Created by: Windyatem (14573026)

Created On: 09/02/2024

Main: 40

3 cardBlack Luster Ritual 3 cardBlack Luster Ritual
Black Luster Ritual
Spell Normal
Black Luster Ritual

    This card is used to Ritual Summon "Black Luster Soldier". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.


    3 cardBlack Magic Ritual 3 cardBlack Magic Ritual
    Black Magic Ritual
    Spell Normal
    Black Magic Ritual

      This card is used to Ritual Summon "Magician of Black Chaos". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.


      1 cardBrain Control 1 cardBrain Control
      Brain Control
      Spell Normal
      Brain Control

        Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


        1 cardBurning Land
        1 cardBurning Land
        Burning Land
        Spell Continuous
        Burning Land

          When this card is activated: If there are any Field Spell Cards on the field, destroy them. During each player's Standby Phase: The turn player takes 500 damage.


          1 cardCard Destruction
          1 cardCard Destruction
          Card Destruction
          Spell Normal
          Card Destruction

            Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


            1 cardCard of Sanctity 1 cardCard of Sanctity
            Card of Sanctity
            Spell Normal
            Card of Sanctity

              Banish all other cards you control and in your hand (min. 1 from each); draw until you have 2 cards in your hand.


              1 cardDe-Fusion 1 cardDe-Fusion
              De-Fusion
              Spell Quick
              De-Fusion

                Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.


                1 cardDiffusion Wave-Motion 1 cardDiffusion Wave-Motion
                Diffusion Wave-Motion
                Spell Normal
                Diffusion Wave-Motion

                  (This card is not treated as a "Fusion" card.) If your opponent controls a monster: Pay 1000 LP, then target 1 Level 7 or higher Spellcaster monster you control; this turn, it must attack all monsters your opponent controls once each, also other monsters you control cannot attack. The effects of monsters destroyed by these attacks cannot activate and are negated.


                  1 cardDouble Spell 1 cardDouble Spell
                  Double Spell
                  Spell Normal
                  Double Spell

                    Discard 1 Spell Card, then target 1 Spell Card in your opponent's Graveyard; place that target in the appropriate Zone on your side of the field, and as this card's effect resolution, follow its card text as if you had used it yourself.


                    1 cardEmblem of Dragon Destroyer 1 cardEmblem of Dragon Destroyer
                    Emblem of Dragon Destroyer
                    Spell Normal
                    Emblem of Dragon Destroyer

                      Add 1 "Buster Blader" from your Deck or Graveyard to your hand.


                      1 cardExchange 1 cardExchange
                      Exchange
                      Spell Normal
                      Exchange

                        Both players reveal their hands and add 1 card from each other's hand to their hand.


                        1 cardGraceful Charity
                        1 cardGraceful Charity
                        Graceful Charity
                        Spell Normal
                        Graceful Charity

                          Draw 3 cards, then discard 2 cards.


                          1 cardHorn of the Unicorn 1 cardHorn of the Unicorn
                          Horn of the Unicorn
                          Spell Equip
                          Horn of the Unicorn

                            The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck.


                            1 cardMagicians Unite 1 cardMagicians Unite
                            Magicians Unite
                            Spell Normal
                            Magicians Unite

                              If you control 2 or more Attack Position Spellcaster monsters: Target 1 of them; its ATK becomes 3000 until the end of this turn, also for the rest of this turn after this card resolves, other Spellcaster monsters you control cannot attack.


                              1 cardMakiu, the Magical Mist 1 cardMakiu, the Magical Mist
                              Makiu, the Magical Mist
                              Spell Normal
                              Makiu, the Magical Mist

                                Target 1 "Summoned Skull", or 1 Thunder monster, in your Monster Zone; destroy all monsters your opponent controls with DEF less than or equal to the ATK of that monster. You cannot conduct your Battle Phase the turn you activate this card.


                                3 cardMonster Reborn
                                3 cardMonster Reborn
                                Monster Reborn
                                Spell Normal
                                Monster Reborn

                                  Target 1 monster in either GY; Special Summon it.




                                  Tag(s):

                                  1 cardMonster Recovery 1 cardMonster Recovery
                                  Monster Recovery
                                  Spell Quick
                                  Monster Recovery

                                    Target 1 monster you control that is owned by you; if that monster is still on the field, shuffle it and your entire hand into the Deck, also, after that, draw cards equal to the number of cards you shuffled from your hand into the Deck by this effect. (You cannot activate this card if you have a card in your hand that is owned by your opponent.)


