Created by: YGO Mod (20517634)

Created On: 09/13/2024

Main: 55 Extra: 15

1 cardArmageddon Knight 1 cardArmageddon Knight
Armageddon Knight
DARK 4
Armageddon Knight
  • ATK:

  • 1400

  • DEF:

  • 1200


When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.


2 cardBeiige, Vanguard of Dark World 2 cardBeiige, Vanguard of Dark World
Beiige, Vanguard of Dark World
DARK 4
Beiige, Vanguard of Dark World
  • ATK:

  • 1600

  • DEF:

  • 1300


If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.


3 cardBroww, Huntsman of Dark World
3 cardBroww, Huntsman of Dark World
Broww, Huntsman of Dark World
DARK 3
Broww, Huntsman of Dark World
  • ATK:

  • 1400

  • DEF:

  • 800


If this card is discarded to the Graveyard by a card effect: Draw 1 card, plus another card if this card was discarded from your hand to your Graveyard by an opponent's card effect.


1 cardCeruli, Guru of Dark World
1 cardCeruli, Guru of Dark World
Ceruli, Guru of Dark World
DARK 1
Ceruli, Guru of Dark World
  • ATK:

  • 100

  • DEF:

  • 300


If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard to your opponent's side of the field in face-up Defense Position. When this card is Special Summoned by the effect of a "Dark World" card: Your opponent must discard 1 card.


2 cardDanger! Bigfoot! 2 cardDanger! Bigfoot!
Danger! Bigfoot!
DARK 8
Danger! Bigfoot!
  • ATK:

  • 3000

  • DEF:

  • 0


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Bigfoot!", Special Summon 1 "Danger! Bigfoot!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Danger! Bigfoot!" once per turn.


1 cardDanger! Mothman! 1 cardDanger! Mothman!
Danger! Mothman!
DARK 4
Danger! Mothman!
  • ATK:

  • 1800

  • DEF:

  • 400


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn.


2 cardDanger! Thunderbird! 2 cardDanger! Thunderbird!
Danger! Thunderbird!
DARK 8
Danger! Thunderbird!
  • ATK:

  • 2800

  • DEF:

  • 2400


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Thunderbird!", Special Summon 1 "Danger! Thunderbird!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 Set card your opponent controls; destroy it. You can only use this effect of "Danger! Thunderbird!" once per turn.


1 cardDanger!? Jackalope? 1 cardDanger!? Jackalope?
Danger!? Jackalope?
DARK 3
Danger!? Jackalope?
  • ATK:

  • 500

  • DEF:

  • 2000


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.


1 cardDanger!? Tsuchinoko? 1 cardDanger!? Tsuchinoko?
Danger!? Tsuchinoko?
DARK 3
Danger!? Tsuchinoko?
  • ATK:

  • 1300

  • DEF:

  • 0


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.


1 cardGenta, Gateman of Dark World 1 cardGenta, Gateman of Dark World
Genta, Gateman of Dark World
DARK 4
Genta, Gateman of Dark World
  • ATK:

  • 1000

  • DEF:

  • 1800


You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card.


1 cardGoldd, Wu-Lord of Dark World 1 cardGoldd, Wu-Lord of Dark World
Goldd, Wu-Lord of Dark World
DARK 5
Goldd, Wu-Lord of Dark World
  • ATK:

  • 2300

  • DEF:

  • 1400


If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card from the Graveyard, then destroy those targets (if any).


3 cardGrapha, Dragon Lord of Dark World 3 cardGrapha, Dragon Lord of Dark World
Grapha, Dragon Lord of Dark World
DARK 8
Grapha, Dragon Lord of Dark World
  • ATK:

  • 2700

  • DEF:

  • 1800


You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.


2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


1 cardParl, Hermit of Dark World 1 cardParl, Hermit of Dark World
Parl, Hermit of Dark World
DARK 1
Parl, Hermit of Dark World
  • ATK:

  • 300

  • DEF:

  • 100


If this card is discarded to the GY by card effect: You can target 1 "Dark World" monster in your GY, except "Parl, Hermit of Dark World"; Special Summon it to either field, then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon, to either field, 1 of your Fiend monsters that is banished, or in your hand or GY. You can only use this effect of "Parl, Hermit of Dark World" once per turn.


2 cardRadian, the Multidimensional Kaiju 2 cardRadian, the Multidimensional Kaiju
Radian, the Multidimensional Kaiju
DARK 7
Radian, the Multidimensional Kaiju
  • ATK:

  • 2800

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.


1 cardReign-Beaux, Overking of Dark World 1 cardReign-Beaux, Overking of Dark World
Reign-Beaux, Overking of Dark World
DARK 8
Reign-Beaux, Overking of Dark World
  • ATK:

  • 3000

  • DEF:

  • 1800


You can Special Summon this card (from your GY) by returning 1 Level 7 or lower "Dark World" monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher "Dark World" monster from your Deck to your hand, except "Reign-Beaux, Overking of Dark World", then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Level 4 or lower "Dark World" monster from your Deck or GY to either field.


