Created by: test (054123)

Created On: 07/24/2024

Need 13 UR

UR Rarity
Honest1 card
UR Rarity
A-to-Z-Dragon Buster Cannon1 card
UR Rarity
ABC-Dragon Buster1 card
UR Rarity
Armed Dragon Catapult Cannon1 card
UR Rarity
XYZ-Hyper Dragon Cannon1 card
UR Rarity
Platinum Gadget1 card
UR Rarity
Gear Gigant X1 card
UR Rarity
Foolish Burial1 card
UR Rarity
Limiter Removal1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Ties of the Brethren1 card
UR Rarity
Union Activation1 card

Main: 60 Extra: 15 Side: 15

SR Rarity
1 cardArmed Dragon LV10
SR Rarity
1 cardArmed Dragon LV10
Armed Dragon LV10
WIND 10
Armed Dragon LV10
  • ATK:

  • 3000

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Armed Dragon LV7". You can send 1 card from your hand to the GY; destroy all face-up monsters your opponent controls.


N Rarity
1 cardArmed Dragon LV3
N Rarity
1 cardArmed Dragon LV3
Armed Dragon LV3
WIND 3
Armed Dragon LV3
  • ATK:

  • 1200

  • DEF:

  • 900


During your Standby Phase: You can send this card to the GY; Special Summon 1 "Armed Dragon LV5" from your hand or Deck.


N Rarity
1 cardArmed Dragon LV5
N Rarity
1 cardArmed Dragon LV5
Armed Dragon LV5
WIND 5
Armed Dragon LV5
  • ATK:

  • 2400

  • DEF:

  • 1700


You can send 1 monster from your hand to the GY, then target 1 monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this card to the GY; Special Summon 1 "Armed Dragon LV7" from your hand or Deck.


R Rarity
1 cardArmed Dragon LV7
R Rarity
1 cardArmed Dragon LV7
Armed Dragon LV7
WIND 7
Armed Dragon LV7
  • ATK:

  • 2800

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned by "Armed Dragon LV5". You can send 1 monster from your hand to the GY; destroy all monsters your opponent controls with ATK less than or equal to that sent monster's ATK.


SR Rarity
1 cardChaos Hunter
SR Rarity
1 cardChaos Hunter
Chaos Hunter
DARK 7
Chaos Hunter
  • ATK:

  • 2500

  • DEF:

  • 1600


When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.


UR Rarity
1 cardHonest
UR Rarity
1 cardHonest
Honest
LIGHT 4
Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


SR Rarity
2 cardX-Cross Cannon
SR Rarity
2 cardX-Cross Cannon
X-Cross Cannon
LIGHT 4
X-Cross Cannon
  • ATK:

  • 1800

  • DEF:

  • 1500


If you control a LIGHT Machine Fusion or Union monster: You can Special Summon this card from your hand. During your Main Phase: You can equip 1 appropriate LIGHT Machine Union monster from your Deck to this card as an Equip Spell as if it were equipped by that monster's effect, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT monsters. You can only use each effect of "X-Cross Cannon" once per turn.


N Rarity
2 cardV-Tiger Jet
N Rarity
2 cardV-Tiger Jet
V-Tiger Jet
LIGHT 4
V-Tiger Jet
  • ATK:

  • 1600

  • DEF:

  • 1800


This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.


N Rarity
2 cardX-Head Cannon
N Rarity
2 cardX-Head Cannon
X-Head Cannon
LIGHT 4
X-Head Cannon
  • ATK:

  • 1800

  • DEF:

  • 1500


A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.


N Rarity
1 cardChaos-End Master
N Rarity
1 cardChaos-End Master
Chaos-End Master
LIGHT 3
Chaos-End Master
  • ATK:

  • 1500

  • DEF:

  • 1000


When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Level 5 or higher monster with 1600 or less ATK from your Deck.


