitch - Ice Bell
Windwitch - Ice Bell
WIND 3
Windwitch - Ice Bell
  • ATK:

  • 1000

  • DEF:

  • 1000


If you control no monsters: You can Special Summon this card from your hand, then you can Special Summon 1 "Windwitch" monster from your Deck, but it cannot be Tributed. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Level 5 or higher WIND monsters. If this card is Normal or Special Summoned: You can inflict 500 damage to your opponent. You can only use each effect of "Windwitch - Ice Bell" once per turn.

Wynn the Wind Channeler
Wynn the Wind Channeler
Wynn the Wind Channeler
WIND 5
Wynn the Wind Channeler
  • ATK:

  • 1850

  • DEF:

  • 1500


(This card is always treated as a "Charmer" card.) You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except "Wynn the Wind Channeler", also you cannot activate monster effects for the rest of this turn, except WIND monsters. When a WIND monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of "Wynn the Wind Channeler" once per turn.

Gusto Gulldo
Gusto Gulldo
Gusto Gulldo
WIND 3
Gusto Gulldo
  • ATK:

  • 500

  • DEF:

  • 500


When this card is sent from the field to the Graveyard: You can Special Summon 1 Level 2 or lower "Gusto" monster from your Deck.

Gusto Vedir
Gusto Vedir
Gusto Vedir
WIND 3
Gusto Vedir
  • ATK:

  • 600

  • DEF:

  • 1000


If a face-up "Gusto" monster on the field is destroyed by battle or sent to your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Gusto" monster from your Deck to the GY, then, you can Special Summon 1 "Gusto" monster from your hand. You can only use each effect of "Gusto Vedir" once per turn.

Windwitch - Glass Bell
Windwitch - Glass Bell
Windwitch - Glass Bell
WIND 4
Windwitch - Glass Bell
  • ATK:

  • 1500

  • DEF:

  • 1500


If this card is Normal or Special Summoned: You can add 1 "Windwitch" monster from your Deck to your hand, except "Windwitch - Glass Bell", also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Windwitch - Glass Bell" once per turn.

Windwitch - Snow Bell
Windwitch - Snow Bell
Windwitch - Snow Bell
WIND 1
Windwitch - Snow Bell
  • ATK:

  • 100

  • DEF:

  • 100


If you control 2 or more WIND monsters, and no non-WIND monsters: You can Special Summon this card from your hand. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by your opponent's card effects.

Emergency Teleport
Emergency Teleport
Emergency Teleport
Spell Quick
Emergency Teleport

    Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.



    Tag(s):

    Tailwind of Gusto
    Tailwind of Gusto
    Tailwind of Gusto
    Spell Equip
    Tailwind of Gusto

      Equip only to a "Gusto" monster. The equipped monster cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Tailwind of Gusto" once per turn. You can banish this card from your GY and discard 1 WIND monster; add 1 "Gusto" Spell/Trap from your Deck to your hand. You can activate this effect based on the Level/Rank of the equipped monster; ● 4 or lower: Special Summon 1 "Gusto" monster from your Deck with a different Type than the equipped monster. ● 5 or higher: Special Summon 1 Level 1 Tuner from your Deck.

      Extra Deck

      Clear Wing Synchro Dragon
      Clear Wing Synchro Dragon
      Clear Wing Synchro Dragon
      WIND 7
      Clear Wing Synchro Dragon
      • ATK:

      • 2500

      • DEF:

      • 2000


      1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.

      Crystal Wing Synchro Dragon
      Crystal Wing Synchro Dragon
      Crystal Wing Synchro Dragon
      WIND 8
      Crystal Wing Synchro Dragon
      • ATK:

      • 3000

      • DEF:

      • 2500


      1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.

      Daigusto Laplampilica
      Daigusto Laplampilica
      Daigusto Laplampilica
      WIND 6
      Daigusto Laplampilica
      • ATK:

      • 1900

      • DEF:

      • 2600


      1 Tuner + 1+ non-Tuner "Gusto" monsters You can only Special Summon "Daigusto Laplampilica" once per turn. If this card is Synchro Summoned: You can Special Summon 1 "Gusto" monster from your hand and 1 "Gusto" monster from your Deck, but negate their effects, then immediately after this effect resolves, Synchro Summon 1 "Gusto" Synchro Monster using only those 2 monsters, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. Your opponent cannot target other "Gusto" Synchro Monsters you control with card effects.

      Daigusto Sphreez
      Daigusto Sphreez
      Daigusto Sphreez
      WIND 6
      Daigusto Sphreez
      • ATK:

      • 2000

      • DEF:

      • 1300


      1 Tuner + 1 or more non-Tuner "Gusto" monsters When this card is Synchro Summoned: You can target 1 "Gusto" card in your Graveyard; add that target to your hand. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Gusto" monster you control. This card cannot be destroyed by battle.

