Created by: Mèo Fool Gaming (37156024)

Created On: 03/02/2022

Need 20 UR

UR Rarity
Girsu, the Orcust Mekk-Knight1 card
UR Rarity
Maxx "C"3 card
UR Rarity
Nibiru, the Primal Being1 card
UR Rarity
Accesscode Talker1 card
UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
Hieratic Seal of the Heavenly Spheres1 card
UR Rarity
I:P Masquerena1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Mekk-Knight Crusadia Avramax1 card
UR Rarity
Borreload Savage Dragon1 card
UR Rarity
Chaos Ruler, the Chaotic Magical Dragon1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Dingirsu, the Orcust of the Evening Star1 card
UR Rarity
Dragon Ravine1 card
UR Rarity
Foolish Burial1 card
UR Rarity
Reinforcement of the Army1 card

Main: 40 Extra: 15

SR Rarity
1 cardAbsorouter Dragon
SR Rarity
1 cardAbsorouter Dragon
Absorouter Dragon
DARK 7
Absorouter Dragon
  • ATK:

  • 1200

  • DEF:

  • 2800


If you control a "Rokket" monster, you can Special Summon this card (from your hand). You can only Special Summon "Absorouter Dragon" once per turn this way. If this card is sent to the GY: You can add 1 "Rokket" monster from your Deck to your hand. You can only use this effect of "Absorouter Dragon" once per turn.


SR Rarity
1 cardArmageddon Knight
SR Rarity
1 cardArmageddon Knight
Armageddon Knight
DARK 4
Armageddon Knight
  • ATK:

  • 1400

  • DEF:

  • 1200


When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.


SR Rarity
1 cardBlack Dragon Collapserpent
SR Rarity
1 cardBlack Dragon Collapserpent
Black Dragon Collapserpent
DARK 4
Black Dragon Collapserpent
  • ATK:

  • 1800

  • DEF:

  • 1700


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.


SR Rarity
3 cardDark Grepher
SR Rarity
3 cardDark Grepher
Dark Grepher
DARK 4
Dark Grepher
  • ATK:

  • 1700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.


UR Rarity
1 cardGirsu, the Orcust Mekk-Knight
UR Rarity
1 cardGirsu, the Orcust Mekk-Knight
Girsu, the Orcust Mekk-Knight
DARK 4
Girsu, the Orcust Mekk-Knight
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


N Rarity
2 cardOrcust Cymbal Skeleton
N Rarity
2 cardOrcust Cymbal Skeleton
Orcust Cymbal Skeleton
DARK 3
Orcust Cymbal Skeleton
  • ATK:

  • 1200

  • DEF:

  • 1500


You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn.


R Rarity
1 cardOrcust Harp Horror
R Rarity
1 cardOrcust Harp Horror
Orcust Harp Horror
DARK 4
Orcust Harp Horror
  • ATK:

  • 1700

  • DEF:

  • 1400


You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.


R Rarity
3 cardOrcust Knightmare
R Rarity
3 cardOrcust Knightmare
Orcust Knightmare
DARK 7
Orcust Knightmare
  • ATK:

  • 100

  • DEF:

  • 2000


Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.


N Rarity
1 cardRokket Recharger
N Rarity
1 cardRokket Recharger
Rokket Recharger
DARK 4
Rokket Recharger
  • ATK:

  • 0

  • DEF:

  • 2100


If a DARK monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or card effect: You can send this card from your hand or field to the GY, then target 1 of those destroyed monsters; Special Summon 1 DARK monster from your GY with a different original name from that targeted monster. You can only use this effect of "Rokket Recharger" once per turn. While you control a DARK monster Special Summoned from the Extra Deck, your opponent's monsters cannot target this card for attacks.


SR Rarity
1 cardWhite Dragon Wyverburster
SR Rarity
1 cardWhite Dragon Wyverburster
White Dragon Wyverburster
LIGHT 4
White Dragon Wyverburster
  • ATK:

  • 1700

  • DEF:

  • 1800


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.