SR Rarity
1 cardTorque Tune Gear
SR Rarity
1 cardTorque Tune Gear
Torque Tune Gear
LIGHT 1
Torque Tune Gear
  • ATK:

  • 0

  • DEF:

  • 0


Once per turn, you can either: Target 1 monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is treated as a Tuner, it gains 500 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


SR Rarity
1 cardA-Assault Core
SR Rarity
1 cardA-Assault Core
A-Assault Core
LIGHT 4
A-Assault Core
  • ATK:

  • 1900

  • DEF:

  • 200


Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's monster effects (except its own), also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 other Union monster from your GY to your hand.


SR Rarity
1 cardB-Buster Drake
SR Rarity
1 cardB-Buster Drake
B-Buster Drake
LIGHT 4
B-Buster Drake
  • ATK:

  • 1500

  • DEF:

  • 1800


Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 Union monster from your Deck to your hand.


SR Rarity
1 cardC-Crush Wyvern
SR Rarity
1 cardC-Crush Wyvern
C-Crush Wyvern
LIGHT 4
C-Crush Wyvern
  • ATK:

  • 1200

  • DEF:

  • 2000


Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Trap effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can Special Summon 1 Union monster from your hand.


R Rarity
1 cardHeavy Mech Support Armor
R Rarity
1 cardHeavy Mech Support Armor
Heavy Mech Support Armor
LIGHT 3
Heavy Mech Support Armor
  • ATK:

  • 500

  • DEF:

  • 500


If this card is Normal Summoned: You can target 1 Union monster in your GY; Special Summon it. Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. Your opponent cannot target a monster equipped with this card with card effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


R Rarity
1 cardHeavy Mech Support Platform
R Rarity
1 cardHeavy Mech Support Platform
Heavy Mech Support Platform
DARK 3
Heavy Mech Support Platform
  • ATK:

  • 500

  • DEF:

  • 500


Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 500 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


SR Rarity
1 cardUnion Driver
SR Rarity
1 cardUnion Driver
Union Driver
LIGHT 5
Union Driver
  • ATK:

  • 2100

  • DEF:

  • 1000


Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. While this card is equipped to a monster: You can banish this Equip Card; equip 1 Level 4 or lower appropriate Union monster from your Deck to the monster this card was equipped to. You can only use this effect of "Union Driver" once per turn.


N Rarity
2 cardW-Wing Catapult
N Rarity
2 cardW-Wing Catapult
W-Wing Catapult
LIGHT 4
W-Wing Catapult
  • ATK:

  • 1300

  • DEF:

  • 1500


Once per turn, you can either: Target 1 "V-Tiger Jet" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


N Rarity
2 cardY-Dragon Head
N Rarity
2 cardY-Dragon Head
Y-Dragon Head
LIGHT 4
Y-Dragon Head
  • ATK:

  • 1500

  • DEF:

  • 1600


Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


SR Rarity
2 cardY-Yare Head
SR Rarity
2 cardY-Yare Head
Y-Yare Head
LIGHT 4
Y-Yare Head
  • ATK:

  • 1500

  • DEF:

  • 1600


If this card is Special Summoned: You can equip 1 Level 4 LIGHT Machine monster from your hand or GY to this card as an Equip Spell, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT monsters. Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


N Rarity
2 cardZ-Metal Tank
N Rarity
2 cardZ-Metal Tank
Z-Metal Tank
LIGHT 4
Z-Metal Tank
  • ATK:

  • 1500

  • DEF:

  • 1300


Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


SR Rarity
2 cardZ-Zillion Tank
SR Rarity
2 cardZ-Zillion Tank
Z-Zillion Tank
LIGHT 4
Z-Zillion Tank
  • ATK:

  • 1500

  • DEF:

  • 1300


If this card is Special Summoned: You can equip 1 of your banished Level 4 LIGHT Machine monsters to this card as an Equip Spell, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT monsters. Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


SR Rarity
1 cardBurial from a Different Dimension
SR Rarity
1 cardBurial from a Different Dimension
Burial from a Different Dimension
Spell Quick
Burial from a Different Dimension

    Target up to 3 banished monsters; return them to the GY.