                                    1 cardMultiply 1 cardMultiply
                                    Multiply
                                    Spell Quick
                                    Multiply

                                      Tribute 1 face-up "Kuriboh"; Special Summon as many "Kuriboh Tokens" (Fiend/DARK/Level 1/ATK 300/DEF 200) as possible, in Defense Position. They cannot be Tributed for a Tribute Summon.


                                      1 cardMystic Box 1 cardMystic Box
                                      Mystic Box
                                      Spell Normal
                                      Mystic Box

                                        Target 1 monster your opponent controls and 1 monster you control; destroy the first target, then give control of the second target to your opponent.


                                        1 cardMystical Moon 1 cardMystical Moon
                                        Mystical Moon
                                        Spell Equip
                                        Mystical Moon

                                          Equip only to a Beast-Warrior-Type monster. It gains 300 ATK and DEF.


                                          1 cardPolymerization 1 cardPolymerization
                                          Polymerization
                                          Spell Normal
                                          Polymerization

                                            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                            1 cardPot of Greed
                                            1 cardPot of Greed
                                            Pot of Greed
                                            Spell Normal
                                            Pot of Greed

                                              Draw 2 cards.




                                              Tag(s):

                                              1 cardSpell Shattering Arrow 1 cardSpell Shattering Arrow
                                              Spell Shattering Arrow
                                              Spell Quick
                                              Spell Shattering Arrow

                                                Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.


                                                1 cardSwords of Revealing Light
                                                1 cardSwords of Revealing Light
                                                Swords of Revealing Light
                                                Spell Normal
                                                Swords of Revealing Light

                                                  After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                                  1 cardTricky Spell 4 1 cardTricky Spell 4
                                                  Tricky Spell 4
                                                  Spell Quick
                                                  Tricky Spell 4

                                                    Send 1 face-up "The Tricky" you control to the Graveyard; Special Summon "Tricky Tokens" (Spellcaster-Type/WIND/Level 5/ATK 2000/DEF 1200) in Defense Position, equal to the number of monsters your opponent controls. "Tricky Tokens" cannot declare an attack.


                                                    1 cardDust Tornado 1 cardDust Tornado
                                                    Dust Tornado
                                                    Trap Normal
                                                    Dust Tornado

                                                      Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                      1 cardLightforce Sword
                                                      1 cardLightforce Sword
                                                      Lightforce Sword
                                                      Trap Normal
                                                      Lightforce Sword

                                                        Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.


                                                        1 cardMagic Cylinder
                                                        1 cardMagic Cylinder
                                                        Magic Cylinder
                                                        Trap Normal
                                                        Magic Cylinder

                                                          When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                                          1 cardMagical Hats 1 cardMagical Hats
                                                          Magical Hats
                                                          Trap Normal
                                                          Magical Hats

                                                            During your opponent's Battle Phase: Choose 2 Spell/Trap Cards from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.


                                                            1 cardMirror Force
                                                            1 cardMirror Force
                                                            Mirror Force
                                                            Trap Normal
                                                            Mirror Force

                                                              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                              1 cardShift 1 cardShift
                                                              Shift
                                                              Trap Normal
                                                              Shift

                                                                When your opponent targets exactly 1 monster you control (and no other cards) for an attack, or with a Spell/Trap effect: Target another monster you control that would be an appropriate target; that attack/Spell/Trap now targets the new target.


                                                                1 cardSoul Rope 1 cardSoul Rope
                                                                Soul Rope
                                                                Trap Normal
                                                                Soul Rope

                                                                  When a monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): Pay 1000 LP; Special Summon 1 Level 4 monster from your Deck.


                                                                  1 cardSpellbinding Circle 1 cardSpellbinding Circle
                                                                  Spellbinding Circle
                                                                  Trap Continuous
                                                                  Spellbinding Circle

                                                                    Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.


                                                                    1 cardThe Eye of Truth
                                                                    1 cardThe Eye of Truth
                                                                    The Eye of Truth
                                                                    Trap Continuous
                                                                    The Eye of Truth

                                                                      Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution.




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