      Main: 52 Extra: 18

      1 cardCaam, Serenity of Gusto 1 cardCaam, Serenity of Gusto
      Caam, Serenity of Gusto
      WIND 4
      Caam, Serenity of Gusto
      • ATK:

      • 1700

      • DEF:

      • 1100


      Once per turn: You can shuffle 2 "Gusto" monsters from your Graveyard into the Main Deck; draw 1 card.


      2 cardGadarla, the Mystery Dust Kaiju 2 cardGadarla, the Mystery Dust Kaiju
      Gadarla, the Mystery Dust Kaiju
      WIND 8
      Gadarla, the Mystery Dust Kaiju
      • ATK:

      • 2700

      • DEF:

      • 1600


      You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


      3 cardGusto Griffin 3 cardGusto Griffin
      Gusto Griffin
      WIND 2
      Gusto Griffin
      • ATK:

      • 800

      • DEF:

      • 300


      If this card is sent from the hand to your Graveyard: You can Special Summon 1 "Gusto" monster from your Deck. You can only use the effect of "Gusto Griffin" once per turn.


      1 cardMusto, Oracle of Gusto 1 cardMusto, Oracle of Gusto
      Musto, Oracle of Gusto
      WIND 4
      Musto, Oracle of Gusto
      • ATK:

      • 1800

      • DEF:

      • 900


      Once per turn: You can target 1 "Gusto" monster in your Graveyard and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, negate the second target's effects until the End Phase.


      2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
      Nibiru, the Primal Being
      LIGHT 11
      Nibiru, the Primal Being
      • ATK:

      • 3000

      • DEF:

      • 600


      During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


      3 cardPilica, Descendant of Gusto 3 cardPilica, Descendant of Gusto
      Pilica, Descendant of Gusto
      WIND 3
      Pilica, Descendant of Gusto
      • ATK:

      • 1000

      • DEF:

      • 1500


      When this card is Normal or Special Summoned: You can target 1 WIND Tuner monster in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Pilica, Descendant of Gusto" once per turn.


      1 cardReeze, Whirlwind of Gusto 1 cardReeze, Whirlwind of Gusto
      Reeze, Whirlwind of Gusto
      WIND 5
      Reeze, Whirlwind of Gusto
      • ATK:

      • 1900

      • DEF:

      • 1400


      Once per turn: You can return 1 card from your hand to the bottom of the Deck to target 1 monster your opponent controls and 1 face-up "Gusto" monster you control; switch control of both monsters.


      3 cardWinda, Priestess of Gusto 3 cardWinda, Priestess of Gusto
      Winda, Priestess of Gusto
      WIND 2
      Winda, Priestess of Gusto
      • ATK:

      • 1000

      • DEF:

      • 400


      When this card is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 "Gusto" Tuner monster from your Deck.


      3 cardWynn the Wind Channeler 3 cardWynn the Wind Channeler
      Wynn the Wind Channeler
      WIND 5
      Wynn the Wind Channeler
      • ATK:

      • 1850

      • DEF:

      • 1500


      (This card is always treated as a "Charmer" card.) You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except "Wynn the Wind Channeler", also you cannot activate monster effects for the rest of this turn, except WIND monsters. When a WIND monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of "Wynn the Wind Channeler" once per turn.


      3 cardCockadoodledoo 3 cardCockadoodledoo
      Cockadoodledoo
      WIND 5
      Cockadoodledoo
      • ATK:

      • 1600

      • DEF:

      • 2000


      If there are no monsters on the field, you can Special Summon this card (from your hand) as a Level 3 monster. If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand) as a Level 4 monster. If this face-up card would leave the field, banish it instead.


      3 cardGusto Egul 3 cardGusto Egul
      Gusto Egul
      WIND 1
      Gusto Egul
      • ATK:

      • 200

      • DEF:

      • 400


      When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower non-Tuner "Gusto" monster from your Deck.


      3 cardGusto Gulldo 3 cardGusto Gulldo
      Gusto Gulldo
      WIND 3
      Gusto Gulldo
      • ATK:

      • 500

      • DEF:

      • 500


      When this card is sent from the field to the Graveyard: You can Special Summon 1 Level 2 or lower "Gusto" monster from your Deck.


      3 cardGusto Vedir 3 cardGusto Vedir
      Gusto Vedir
      WIND 3
      Gusto Vedir
      • ATK:

      • 600

      • DEF:

      • 1000


      If a face-up "Gusto" monster on the field is destroyed by battle or sent to your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Gusto" monster from your Deck to the GY, then, you can Special Summon 1 "Gusto" monster from your hand. You can only use each effect of "Gusto Vedir" once per turn.


