Created by: YGO Mod (20517634)

Created On: 08/05/2024

Main: 40 Extra: 7

1 cardMermail Abyssbalaen 1 cardMermail Abyssbalaen
Mermail Abyssbalaen
WATER 7
Mermail Abyssbalaen
  • ATK:

  • 2500

  • DEF:

  • 2000


You can discard 4 other "Mermail" monsters to the Graveyard; Special Summon this card from your hand. When you do: Target cards your opponent controls, up to the number of "Mermail" monsters in your Graveyard (if possible); this card gains 500 ATK, and if it does, destroy those targets (if any). You can Tribute 1 other face-up Attack Position "Mermail" monster; this card gains the following effect this turn. ● At the start of the Damage Step, if this card battles a Defense Position monster: Destroy that monster.


2 cardMermail Abyssdine 2 cardMermail Abyssdine
Mermail Abyssdine
WATER 3
Mermail Abyssdine
  • ATK:

  • 1000

  • DEF:

  • 200


When this card is added from your Deck or Graveyard to your hand by a card effect: You can Special Summon this card from your hand. You must control a "Mermail" monster to activate and to resolve this effect. When this card is Special Summoned by the effect of a "Mermail" monster: You can target 1 Level 3 or lower "Mermail" monster in your Graveyard; Special Summon that target. You can only use 1 "Mermail Abyssdine" effect per turn, and only once that turn.


2 cardMermail Abyssgunde 2 cardMermail Abyssgunde
Mermail Abyssgunde
WATER 3
Mermail Abyssgunde
  • ATK:

  • 1400

  • DEF:

  • 800


If this card is discarded to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abyssgunde"; Special Summon that target. You can only use the effect of "Mermail Abyssgunde" once per turn.


2 cardMermail Abysshilde 2 cardMermail Abysshilde
Mermail Abysshilde
WATER 3
Mermail Abysshilde
  • ATK:

  • 1300

  • DEF:

  • 400


If this card is sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your hand, except "Mermail Abysshilde". You can only use the effect of "Mermail Abysshilde" once per turn.


1 cardMermail Abyssleed 1 cardMermail Abyssleed
Mermail Abyssleed
WATER 7
Mermail Abyssleed
  • ATK:

  • 2700

  • DEF:

  • 1000


You can discard 3 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can target 1 "Abyss-" Spell/Trap in your GY; add that target to your hand. You can Tribute 1 other Attack Position "Mermail" monster; send 1 random card from your opponent's hand to the GY. You can only use this effect of "Mermail Abyssleed" once per turn.


3 cardMermail Abysslinde 3 cardMermail Abysslinde
Mermail Abysslinde
WATER 3
Mermail Abysslinde
  • ATK:

  • 1500

  • DEF:

  • 1200


If this card on the field is destroyed and sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your Deck, except "Mermail Abysslinde". You can only use the effect of "Mermail Abysslinde" once per turn.


2 cardMermail Abyssmegalo 2 cardMermail Abyssmegalo
Mermail Abyssmegalo
WATER 7
Mermail Abyssmegalo
  • ATK:

  • 2400

  • DEF:

  • 1900


You can discard 2 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 "Abyss-" Spell/Trap from your Deck to your hand. You can Tribute 1 other Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn.


2 cardMermail Abyssnerei 2 cardMermail Abyssnerei
Mermail Abyssnerei
WATER 3
Mermail Abyssnerei
  • ATK:

  • 1200

  • DEF:

  • 2000


(Quick Effect): You can discard this card, then target 1 WATER monster you control; destroy 1 other WATER monster in your hand or field, and if you do, the targeted monster gains ATK/DEF equal to the destroyed monster's original ATK/DEF, until the end of this turn. If this card is sent from the field to the GY: You can draw 1 card, then discard 1 card. You can only use each effect of "Mermail Abyssnerei" once per turn.


1 cardMermail Abyssnose 1 cardMermail Abyssnose
Mermail Abyssnose
WATER 4
Mermail Abyssnose
  • ATK:

  • 1500

  • DEF:

  • 1500


When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can discard 1 WATER monster to the Graveyard; Special Summon 1 "Mermail" monster from your Deck in face-up Defense Position. You can only use the effect of "Mermail Abyssnose" once per turn.


2 cardMermail Abyssocea 2 cardMermail Abyssocea
Mermail Abyssocea
WATER 3
Mermail Abyssocea
  • ATK:

  • 1100

  • DEF:

  • 1900


You can target 1 "Mermail" monster you control; Special Summon any number of Level 4 or lower "Mermail" monsters from your Deck whose combined Levels are less than or equal to the Level of that monster, then send that monster to the Graveyard. You can only use the effect of "Mermail Abyssocea" once per turn.


2 cardMermail Abysspike 2 cardMermail Abysspike
Mermail Abysspike
WATER 4
Mermail Abysspike
  • ATK:

  • 1600

  • DEF:

  • 800


When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard; add 1 Level 3 WATER monster from your Deck to your hand. You can only use this effect of "Mermail Abysspike" once per turn.


3 cardMermail Abyssteus 3 cardMermail Abyssteus
Mermail Abyssteus
WATER 7
Mermail Abyssteus
  • ATK:

  • 1700

  • DEF:

  • 2400


You can discard 1 other WATER monster to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 Level 4 or lower "Mermail" monster from your Deck to your hand. You can only use this effect of "Mermail Abyssteus" once per turn.


