Created by: test (054123)

Created On: 07/31/2024

Need 12 UR

 Rarity
Ankuriboh1 card
UR Rarity
Mystical Elf - White Lightning1 card
UR Rarity
Palladium Oracle Mahad1 card
 Rarity
Palladium Oracle Mana1 card
UR Rarity
Slifer the Sky Dragon1 card
UR Rarity
Gaia the Magical Knight of Dragons1 card
UR Rarity
Mysterion the Dragon Crown1 card
UR Rarity
Dark Magician1 card
 Rarity
Magician of Black Chaos MAX1 card
UR Rarity
Change of Heart1 card
UR Rarity
Pot of Greed1 card
 Rarity
Spellbinding Circle1 card

Main: 50 Extra: 7

 Rarity
1 cardAnkuriboh
 Rarity
1 cardAnkuriboh
Ankuriboh
DARK 1
Ankuriboh
  • ATK:

  • 300

  • DEF:

  • 200


When an opponent's monster declares an attack: You can discard this card, then target 1 monster in either GY, except this card; Special Summon it to your field, but send it to the GY during the End Phase. If this card is destroyed by battle or card effect and sent to the GY: You can add 1 "Monster Reborn" from your Deck or GY to your hand during the End Phase of this turn. You can only use each effect of "Ankuriboh" once per turn.


R Rarity
1 cardArtillery Catapult Turtle
R Rarity
1 cardArtillery Catapult Turtle
Artillery Catapult Turtle
WATER 4
Artillery Catapult Turtle
  • ATK:

  • 1000

  • DEF:

  • 2000


You can Tribute 1 monster; Special Summon 1 "Gaia The Fierce Knight" monster, or 1 Level 5 Dragon monster, from your hand or Deck. You can only use this effect of "Artillery Catapult Turtle" once per turn.


SR Rarity
1 cardBuster Blader, the Destruction Swordmaster
SR Rarity
1 cardBuster Blader, the Destruction Swordmaster
Buster Blader, the Destruction Swordmaster
EARTH 7
Buster Blader, the Destruction Swordmaster
  • ATK:

  • 2600

  • DEF:

  • 2300


This card's name becomes "Buster Blader" while it is on the field or in the Graveyard. If a monster(s) your opponent controls is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of those destroyed monsters; equip it to this card. Once per turn: You can send 1 Monster Card you control that is equipped to this card to the Graveyard; destroy all monsters your opponent controls with the same Type as that monster sent to the Graveyard.


R Rarity
1 cardCeltic Guard of Noble Arms
R Rarity
1 cardCeltic Guard of Noble Arms
Celtic Guard of Noble Arms
EARTH 4
Celtic Guard of Noble Arms
  • ATK:

  • 2100

  • DEF:

  • 700


Cannot attack while you have any cards in your hand. Once per turn: You can Special Summon 1 "Celtic Guard" monster from your hand. When this attacking card inflicts battle damage to your opponent: You can draw cards equal to the number of "Celtic Guard" monsters you control.


SR Rarity
1 cardClear Kuriboh
SR Rarity
1 cardClear Kuriboh
Clear Kuriboh
LIGHT 1
Clear Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


When your opponent activates a monster effect that would inflict damage (Quick Effect): You can discard this card; negate the activation. When an opponent's monster declares a direct attack: You can banish this card from your GY; draw 1 card, and if it is a monster, you can Special Summon it, then change the attack target to it. You can only use this effect of "Clear Kuriboh" once per turn.


R Rarity
1 cardCurse of Dragon, the Cursed Dragon
R Rarity
1 cardCurse of Dragon, the Cursed Dragon
Curse of Dragon, the Cursed Dragon
DARK 5
Curse of Dragon, the Cursed Dragon
  • ATK:

  • 2000

  • DEF:

  • 1500


If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Gaia the Dragon Champion" in its text. If this card is sent to the GY: You can target 1 "Gaia the Dragon Champion" in your Monster Zone; negate the effects of face-up monsters your opponent currently controls with ATK less than or equal to it until the end of this turn. You can only use each effect of "Curse of Dragon, the Cursed Dragon" once per turn.


SR Rarity
1 cardDark Magician Girl
SR Rarity
1 cardDark Magician Girl
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


N Rarity
1 cardDark Magician of Chaos
N Rarity
1 cardDark Magician of Chaos
Dark Magician of Chaos
DARK 8
Dark Magician of Chaos
  • ATK:

  • 2800

  • DEF:

  • 2600


During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.