    R Rarity
    1 cardD.D.R. - Different Dimension Reincarnation
    R Rarity
    1 cardD.D.R. - Different Dimension Reincarnation
    D.D.R. - Different Dimension Reincarnation
    Spell Equip
    D.D.R. - Different Dimension Reincarnation

      Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.


      N Rarity
      1 cardDimension Explosion
      N Rarity
      1 cardDimension Explosion
      Dimension Explosion
      Spell Quick
      Dimension Explosion

        Return 1 face-up Fusion Monster you control to the Extra Deck. Both players select up to 2 of their monsters that are removed from play, and Special Summon them.


        N Rarity
        1 cardDouble Summon
        N Rarity
        1 cardDouble Summon
        Double Summon
        Spell Normal
        Double Summon

          You can conduct 2 Normal Summons/Sets this turn, not just 1.


          N Rarity
          1 cardEnemy Controller
          N Rarity
          1 cardEnemy Controller
          Enemy Controller
          Spell Quick
          Enemy Controller

            Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


            UR Rarity
            1 cardFoolish Burial
            UR Rarity
            1 cardFoolish Burial
            Foolish Burial
            Spell Normal
            Foolish Burial

              Send 1 monster from your Deck to the GY.




              Tag(s):

              R Rarity
              1 cardFrontline Base
              R Rarity
              1 cardFrontline Base
              Frontline Base
              Spell Continuous
              Frontline Base

                Once per turn: You can Special Summon 1 Level 4 or lower Union monster from your hand.


                N Rarity
                1 cardIron Call
                N Rarity
                1 cardIron Call
                Iron Call
                Spell Normal
                Iron Call

                  If you control a Machine monster: Target 1 Level 4 or lower Machine monster in your GY; Special Summon that target, but its effects are negated, also destroy it during the End Phase.


                  R Rarity
                  1 cardLight of Redemption
                  R Rarity
                  1 cardLight of Redemption
                  Light of Redemption
                  Spell Normal
                  Light of Redemption

                    Pay 800 Life Points, then target 1 of your banished LIGHT monsters; add that target to your hand.


                    N Rarity
                    1 cardLightwave Tuning
                    N Rarity
                    1 cardLightwave Tuning
                    Lightwave Tuning
                    Spell Normal
                    Lightwave Tuning

                      Select 1 Level 4 LIGHT monster you control. It is treated as a Tuner monster while it is face-up on the field.


                      UR Rarity
                      1 cardLimiter Removal
                      UR Rarity
                      1 cardLimiter Removal
                      Limiter Removal
                      Spell Quick
                      Limiter Removal

                        Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                        R Rarity
                        1 cardMachina Armored Unit
                        R Rarity
                        1 cardMachina Armored Unit
                        Machina Armored Unit
                        Spell Continuous
                        Machina Armored Unit

                          Once per turn, when a Machine monster is destroyed by battle and sent to your GY: You can Special Summon 1 Machine monster from your Deck that has the same Attribute and less ATK than that destroyed monster in the GY.


                          R Rarity
                          1 cardMachine Assembly Line
                          R Rarity
                          1 cardMachine Assembly Line
                          Machine Assembly Line
                          Spell Continuous
                          Machine Assembly Line

                            All Machine-Type monsters on the field gain 200 ATK. Each time a face-up Machine-Type monster(s) on the field is destroyed by battle or card effect, place 2 Junk Counters on this card. You can send this card to the Graveyard, then target 1 Machine-Type monster in your Graveyard whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target.


                            R Rarity
                            1 cardMagnet Reverse
                            R Rarity
                            1 cardMagnet Reverse
                            Magnet Reverse
                            Spell Quick
                            Magnet Reverse

                              Target 1 of your Machine or Rock monsters, that is banished or is in your GY, that cannot be Normal Summoned/Set; Special Summon it.


