Created by: YGO Mod (20517634)

Created On: 11/27/2022

Determination to Fight

Need 14 UR

UR Rarity
Chaos Dragon Levianeer2 card
UR Rarity
D.D. Crow2 card
UR Rarity
Gandora the Dragon of Destruction1 card
UR Rarity
Gigarays Gandora the Dragon of Destruction2 card
UR Rarity
Gold Gadget3 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Galaxy-Eyes Cipher Dragon1 card
UR Rarity
Galaxy-Eyes Full Armor Photon Dragon1 card
UR Rarity
Gear Gigant X1 card

Main: 30 Extra: 8

SR Rarity
Ancient Gear Box
SR Rarity
Ancient Gear Box
Ancient Gear Box
EARTH 4
Ancient Gear Box
  • ATK:

  • 500

  • DEF:

  • 2000


If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.


R Rarity
Ancient Gear Wyvern
R Rarity
Ancient Gear Wyvern
Ancient Gear Wyvern
EARTH 4
Ancient Gear Wyvern
  • ATK:

  • 1700

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


R Rarity
Ancient Gear Wyvern
R Rarity
Ancient Gear Wyvern
Ancient Gear Wyvern
EARTH 4
Ancient Gear Wyvern
  • ATK:

  • 1700

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


R Rarity
Ancient Gear Wyvern
R Rarity
Ancient Gear Wyvern
Ancient Gear Wyvern
EARTH 4
Ancient Gear Wyvern
  • ATK:

  • 1700

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


UR Rarity
Chaos Dragon Levianeer
UR Rarity
Chaos Dragon Levianeer
Chaos Dragon Levianeer
DARK 8
Chaos Dragon Levianeer
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ● Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ● Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of "Chaos Dragon Levianeer" once per turn.


UR Rarity
Chaos Dragon Levianeer
UR Rarity
Chaos Dragon Levianeer
Chaos Dragon Levianeer
DARK 8
Chaos Dragon Levianeer
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ● Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ● Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of "Chaos Dragon Levianeer" once per turn.


UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


UR Rarity
Gandora the Dragon of Destruction
UR Rarity
Gandora the Dragon of Destruction
Gandora the Dragon of Destruction
DARK 8
Gandora the Dragon of Destruction
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned. You can pay half your LP; destroy as many cards on the field as possible (other than this card), and if you do, banish them. This card gains 300 ATK for each card destroyed this way. Once per turn, during the End Phase, if this card was Normal or Flip Summoned this turn: Send it to the Graveyard.


UR Rarity
Gigarays Gandora the Dragon of Destruction
UR Rarity
Gigarays Gandora the Dragon of Destruction
Gigarays Gandora the Dragon of Destruction
DARK 8
Gigarays Gandora the Dragon of Destruction
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 other monsters from your hand and/or field to the GY. Gains 300 ATK for each banished card. Once per turn: You can pay half your LP; apply 1 of these effects, depending on the number of "Gandora" monsters with different names in your GY. ● 1: Destroy all other cards on the field. ● 2: Banish all other cards on the field. ● 3+: Banish all other cards on the field and in the GYs.


UR Rarity
Gigarays Gandora the Dragon of Destruction
UR Rarity
Gigarays Gandora the Dragon of Destruction
Gigarays Gandora the Dragon of Destruction
DARK 8
Gigarays Gandora the Dragon of Destruction
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 other monsters from your hand and/or field to the GY. Gains 300 ATK for each banished card. Once per turn: You can pay half your LP; apply 1 of these effects, depending on the number of "Gandora" monsters with different names in your GY. ● 1: Destroy all other cards on the field. ● 2: Banish all other cards on the field. ● 3+: Banish all other cards on the field and in the GYs.


UR Rarity
Gold Gadget
UR Rarity
Gold Gadget
Gold Gadget
LIGHT 4
Gold Gadget
  • ATK:

  • 1700

  • DEF:

  • 800


When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn.


UR Rarity
Gold Gadget
UR Rarity
Gold Gadget
Gold Gadget
LIGHT 4
Gold Gadget
  • ATK:

  • 1700

  • DEF:

  • 800


When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn.


UR Rarity
Gold Gadget
UR Rarity
Gold Gadget
Gold Gadget
LIGHT 4
Gold Gadget
  • ATK:

  • 1700

  • DEF:

  • 800


When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn.


SR Rarity
Green Gadget
SR Rarity
Green Gadget
Green Gadget
EARTH 4
Green Gadget
  • ATK:

  • 1400

  • DEF:

  • 600


When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.


SR Rarity
Green Gadget
SR Rarity
Green Gadget
Green Gadget
EARTH 4
Green Gadget
  • ATK:

  • 1400

  • DEF:

  • 600


When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.


SR Rarity
Infinitrack Anchor Drill
SR Rarity
Infinitrack Anchor Drill
Infinitrack Anchor Drill
EARTH 4
Infinitrack Anchor Drill
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn.


SR Rarity
Infinitrack Anchor Drill
SR Rarity
Infinitrack Anchor Drill
Infinitrack Anchor Drill
EARTH 4
Infinitrack Anchor Drill
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn.


SR Rarity
Infinitrack Anchor Drill
SR Rarity
Infinitrack Anchor Drill
Infinitrack Anchor Drill
EARTH 4
Infinitrack Anchor Drill
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn.


