Created by: Bigmouse (35067421)

Created On: 12/10/2022

Need 18 UR

UR Rarity
Doomking Balerdroch1 card
UR Rarity
Avendread Savior1 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Red-Eyes Zombie Dragon Lord2 card
UR Rarity
Skeletal Dragon Felgrand2 card
UR Rarity
Swordsoul Supreme Sovereign - Chengying1 card
UR Rarity
Ash Blossom & Joyous Spring2 card
UR Rarity
Uni-Zombie3 card
UR Rarity
The Zombie Vampire1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Foolish Burial1 card
UR Rarity
Zombie World1 card

Main: 40 Extra: 15

R Rarity
2 cardAlghoul Mazera
R Rarity
2 cardAlghoul Mazera
Alghoul Mazera
EARTH 8
Alghoul Mazera
  • ATK:

  • 2800

  • DEF:

  • 2300


If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of "Alghoul Mazera" once per turn.


SR Rarity
1 cardChangshi the Spiridao
SR Rarity
1 cardChangshi the Spiridao
Changshi the Spiridao
DARK 6
Changshi the Spiridao
  • ATK:

  • 2000

  • DEF:

  • 0


During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn.


UR Rarity
1 cardDoomking Balerdroch
UR Rarity
1 cardDoomking Balerdroch
Doomking Balerdroch
DARK 8
Doomking Balerdroch
  • ATK:

  • 2800

  • DEF:

  • 2000


During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.


SR Rarity
2 cardGozuki
SR Rarity
2 cardGozuki
Gozuki
EARTH 4
Gozuki
  • ATK:

  • 1700

  • DEF:

  • 800


During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.


R Rarity
1 cardJack-o-Bolan
R Rarity
1 cardJack-o-Bolan
Jack-o-Bolan
FIRE 7
Jack-o-Bolan
  • ATK:

  • 1500

  • DEF:

  • 2200


You can discard 1 Zombie monster; Special Summon this card from your hand. During your opponent's Main Phase (Quick Effect): You can target 1 Zombie monster in either GY; Special Summon that monster (but banish it when it leaves the field), then banish this face-up card until the End Phase. You can only use each effect of "Jack-o-Bolan" once per turn.


SR Rarity
2 cardMezuki
SR Rarity
2 cardMezuki
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


SR Rarity
1 cardNecroworld Banshee
SR Rarity
1 cardNecroworld Banshee
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


SR Rarity
3 cardShiranui Solitaire
SR Rarity
3 cardShiranui Solitaire
Shiranui Solitaire
FIRE 4
Shiranui Solitaire
  • ATK:

  • 500

  • DEF:

  • 0


You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


R Rarity
1 cardShiranui Spiritmaster
R Rarity
1 cardShiranui Spiritmaster
Shiranui Spiritmaster
FIRE 4
Shiranui Spiritmaster
  • ATK:

  • 1500

  • DEF:

  • 0


When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.


N Rarity
1 cardZombie Master
N Rarity
1 cardZombie Master
Zombie Master
DARK 4
Zombie Master
  • ATK:

  • 1800

  • DEF:

  • 0


Once per turn: You can send 1 monster from your hand to the GY, then target 1 Level 4 or lower Zombie monster in either GY; Special Summon that target. This monster must be face-up on the field to activate and to resolve this effect.


UR Rarity
2 cardAsh Blossom & Joyous Spring
UR Rarity
2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
1 cardGlow-Up Bloom
SR Rarity
1 cardGlow-Up Bloom
Glow-Up Bloom
DARK 1
Glow-Up Bloom
  • ATK:

  • 0

  • DEF:

  • 0


If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.


R Rarity
1 cardMad Mauler
R Rarity
1 cardMad Mauler
Mad Mauler
DARK 2
Mad Mauler
  • ATK:

  • 400

  • DEF:

  • 200


This card's name becomes "Plaguespreader Zombie" while on the field or in the GY. If this card is in your GY: You can target 1 Level 6 or higher monster you control; reduce its Level by 2, and if you do, Special Summon this card, also the player who Summoned it cannot Special Summon monsters, except Zombie monsters, while this card is face-up in the Monster Zone. You can only use this effect of "Mad Mauler" once per turn.


N Rarity
1 cardPlaguespreader Zombie
N Rarity
1 cardPlaguespreader Zombie
Plaguespreader Zombie
DARK 2
Plaguespreader Zombie
  • ATK:

  • 400

  • DEF:

  • 200


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.


SR Rarity
1 cardShiranui Spectralsword
SR Rarity
1 cardShiranui Spectralsword
Shiranui Spectralsword
FIRE 2
Shiranui Spectralsword
  • ATK:

  • 800

  • DEF:

  • 0


If this card is in your GY, except the turn this card was sent to the GY: You can target 1 non-Tuner Zombie monster in your GY; banish both it and this card, and if you do, Special Summon 1 Zombie Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.


R Rarity
1 cardShiranui Spectralsword Shade
R Rarity
1 cardShiranui Spectralsword Shade
Shiranui Spectralsword Shade
FIRE 3
Shiranui Spectralsword Shade
  • ATK:

  • 800

  • DEF:

  • 0


You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.


UR Rarity
3 cardUni-Zombie
UR Rarity
3 cardUni-Zombie
Uni-Zombie
DARK 3
Uni-Zombie
  • ATK:

  • 1300

  • DEF:

  • 0


You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    1 cardFoolish Burial
    UR Rarity
    1 cardFoolish Burial
    Foolish Burial
    Spell Normal
    Foolish Burial

      Send 1 monster from your Deck to the GY.




      Tag(s):

      R Rarity
      3 cardHand Destruction
      R Rarity
      3 cardHand Destruction
      Hand Destruction
      Spell Quick
      Hand Destruction

        Each player sends 2 cards from their hand to the GY, then draws 2 cards.