                              UR Rarity
                              1 cardMonster Reborn
                              UR Rarity
                              1 cardMonster Reborn
                              Monster Reborn
                              Spell Normal
                              Monster Reborn

                                Target 1 monster in either GY; Special Summon it.




                                Tag(s):

                                UR Rarity
                                1 cardReinforcement of the Army
                                UR Rarity
                                1 cardReinforcement of the Army
                                Reinforcement of the Army
                                Spell Normal
                                Reinforcement of the Army

                                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                  UR Rarity
                                  1 cardTies of the Brethren
                                  UR Rarity
                                  1 cardTies of the Brethren
                                  Ties of the Brethren
                                  Spell Normal
                                  Ties of the Brethren

                                    Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card.


                                    SR Rarity
                                    1 cardUnauthorized Reactivation
                                    SR Rarity
                                    1 cardUnauthorized Reactivation
                                    Unauthorized Reactivation
                                    Spell Quick
                                    Unauthorized Reactivation

                                      Target 1 Machine monster you control; equip 1 appropriate Machine Union monster from your hand or Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Unauthorized Reactivation" per turn.


                                      SR Rarity
                                      1 cardUnexpected Dai
                                      SR Rarity
                                      1 cardUnexpected Dai
                                      Unexpected Dai
                                      Spell Normal
                                      Unexpected Dai

                                        If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


                                        UR Rarity
                                        1 cardUnion Activation
                                        UR Rarity
                                        1 cardUnion Activation
                                        Union Activation
                                        Spell Normal
                                        Union Activation

                                          Send 1 LIGHT Machine Normal or Union monster from your hand or Deck to the GY and add 1 LIGHT Machine monster with the same ATK but a different original name from your Deck to your hand. If you Special Summon 3 LIGHT Machine monsters at the same time, while this card is in your GY: You can banish this card; add 1 monster with 3000 or more ATK from your Deck to your hand, then immediately after this effect resolves, Normal Summon that monster. You can only use each effect of "Union Activation" once per turn.


                                          SR Rarity
                                          1 cardUnion Hangar
                                          SR Rarity
                                          1 cardUnion Hangar
                                          Union Hangar
                                          Spell Field
                                          Union Hangar

                                            When this card is activated: You can add 1 LIGHT Machine Union monster from your Deck to your hand. Once per turn, if a LIGHT Machine Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine Union monster, with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Union Hangar" per turn.


                                            R Rarity
                                            1 cardXYZ Combine
                                            R Rarity
                                            1 cardXYZ Combine
                                            XYZ Combine
                                            Spell Continuous
                                            XYZ Combine

                                              If your LIGHT Machine Union Monster Card is banished (except during the Damage Step): You can Special Summon 1 "X-Head Cannon", "Y-Dragon Head", or "Z-Metal Tank" from your Deck. You can return 1 Fusion Monster you control to the Extra Deck; Special Summon up to 2 of your banished monsters with different names, from among "X-Head Cannon", "Y-Dragon Head", and "Z-Metal Tank". You can only use each effect of "XYZ Combine" once per turn.


                                              N Rarity
                                              1 cardA-to-Z Energy Load
                                              N Rarity
                                              1 cardA-to-Z Energy Load
                                              A-to-Z Energy Load
                                              Trap Normal
                                              A-to-Z Energy Load

                                                When your opponent activates a card or effect: Draw cards equal to the number of Level 8 or higher LIGHT Machine Fusion Monsters you control. During your Standby Phase: You can banish this card from your GY; shuffle up to 6 of your banished LIGHT Machine monsters into the Deck, including a Union monster. You can only use each effect of "A-to-Z Energy Load" once per turn.


                                                N Rarity
                                                1 cardFormation Union
                                                N Rarity
                                                1 cardFormation Union
                                                Formation Union
                                                Trap Normal
                                                Formation Union

                                                  Select and activate 1 of the following effects: ● Equip 1 Union Monster on your side of the field to an appropriate monster on your side of the field as an Equip Spell Card. ● Unequip 1 of your equipped Union Monsters and Special Summon it to your side of the field in face-up Attack Position.