      3 cardBattle of Sleeping Spirits 3 cardBattle of Sleeping Spirits
      Battle of Sleeping Spirits
      Spell Quick
      Battle of Sleeping Spirits

        Each player can Special Summon 1 monster from their GY that was destroyed by battle this turn, in Attack Position, and if you Special Summoned "Elemental HERO Neos" by this effect, if it battles your opponent's monster this turn, its ATK becomes doubled during the Damage Step only. You can only activate 1 "Battle of Sleeping Spirits" per turn.


        1 cardCalled by the Grave
        1 cardCalled by the Grave
        Called by the Grave
        Spell Quick
        Called by the Grave

          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




          Tag(s):

          3 cardEmergency Teleport
          3 cardEmergency Teleport
          Emergency Teleport
          Spell Quick
          Emergency Teleport

            Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




            Tag(s):

            2 cardFoolish Burial Goods
            2 cardFoolish Burial Goods
            Foolish Burial Goods
            Spell Normal
            Foolish Burial Goods

              Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


              1 cardMonster Reborn
              1 cardMonster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.




                Tag(s):

                3 cardSummon Storm 3 cardSummon Storm
                Summon Storm
                Spell Normal
                Summon Storm

                  Pay 800 LP; Special Summon 1 Level 6 or lower WIND monster from your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 Level 4 or lower WIND monster from your hand. You can only use this effect of "Summon Storm" once per turn.


                  3 cardTailwind of Gusto 3 cardTailwind of Gusto
                  Tailwind of Gusto
                  Spell Equip
                  Tailwind of Gusto

                    Equip only to a "Gusto" monster. The equipped monster cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Tailwind of Gusto" once per turn. You can banish this card from your GY and discard 1 WIND monster; add 1 "Gusto" Spell/Trap from your Deck to your hand. You can activate this effect based on the Level/Rank of the equipped monster; ● 4 or lower: Special Summon 1 "Gusto" monster from your Deck with a different Type than the equipped monster. ● 5 or higher: Special Summon 1 Level 1 Tuner from your Deck.


                    2 cardArmory Call 2 cardArmory Call
                    Armory Call
                    Trap Normal
                    Armory Call

                      Add 1 Equip Spell from your Deck to your hand, then you can equip it to 1 appropriate monster you control. You can only activate 1 "Armory Call" per turn.


                      3 cardHarpie's Feather Storm 3 cardHarpie's Feather Storm
                      Harpie's Feather Storm
                      Trap Normal
                      Harpie's Feather Storm

                        If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.


                        1 cardApollousa, Bow of the Goddess 1 cardApollousa, Bow of the Goddess
                        Apollousa, Bow of the Goddess
                        WIND
                        Apollousa, Bow of the Goddess
                        • ATK:

                        • 0

                        • LINK-4

                        Link Arrow:

                        Bottom-Left

                        Bottom

                        Bottom-Right

                        Top


                        2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                        1 cardHarpie Conductor 1 cardHarpie Conductor
                        Harpie Conductor
                        WIND
                        Harpie Conductor
                        • ATK:

                        • 1900

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 WIND monsters This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of the following effects of "Harpie Conductor" once per turn. ● If a "Harpie" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Spell/Trap you control instead. ● If another face-up "Harpie" monster you control returns to your hand (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; return it to the hand.


                        1 cardHi-Speedroid Rubber Band Shooter 1 cardHi-Speedroid Rubber Band Shooter
                        Hi-Speedroid Rubber Band Shooter
                        WIND
                        Hi-Speedroid Rubber Band Shooter
                        • ATK:

                        • 1000

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 WIND monsters During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra Deck; reveal 2 "Speedroid" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of "Hi-Speedroid Rubber Band Shooter" once per turn.


                        1 cardAdamancipator Risen - Raptite 1 cardAdamancipator Risen - Raptite
                        Adamancipator Risen - Raptite
                        WIND 6
                        Adamancipator Risen - Raptite
                        • ATK:

                        • 2200

                        • DEF:

                        • 2800


                        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Rock monster in Defense Position, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a WIND monster is in your GY (Quick Effect): You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Adamancipator Risen - Raptite" once per turn.