R Rarity
1 cardDimension Conjurer
R Rarity
1 cardDimension Conjurer
Dimension Conjurer
DARK 1
Dimension Conjurer
  • ATK:

  • 500

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can add 1 "Magical Dimension" from your Deck or GY to your hand. If this card is sent from the Monster Zone to the GY: You can draw cards equal to the number of Spellcaster monsters you control, then place cards from your hand on top of your Deck in any order, equal to the number of cards you drew. You can only use each effect of "Dimension Conjurer" once per turn.


SR Rarity
1 cardGaia the Magical Knight
SR Rarity
1 cardGaia the Magical Knight
Gaia the Magical Knight
LIGHT 7
Gaia the Magical Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


(This card is also always treated as a "Gaia The Fierce Knight" card.) If you control no monsters, or your opponent controls a monster with 2300 or more ATK, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 Dragon monster from your hand or GY in Defense Position. You can only use this effect of "Gaia the Magical Knight" once per turn.


R Rarity
1 cardJoker's Knight
R Rarity
1 cardJoker's Knight
Joker's Knight
LIGHT 5
Joker's Knight
  • ATK:

  • 2000

  • DEF:

  • 1400


You can send 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your Deck to the GY; Special Summon this card from your hand, and if you do, this card's name becomes the sent monster's name until the End Phase. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Knight" once per turn.


N Rarity
1 cardKing's Knight
N Rarity
1 cardKing's Knight
King's Knight
LIGHT 4
King's Knight
  • ATK:

  • 1600

  • DEF:

  • 1400


When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck.


R Rarity
1 cardKuriboh
R Rarity
1 cardKuriboh
Kuriboh
DARK 1
Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.


UR Rarity
1 cardMystical Elf - White Lightning
UR Rarity
1 cardMystical Elf - White Lightning
Mystical Elf - White Lightning
LIGHT 4
Mystical Elf - White Lightning
  • ATK:

  • 800

  • DEF:

  • 2000


When a monster your opponent controls activates its effect, while you control a Level 5 or higher Normal Monster (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. During your opponent's Battle Phase (Quick Effect): You can target 1 Normal Monster in either GY; Special Summon it to your field, and if you do, all monsters your opponent controls must attack that monster this turn, if able, while you control it. You can only use each effect of "Mystical Elf - White Lightning" once per turn.


N Rarity
1 cardObnoxious Celtic Guard
N Rarity
1 cardObnoxious Celtic Guard
Obnoxious Celtic Guard
EARTH 4
Obnoxious Celtic Guard
  • ATK:

  • 1400

  • DEF:

  • 1200


Cannot be destroyed by battle with a monster that has 1900 or more ATK.


UR Rarity
1 cardPalladium Oracle Mahad
UR Rarity
1 cardPalladium Oracle Mahad
Palladium Oracle Mahad
LIGHT 7
Palladium Oracle Mahad
  • ATK:

  • 2500

  • DEF:

  • 2100


When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.


 Rarity
1 cardPalladium Oracle Mana
 Rarity
1 cardPalladium Oracle Mana
Palladium Oracle Mana
LIGHT 6
Palladium Oracle Mana
  • ATK:

  • 2000

  • DEF:

  • 1700


When your opponent activates a card or effect that targets 1 Spellcaster monster you control (and no other cards), while this card is in your hand or GY (Quick Effect): You can Special Summon this card. You can only use this effect of "Palladium Oracle Mana" once per turn. Level 7 or higher Spellcaster monsters you control cannot be destroyed by card effects. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY.


N Rarity
1 cardShield Warrior
N Rarity
1 cardShield Warrior
Shield Warrior
EARTH 3
Shield Warrior
  • ATK:

  • 800

  • DEF:

  • 1600


During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle.


UR Rarity
1 cardSlifer the Sky Dragon
UR Rarity
1 cardSlifer the Sky Dragon
Slifer the Sky Dragon
DIVINE 10
Slifer the Sky Dragon
  • ATK:

  • -1

  • DEF:

  • -1


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.