SR Rarity
Kiteroid
SR Rarity
Kiteroid
Kiteroid
WIND 1
Kiteroid
  • ATK:

  • 200

  • DEF:

  • 400


During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.


SR Rarity
Kiteroid
SR Rarity
Kiteroid
Kiteroid
WIND 1
Kiteroid
  • ATK:

  • 200

  • DEF:

  • 400


During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.


SR Rarity
Red Gadget
SR Rarity
Red Gadget
Red Gadget
EARTH 4
Red Gadget
  • ATK:

  • 1300

  • DEF:

  • 1500


When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.


SR Rarity
Silver Gadget
SR Rarity
Silver Gadget
Silver Gadget
LIGHT 4
Silver Gadget
  • ATK:

  • 1500

  • DEF:

  • 1000


When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn.


SR Rarity
Silver Gadget
SR Rarity
Silver Gadget
Silver Gadget
LIGHT 4
Silver Gadget
  • ATK:

  • 1500

  • DEF:

  • 1000


When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn.


SR Rarity
Silver Gadget
SR Rarity
Silver Gadget
Silver Gadget
LIGHT 4
Silver Gadget
  • ATK:

  • 1500

  • DEF:

  • 1000


When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn.


R Rarity
Wightprincess
R Rarity
Wightprincess
Wightprincess
LIGHT 3
Wightprincess
  • ATK:

  • 1600

  • DEF:

  • 0


This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


R Rarity
Wightprincess
R Rarity
Wightprincess
Wightprincess
LIGHT 3
Wightprincess
  • ATK:

  • 1600

  • DEF:

  • 0


This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


R Rarity
Wightprincess
R Rarity
Wightprincess
Wightprincess
LIGHT 3
Wightprincess
  • ATK:

  • 1600

  • DEF:

  • 0


This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


SR Rarity
Yellow Gadget
SR Rarity
Yellow Gadget
Yellow Gadget
EARTH 4
Yellow Gadget
  • ATK:

  • 1200

  • DEF:

  • 1200


When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.


SR Rarity
The Melody of Awakening Dragon
SR Rarity
The Melody of Awakening Dragon
The Melody of Awakening Dragon
Spell Normal
The Melody of Awakening Dragon

    Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


    UR Rarity
    Abyss Dweller
    UR Rarity
    Abyss Dweller
    Abyss Dweller
    WATER
    Abyss Dweller
    • ATK:

    • 1700

    • DEF:

    • 1400


    2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


    SR Rarity
    Diamond Dire Wolf
    SR Rarity
    Diamond Dire Wolf
    Diamond Dire Wolf
    EARTH
    Diamond Dire Wolf
    • ATK:

    • 2000

    • DEF:

    • 1200


    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


    SR Rarity
    Galaxy-Eyes Cipher Blade Dragon
    SR Rarity
    Galaxy-Eyes Cipher Blade Dragon
    Galaxy-Eyes Cipher Blade Dragon
    LIGHT
    Galaxy-Eyes Cipher Blade Dragon
    • ATK:

    • 3200

    • DEF:

    • 2800


    3 Level 9 monsters You can also Xyz Summon this card by using a Rank 8 "Galaxy-Eyes" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn: You can detach 1 material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card you control, is destroyed by battle with an opponent's attacking monster, or destroyed by an opponent's card effect, and sent to your GY: You can target 1 "Galaxy-Eyes Cipher Dragon" in your GY; Special Summon it.


    UR Rarity
    Galaxy-Eyes Cipher Dragon
    UR Rarity
    Galaxy-Eyes Cipher Dragon
    Galaxy-Eyes Cipher Dragon
    LIGHT
    Galaxy-Eyes Cipher Dragon
    • ATK:

    • 3000

    • DEF:

    • 2500


    2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon".


    UR Rarity
    Galaxy-Eyes Full Armor Photon Dragon
    UR Rarity
    Galaxy-Eyes Full Armor Photon Dragon
    Galaxy-Eyes Full Armor Photon Dragon
    LIGHT
    Galaxy-Eyes Full Armor Photon Dragon
    • ATK:

    • 4000

    • DEF:

    • 3500


    3 Level 8 monsters You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as material, except "Galaxy-Eyes Full Armor Photon Dragon". (Transfer its materials to this card.) Once per turn: You can target up to 2 Equip Cards equipped to this card; attach them to this card as material. Once per turn: You can detach 1 material from this card, then target 1 face-up card your opponent controls; destroy it.


    UR Rarity
    Gear Gigant X
    UR Rarity
    Gear Gigant X
    Gear Gigant X
    EARTH
    Gear Gigant X
    • ATK:

    • 2300

    • DEF:

    • 1500


    2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.


    SR Rarity
    Number 22: Zombiestein
    SR Rarity
    Number 22: Zombiestein
    Number 22: Zombiestein
    DARK
    Number 22: Zombiestein
    • ATK:

    • 4500

    • DEF:

    • 1000


    2 Level 8 DARK monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, that face-up card has its effects negated until the end of this turn.


    SR Rarity
    Number 70: Malevolent Sin
    SR Rarity
    Number 70: Malevolent Sin
    Number 70: Malevolent Sin
    DARK
    Number 70: Malevolent Sin
    • ATK:

    • 2400

    • DEF:

    • 1200


    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.




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