1 cardMermail Abyssturge 1 cardMermail Abyssturge
Mermail Abyssturge
WATER 4
Mermail Abyssturge
  • ATK:

  • 1700

  • DEF:

  • 1100


When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard, then target 1 Level 3 or lower WATER monster in your Graveyard; add that target to your hand. You can only use the effect of "Mermail Abyssturge" once per turn.


1 cardAbyss-scale of Cetus 1 cardAbyss-scale of Cetus
Abyss-scale of Cetus
Spell Equip
Abyss-scale of Cetus

    Equip only to a "Mermail" monster. It gains 800 ATK. When a Trap effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.


    2 cardAbyss-scale of the Kraken 2 cardAbyss-scale of the Kraken
    Abyss-scale of the Kraken
    Spell Equip
    Abyss-scale of the Kraken

      Equip only to a "Mermail" monster. It gains 400 ATK. When a monster effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.


      1 cardAbyss-scale of the Mizuchi 1 cardAbyss-scale of the Mizuchi
      Abyss-scale of the Mizuchi
      Spell Equip
      Abyss-scale of the Mizuchi

        Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.


        2 cardHidden Armory 2 cardHidden Armory
        Hidden Armory
        Spell Normal
        Hidden Armory

          Send the top card of your Deck to the GY; add 1 Equip Spell from your Deck or GY to your hand. You cannot Normal Summon/Set the turn you activate this card.


          1 cardMonster Reborn
          1 cardMonster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.




            Tag(s):

            2 cardSalvage 2 cardSalvage
            Salvage
            Spell Normal
            Salvage

              Target 2 WATER monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.


              1 cardSurface 1 cardSurface
              Surface
              Spell Normal
              Surface

                Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua monster in your GY; Special Summon it in face-up Defense Position.


                1 cardAbyss-scorn 1 cardAbyss-scorn
                Abyss-scorn
                Trap Normal
                Abyss-scorn

                  Target 1 "Mermail" monster you control; it gains 1000 ATK until the End Phase. When this Set card is sent to the Graveyard: Target 1 monster your opponent controls; send that target to the Graveyard.


                  2 cardAbyss-sphere 2 cardAbyss-sphere
                  Abyss-sphere
                  Trap Continuous
                  Abyss-sphere

                    Special Summon 1 "Mermail" monster from your Deck. Its effects are negated. You cannot activate any Spell Cards. When this card leaves the field, destroy that monster. Destroy this card during your opponent's next End Phase after activation.


                    1 cardAbyss-squall 1 cardAbyss-squall
                    Abyss-squall
                    Trap Normal
                    Abyss-squall

                      Target 3 "Mermail" monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated and they cannot declare an attack. Destroy them during the End Phase.


                      2 cardBack to the Front 2 cardBack to the Front
                      Back to the Front
                      Trap Normal
                      Back to the Front

                        Target 1 monster in your GY; Special Summon it in Defense Position.


                        2 cardMermail Abyssalacia 2 cardMermail Abyssalacia
                        Mermail Abyssalacia
                        WATER
                        Mermail Abyssalacia
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 Fish, Sea Serpent, and/or Aqua monsters Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn. ● During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" monster from your Deck to your hand. ● If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.


                        1 cardMermail King - Neptabyss 1 cardMermail King - Neptabyss
                        Mermail King - Neptabyss
                        WATER
                        Mermail King - Neptabyss
                        • ATK:

                        • 2300

                        • LINK-3

                        Link Arrow:

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        2+ monsters, including a Fish, Sea Serpent, or Aqua monster Your opponent cannot target WATER monsters this card points to with card effects. You can only use each of the following effects of "Mermail King - Neptabyss" once per turn. If a WATER monster(s) is sent to the GY to activate a card or effect (except during the Damage Step): You can take 1 "Abyss-" Equip Spell from your Deck or GY and either add it to your hand or equip it to this card. If this card in its owner's possession is destroyed by an opponent's card: You can add 1 "Atlantean" or "Mermail" monster from your Deck to your hand.


                        2 cardMermail Abyssgaios 2 cardMermail Abyssgaios
                        Mermail Abyssgaios
                        WATER
                        Mermail Abyssgaios
                        • ATK:

                        • 2800

                        • DEF:

                        • 1600


                        2 Level 7 WATER monsters While this face-up card has Xyz Material, Level 5 or higher monsters cannot attack. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up monsters your opponent currently controls that have less ATK than this card, until the end of the turn.


                        2 cardMermail Abysstrite 2 cardMermail Abysstrite
                        Mermail Abysstrite
                        WATER
                        Mermail Abysstrite
                        • ATK:

                        • 1600

                        • DEF:

                        • 2800


                        3 Level 3 monsters During either player's turn, when your opponent targets exactly 1 face-up "Mermail" monster you control for an attack, or with a Spell/Trap effect that could have targeted this card (except during the Damage Step): You can detach 1 Xyz Material from this card; that attack/effect now targets this card. When this card is destroyed and sent to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abysstrite"; Special Summon that target.




                        More OCG Info

                        Mermail Breakdown

                         

                         

                         

                         

                         

                         

                         

                         

                         

                         

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