2 cardSillva, Warlord of Dark World
2 cardSillva, Warlord of Dark World
Sillva, Warlord of Dark World
DARK 5
Sillva, Warlord of Dark World
  • ATK:

  • 2300

  • DEF:

  • 1400


If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, your opponent returns exactly 2 cards from their hand to the bottom of their Deck, in any order.


2 cardSnoww, Unlight of Dark World 2 cardSnoww, Unlight of Dark World
Snoww, Unlight of Dark World
DARK 4
Snoww, Unlight of Dark World
  • ATK:

  • 1700

  • DEF:

  • 0


If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.


1 cardAllure of Darkness
1 cardAllure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


    1 cardCard Destruction
    1 cardCard Destruction
    Card Destruction
    Spell Normal
    Card Destruction

      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


      1 cardDark Corridor 1 cardDark Corridor
      Dark Corridor
      Spell Normal
      Dark Corridor

        Add 1 "Dark World" monster from your Deck to your hand, then discard 1 card. You can only activate 1 "Dark Corridor" per turn.


        1 cardDark World Accession 1 cardDark World Accession
        Dark World Accession
        Spell Quick
        Dark World Accession

          During the Main Phase: Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY. If Fusion Summoning a "Dark World" monster this way, you can also discard monsters as material. During your Main Phase, if this card is in your GY: You can add this card to your hand, then discard 1 "Dark World" monster. You can only use each effect of "Dark World Accession" once per turn.


          1 cardDark World Archives 1 cardDark World Archives
          Dark World Archives
          Spell Continuous
          Dark World Archives

            During your Main Phase: You can discard 1 "Dark World" monster, and if you do, "Dark World" monsters you currently control gain ATK equal to the Level the discarded monster had in the hand x 100, until the end of this turn. If a monster whose original Type is Fiend is discarded from your hand by the effect of a "Dark World" card or an opponent's card effect, even during the Damage Step: You can discard 1 card, then draw 2 cards. You can only use each effect of "Dark World Archives" once per turn.


            1 cardDark World Dealings 1 cardDark World Dealings
            Dark World Dealings
            Spell Normal
            Dark World Dealings

              Each player draws 1 card, then each player discards 1 card.


              2 cardDark World Puppetry 2 cardDark World Puppetry
              Dark World Puppetry
              Spell Quick
              Dark World Puppetry

                Target up to 3 cards in any GY(s); banish them, then discard 1 Fiend monster. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished Fiend monsters; add it to your hand. You can only activate 1 "Dark World Puppetry" per turn.


                1 cardFoolish Burial
                1 cardFoolish Burial
                Foolish Burial
                Spell Normal
                Foolish Burial

                  Send 1 monster from your Deck to the GY.




                  Tag(s):

                  1 cardMetalfoes Fusion 1 cardMetalfoes Fusion
                  Metalfoes Fusion
                  Spell Normal
                  Metalfoes Fusion

                    Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.


                    3 cardThe Gates of Dark World 3 cardThe Gates of Dark World
                    The Gates of Dark World
                    Spell Field
                    The Gates of Dark World

                      All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.


                      2 cardTrade-In 2 cardTrade-In
                      Trade-In
                      Spell Normal
                      Trade-In

                        Discard 1 Level 8 monster; draw 2 cards.


                        1 cardAnti-Spell Fragrance
                        1 cardAnti-Spell Fragrance
                        Anti-Spell Fragrance
                        Trap Continuous
                        Anti-Spell Fragrance

                          Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                          1 cardDark World Punishment 1 cardDark World Punishment
                          Dark World Punishment
                          Trap Counter
                          Dark World Punishment

                            When a monster(s) would be Normal or Special Summoned: You can negate the Summon, and if you do, destroy that monster(s), then discard 1 Fiend monster. If a "Dark World" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Dark World Punishment" once per turn.


                            1 cardDeck Devastation Virus
                            1 cardDeck Devastation Virus
                            Deck Devastation Virus
                            Trap Normal
                            Deck Devastation Virus

                              Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.


                              1 cardDimensional Barrier
                              1 cardDimensional Barrier
                              Dimensional Barrier
                              Trap Normal
                              Dimensional Barrier

                                Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                1 cardEradicator Epidemic Virus 1 cardEradicator Epidemic Virus
                                Eradicator Epidemic Virus
                                Trap Normal
                                Eradicator Epidemic Virus

                                  Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.


                                  1 cardGrinning Grave Virus 1 cardGrinning Grave Virus
                                  Grinning Grave Virus
                                  Trap Normal
                                  Grinning Grave Virus

                                    Tribute 1 DARK monster with 3000 or less ATK; your opponent destroys 1 card (of their choice) in their hand or Deck for every 500 ATK that monster had on the field. If you Tributed a monster with 2000 or more ATK to activate this card, look at all cards your opponent draws until the end of their 3rd turn after this card's activation, and destroy all monsters among them. Cards destroyed and sent to the GY by this card's effects cannot activate their own effects that same turn.


