Chaos Deck #327985 — Yu-Gi-Oh! TCG

40 Main, 7 Extra, incl. Chiron the Mage x3, Cyber Dragon x3, Mechanicalchaser x3. Created Sep 17, 2024 by YGO Mod.

Deck Chaos TCG

Created by: YGO Mod (20517634)

Created On: 09/17/2024

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
25± 8/ 100
Power Score
Structural 44
Reliability 35
Going First 40
Going Second 46

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 44
Going First 40
Going Second 46
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Fusion
  • Format: tcg

Legality

Main 40 / Extra 7 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Cyber End Dragon (4000 ATK, piercing) or Cyber Twin Dragon (2800 ATK, second attack) from the Cyber Dragon line; Chaos Sorcerer (banish-based removal of one face-up monster per turn) plus Power Bond or Overload Fusion for a larger Fusion body
  • Turn 1 (going first): Opening-hand Cyber Dragon can only be Special Summoned when the opponent controls a monster, so the going-first T1 plan depends on Future Fusion, Metamorphosis or Power Bond rather than a free starter. Expect a slow T1.
  • Turn 2 (going second): Cyber Dragon special summon becomes live on the opponent's board; from there Fusion into Cyber Twin or Cyber End. Dark Hole and Cyber Jar are the board-wipe and reset options.
  • Recovery: Limited. No recursion or searcher text was found. Recovery relies on Cyber Phoenix draw on destruction and Morphing Jar / Cyber Jar hand refills.
  • After siding: Not available. The deck has 0 side cards, so there is no post-side plan.

Why it scores here

The list is a Fusion-based Cyber Dragon and interaction toolbox rather than a coherent Chaos deck: exact Chaos purity is 2.1% (one copy) and 46 of 47 cards are off-archetype. Its engine opens only when a Cyber Dragon or a fusion spell is drawn, with P(at least one Cyber Dragon in a 5-card opening hand) of about 0.34, so starter access is modest. Its ceiling (Cyber End Dragon, Cyber Twin Dragon) and its interaction density (Judgment of Anubis, My Body as a Shield, Solemn Judgment, Jinzo, Dark Hole) carry most of the structural score. The deck has no side deck, no recorded combos and no tournament or usage-based core, so consistency and median output are inferred from card text only, and popularity earned no points. Three Forbidden cards make the list illegal, which caps the final score; the structural read is shown but is theoretical only. Card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(>=1 Cyber Dragon in a 5-card opening hand) = 0.3376 for 3 copies; Fusion enablers are 1-copy singletons (Inferred)
D2 Opening-Hand Quality & Brick Management 35 Six fusion enablers plus 1-copy pivots and dead Dark Hole/Heavy Storm draws; no searcher text (Inferred)
D3 Combo Conversion & Ceiling 55 Text-only ceiling: Cyber End Dragon 4000 ATK piercing and Cyber Twin Dragon double attack; no parseable recorded boards (Inferred)
D4 Combo Floor & Median Output 40 No combo data median; most lines need two or more pieces, so the typical output is modest (Inferred)
D5 Interruption Resilience & Route Redundancy 35 0 hand traps, no recursion; Cyber Phoenix draw and Cyber Jar/Morphing Jar refill are the only recovery (Inferred)
D6 Resource Economy, Recovery & Grind 35 No recursion, Power Bond costs LP and Dark Hole/Heavy Storm trade 1-for-many; resource signature unavailable (Inferred)
D7 End-Board & Interaction Quality 62 negation_text 8 and removal_text 19 across the list; Solemn Judgment, Judgment of Anubis, My Body as a Shield and Jinzo are real layers, but Heavy Storm and Cyber-Stein are Forbidden (Verified/Inferred)
D8 Going-Second & Board-Breaking Power 55 Dark Hole, Jinzo and Cyber Jar give board breaking; Heavy Storm and Confiscation are Forbidden and not playable (Inferred)
D9 Offensive Pressure & Closing Power 60 Cyber End Dragon 4000 ATK with piercing and Cyber Twin Dragon double attack; closes if the Fusion is live (Verified card text / Inferred)
D10 Main Deck Efficiency & Flexibility 45 40 main, 27 distinct, 18 singletons and 14 generic spells/traps; compactness is average and the engine is spread thin (Inferred)
D11 Extra Deck Efficiency & Coverage 45 7 Fusion Monsters across 3 distinct cards; all Extra slots need Cyber Dragon or Machine material, so mandatory coverage is narrow (Verified count / Inferred)
D12 Side Deck Adaptability 10 Side count is 0, so no side deck exists and no post-side plan can be scored (Verified)
D13 Matchup Coverage & Format Fit 40 tournament data unavailable and no dated meta sample supplied; placeholder pending a dated metagame (Provisional)
D14 Pilotability & Error Tolerance 45 Fusion chains, Chaos Sorcerer banish costs and Cyber Dragon summon condition need several decision points (Inferred)