        SR Rarity
        3 cardZombie Reborn
        SR Rarity
        3 cardZombie Reborn
        Zombie Reborn
        Spell Normal
        Zombie Reborn

          Target 1 Zombie monster in either GY; banish 1 monster with the same name from your Deck or Extra Deck, and if you do, Special Summon the targeted monster to your field. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Reborn" effect per turn, and only once that turn.


          UR Rarity
          1 cardZombie World
          UR Rarity
          1 cardZombie World
          Zombie World
          Spell Field
          Zombie World

            All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


            R Rarity
            1 cardHaunted Zombies
            R Rarity
            1 cardHaunted Zombies
            Haunted Zombies
            Trap Normal
            Haunted Zombies

              Banish 1 Zombie monster from either GY and Special Summon 2 "Haunted Tokens" (Zombie/DARK/ATK 0/DEF 0) with the same Level as the banished monster. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Haunted Zombies" effect per turn, and only once that turn.


              SR Rarity
              1 cardMistake
              SR Rarity
              1 cardMistake
              Mistake
              Trap Continuous
              Mistake

                Neither player can add cards from their Deck to their hand except by drawing them.


                SR Rarity
                3 cardShiranui Style Swallow's Slash
                SR Rarity
                3 cardShiranui Style Swallow's Slash
                Shiranui Style Swallow's Slash
                Trap Normal
                Shiranui Style Swallow's Slash

                  Tribute 1 Zombie-Type monster, then target 2 cards on the field; destroy them, then banish 1 "Shiranui" monster from your Deck. You can only activate 1 "Shiranui Style Swallow's Slash" per turn.


                  UR Rarity
                  1 cardAvendread Savior
                  UR Rarity
                  1 cardAvendread Savior
                  Avendread Savior
                  DARK
                  Avendread Savior
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.


                  SR Rarity
                  1 cardVampire Sucker
                  SR Rarity
                  1 cardVampire Sucker
                  Vampire Sucker
                  DARK
                  Vampire Sucker
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                  UR Rarity
                  1 cardBaronne de Fleur
                  UR Rarity
                  1 cardBaronne de Fleur
                  Baronne de Fleur
                  WIND 10
                  Baronne de Fleur
                  • ATK:

                  • 3000

                  • DEF:

                  • 2400


                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                  N Rarity
                  1 cardDoomkaiser Dragon
                  N Rarity
                  1 cardDoomkaiser Dragon
                  Doomkaiser Dragon
                  FIRE 6
                  Doomkaiser Dragon
                  • ATK:

                  • 2400

                  • DEF:

                  • 1500


                  "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.


                  UR Rarity
                  2 cardRed-Eyes Zombie Dragon Lord
                  UR Rarity
                  2 cardRed-Eyes Zombie Dragon Lord
                  Red-Eyes Zombie Dragon Lord
                  DARK 10
                  Red-Eyes Zombie Dragon Lord
                  • ATK:

                  • 2800

                  • DEF:

                  • 2400


                  1 Zombie Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn.


                  R Rarity
                  1 cardRed-Eyes Zombie Necro Dragon
                  R Rarity
                  1 cardRed-Eyes Zombie Necro Dragon
                  Red-Eyes Zombie Necro Dragon
                  DARK 7
                  Red-Eyes Zombie Necro Dragon
                  • ATK:

                  • 2400

                  • DEF:

                  • 2000


                  1 Tuner + 1+ non-Tuner monsters Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn.


                  SR Rarity
                  1 cardShiranui Shogunsaga
                  SR Rarity
                  1 cardShiranui Shogunsaga
                  Shiranui Shogunsaga
                  FIRE 8
                  Shiranui Shogunsaga
                  • ATK:

                  • 3000

                  • DEF:

                  • 0


                  1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.


                  N Rarity
                  1 cardShiranui Squiresaga
                  N Rarity
                  1 cardShiranui Squiresaga
                  Shiranui Squiresaga
                  FIRE 7
                  Shiranui Squiresaga
                  • ATK:

                  • 2100

                  • DEF:

                  • 0


                  1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field.


                  UR Rarity
                  2 cardSkeletal Dragon Felgrand
                  UR Rarity
                  2 cardSkeletal Dragon Felgrand
                  Skeletal Dragon Felgrand
                  LIGHT 8
                  Skeletal Dragon Felgrand
                  • ATK:

                  • 2800

                  • DEF:

                  • 2800


                  1 Zombie Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; banish it. If a monster(s) is Special Summoned from either GY, while this monster is on the field (except during the Damage Step): You can target 1 other face-up monster on the field; negate its effects until the end of this turn. You can only use each effect of "Skeletal Dragon Felgrand" once per turn.


                  UR Rarity
                  1 cardSwordsoul Supreme Sovereign - Chengying
                  UR Rarity
                  1 cardSwordsoul Supreme Sovereign - Chengying
                  Swordsoul Supreme Sovereign - Chengying
                  WATER 10
                  Swordsoul Supreme Sovereign - Chengying
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                  SR Rarity
                  2 cardImmortal Dragon
                  SR Rarity
                  2 cardImmortal Dragon
                  Immortal Dragon
                  DARK 6
                  Immortal Dragon
                  • ATK:

                  • 500

                  • DEF:

                  • 2400


                  1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn.


                  UR Rarity
                  1 cardThe Zombie Vampire
                  UR Rarity
                  1 cardThe Zombie Vampire
                  The Zombie Vampire
                  DARK
                  The Zombie Vampire
                  • ATK:

                  • 3000

                  • DEF:

                  • 2800


                  2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.




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                  Shiranui Breakdown

                   

                   

                   

                   

                   

                   

                   

                   

                   

                   

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