                        1 cardCrystal Wing Synchro Dragon
                        1 cardCrystal Wing Synchro Dragon
                        Crystal Wing Synchro Dragon
                        WIND 8
                        Crystal Wing Synchro Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                        1 cardCyber Slash Harpie Lady 1 cardCyber Slash Harpie Lady
                        Cyber Slash Harpie Lady
                        WIND 8
                        Cyber Slash Harpie Lady
                        • ATK:

                        • 2600

                        • DEF:

                        • 1400


                        1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


                        1 cardDaigusto Gulldos 1 cardDaigusto Gulldos
                        Daigusto Gulldos
                        WIND 5
                        Daigusto Gulldos
                        • ATK:

                        • 2200

                        • DEF:

                        • 800


                        1 Tuner + 1 or more non-Tuner "Gusto" monsters Once per turn: You can shuffle 2 "Gusto" monsters from your Graveyard into the Main Deck to target 1 face-up monster your opponent controls; destroy that target.


                        2 cardDaigusto Laplampilica 2 cardDaigusto Laplampilica
                        Daigusto Laplampilica
                        WIND 6
                        Daigusto Laplampilica
                        • ATK:

                        • 1900

                        • DEF:

                        • 2600


                        1 Tuner + 1+ non-Tuner "Gusto" monsters You can only Special Summon "Daigusto Laplampilica" once per turn. If this card is Synchro Summoned: You can Special Summon 1 "Gusto" monster from your hand and 1 "Gusto" monster from your Deck, but negate their effects, then immediately after this effect resolves, Synchro Summon 1 "Gusto" Synchro Monster using only those 2 monsters, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. Your opponent cannot target other "Gusto" Synchro Monsters you control with card effects.


                        2 cardDaigusto Sphreez 2 cardDaigusto Sphreez
                        Daigusto Sphreez
                        WIND 6
                        Daigusto Sphreez
                        • ATK:

                        • 2000

                        • DEF:

                        • 1300


                        1 Tuner + 1 or more non-Tuner "Gusto" monsters When this card is Synchro Summoned: You can target 1 "Gusto" card in your Graveyard; add that target to your hand. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Gusto" monster you control. This card cannot be destroyed by battle.


                        1 cardMaple Maiden 1 cardMaple Maiden
                        Maple Maiden
                        WIND 7
                        Maple Maiden
                        • ATK:

                        • 2100

                        • DEF:

                        • 2600


                        1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can declare 1 Attribute; this card gains the following effect. ● All face-up monsters become that Attribute. You can target 1 monster in your opponent's Main Monster Zone; your opponent must send 1 card from among its adjacent Monster Zones or Spell & Trap Zones to the GY. You can only use each effect of "Maple Maiden" once per turn.


                        1 cardStardust Charge Warrior 1 cardStardust Charge Warrior
                        Stardust Charge Warrior
                        WIND 6
                        Stardust Charge Warrior
                        • ATK:

                        • 2000

                        • DEF:

                        • 1300


                        1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                        1 cardStellar Wind Wolfrayet 1 cardStellar Wind Wolfrayet
                        Stellar Wind Wolfrayet
                        WIND 9
                        Stellar Wind Wolfrayet
                        • ATK:

                        • 2500

                        • DEF:

                        • 0


                        1 Tuner + 1+ non-Tuner monsters You can only control 1 "Stellar Wind Wolfrayet". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.


                        1 cardVirtual World Kyubi - Shenshen 1 cardVirtual World Kyubi - Shenshen
                        Virtual World Kyubi - Shenshen
                        WIND 9
                        Virtual World Kyubi - Shenshen
                        • ATK:

                        • 2800

                        • DEF:

                        • 2400


                        1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.


                        1 cardWind Pegasus @Ignister 1 cardWind Pegasus @Ignister
                        Wind Pegasus @Ignister
                        WIND 7
                        Wind Pegasus @Ignister
                        • ATK:

                        • 2300

                        • DEF:

                        • 1500


                        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.


                        1 cardClear Wing Fast Dragon 1 cardClear Wing Fast Dragon
                        Clear Wing Fast Dragon
                        WIND 74
                        Clear Wing Fast Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        [ Pendulum Effect ] You can send 1 face-up "Speedroid" Tuner and 1 face-up non-Tuner monster you control to the GY, whose total Levels equal 7; Special Summon this card from your Pendulum Zone. You can only use this effect of "Clear Wing Fast Dragon" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner WIND monsters (Quick Effect): You can target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; until the end of this turn, change its ATK to 0, also negate that face-up monster's effects. You can only use this effect of "Clear Wing Fast Dragon" once per turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


                        1 cardTotem Bird 1 cardTotem Bird
                        Totem Bird
                        WIND
                        Totem Bird
                        • ATK:

                        • 1900

                        • DEF:

                        • 1400


                        2 Level 3 WIND monsters During either player's turn, when a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no Xyz Materials.



                        GUSTO Decks in OCG








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