SR Rarity
1 cardVan'Dalgyon the Dark Dragon Lord
SR Rarity
1 cardVan'Dalgyon the Dark Dragon Lord
Van'Dalgyon the Dark Dragon Lord
DARK 8
Van'Dalgyon the Dark Dragon Lord
  • ATK:

  • 2800

  • DEF:

  • 2500


If you negate the activation of an opponent's Spell/Trap Card(s), or opponent's monster effect(s), with a Counter Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If Summoned this way, activate these effects and resolve in sequence, depending on the type of card(s) negated by that Counter Trap: ● Spell: Inflict 1500 damage to your opponent. ● Trap: Target 1 card your opponent controls; destroy that target. ● Monster: Target 1 monster in your Graveyard; Special Summon it.


UR Rarity
1 cardDark Magician
UR Rarity
1 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


N Rarity
1 cardJack's Knight
N Rarity
1 cardJack's Knight
Jack's Knight
LIGHT 5
Jack's Knight
  • ATK:

  • 1900

  • DEF:

  • 1000


A strong master swordsman. His loyalty is to justice, his duty to protect the weak.


N Rarity
1 cardQueen's Knight
N Rarity
1 cardQueen's Knight
Queen's Knight
LIGHT 4
Queen's Knight
  • ATK:

  • 1500

  • DEF:

  • 1600


This knight catches her opponents off guard, dominating them with swift yet graceful attacks.


 Rarity
1 cardMagician of Black Chaos MAX
 Rarity
1 cardMagician of Black Chaos MAX
Magician of Black Chaos MAX
DARK 8
Magician of Black Chaos MAX
  • ATK:

  • 2800

  • DEF:

  • 2600


You can Ritual Summon this card with "Chaos Form". If this card is Special Summoned: You can Tribute 1 monster; your opponent cannot activate monster effects this turn. When this card destroys an opponent's monster by battle: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Magician of Black Chaos MAX" once per turn.


UR Rarity
1 cardChange of Heart
UR Rarity
1 cardChange of Heart
Change of Heart
Spell Normal
Change of Heart

    Target 1 monster your opponent controls; take control of it until the End Phase.


    N Rarity
    1 cardChaos Scepter Blast
    N Rarity
    1 cardChaos Scepter Blast
    Chaos Scepter Blast
    Spell Quick
    Chaos Scepter Blast

      If you control a Level 8 or higher Spellcaster-Type monster: Banish 1 card on the field face-down. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 "Magician of Black Chaos" or "Dark Magician of Chaos" from your Deck, ignoring its Summoning conditions.


      N Rarity
      1 cardDark Magic Twin Burst
      N Rarity
      1 cardDark Magic Twin Burst
      Dark Magic Twin Burst
      Spell Normal
      Dark Magic Twin Burst

        Target 1 "Dark Magician" you control; it gains ATK equal to the combined ATK of all "Dark Magician Girl" currently on the field and in the GYs, until the end of this turn. You can only activate 1 "Dark Magic Twin Burst" per turn.


        R Rarity
        1 cardDark Magic Veil
        R Rarity
        1 cardDark Magic Veil
        Dark Magic Veil
        Spell Normal
        Dark Magic Veil

          Pay 1000 LP; Special Summon 1 DARK Spellcaster-Type monster from your hand or Graveyard.


          R Rarity
          1 cardDedication through Light and Darkness
          R Rarity
          1 cardDedication through Light and Darkness
          Dedication through Light and Darkness
          Spell Quick
          Dedication through Light and Darkness

            Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard.


            SR Rarity
            1 cardFace Card Fusion
            SR Rarity
            1 cardFace Card Fusion
            Face Card Fusion
            Spell Normal
            Face Card Fusion

              Fusion Summon 1 LIGHT Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control "Queen's Knight", "King's Knight", or "Jack's Knight", you can use 1 monster from your Deck as Fusion Material. You can only activate 1 "Face Card Fusion" per turn.


              R Rarity
              1 cardMagical Dimension
              R Rarity
              1 cardMagical Dimension
              Magical Dimension
              Spell Quick
              Magical Dimension

                If you control a Spellcaster monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster monster from your hand, then you can destroy 1 monster on the field.


                UR Rarity
                1 cardPot of Greed
                UR Rarity
                1 cardPot of Greed
                Pot of Greed
                Spell Normal
                Pot of Greed

                  Draw 2 cards.




                  Tag(s):

                  SR Rarity
                  1 cardRebellion
                  SR Rarity
                  1 cardRebellion
                  Rebellion
                  Spell Quick
                  Rebellion

                    During either player's Battle Phase: Target 1 monster your opponent controls; take control of it until the end of the Battle Phase, also other monsters you control cannot attack for the rest of this turn. You can only activate 1 "Rebellion" per turn.