                                                  R Rarity
                                                  1 cardMagnet Force
                                                  R Rarity
                                                  1 cardMagnet Force
                                                  Magnet Force
                                                  Trap Normal
                                                  Magnet Force

                                                    This turn, all monsters on the field whose original Types are Machine or Rock, are unaffected by your opponent's monster effects (except their own).


                                                    R Rarity
                                                    1 cardPremature Return
                                                    R Rarity
                                                    1 cardPremature Return
                                                    Premature Return
                                                    Trap Normal
                                                    Premature Return

                                                      Banish 1 card from your hand, then target 1 of your banished monsters; Special Summon it in face-down Defense Position.


                                                      N Rarity
                                                      1 cardRoll Out!
                                                      N Rarity
                                                      1 cardRoll Out!
                                                      Roll Out!
                                                      Trap Normal
                                                      Roll Out!

                                                        Target 1 Union monster in your Graveyard; equip that target to a monster you control that would be an appropriate target for that Union monster's effect.


                                                        SR Rarity
                                                        1 cardUltimate Providence
                                                        SR Rarity
                                                        1 cardUltimate Providence
                                                        Ultimate Providence
                                                        Trap Counter
                                                        Ultimate Providence

                                                          When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.


                                                          R Rarity
                                                          1 cardUnion Scramble
                                                          R Rarity
                                                          1 cardUnion Scramble
                                                          Union Scramble
                                                          Trap Normal
                                                          Union Scramble

                                                            Target up to 3 of your banished LIGHT Machine-Type Normal Monsters and/or LIGHT Machine-Type Union monsters; Special Summon them. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 of your banished LIGHT Machine-Type Normal Monsters or LIGHT Machine-Type Union monsters; return it to the hand. You can only activate 1 "Union Scramble" per turn.


                                                            R Rarity
                                                            1 cardXYZ Hyper Cannon
                                                            R Rarity
                                                            1 cardXYZ Hyper Cannon
                                                            XYZ Hyper Cannon
                                                            Trap Continuous
                                                            XYZ Hyper Cannon

                                                              You must control "XYZ-Dragon Cannon", or a Fusion Monster that lists "XYZ-Dragon Cannon" as material, to activate this card's effect. This card's effect depends on whose turn it is. ● Your turn: You can target 1 of your banished Union monsters; place it on the bottom of your Deck, and if you do, draw 1 card. ● Your opponent's turn: You can discard any number of cards, then target the same number of cards your opponent controls; destroy those cards. You can only use this effect of "XYZ Hyper Cannon" once per turn.


                                                              UR Rarity
                                                              1 cardA-to-Z-Dragon Buster Cannon
                                                              UR Rarity
                                                              1 cardA-to-Z-Dragon Buster Cannon
                                                              A-to-Z-Dragon Buster Cannon
                                                              LIGHT 10
                                                              A-to-Z-Dragon Buster Cannon
                                                              • ATK:

                                                              • 4000

                                                              • DEF:

                                                              • 4000


                                                              "ABC-Dragon Buster" + "XYZ-Dragon Cannon" Must be Special Summoned (from your Extra Deck) by banishing cards you control with the above original names, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) During either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can discard 1 card; negate the activation, and if you do, destroy that card. During either player's turn: You can banish this card, then target 1 each of your banished "ABC-Dragon Buster", and "XYZ-Dragon Cannon"; Special Summon them.


                                                              UR Rarity
                                                              1 cardABC-Dragon Buster
                                                              UR Rarity
                                                              1 cardABC-Dragon Buster
                                                              ABC-Dragon Buster
                                                              LIGHT 8
                                                              ABC-Dragon Buster
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2800


                                                              "A-Assault Core" + "B-Buster Drake" + "C-Crush Wyvern" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your GY. (You do not use "Polymerization".) Once per turn (Quick Effect): You can discard 1 card, then target 1 card on the field; banish it. During your opponent's turn (Quick Effect): You can Tribute this card, then target 3 of your banished LIGHT Machine Union monsters with different names; Special Summon them.


