Created by: Mèo Fool Gaming (37156024)

Created On: 12/25/2021

Draw Sense: EARTH

Need 8 UR

UR Rarity
High Priestess of Prophecy
UR Rarity
High Priestess of Prophecy
UR Rarity
Silent Magician
UR Rarity
Silent Magician
UR Rarity
Silent Magician
UR Rarity
Silent Magician LV8
UR Rarity
Mecha Phantom Beast Dracossack
UR Rarity
Spellbook of Wisdom

Main: 24 Extra: 7

UR Rarity
High Priestess of Prophecy
UR Rarity
High Priestess of Prophecy
High Priestess of Prophecy
LIGHT 7
High Priestess of Prophecy
  • ATK:

  • 2500

  • DEF:

  • 2100


You can reveal 3 "Spellbook" Spells in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell from your hand or GY, then target 1 card on the field; destroy that target.


UR Rarity
High Priestess of Prophecy
UR Rarity
High Priestess of Prophecy
High Priestess of Prophecy
LIGHT 7
High Priestess of Prophecy
  • ATK:

  • 2500

  • DEF:

  • 2100


You can reveal 3 "Spellbook" Spells in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell from your hand or GY, then target 1 card on the field; destroy that target.


UR Rarity
Silent Magician
UR Rarity
Silent Magician
Silent Magician
LIGHT 4
Silent Magician
  • ATK:

  • 1000

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. This card gains 500 ATK for each card in your hand. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Magician" monster from your hand or Deck, except "Silent Magician", ignoring its Summoning conditions.


UR Rarity
Silent Magician
UR Rarity
Silent Magician
Silent Magician
LIGHT 4
Silent Magician
  • ATK:

  • 1000

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. This card gains 500 ATK for each card in your hand. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Magician" monster from your hand or Deck, except "Silent Magician", ignoring its Summoning conditions.


UR Rarity
Silent Magician
UR Rarity
Silent Magician
Silent Magician
LIGHT 4
Silent Magician
  • ATK:

  • 1000

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. This card gains 500 ATK for each card in your hand. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Magician" monster from your hand or Deck, except "Silent Magician", ignoring its Summoning conditions.


UR Rarity
Silent Magician LV8
UR Rarity
Silent Magician LV8
Silent Magician LV8
LIGHT 8
Silent Magician LV8
  • ATK:

  • 3500

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Magician LV4" and cannot be Special Summoned by other ways. Unaffected by your opponent's Spell effects.


SR Rarity
Spellbook Magician of Prophecy
SR Rarity
Spellbook Magician of Prophecy
Spellbook Magician of Prophecy
WATER 2
Spellbook Magician of Prophecy
  • ATK:

  • 500

  • DEF:

  • 400


If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.


SR Rarity
Spellbook Magician of Prophecy
SR Rarity
Spellbook Magician of Prophecy
Spellbook Magician of Prophecy
WATER 2
Spellbook Magician of Prophecy
  • ATK:

  • 500

  • DEF:

  • 400


If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.


SR Rarity
Spellbook Magician of Prophecy
SR Rarity
Spellbook Magician of Prophecy
Spellbook Magician of Prophecy
WATER 2
Spellbook Magician of Prophecy
  • ATK:

  • 500

  • DEF:

  • 400


If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.


SR Rarity
Temperance of Prophecy
SR Rarity
Temperance of Prophecy
Temperance of Prophecy
EARTH 3
Temperance of Prophecy
  • ATK:

  • 1000

  • DEF:

  • 1000


During your Main Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect.


R Rarity
Spellbook Library of the Crescent
R Rarity
Spellbook Library of the Crescent
Spellbook Library of the Crescent
Spell Normal
Spellbook Library of the Crescent

    If you have no "Spellbook" Spell Cards in your Graveyard: Reveal 3 "Spellbook" Spell Cards with different names from your Deck, your opponent randomly adds 1 of them to your hand, and shuffle the rest back into your Deck. You can only activate 1 "Spellbook Library of the Crescent" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.


    N Rarity
    Spellbook of Eternity
    N Rarity
    Spellbook of Eternity
    Spellbook of Eternity
    Spell Normal
    Spellbook of Eternity

      Target 1 of your banished "Spellbook" Spell Cards, except "Spellbook of Eternity"; add that target to your hand. You can only activate 1 "Spellbook of Eternity" per turn.


      N Rarity
      Spellbook of Eternity
      N Rarity
      Spellbook of Eternity
      Spellbook of Eternity
      Spell Normal
      Spellbook of Eternity

        Target 1 of your banished "Spellbook" Spell Cards, except "Spellbook of Eternity"; add that target to your hand. You can only activate 1 "Spellbook of Eternity" per turn.


        R Rarity
        Spellbook of Fate
        R Rarity
        Spellbook of Fate
        Spellbook of Fate
        Spell Quick
        Spellbook of Fate

          If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. You can only activate 1 "Spellbook of Fate" per turn. ● 1: Return 1 Set Spell/Trap Card on the field to the hand. ● 2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position. ● 3: Banish 1 card your opponent controls.


          R Rarity
          Spellbook of Fate
          R Rarity
          Spellbook of Fate
          Spellbook of Fate
          Spell Quick
          Spellbook of Fate

            If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. You can only activate 1 "Spellbook of Fate" per turn. ● 1: Return 1 Set Spell/Trap Card on the field to the hand. ● 2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position. ● 3: Banish 1 card your opponent controls.