R Rarity
1 cardWorld Legacy - "World Wand"
R Rarity
1 cardWorld Legacy - "World Wand"
World Legacy - "World Wand"
DARK 8
World Legacy - "World Wand"
  • ATK:

  • 500

  • DEF:

  • 2500


This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "World Legacy - "World Wand"" once per turn. ● If this card is sent to the GY: You can Special Summon 1 "World Legacy" monster from your hand. ● You can banish this card from your GY, then target 1 of your banished "Orcust" monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
2 cardRokket Tracer
SR Rarity
2 cardRokket Tracer
Rokket Tracer
DARK 4
Rokket Tracer
  • ATK:

  • 1600

  • DEF:

  • 1000


(Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.


SR Rarity
1 cardBoot Sector Launch
SR Rarity
1 cardBoot Sector Launch
Boot Sector Launch
Spell Field
Boot Sector Launch

    All "Rokket" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects; ● Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. ● If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. You can only use this effect of "Boot Sector Launch" once per turn.


    SR Rarity
    3 cardChaos Space
    SR Rarity
    3 cardChaos Space
    Chaos Space
    Spell Normal
    Chaos Space

      Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the Deck, then draw 1 card. You can only use each effect of "Chaos Space" once per turn.


      UR Rarity
      1 cardDragon Ravine
      UR Rarity
      1 cardDragon Ravine
      Dragon Ravine
      Spell Field
      Dragon Ravine

        Once per turn: You can discard 1 card, then activate 1 of these effects; ● Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. ● Send 1 Dragon monster from your Deck to the GY.


        UR Rarity
        1 cardFoolish Burial
        UR Rarity
        1 cardFoolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.




          Tag(s):

          R Rarity
          1 cardOrcustrated Babel
          R Rarity
          1 cardOrcustrated Babel
          Orcustrated Babel
          Spell Field
          Orcustrated Babel

            You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand.


            R Rarity
            2 cardOrcustrated Return
            R Rarity
            2 cardOrcustrated Return
            Orcustrated Return
            Spell Normal
            Orcustrated Return

              Send 1 "Orcust" or "World Legacy" monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Orcustrated Return" per turn.


              SR Rarity
              3 cardQuick Launch
              SR Rarity
              3 cardQuick Launch
              Quick Launch
              Spell Quick
              Quick Launch

                Special Summon 1 "Rokket" monster from your Deck, but it cannot attack, also destroy it during the End Phase.


                UR Rarity
                1 cardReinforcement of the Army
                UR Rarity
                1 cardReinforcement of the Army
                Reinforcement of the Army
                Spell Normal
                Reinforcement of the Army

                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                  SR Rarity
                  1 cardTwin Twisters
                  SR Rarity
                  1 cardTwin Twisters
                  Twin Twisters
                  Spell Quick
                  Twin Twisters

                    Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                    SR Rarity
                    1 cardOrcust Crescendo
                    SR Rarity
                    1 cardOrcust Crescendo
                    Orcust Crescendo
                    Trap Counter
                    Orcust Crescendo

                      When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.


                      UR Rarity
                      1 cardAccesscode Talker
                      UR Rarity
                      1 cardAccesscode Talker
                      Accesscode Talker
                      DARK
                      Accesscode Talker
                      • ATK:

                      • 2300

                      • LINK-4

                      Link Arrow:

                      Top

                      Left

                      Right

                      Bottom


                      2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                      Tag(s):

                      UR Rarity
                      1 cardApollousa, Bow of the Goddess
                      UR Rarity
                      1 cardApollousa, Bow of the Goddess
                      Apollousa, Bow of the Goddess
                      WIND
                      Apollousa, Bow of the Goddess
                      • ATK:

                      • -1

                      • LINK-4

                      Link Arrow:

                      Top

                      Bottom-Left

                      Bottom

                      Bottom-Right


                      2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                      R Rarity
                      1 cardDragunity Knight - Romulus
                      R Rarity
                      1 cardDragunity Knight - Romulus
                      Dragunity Knight - Romulus
                      WIND
                      Dragunity Knight - Romulus
                      • ATK:

                      • 1200

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.