                    N Rarity
                    1 cardSecrets of Dark Magic
                    N Rarity
                    1 cardSecrets of Dark Magic
                    Secrets of Dark Magic
                    Spell Quick
                    Secrets of Dark Magic

                      Activate 1 of the following effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl". ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.


                      N Rarity
                      1 cardSpiral Fusion
                      N Rarity
                      1 cardSpiral Fusion
                      Spiral Fusion
                      Spell Normal
                      Spiral Fusion

                        Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you Special Summoned "Gaia the Dragon Champion" by this effect, it gains 2600 ATK, also it can make up to 2 attacks on monsters during each Battle Phase.


                        SR Rarity
                        1 cardThe Eye of Timaeus
                        SR Rarity
                        1 cardThe Eye of Timaeus
                        The Eye of Timaeus
                        Spell Normal
                        The Eye of Timaeus

                          (This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.


                          N Rarity
                          1 cardThousand Knives
                          N Rarity
                          1 cardThousand Knives
                          Thousand Knives
                          Spell Normal
                          Thousand Knives

                            If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.


                            SR Rarity
                            1 cardTwin Twisters
                            SR Rarity
                            1 cardTwin Twisters
                            Twin Twisters
                            Spell Quick
                            Twin Twisters

                              Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                              SR Rarity
                              1 cardChain Hole
                              SR Rarity
                              1 cardChain Hole
                              Chain Hole
                              Trap Normal
                              Chain Hole

                                When your opponent activates a monster effect in response to a card or effect activation: Negate that opponent's effect, then, your opponent can banish 1 card from their hand or Deck with the same original name as that negated card. If they did not, you can banish 1 random card from their hand.


                                R Rarity
                                1 cardDark Horizon
                                R Rarity
                                1 cardDark Horizon
                                Dark Horizon
                                Trap Normal
                                Dark Horizon

                                  When you take battle or effect damage: Special Summon 1 DARK Spellcaster-Type monster from your Deck with ATK less than or equal to the damage you took.


                                  R Rarity
                                  1 cardDark Renewal
                                  R Rarity
                                  1 cardDark Renewal
                                  Dark Renewal
                                  Trap Normal
                                  Dark Renewal

                                    When your opponent Normal or Special Summons a monster(s): Target 1 of those monsters and 1 Spellcaster monster you control; send both monsters to the GY, then you can Special Summon 1 DARK Spellcaster monster from your Deck or GY.


                                    R Rarity
                                    1 cardDestruction Jammer
                                    R Rarity
                                    1 cardDestruction Jammer
                                    Destruction Jammer
                                    Trap Counter
                                    Destruction Jammer

                                      Discard 1 card. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a monster(s) on the field, and destroy that card.


                                      R Rarity
                                      1 cardDimension Reflector
                                      R Rarity
                                      1 cardDimension Reflector
                                      Dimension Reflector
                                      Trap Continuous
                                      Dimension Reflector

                                        Activate this card by banishing 2 monsters you control, then target 1 face-up monster your opponent controls; Special Summon this card in Attack Position as an Effect Monster (Spellcaster-Type/DARK/Level 4/ATK ?/DEF ?) with ATK and DEF equal to that face-up monster's ATK. (This card is also still a Trap Card.) If this monster is Summoned this way: Inflict damage to your opponent equal to this card's ATK.


                                        R Rarity
                                        1 cardFinal Geas
                                        R Rarity
                                        1 cardFinal Geas
                                        Final Geas
                                        Trap Normal
                                        Final Geas

                                          If a monster(s) with an original Level of 7 or higher is sent from each player's field to the Graveyard this turn: Banish as many monsters from the Graveyards as possible, then you can Special Summon the 1 highest-Level Spellcaster-Type monster among those banished monsters to your field (your choice, if tied).


                                          N Rarity
                                          1 cardLightforce Sword
                                          N Rarity
                                          1 cardLightforce Sword
                                          Lightforce Sword
                                          Trap Normal
                                          Lightforce Sword

                                            Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.


                                            R Rarity
                                            1 cardMagic Jammer
                                            R Rarity
                                            1 cardMagic Jammer
                                            Magic Jammer
                                            Trap Counter
                                            Magic Jammer

                                              When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.