                                    2 cardSkill Drain
                                    2 cardSkill Drain
                                    Skill Drain
                                    Trap Continuous
                                    Skill Drain

                                      Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                      3 cardTyphoon 3 cardTyphoon
                                      Typhoon
                                      Trap Normal
                                      Typhoon

                                        Target 1 face-up Spell/Trap on the field; destroy it. If your opponent controls 2 or more Spells/Traps and you control no Spells/Traps, you can activate this card from your hand.


                                        1 cardGrapha, Dragon Overlord of Dark World 1 cardGrapha, Dragon Overlord of Dark World
                                        Grapha, Dragon Overlord of Dark World
                                        DARK 10
                                        Grapha, Dragon Overlord of Dark World
                                        • ATK:

                                        • 3200

                                        • DEF:

                                        • 2300


                                        "Grapha, Dragon Lord of Dark World" + 1 DARK monster When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes "Your opponent discards 1 card". You can only use this effect of "Grapha, Dragon Overlord of Dark World" once per turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your "Grapha, Dragon Lord of Dark World" that is banished or in your GY, then each player with a hand discards 1 card.


                                        1 cardKnightmare Cerberus 1 cardKnightmare Cerberus
                                        Knightmare Cerberus
                                        EARTH
                                        Knightmare Cerberus
                                        • ATK:

                                        • 1600

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Left


                                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                        1 cardKnightmare Gryphon
                                        1 cardKnightmare Gryphon
                                        Knightmare Gryphon
                                        LIGHT
                                        Knightmare Gryphon
                                        • ATK:

                                        • 2500

                                        • LINK-4

                                        Link Arrow:

                                        Top

                                        Left

                                        Right

                                        Bottom


                                        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.


                                        1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                                        Knightmare Phoenix
                                        FIRE
                                        Knightmare Phoenix
                                        • ATK:

                                        • 1900

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Right


                                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                        1 cardKnightmare Unicorn 1 cardKnightmare Unicorn
                                        Knightmare Unicorn
                                        DARK
                                        Knightmare Unicorn
                                        • ATK:

                                        • 2200

                                        • LINK-3

                                        Link Arrow:

                                        Left

                                        Right

                                        Bottom


                                        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                        1 cardMuckraker From the Underworld 1 cardMuckraker From the Underworld
                                        Muckraker From the Underworld
                                        DARK
                                        Muckraker From the Underworld
                                        • ATK:

                                        • 1000

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Bottom


                                        2 Effect Monsters Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.


                                        1 cardSaryuja Skull Dread 1 cardSaryuja Skull Dread
                                        Saryuja Skull Dread
                                        EARTH
                                        Saryuja Skull Dread
                                        • ATK:

                                        • 2800

                                        • LINK-4

                                        Link Arrow:

                                        Top

                                        Bottom-Left

                                        Bottom

                                        Bottom-Right


                                        2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                        1 cardSecurity Dragon 1 cardSecurity Dragon
                                        Security Dragon
                                        LIGHT
                                        Security Dragon
                                        • ATK:

                                        • 1100

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Bottom


                                        2 monsters Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.


                                        1 cardUnderclock Taker 1 cardUnderclock Taker
                                        Underclock Taker
                                        DARK
                                        Underclock Taker
                                        • ATK:

                                        • 1000

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Bottom


                                        2 Effect Monsters Once per turn: You can target 1 face-up monster this card points to and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn.


                                        1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                                        Underworld Goddess of the Closed World
                                        LIGHT
                                        Underworld Goddess of the Closed World
                                        • ATK:

                                        • 3000

                                        • LINK-5

                                        Link Arrow:

                                        Top

                                        Top-Right

                                        Right

                                        Bottom

                                        Bottom-Right


                                        4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                        1 cardAbyss Dweller
                                        1 cardAbyss Dweller
                                        Abyss Dweller
                                        WATER
                                        Abyss Dweller
                                        • ATK:

                                        • 1700

                                        • DEF:

                                        • 1400


                                        2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                        1 cardDaigusto Emeral
                                        1 cardDaigusto Emeral
                                        Daigusto Emeral
                                        WIND
                                        Daigusto Emeral
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 800


                                        2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


                                        1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                        1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                        Number 41: Bagooska the Terribly Tired Tapir
                                        EARTH
                                        Number 41: Bagooska the Terribly Tired Tapir
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                        1 cardNumber 60: Dugares the Timeless 1 cardNumber 60: Dugares the Timeless
                                        Number 60: Dugares the Timeless
                                        FIRE
                                        Number 60: Dugares the Timeless
                                        • ATK:

                                        • 1200

                                        • DEF:

                                        • 1200


                                        2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                        1 cardThe Zombie Vampire 1 cardThe Zombie Vampire
                                        The Zombie Vampire
                                        DARK
                                        The Zombie Vampire
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2800


                                        2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.




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                                        Dark World Breakdown

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

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