Created by: YGO Mod (20517634)

Created On: 08/19/2024

Need 16 UR

UR Rarity
Floowandereeze & Snowl1 card
UR Rarity
Trishula, the Dragon of Icy Imprisonment1 card
UR Rarity
Worldsea Dragon Zealantis1 card
UR Rarity
Mist Valley Thunder Lord1 card
UR Rarity
Penguin Brave1 card
UR Rarity
Windwitch - Diamond Bell1 card
UR Rarity
Gold Sarcophagus1 card
UR Rarity
Lightning Storm1 card
UR Rarity
Raigeki1 card
UR Rarity
Time-Tearing Morganite3 card
UR Rarity
Harpie's Feather Storm1 card
UR Rarity
Infinite Impermanence3 card

Main: 40 Extra: 15

SR Rarity
3 cardFloowandereeze & Eglen
SR Rarity
3 cardFloowandereeze & Eglen
Floowandereeze & Eglen
WIND 1
Floowandereeze & Eglen
  • ATK:

  • 800

  • DEF:

  • 1000


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Eglen" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


SR Rarity
1 cardFloowandereeze & Empen
SR Rarity
1 cardFloowandereeze & Empen
Floowandereeze & Empen
WIND 10
Floowandereeze & Empen
  • ATK:

  • 2700

  • DEF:

  • 1000


If this card is Tribute Summoned: You can add 1 "Floowandereeze" Spell/Trap from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster. While this Tribute Summoned card is in the Monster Zone, your opponent cannot activate the effects of Special Summoned monsters they control in Attack Position. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can banish 1 card from your hand; that opponent's monster's current ATK/DEF become halved until the end of this turn.


SR Rarity
3 cardFloowandereeze & Robina
SR Rarity
3 cardFloowandereeze & Robina
Floowandereeze & Robina
WATER 1
Floowandereeze & Robina
  • ATK:

  • 600

  • DEF:

  • 1200


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Robina" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


UR Rarity
1 cardFloowandereeze & Snowl
UR Rarity
1 cardFloowandereeze & Snowl
Floowandereeze & Snowl
WATER 10
Floowandereeze & Snowl
  • ATK:

  • 2900

  • DEF:

  • 800


Once per turn, while you control this Tribute Summoned card: You can conduct up to 3 Normal Summons/Sets this turn, not just 1. While this Tribute Summoned card is in the Monster Zone, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per opponent's turn (Quick Effect): You can banish 1 card from your hand; change all Special Summoned monsters your opponent controls to face-down Defense Position.


R Rarity
2 cardFloowandereeze & Stri
R Rarity
2 cardFloowandereeze & Stri
Floowandereeze & Stri
WATER 1
Floowandereeze & Stri
  • ATK:

  • 700

  • DEF:

  • 1100


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Stri" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 card in either GY; banish it, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


N Rarity
1 cardFloowandereeze & Toccan
N Rarity
1 cardFloowandereeze & Toccan
Floowandereeze & Toccan
WIND 1
Floowandereeze & Toccan
  • ATK:

  • 500

  • DEF:

  • 1300


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Toccan" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 of your banished "Floowandereeze" cards; add it to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


R Rarity
1 cardRaiza the Mega Monarch
R Rarity
1 cardRaiza the Mega Monarch
Raiza the Mega Monarch
WIND 8
Raiza the Mega Monarch
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player's Graveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of the Deck in any order, also, after that, return the additional target (if any) to the hand.


R Rarity
3 cardBook of Moon
R Rarity
3 cardBook of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    R Rarity
    1 cardFloowandereeze and the Magnificent Map
    R Rarity
    1 cardFloowandereeze and the Magnificent Map
    Floowandereeze and the Magnificent Map
    Spell Field
    Floowandereeze and the Magnificent Map

      During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn.


      SR Rarity
      2 cardFloowandereeze and the Unexplored Winds
      SR Rarity
      2 cardFloowandereeze and the Unexplored Winds
      Floowandereeze and the Unexplored Winds
      Spell Continuous
      Floowandereeze and the Unexplored Winds

        You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn.


        UR Rarity
        1 cardGold Sarcophagus
        UR Rarity
        1 cardGold Sarcophagus
        Gold Sarcophagus
        Spell Normal
        Gold Sarcophagus

          Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


          R Rarity
          3 cardJack-In-The-Hand
          R Rarity
          3 cardJack-In-The-Hand
          Jack-In-The-Hand
          Spell Normal
          Jack-In-The-Hand

            Reveal 3 Level 1 monsters with different names from your Deck, your opponent adds 1 to their hand, you add 1 to your hand, and you shuffle the third into the Deck. You can only activate 1 "Jack-In-The-Hand" per turn.