                                              SR Rarity
                                              1 cardMagical Hats
                                              SR Rarity
                                              1 cardMagical Hats
                                              Magical Hats
                                              Trap Normal
                                              Magical Hats

                                                During your opponent's Battle Phase: Choose 2 Spell/Trap Cards from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.


                                                SR Rarity
                                                1 cardMirror Force
                                                SR Rarity
                                                1 cardMirror Force
                                                Mirror Force
                                                Trap Normal
                                                Mirror Force

                                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                   Rarity
                                                  1 cardSpellbinding Circle
                                                   Rarity
                                                  1 cardSpellbinding Circle
                                                  Spellbinding Circle
                                                  Trap Continuous
                                                  Spellbinding Circle

                                                    Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.


                                                    N Rarity
                                                    1 cardTrap Jammer
                                                    N Rarity
                                                    1 cardTrap Jammer
                                                    Trap Jammer
                                                    Trap Counter
                                                    Trap Jammer

                                                      When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.


                                                      SR Rarity
                                                      1 cardArcana Knight Joker
                                                      SR Rarity
                                                      1 cardArcana Knight Joker
                                                      Arcana Knight Joker
                                                      LIGHT 9
                                                      Arcana Knight Joker
                                                      • ATK:

                                                      • 3800

                                                      • DEF:

                                                      • 2500


                                                      "Queen's Knight" + "Jack's Knight" + "King's Knight" A Fusion Summon of this card can only be done with the above materials. Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the effect.


                                                      R Rarity
                                                      1 cardDark Magician Girl the Dragon Knight
                                                      R Rarity
                                                      1 cardDark Magician Girl the Dragon Knight
                                                      Dark Magician Girl the Dragon Knight
                                                      DARK 7
                                                      Dark Magician Girl the Dragon Knight
                                                      • ATK:

                                                      • 2600

                                                      • DEF:

                                                      • 1700


                                                      "Dark Magician Girl" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target.


                                                      SR Rarity
                                                      1 cardDark Magician the Dragon Knight
                                                      SR Rarity
                                                      1 cardDark Magician the Dragon Knight
                                                      Dark Magician the Dragon Knight
                                                      DARK 8
                                                      Dark Magician the Dragon Knight
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2500


                                                      "Dark Magician" + 1 Dragon monster This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.


                                                      R Rarity
                                                      1 cardDark Paladin
                                                      R Rarity
                                                      1 cardDark Paladin
                                                      Dark Paladin
                                                      DARK 8
                                                      Dark Paladin
                                                      • ATK:

                                                      • 2900

                                                      • DEF:

                                                      • 2400


                                                      "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.


                                                      UR Rarity
                                                      1 cardGaia the Magical Knight of Dragons
                                                      UR Rarity
                                                      1 cardGaia the Magical Knight of Dragons
                                                      Gaia the Magical Knight of Dragons
                                                      WIND 7
                                                      Gaia the Magical Knight of Dragons
                                                      • ATK:

                                                      • 2600

                                                      • DEF:

                                                      • 2100


                                                      1 "Gaia The Fierce Knight" monster + 1 Level 5 Dragon monster This card's name becomes "Gaia the Dragon Champion" while on the field. You can only use each of the following effects of "Gaia the Magical Knight of Dragons" once per turn. During the Main Phase (Quick Effect): You can target 1 other card on the field; this card loses exactly 2600 ATK, and if it does, destroy that card. When this card destroys an opponent's monster by battle: You can make this card gain 2600 ATK.


                                                      UR Rarity
                                                      1 cardMysterion the Dragon Crown
                                                      UR Rarity
                                                      1 cardMysterion the Dragon Crown
                                                      Mysterion the Dragon Crown
                                                      LIGHT 8
                                                      Mysterion the Dragon Crown
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 1500


                                                      1 Spellcaster monster + 1 Dragon monster Cannot be used as Fusion Material. This card loses 100 ATK for each of your banished cards. If a monster uses its activated effect to Special Summon itself, or a monster(s) with its same original Type (except during the Damage Step): You can target 1 of those Special Summoned monsters; banish that monster, also banish all monsters from the field with its same original Type. You can only use this effect of "Mysterion the Dragon Crown" once per turn.


                                                      N Rarity
                                                      1 cardUpdate Jammer
                                                      N Rarity
                                                      1 cardUpdate Jammer
                                                      Update Jammer
                                                      WIND
                                                      Update Jammer
                                                      • ATK:

                                                      • 2000

                                                      • LINK-2

                                                      Link Arrow:

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                                                      2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.




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