                      SR Rarity
                      1 cardGalatea, the Orcust Automaton
                      SR Rarity
                      1 cardGalatea, the Orcust Automaton
                      Galatea, the Orcust Automaton
                      DARK
                      Galatea, the Orcust Automaton
                      • ATK:

                      • 1800

                      • LINK-2

                      Link Arrow:

                      Top-Right

                      Bottom-Left


                      2 Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.


                      UR Rarity
                      1 cardHieratic Seal of the Heavenly Spheres
                      UR Rarity
                      1 cardHieratic Seal of the Heavenly Spheres
                      Hieratic Seal of the Heavenly Spheres
                      LIGHT
                      Hieratic Seal of the Heavenly Spheres
                      • ATK:

                      • 0

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                      UR Rarity
                      1 cardI:P Masquerena
                      UR Rarity
                      1 cardI:P Masquerena
                      I:P Masquerena
                      DARK
                      I:P Masquerena
                      • ATK:

                      • 800

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                      SR Rarity
                      1 cardKnightmare Phoenix
                      SR Rarity
                      1 cardKnightmare Phoenix
                      Knightmare Phoenix
                      FIRE
                      Knightmare Phoenix
                      • ATK:

                      • 1900

                      • LINK-2

                      Link Arrow:

                      Top

                      Right


                      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                      UR Rarity
                      1 cardKnightmare Unicorn
                      UR Rarity
                      1 cardKnightmare Unicorn
                      Knightmare Unicorn
                      DARK
                      Knightmare Unicorn
                      • ATK:

                      • 2200

                      • LINK-3

                      Link Arrow:

                      Left

                      Right

                      Bottom


                      2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                      SR Rarity
                      1 cardLink Spider
                      SR Rarity
                      1 cardLink Spider
                      Link Spider
                      EARTH
                      Link Spider
                      • ATK:

                      • 1000

                      • LINK-1

                      Link Arrow:

                      Bottom


                      1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                      SR Rarity
                      1 cardLongirsu, the Orcust Orchestrator
                      SR Rarity
                      1 cardLongirsu, the Orcust Orchestrator
                      Longirsu, the Orcust Orchestrator
                      DARK
                      Longirsu, the Orcust Orchestrator
                      • ATK:

                      • 2500

                      • LINK-3

                      Link Arrow:

                      Top-Left

                      Top

                      Bottom-Right


                      2+ Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of "Longirsu, the Orcust Orchestrator" once per turn.


                      UR Rarity
                      1 cardMekk-Knight Crusadia Avramax
                      UR Rarity
                      1 cardMekk-Knight Crusadia Avramax
                      Mekk-Knight Crusadia Avramax
                      LIGHT
                      Mekk-Knight Crusadia Avramax
                      • ATK:

                      • 3000

                      • LINK-4

                      Link Arrow:

                      Left

                      Right

                      Bottom-Left

                      Bottom-Right


                      2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                      SR Rarity
                      1 cardStriker Dragon
                      SR Rarity
                      1 cardStriker Dragon
                      Striker Dragon
                      DARK
                      Striker Dragon
                      • ATK:

                      • 1000

                      • LINK-1

                      Link Arrow:

                      Left


                      1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.


                      UR Rarity
                      1 cardBorreload Savage Dragon
                      UR Rarity
                      1 cardBorreload Savage Dragon
                      Borreload Savage Dragon
                      DARK 8
                      Borreload Savage Dragon
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


                      UR Rarity
                      1 cardChaos Ruler, the Chaotic Magical Dragon
                      UR Rarity
                      1 cardChaos Ruler, the Chaotic Magical Dragon
                      Chaos Ruler, the Chaotic Magical Dragon
                      DARK 8
                      Chaos Ruler, the Chaotic Magical Dragon
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Chaos Ruler, the Chaotic Magical Dragon" once per turn.


                      UR Rarity
                      1 cardDingirsu, the Orcust of the Evening Star
                      UR Rarity
                      1 cardDingirsu, the Orcust of the Evening Star
                      Dingirsu, the Orcust of the Evening Star
                      DARK
                      Dingirsu, the Orcust of the Evening Star
                      • ATK:

                      • 2600

                      • DEF:

                      • 2100


                      2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.




                      More Master Duel Info

                      Orcust Breakdown

                       

                       

                       

                       

                       

                       

                       

                       

                       

                       

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