Created by: test (054123)

Created On: 09/20/2024

Need 19 UR

UR Rarity
Elemental HERO Bladedge1 card
UR Rarity
Elemental HERO Bubbleman1 card
 Rarity
Elemental HERO Neo Bubbleman1 card
UR Rarity
Elemental HERO Wildheart1 card
UR Rarity
Kuriboh1 card
UR Rarity
Elemental HERO Flame Wingman1 card
UR Rarity
Elemental HERO Plasma Vice1 card
UR Rarity
Evil HERO Inferno Wing1 card
UR Rarity
Evil HERO Wild Cyclone1 card
UR Rarity
Elemental HERO Avian1 card
UR Rarity
Elemental HERO Burstinatrix1 card
UR Rarity
Elemental HERO Clayman1 card
UR Rarity
Elemental HERO Neos1 card
UR Rarity
Elemental HERO Sparkman1 card
 Rarity
A Hero Lives1 card
UR Rarity
De-Fusion1 card
UR Rarity
Miracle Fusion2 card
 Rarity
Skydive Scorcher1 card

Main: 30 Extra: 8

UR Rarity
Elemental HERO Bladedge
UR Rarity
Elemental HERO Bladedge
Elemental HERO Bladedge
EARTH 7
Elemental HERO Bladedge
  • ATK:

  • 2600

  • DEF:

  • 1800


If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


UR Rarity
Elemental HERO Bubbleman
UR Rarity
Elemental HERO Bubbleman
Elemental HERO Bubbleman
WATER 4
Elemental HERO Bubbleman
  • ATK:

  • 800

  • DEF:

  • 1200


If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.


R Rarity
Elemental HERO Captain Gold
R Rarity
Elemental HERO Captain Gold
Elemental HERO Captain Gold
LIGHT 4
Elemental HERO Captain Gold
  • ATK:

  • 2100

  • DEF:

  • 800


You can discard this card to the Graveyard; add 1 "Skyscraper" from your Deck to your hand. If "Skyscraper" is not face-up on the field, destroy this card.


R Rarity
Elemental HERO Necroshade
R Rarity
Elemental HERO Necroshade
Elemental HERO Necroshade
DARK 5
Elemental HERO Necroshade
  • ATK:

  • 1600

  • DEF:

  • 1800


Once, while this card is in the Graveyard, 1 Level 5 or higher "Elemental HERO" monster you Normal Summon can be Summoned without Tributing.


 Rarity
Elemental HERO Neo Bubbleman
 Rarity
Elemental HERO Neo Bubbleman
Elemental HERO Neo Bubbleman
WATER 4
Elemental HERO Neo Bubbleman
  • ATK:

  • 800

  • DEF:

  • 1200


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending an "Elemental Hero Bubbleman" you control and "Metamorphosis" in your hand to the Graveyard. This card's name is treated as "Elemental Hero Bubbleman" while it is face-up on the field. Destroy an opponent's monster that battles this card at the end of the Damage Step.


R Rarity
Elemental HERO Voltic
R Rarity
Elemental HERO Voltic
Elemental HERO Voltic
LIGHT 4
Elemental HERO Voltic
  • ATK:

  • 1000

  • DEF:

  • 1500


When this card inflicts battle damage to your opponent: You can target 1 of your banished "Elemental HERO" monsters; Special Summon that target.


UR Rarity
Elemental HERO Wildheart
UR Rarity
Elemental HERO Wildheart
Elemental HERO Wildheart
EARTH 4
Elemental HERO Wildheart
  • ATK:

  • 1500

  • DEF:

  • 1600


This card is unaffected by Trap effects.


UR Rarity
Kuriboh
UR Rarity
Kuriboh
Kuriboh
DARK 1
Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.


UR Rarity
Elemental HERO Avian
UR Rarity
Elemental HERO Avian
Elemental HERO Avian
WIND 3
Elemental HERO Avian
  • ATK:

  • 1000

  • DEF:

  • 1000


A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.