                                                              UR Rarity
                                                              1 cardArmed Dragon Catapult Cannon
                                                              UR Rarity
                                                              1 cardArmed Dragon Catapult Cannon
                                                              Armed Dragon Catapult Cannon
                                                              LIGHT 10
                                                              Armed Dragon Catapult Cannon
                                                              • ATK:

                                                              • 3500

                                                              • DEF:

                                                              • 3000


                                                              "VWXYZ-Dragon Catapult Cannon" + "Armed Dragon LV7" Must first be Special Summoned (from your Extra Deck) during a Duel you Special Summoned both the above cards, by banishing the above cards from your field and/or GY. (You do not use "Polymerization".) Your opponent cannot activate cards or effects with the same name as any banished card. Once per turn, during your opponent's turn (Quick Effect): You can banish 1 card from your Deck or Extra Deck, face-up; banish all cards your opponent controls and in their GY.


                                                              SR Rarity
                                                              1 cardUnion Controller
                                                              SR Rarity
                                                              1 cardUnion Controller
                                                              Union Controller
                                                              LIGHT 6
                                                              Union Controller
                                                              • ATK:

                                                              • 2200

                                                              • DEF:

                                                              • 1900


                                                              1 LIGHT Machine monster + "Y-Yare Head" or "Z-Zillion Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. If this card is Special Summoned from the Extra Deck: You can add 1 Spell/Trap from your Deck to your hand that mentions "Union monster" in its text. You can only use this effect of "Union Controller" once per turn. Once per turn, during your Main Phase: You can Special Summon 1 LIGHT Machine Normal or Union monster from your hand.


                                                              R Rarity
                                                              1 cardVW-Tiger Catapult
                                                              R Rarity
                                                              1 cardVW-Tiger Catapult
                                                              VW-Tiger Catapult
                                                              LIGHT 6
                                                              VW-Tiger Catapult
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 2100


                                                              "V-Tiger Jet" + "W-Wing Catapult" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) You can discard 1 card, then target 1 monster your opponent controls; change that target's battle position. (Flip Effects are not activated.)


                                                              SR Rarity
                                                              1 cardVWXYZ-Dragon Catapult Cannon
                                                              SR Rarity
                                                              1 cardVWXYZ-Dragon Catapult Cannon
                                                              VWXYZ-Dragon Catapult Cannon
                                                              LIGHT 8
                                                              VWXYZ-Dragon Catapult Cannon
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2800


                                                              "VW-Tiger Catapult" + "XYZ-Dragon Cannon" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Once per turn: You can target 1 card your opponent controls; banish that target. When this card declares an attack on an opponent's monster: You can target the attack target; change that attack target's battle position. (Flip Effects are not activated.)


                                                              R Rarity
                                                              1 cardXY-Dragon Cannon
                                                              R Rarity
                                                              1 cardXY-Dragon Cannon
                                                              XY-Dragon Cannon
                                                              LIGHT 6
                                                              XY-Dragon Cannon
                                                              • ATK:

                                                              • 2200

                                                              • DEF:

                                                              • 1900


                                                              "X-Head Cannon" + "Y-Dragon Head" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the Graveyard. You can discard 1 card, then target 1 face-up Spell/Trap Card your opponent controls; destroy that target.


                                                              R Rarity
                                                              1 cardXYZ-Dragon Cannon
                                                              R Rarity
                                                              1 cardXYZ-Dragon Cannon
                                                              XYZ-Dragon Cannon
                                                              LIGHT 8
                                                              XYZ-Dragon Cannon
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 2600


                                                              "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.