            R Rarity
            Spellbook of Fate
            R Rarity
            Spellbook of Fate
            Spellbook of Fate
            Spell Quick
            Spellbook of Fate

              If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. You can only activate 1 "Spellbook of Fate" per turn. ● 1: Return 1 Set Spell/Trap Card on the field to the hand. ● 2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position. ● 3: Banish 1 card your opponent controls.


              R Rarity
              Spellbook of Power
              R Rarity
              Spellbook of Power
              Spellbook of Power
              Spell Normal
              Spellbook of Power

                Target 1 Spellcaster monster you control; this turn, it gains 1000 ATK. And if it does, each time it destroys an opponent's monster by battle this turn: You can add 1 "Spellbook" Spell from your Deck to your hand. You can only activate 1 "Spellbook of Power" per turn.


                SR Rarity
                Spellbook of Secrets
                SR Rarity
                Spellbook of Secrets
                Spellbook of Secrets
                Spell Normal
                Spellbook of Secrets

                  Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                  SR Rarity
                  Spellbook of Secrets
                  SR Rarity
                  Spellbook of Secrets
                  Spellbook of Secrets
                  Spell Normal
                  Spellbook of Secrets

                    Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                    SR Rarity
                    Spellbook of Secrets
                    SR Rarity
                    Spellbook of Secrets
                    Spellbook of Secrets
                    Spell Normal
                    Spellbook of Secrets

                      Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                      N Rarity
                      Spellbook of the Master
                      N Rarity
                      Spellbook of the Master
                      Spellbook of the Master
                      Spell Normal
                      Spellbook of the Master

                        If you control a Spellcaster-Type monster: You can reveal 1 other "Spellbook" card in your hand, then target 1 "Spellbook" Normal Spell Card in your Graveyard, except "Spellbook of the Master"; this card's effect becomes that target's effect. You can only activate 1 "Spellbook of the Master" per turn.


                        N Rarity
                        Spellbook of the Master
                        N Rarity
                        Spellbook of the Master
                        Spellbook of the Master
                        Spell Normal
                        Spellbook of the Master

                          If you control a Spellcaster-Type monster: You can reveal 1 other "Spellbook" card in your hand, then target 1 "Spellbook" Normal Spell Card in your Graveyard, except "Spellbook of the Master"; this card's effect becomes that target's effect. You can only activate 1 "Spellbook of the Master" per turn.


                          UR Rarity
                          Spellbook of Wisdom
                          UR Rarity
                          Spellbook of Wisdom
                          Spellbook of Wisdom
                          Spell Quick
                          Spellbook of Wisdom

                            Target 1 Spellcaster monster on the field, then activate 1 of these effects; ● That face-up monster is unaffected by other Spell effects this turn. ● That face-up monster is unaffected by Trap effects this turn.


                            SR Rarity
                            The Grand Spellbook Tower
                            SR Rarity
                            The Grand Spellbook Tower
                            The Grand Spellbook Tower
                            Spell Field
                            The Grand Spellbook Tower

                              Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can place 1 "Spellbook" Spell Card from your Graveyard on the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard.


                              SR Rarity
                              Gaia Dragon, the Thunder Charger
                              SR Rarity
                              Gaia Dragon, the Thunder Charger
                              Gaia Dragon, the Thunder Charger
                              WIND
                              Gaia Dragon, the Thunder Charger
                              • ATK:

                              • 2600

                              • DEF:

                              • 2100


                              2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.


                              UR Rarity
                              Mecha Phantom Beast Dracossack
                              UR Rarity
                              Mecha Phantom Beast Dracossack
                              Mecha Phantom Beast Dracossack
                              WIND
                              Mecha Phantom Beast Dracossack
                              • ATK:

                              • 2600

                              • DEF:

                              • 2200


                              2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.


                              R Rarity
                              Number 28: Titanic Moth
                              R Rarity
                              Number 28: Titanic Moth
                              Number 28: Titanic Moth
                              FIRE
                              Number 28: Titanic Moth
                              • ATK:

                              • 2400

                              • DEF:

                              • 2200


                              2 Level 7 monsters If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand.


                              R Rarity
                              Number 45: Crumble Logos the Prophet of Demolition
                              R Rarity
                              Number 45: Crumble Logos the Prophet of Demolition
                              Number 45: Crumble Logos the Prophet of Demolition
                              EARTH
                              Number 45: Crumble Logos the Prophet of Demolition
                              • ATK:

                              • 2200

                              • DEF:

                              • 0


                              2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.


                              SR Rarity
                              Number 70: Malevolent Sin
                              SR Rarity
                              Number 70: Malevolent Sin
                              Number 70: Malevolent Sin
                              DARK
                              Number 70: Malevolent Sin
                              • ATK:

                              • 2400

                              • DEF:

                              • 1200


                              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                              SR Rarity
                              Red-Eyes Flare Metal Dragon
                              SR Rarity
                              Red-Eyes Flare Metal Dragon
                              Red-Eyes Flare Metal Dragon
                              DARK
                              Red-Eyes Flare Metal Dragon
                              • ATK:

                              • 2800

                              • DEF:

                              • 2400


                              2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.


                              R Rarity
                              Shining Elf
                              R Rarity
                              Shining Elf
                              Shining Elf
                              WIND
                              Shining Elf
                              • ATK:

                              • 1600

                              • DEF:

                              • 1000


                              2 Level 2 monsters When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; that monster(s) loses 500 ATK.




                              More Duel Links Info

                              Spellbooks Breakdown

                               

                               

                               

                               

                               

                               

                               

                               

                               

                               

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