            UR Rarity
            1 cardLightning Storm
            UR Rarity
            1 cardLightning Storm
            Lightning Storm
            Spell Normal
            Lightning Storm

              If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




              Tag(s):

              SR Rarity
              1 cardPot of Duality
              SR Rarity
              1 cardPot of Duality
              Pot of Duality
              Spell Normal
              Pot of Duality

                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                Tag(s):

                SR Rarity
                1 cardPot of Extravagance
                SR Rarity
                1 cardPot of Extravagance
                Pot of Extravagance
                Spell Normal
                Pot of Extravagance

                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                  Tag(s):

                  SR Rarity
                  1 cardPot of Prosperity
                  SR Rarity
                  1 cardPot of Prosperity
                  Pot of Prosperity
                  Spell Normal
                  Pot of Prosperity

                    Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                    Tag(s):

                    UR Rarity
                    1 cardRaigeki
                    UR Rarity
                    1 cardRaigeki
                    Raigeki
                    Spell Normal
                    Raigeki

                      Destroy all monsters your opponent controls.




                      Tag(s):

                      UR Rarity
                      3 cardTime-Tearing Morganite
                      UR Rarity
                      3 cardTime-Tearing Morganite
                      Time-Tearing Morganite
                      Spell Normal
                      Time-Tearing Morganite

                        For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                        SR Rarity
                        3 cardEvenly Matched
                        SR Rarity
                        3 cardEvenly Matched
                        Evenly Matched
                        Trap Normal
                        Evenly Matched

                          At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                          R Rarity
                          1 cardFloowandereeze and the Scary Sea
                          R Rarity
                          1 cardFloowandereeze and the Scary Sea
                          Floowandereeze and the Scary Sea
                          Trap Counter
                          Floowandereeze and the Scary Sea

                            When your opponent would Special Summon a monster(s), while you control a face-up Tribute Summoned monster and no Special Summoned monsters: Negate the Summon, and if you do, return that monster(s) to the hand, also for the rest of this turn, your opponent cannot Special Summon, and can conduct up to 3 Normal Summons/Sets this turn, not just 1. You can only activate 1 "Floowandereeze and the Scary Sea" per turn.


                            UR Rarity
                            1 cardHarpie's Feather Storm
                            UR Rarity
                            1 cardHarpie's Feather Storm
                            Harpie's Feather Storm
                            Trap Normal
                            Harpie's Feather Storm

                              If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.


                              UR Rarity
                              3 cardInfinite Impermanence
                              UR Rarity
                              3 cardInfinite Impermanence
                              Infinite Impermanence
                              Trap Normal
                              Infinite Impermanence

                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                R Rarity
                                2 cardStygian Dirge
                                R Rarity
                                2 cardStygian Dirge
                                Stygian Dirge
                                Trap Continuous
                                Stygian Dirge

                                  Reduce the Levels of all monsters your opponent controls by 1.


                                  N Rarity
                                  1 cardAqua Dragon
                                  N Rarity
                                  1 cardAqua Dragon
                                  Aqua Dragon
                                  WATER 6
                                  Aqua Dragon
                                  • ATK:

                                  • 2250

                                  • DEF:

                                  • 1900


                                  "Fairy Dragon" + "Amazon of the Seas" + "Zone Eater"


                                  N Rarity
                                  1 cardD.3.S. Frog
                                  N Rarity
                                  1 cardD.3.S. Frog
                                  D.3.S. Frog
                                  WATER 8
                                  D.3.S. Frog
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  "Des Frog" + "Des Frog" + "Des Frog" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card gains 500 ATK for each "Treeborn Frog" in your Graveyard.


                                  R Rarity
                                  1 cardThousand Dragon
                                  R Rarity
                                  1 cardThousand Dragon
                                  Thousand Dragon
                                  WIND 7
                                  Thousand Dragon
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 2000


                                  "Time Wizard" + "Baby Dragon"


                                  UR Rarity
                                  1 cardTrishula, the Dragon of Icy Imprisonment
                                  UR Rarity
                                  1 cardTrishula, the Dragon of Icy Imprisonment
                                  Trishula, the Dragon of Icy Imprisonment
                                  WATER 9
                                  Trishula, the Dragon of Icy Imprisonment
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 2000


                                  3 monsters with different names Must first be either Fusion Summoned using only monsters in your hand and/or field, or Special Summoned (from your Extra Deck) by banishing the above cards you control (in which case you do not use "Polymerization"). If this card was Special Summoned using only monsters that were originally Dragons: You can reveal and banish 3 cards (1 from your Deck, 1 from the top of your opponent's Deck, and 1 from their Extra Deck). You can only use this effect of "Trishula, the Dragon of Icy Imprisonment" once per turn.