UR Rarity
Elemental HERO Burstinatrix
UR Rarity
Elemental HERO Burstinatrix
Elemental HERO Burstinatrix
FIRE 3
Elemental HERO Burstinatrix
  • ATK:

  • 1200

  • DEF:

  • 800


A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.


UR Rarity
Elemental HERO Clayman
UR Rarity
Elemental HERO Clayman
Elemental HERO Clayman
EARTH 4
Elemental HERO Clayman
  • ATK:

  • 800

  • DEF:

  • 2000


An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.


UR Rarity
Elemental HERO Neos
UR Rarity
Elemental HERO Neos
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


UR Rarity
Elemental HERO Sparkman
UR Rarity
Elemental HERO Sparkman
Elemental HERO Sparkman
LIGHT 4
Elemental HERO Sparkman
  • ATK:

  • 1600

  • DEF:

  • 1400


''An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.''


 Rarity
A Hero Lives
 Rarity
A Hero Lives
A Hero Lives
Spell Normal
A Hero Lives

    If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.


    N Rarity
    Bubble Shuffle
    N Rarity
    Bubble Shuffle
    Bubble Shuffle
    Spell Quick
    Bubble Shuffle

      Target 1 face-up Attack Position "Elemental HERO Bubbleman" you control and 1 face-up Attack Position monster your opponent controls; change both those targets to Defense Position, then Tribute that "Elemental HERO Bubbleman", then Special Summon 1 "Elemental HERO" monster from your hand.


      UR Rarity
      De-Fusion
      UR Rarity
      De-Fusion
      De-Fusion
      Spell Quick
      De-Fusion

        Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.


        N Rarity
        Feather Shot
        N Rarity
        Feather Shot
        Feather Shot
        Spell Normal
        Feather Shot

          Target 1 face-up "Elemental HERO Avian" you control; during this turn, that target can attack a number of times equal to the number of monsters you control when this card resolves, but cannot attack directly, and other monsters you control cannot attack this turn.


          R Rarity
          Flash Fusion
          R Rarity
          Flash Fusion
          Flash Fusion
          Spell Quick
          Flash Fusion

            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. Destroy it during the End Phase.


            R Rarity
            Fusion Recovery
            R Rarity
            Fusion Recovery
            Fusion Recovery
            Spell Normal
            Fusion Recovery

              Target 1 "Polymerization" in your GY, and 1 monster in your GY that was used as material for a Fusion Summon; add them to your hand.


              N Rarity
              Fusion Tag
              N Rarity
              Fusion Tag
              Fusion Tag
              Spell Normal
              Fusion Tag

                Target 1 monster you control; reveal 1 Fusion Monster in your Extra Deck, and if you do, the targeted monster's name can be treated as the revealed Fusion Monster's, if used for a Fusion Summon this turn.


                UR Rarity
                Miracle Fusion
                UR Rarity
                Miracle Fusion
                Miracle Fusion
                Spell Normal
                Miracle Fusion

                  Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


                  UR Rarity
                  Miracle Fusion
                  UR Rarity
                  Miracle Fusion
                  Miracle Fusion
                  Spell Normal
                  Miracle Fusion

                    Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


                    R Rarity
                    Polymerization
                    R Rarity
                    Polymerization
                    Polymerization
                    Spell Normal
                    Polymerization

                      Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                      R Rarity
                      Polymerization
                      R Rarity
                      Polymerization
                      Polymerization
                      Spell Normal
                      Polymerization

                        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                         Rarity
                        Skydive Scorcher
                         Rarity
                        Skydive Scorcher
                        Skydive Scorcher
                        Spell Normal
                        Skydive Scorcher

                          Target 1 "Elemental HERO" Fusion Monster you control; destroy as many monsters your opponent controls as possible, with ATK higher than that monster's, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters in the Graveyard (your choice, if tied). If a "Skyscraper" Field Spell Card is in your Field Zone, inflict damage to your opponent equal to the combined original ATK of those destroyed monsters in the Graveyard, instead.


                          SR Rarity
                          Skyscraper
                          SR Rarity
                          Skyscraper
                          Skyscraper
                          Spell Field
                          Skyscraper

                            If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.