                                                              UR Rarity
                                                              1 cardXYZ-Hyper Dragon Cannon
                                                              UR Rarity
                                                              1 cardXYZ-Hyper Dragon Cannon
                                                              XYZ-Hyper Dragon Cannon
                                                              LIGHT 9
                                                              XYZ-Hyper Dragon Cannon
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2800


                                                              "X-Cross Cannon" + "Y-Yare Head" + "Z-Zillion Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. Once per opponent's turn (Quick Effect): You can discard 1 card, then target 1 card your opponent controls; destroy it. You can banish this card from your field or GY and reveal 1 Level 8 LIGHT Machine Fusion Monster in your Extra Deck; Special Summon up to 3 of the Fusion Materials mentioned on it from your GY and/or banishment.


                                                              R Rarity
                                                              1 cardXZ-Tank Cannon
                                                              R Rarity
                                                              1 cardXZ-Tank Cannon
                                                              XZ-Tank Cannon
                                                              LIGHT 6
                                                              XZ-Tank Cannon
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 2100


                                                              "X-Head Cannon" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the Graveyard. You can discard 1 card, then target 1 face-down Spell/Trap Card your opponent controls; destroy that target.


                                                              R Rarity
                                                              1 cardYZ-Tank Dragon
                                                              R Rarity
                                                              1 cardYZ-Tank Dragon
                                                              YZ-Tank Dragon
                                                              LIGHT 6
                                                              YZ-Tank Dragon
                                                              • ATK:

                                                              • 2100

                                                              • DEF:

                                                              • 2200


                                                              "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the Graveyard. You can discard 1 card, then target 1 face-down monster your opponent controls; destroy that target.


                                                              UR Rarity
                                                              1 cardPlatinum Gadget
                                                              UR Rarity
                                                              1 cardPlatinum Gadget
                                                              Platinum Gadget
                                                              LIGHT
                                                              Platinum Gadget
                                                              • ATK:

                                                              • 1600

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 Machine monsters Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck. You can only use each effect of "Platinum Gadget" once per turn.


                                                              SR Rarity
                                                              1 cardQliphort Genius
                                                              SR Rarity
                                                              1 cardQliphort Genius
                                                              Qliphort Genius
                                                              EARTH
                                                              Qliphort Genius
                                                              • ATK:

                                                              • 1800

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.


                                                              UR Rarity
                                                              1 cardGear Gigant X
                                                              UR Rarity
                                                              1 cardGear Gigant X
                                                              Gear Gigant X
                                                              EARTH
                                                              Gear Gigant X
                                                              • ATK:

                                                              • 2300

                                                              • DEF:

                                                              • 1500


                                                              2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.


                                                              R Rarity
                                                              1 cardHeavy Armored Train Ironwolf
                                                              R Rarity
                                                              1 cardHeavy Armored Train Ironwolf
                                                              Heavy Armored Train Ironwolf
                                                              EARTH
                                                              Heavy Armored Train Ironwolf
                                                              • ATK:

                                                              • 2200

                                                              • DEF:

                                                              • 2200


                                                              2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.


                                                              SR Rarity
                                                              1 cardX-Cross Cannon
                                                              SR Rarity
                                                              1 cardX-Cross Cannon
                                                              X-Cross Cannon
                                                              LIGHT 4
                                                              X-Cross Cannon
                                                              • ATK:

                                                              • 1800

                                                              • DEF:

                                                              • 1500


                                                              If you control a LIGHT Machine Fusion or Union monster: You can Special Summon this card from your hand. During your Main Phase: You can equip 1 appropriate LIGHT Machine Union monster from your Deck to this card as an Equip Spell as if it were equipped by that monster's effect, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT monsters. You can only use each effect of "X-Cross Cannon" once per turn.


                                                              N Rarity
                                                              1 cardV-Tiger Jet
                                                              N Rarity
                                                              1 cardV-Tiger Jet
                                                              V-Tiger Jet
                                                              LIGHT 4
                                                              V-Tiger Jet
                                                              • ATK:

                                                              • 1600

                                                              • DEF:

                                                              • 1800


                                                              This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.