                                  UR Rarity
                                  1 cardWorldsea Dragon Zealantis
                                  UR Rarity
                                  1 cardWorldsea Dragon Zealantis
                                  Worldsea Dragon Zealantis
                                  WATER
                                  Worldsea Dragon Zealantis
                                  • ATK:

                                  • 2500

                                  • LINK-4

                                  Link Arrow:

                                  Top

                                  Left

                                  Right

                                  Bottom


                                  1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                                  R Rarity
                                  1 cardJunk Berserker
                                  R Rarity
                                  1 cardJunk Berserker
                                  Junk Berserker
                                  WIND 7
                                  Junk Berserker
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 1800


                                  "Junk Synchron" + 1 or more non-Tuner monsters You can banish 1 "Junk" monster from your Graveyard, then target 1 face-up monster your opponent controls; that target loses ATK equal to the banished monster's ATK. At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.


                                  UR Rarity
                                  1 cardMist Valley Thunder Lord
                                  UR Rarity
                                  1 cardMist Valley Thunder Lord
                                  Mist Valley Thunder Lord
                                  WIND 7
                                  Mist Valley Thunder Lord
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 2400


                                  1 Tuner + 1 or more non-Tuner "Mist Valley" monsters Once per turn, you can select 1 card you control. Return it to the hand, and this card gains 500 ATK until the End Phase. This effect can be activated during either player's turn.


                                  UR Rarity
                                  1 cardPenguin Brave
                                  UR Rarity
                                  1 cardPenguin Brave
                                  Penguin Brave
                                  WATER 6
                                  Penguin Brave
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1200


                                  1 Tuner + 1+ non-Tuner monsters Your opponent cannot target face-down Defense Position monsters you control with card effects. You can only use each of the following effects of "Penguin Brave" once per turn. If this card is Synchro Summoned: You can Special Summon 1 "Penguin" monster from your Deck in face-down Defense Position. When your opponent activates a monster effect (Quick Effect): You can flip 1 face-down Defense Position WATER monster you control face-up.


                                  UR Rarity
                                  1 cardWindwitch - Diamond Bell
                                  UR Rarity
                                  1 cardWindwitch - Diamond Bell
                                  Windwitch - Diamond Bell
                                  WIND 8
                                  Windwitch - Diamond Bell
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2400


                                  1 Tuner + 1+ non-Tuner WIND monsters If this card is Synchro Summoned: You can target 1 "Windwitch" monster in your GY; inflict damage to your opponent equal to half its ATK. You can only use this effect of "Windwitch - Diamond Bell" once per turn. Once per turn, if your opponent takes battle or effect damage: You can target 1 card on the field; destroy it. If you control this card that was Synchro Summoned using only "Windwitch" monsters as material, you can use this effect up to twice per turn.


                                  R Rarity
                                  1 cardBattlewasp - Azusa the Ghost Bow
                                  R Rarity
                                  1 cardBattlewasp - Azusa the Ghost Bow
                                  Battlewasp - Azusa the Ghost Bow
                                  WIND 5
                                  Battlewasp - Azusa the Ghost Bow
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 1600


                                  1 Tuner + 1+ non-Tuner monsters When your opponent takes effect damage from another "Battlewasp" monster: You can inflict damage to your opponent equal to the original ATK of that monster. You can only use this effect of "Battlewasp - Azusa the Ghost Bow" once per turn. When a monster is destroyed by battle with your "Battlewasp" monster, while this card is in your GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field.


                                  R Rarity
                                  1 cardIce Princess Zereort
                                  R Rarity
                                  1 cardIce Princess Zereort
                                  Ice Princess Zereort
                                  WATER
                                  Ice Princess Zereort
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2100


                                  2 Level 5 Winged Beast-Type monsters You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0.


                                  R Rarity
                                  2 cardKikinagashi Fucho
                                  R Rarity
                                  2 cardKikinagashi Fucho
                                  Kikinagashi Fucho
                                  WIND
                                  Kikinagashi Fucho
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  2 Level 1 monsters Unaffected by other cards' effects. Once per turn (Quick Effect): You can detach 2 materials from this card; for the rest of this turn, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card.


                                  SR Rarity
                                  1 cardLyrilusc - Assembled Nightingale
                                  SR Rarity
                                  1 cardLyrilusc - Assembled Nightingale
                                  Lyrilusc - Assembled Nightingale
                                  WIND
                                  Lyrilusc - Assembled Nightingale
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.


                                  SR Rarity
                                  1 cardLyrilusc - Promenade Thrush
                                  SR Rarity
                                  1 cardLyrilusc - Promenade Thrush
                                  Lyrilusc - Promenade Thrush
                                  WIND
                                  Lyrilusc - Promenade Thrush
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  2+ Level 1 monsters Gains 500 ATK for each material attached to it. Once per turn: You can detach 1 material from this card, then target 1 Spell/Trap your opponent controls; shuffle it into the Deck. At the start of the Damage Step, if another monster you control battles: You can detach any number of materials from this card; that monster you control gains 300 ATK for each material detached, until the end of this turn.




                                  More Master Duel Info

                                  Floowandereeze Breakdown

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

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