                            SR Rarity
                            Edge Hammer
                            SR Rarity
                            Edge Hammer
                            Edge Hammer
                            Trap Normal
                            Edge Hammer

                              Tribute 1 "Elemental HERO Bladedge" to target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to that target's original ATK.


                              N Rarity
                              Feather Wind
                              N Rarity
                              Feather Wind
                              Feather Wind
                              Trap Counter
                              Feather Wind

                                When a Spell/Trap Card is activated while you control a face-up "Elemental HERO Avian": Negate the activation and destroy it.


                                SR Rarity
                                Fusion Reserve
                                SR Rarity
                                Fusion Reserve
                                Fusion Reserve
                                Trap Normal
                                Fusion Reserve

                                  Reveal 1 Fusion Monster in your Extra Deck, add 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to your hand, then you can add 1 "Polymerization" from your Graveyard to your hand.


                                  N Rarity
                                  Hero Signal
                                  N Rarity
                                  Hero Signal
                                  Hero Signal
                                  Trap Normal
                                  Hero Signal

                                    When a monster you control is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck.


                                    UR Rarity
                                    Elemental HERO Flame Wingman
                                    UR Rarity
                                    Elemental HERO Flame Wingman
                                    Elemental HERO Flame Wingman
                                    WIND 6
                                    Elemental HERO Flame Wingman
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 1200


                                    "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                    N Rarity
                                    Elemental HERO Mudballman
                                    N Rarity
                                    Elemental HERO Mudballman
                                    Elemental HERO Mudballman
                                    EARTH 6
                                    Elemental HERO Mudballman
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 3000


                                    "Elemental HERO Bubbleman" + "Elemental HERO Clayman" Must be Fusion Summoned and cannot be Special Summoned by other ways.


                                    UR Rarity
                                    Elemental HERO Plasma Vice
                                    UR Rarity
                                    Elemental HERO Plasma Vice
                                    Elemental HERO Plasma Vice
                                    EARTH 8
                                    Elemental HERO Plasma Vice
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 2300


                                    "Elemental HERO Sparkman" + "Elemental HERO Bladedge" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target.


                                    SR Rarity
                                    Elemental HERO Tempest
                                    SR Rarity
                                    Elemental HERO Tempest
                                    Elemental HERO Tempest
                                    WIND 8
                                    Elemental HERO Tempest
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2800


                                    "Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.


                                    SR Rarity
                                    Elemental HERO Thunder Giant
                                    SR Rarity
                                    Elemental HERO Thunder Giant
                                    Elemental HERO Thunder Giant
                                    LIGHT 6
                                    Elemental HERO Thunder Giant
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1500


                                    "Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 face-up monster on the field with original ATK less than the ATK of this card; destroy that target.


                                    R Rarity
                                    Elemental HERO Wild Wingman
                                    R Rarity
                                    Elemental HERO Wild Wingman
                                    Elemental HERO Wild Wingman
                                    EARTH 8
                                    Elemental HERO Wild Wingman
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 2300


                                    "Elemental HERO Wildheart" + "Elemental HERO Avian" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can discard 1 card to target 1 Spell/Trap Card on the field; destroy that target.


                                    UR Rarity
                                    Evil HERO Inferno Wing
                                    UR Rarity
                                    Evil HERO Inferno Wing
                                    Evil HERO Inferno Wing
                                    FIRE 6
                                    Evil HERO Inferno Wing
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 1200


                                    "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to either the ATK or DEF (whichever is higher) of the destroyed monster in the Graveyard.


                                    UR Rarity
                                    Evil HERO Wild Cyclone
                                    UR Rarity
                                    Evil HERO Wild Cyclone
                                    Evil HERO Wild Cyclone
                                    EARTH 8
                                    Evil HERO Wild Cyclone
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 2300


                                    "Elemental HERO Avian" + "Elemental HERO Wildheart" Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. When this card inflicts Battle Damage to your opponent: Destroy all face-down Spell and Trap Cards your opponent controls.




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