                                                              N Rarity
                                                              1 cardX-Head Cannon
                                                              N Rarity
                                                              1 cardX-Head Cannon
                                                              X-Head Cannon
                                                              LIGHT 4
                                                              X-Head Cannon
                                                              • ATK:

                                                              • 1800

                                                              • DEF:

                                                              • 1500


                                                              A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.


                                                              SR Rarity
                                                              2 cardA-Assault Core
                                                              SR Rarity
                                                              2 cardA-Assault Core
                                                              A-Assault Core
                                                              LIGHT 4
                                                              A-Assault Core
                                                              • ATK:

                                                              • 1900

                                                              • DEF:

                                                              • 200


                                                              Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's monster effects (except its own), also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 other Union monster from your GY to your hand.


                                                              SR Rarity
                                                              2 cardB-Buster Drake
                                                              SR Rarity
                                                              2 cardB-Buster Drake
                                                              B-Buster Drake
                                                              LIGHT 4
                                                              B-Buster Drake
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 1800


                                                              Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 Union monster from your Deck to your hand.


                                                              SR Rarity
                                                              2 cardC-Crush Wyvern
                                                              SR Rarity
                                                              2 cardC-Crush Wyvern
                                                              C-Crush Wyvern
                                                              LIGHT 4
                                                              C-Crush Wyvern
                                                              • ATK:

                                                              • 1200

                                                              • DEF:

                                                              • 2000


                                                              Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Trap effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can Special Summon 1 Union monster from your hand.


                                                              N Rarity
                                                              1 cardW-Wing Catapult
                                                              N Rarity
                                                              1 cardW-Wing Catapult
                                                              W-Wing Catapult
                                                              LIGHT 4
                                                              W-Wing Catapult
                                                              • ATK:

                                                              • 1300

                                                              • DEF:

                                                              • 1500


                                                              Once per turn, you can either: Target 1 "V-Tiger Jet" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


                                                              N Rarity
                                                              1 cardY-Dragon Head
                                                              N Rarity
                                                              1 cardY-Dragon Head
                                                              Y-Dragon Head
                                                              LIGHT 4
                                                              Y-Dragon Head
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 1600


                                                              Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


                                                              SR Rarity
                                                              1 cardY-Yare Head
                                                              SR Rarity
                                                              1 cardY-Yare Head
                                                              Y-Yare Head
                                                              LIGHT 4
                                                              Y-Yare Head
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 1600


                                                              If this card is Special Summoned: You can equip 1 Level 4 LIGHT Machine monster from your hand or GY to this card as an Equip Spell, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT monsters. Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


                                                              N Rarity
                                                              1 cardZ-Metal Tank
                                                              N Rarity
                                                              1 cardZ-Metal Tank
                                                              Z-Metal Tank
                                                              LIGHT 4
                                                              Z-Metal Tank
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 1300


                                                              Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


                                                              SR Rarity
                                                              1 cardZ-Zillion Tank
                                                              SR Rarity
                                                              1 cardZ-Zillion Tank
                                                              Z-Zillion Tank
                                                              LIGHT 4
                                                              Z-Zillion Tank
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 1300


                                                              If this card is Special Summoned: You can equip 1 of your banished Level 4 LIGHT Machine monsters to this card as an Equip Spell, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT monsters. Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


                                                              SR Rarity
                                                              1 cardDuel Academy
                                                              SR Rarity
                                                              1 cardDuel Academy
                                                              Duel Academy
                                                              Spell Field
                                                              Duel Academy

                                                                This card gains these effects based on the Types of monsters on the field. ● Warrior, Beast, or Pyro: Once per turn, if you activate a Trap Card: You can target 1 card your opponent controls; destroy it. ● Dinosaur, Sea Serpent, or Thunder: Once per turn, if you activate a Spell Card: You can inflict 1000 damage to your opponent. ● Machine, Fairy, or Fiend: Once per turn, if you activate a monster effect: You can target 1 face-up monster you control; it gains 1000 ATK.




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