How the score was computed

Strategy profile: Midrange profile; Toolbox considered as a secondary read but not blended into the weights. Structural ≈ 44, Going First ≈ 40, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); engine conflict / low archetype purity (-2). Final formula: No reliable metagame: 0.80*Structural(43.6) + 0.20*TournamentReliability(35) = 41.9; modifiers -10 = 31.9; Illegal cap applied -> 25. Theoretical/structural-only, no normal Final Contextual score.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Fusion ceiling: Cyber End Dragon (4000 ATK, piercing) and Cyber Twin Dragon (double attack) from a 3-copy Cyber Dragon line
  • Layered interaction: Judgment of Anubis x2, My Body as a Shield x2, Solemn Judgment, Jinzo and Dark Hole give several answers to a board
  • Going-second board breaking with Dark Hole and Cyber Jar

Weaknesses

  • Illegal as listed: three Forbidden cards at 1 copy each
  • Low archetype coherence: Chaos purity 2.1%, with 46 off-archetype copies
  • No side deck (side = 0), so no post-side plan
  • 0 hand traps and no recursion; a broken opening hand has few recovery routes
  • Starter access is thin: Cyber Dragon is conditional on the opponent controlling a monster

Critical choke points

  • Cyber Dragon triad (3 copies) must be present for the Cyber End Dragon fusion
  • Going first, Cyber Dragon cannot be Special Summoned from hand unless the opponent already controls a monster
Priority Remove Add Reason
1 Confiscation, Heavy Storm, Cyber-Stein Legal replacements from the same role (interaction or Fusion starter), chosen against the current TCG banlist Forbidden cards make the deck illegal; without this change no normal score applies
2 Off-archetype filler (Magician, Slime, Book of and Hole pieces that do not feed Fusion) More Cyber Dragon line cards or Fusion-material routes that feed Cyber End Dragon and Cyber Twin Dragon Raises archetype purity and Fusion reliability, and lowers the brick rate of singletons
3 One 1-copy Fusion enabler A 15-card side deck with hand-trap or matchup-specific answers Adds the missing post-side plan (D12) and resilience against common boards

Evidence & confidence

  • Verified: Legality: 40 Main, 7 Extra, 0 Side; Confiscation, Heavy Storm and Cyber-Stein are Forbidden and run 1 copy each; Card text for Cyber End Dragon, Cyber Twin Dragon, Chaos Sorcerer, Judgment of Anubis, My Body as a Shield, Solemn Judgment, Jinzo and Dark Hole; Copy histogram: 18 singletons, 5 doubles, 4 triples; archetype exact purity 2.1%
  • Inferred: P(>=1 Cyber Dragon in opening 5) = 0.3376 from the hypergeometric draw table; Starter access and brick rate estimated from text and composition; Interaction layering read from card text rather than match results; Structural Deck Power 44 (Midrange profile) and going-first / going-second split
  • Provisional: Meta Power and matchup coverage (no dated metagame sample); Tournament reliability (no tournament link)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent Usage statistics do not match this deck's engine: all 25 core cards are Mitsurugi, Little Knight, Magician or other non-Chaos cards, with core presence 0%, so no usage-based inference is drawn No win-rate telemetry in YGOVN; going-first/second and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck: post-side adaptability cannot be measured

More TCG Info

Chaos

Chaos Breakdown

 
 

 

 

 

 

 

 
 

 

 
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