Orcust Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Armageddon Knight
SR Rarity
Armageddon Knight
SR Rarity
Armageddon Knight
DARK 4
Armageddon Knight
  • ATK:

  • 1400

  • DEF:

  • 1200


When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.

SR Rarity
Dark Grepher
SR Rarity
Dark Grepher
SR Rarity
Dark Grepher
DARK 4
Dark Grepher
  • ATK:

  • 1700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.

R Rarity
Destiny HERO - Dasher
R Rarity
Destiny HERO - Dasher
R Rarity
Destiny HERO - Dasher
DARK 6
Destiny HERO - Dasher
  • ATK:

  • 2100

  • DEF:

  • 1000


Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the End Phase. If this card attacks, change it to Defense Position at the end of the Battle Phase. One time only, when you draw a Monster Card during your Draw Phase while this card is in your Graveyard: You can reveal it; Special Summon it. This card must be in the Graveyard to activate and to resolve this effect.

R Rarity
Destiny HERO - Denier
R Rarity
Destiny HERO - Denier
R Rarity
Destiny HERO - Denier
DARK 3
Destiny HERO - Denier
  • ATK:

  • 1100

  • DEF:

  • 600


If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.

UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.

UR Rarity
Girsu, the Orcust Mekk-Knight
UR Rarity
Girsu, the Orcust Mekk-Knight
UR Rarity
Girsu, the Orcust Mekk-Knight
DARK 4
Girsu, the Orcust Mekk-Knight
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.

UR Rarity
Kashtira Fenrir
UR Rarity
Kashtira Fenrir
UR Rarity
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

N Rarity
Orcust Cymbal Skeleton
N Rarity
Orcust Cymbal Skeleton
N Rarity
Orcust Cymbal Skeleton
DARK 3
Orcust Cymbal Skeleton
  • ATK:

  • 1200

  • DEF:

  • 1500


You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn.

R Rarity
Orcust Harp Horror
R Rarity
Orcust Harp Horror
R Rarity
Orcust Harp Horror
DARK 4
Orcust Harp Horror
  • ATK:

  • 1700

  • DEF:

  • 1400


You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.

R Rarity
Orcust Knightmare
R Rarity
Orcust Knightmare
R Rarity
Orcust Knightmare
DARK 7
Orcust Knightmare
  • ATK:

  • 100

  • DEF:

  • 2000


Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.

SR Rarity
Snake-Eye Ash
SR Rarity
Snake-Eye Ash
SR Rarity
Snake-Eye Ash
FIRE 1
Snake-Eye Ash
  • ATK:

  • 800

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.

UR Rarity
Snake-Eyes Diabellstar
UR Rarity
Snake-Eyes Diabellstar
UR Rarity
Snake-Eyes Diabellstar
FIRE 8
Snake-Eyes Diabellstar
  • ATK:

  • 2800

  • DEF:

  • 2600


When an attack is declared involving this card and an opponent's monster: You can place this card from the field, and that opponent's monster, face-up in their owners' Spell & Trap Zones as Continuous Spells. While this card is a Continuous Spell: You can target 1 FIRE monster in your GY, except "Snake-Eyes Diabellstar"; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell, and if you do, Special Summon this card. You can only use each effect of "Snake-Eyes Diabellstar" once per turn.

UR Rarity
Snake-Eyes Flamberge Dragon
UR Rarity
Snake-Eyes Flamberge Dragon
UR Rarity
Snake-Eyes Flamberge Dragon
FIRE 8
Snake-Eyes Flamberge Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of "Snake-Eyes Flamberge Dragon" once per turn.

UR Rarity
Snake-Eyes Poplar
UR Rarity
Snake-Eyes Poplar
UR Rarity
Snake-Eyes Poplar
FIRE 1
Snake-Eyes Poplar
  • ATK:

  • 700

  • DEF:

  • 200


If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.

R Rarity
World Legacy - "World Wand"
R Rarity
World Legacy - "World Wand"
R Rarity
World Legacy - "World Wand"
DARK 8
World Legacy - "World Wand"
  • ATK:

  • 500

  • DEF:

  • 2500


This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "World Legacy - "World Wand"" once per turn. ● If this card is sent to the GY: You can Special Summon 1 "World Legacy" monster from your hand. ● You can banish this card from your GY, then target 1 of your banished "Orcust" monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    SR Rarity
    Dramatic Snake-Eye Chase
    SR Rarity
    Dramatic Snake-Eye Chase
    SR Rarity
    Dramatic Snake-Eye Chase
    Spell Quick
    Dramatic Snake-Eye Chase

      Place 1 "Diabellstar" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. During the End Phase: You can banish this card from your GY, then target 1 Monster Card treated as a Continuous Spell you control; Special Summon it. You can only use each effect of "Dramatic Snake-Eye Chase" once per turn.

      UR Rarity
      Foolish Burial
      UR Rarity
      Foolish Burial
      UR Rarity
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.



        Tag(s):

        R Rarity
        Fusion Destiny
        R Rarity
        Fusion Destiny
        R Rarity
        Fusion Destiny
        Spell Normal
        Fusion Destiny

          Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.

          UR Rarity
          Monster Reborn
          UR Rarity
          Monster Reborn
          UR Rarity
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.



            Tag(s):

            UR Rarity
            One for One
            UR Rarity
            One for One
            UR Rarity
            One for One
            Spell Normal
            One for One

              Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

              R Rarity
              Orcustrated Return
              R Rarity
              Orcustrated Return
              R Rarity
              Orcustrated Return
              Spell Normal
              Orcustrated Return

                Send 1 "Orcust" or "World Legacy" monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Orcustrated Return" per turn.

                UR Rarity
                Original Sinful Spoils - Snake-Eye
                UR Rarity
                Original Sinful Spoils - Snake-Eye
                UR Rarity
                Original Sinful Spoils - Snake-Eye
                Spell Normal
                Original Sinful Spoils - Snake-Eye

                  Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.

                  UR Rarity
                  Reinforcement of the Army
                  UR Rarity
                  Reinforcement of the Army
                  UR Rarity
                  Reinforcement of the Army
                  Spell Normal
                  Reinforcement of the Army

                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                    R Rarity
                    Sinful Spoils of Subversion - Snake-Eye
                    R Rarity
                    Sinful Spoils of Subversion - Snake-Eye
                    R Rarity
                    Sinful Spoils of Subversion - Snake-Eye
                    Spell Normal
                    Sinful Spoils of Subversion - Snake-Eye

                      Target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Sinful Spoils of Subversion - Snake-Eye" per turn.

                      UR Rarity
                      Triple Tactics Talent
                      UR Rarity
                      Triple Tactics Talent
                      UR Rarity
                      Triple Tactics Talent
                      Spell Normal
                      Triple Tactics Talent

                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                        Tag(s):

                        UR Rarity
                        WANTED: Seeker of Sinful Spoils
                        UR Rarity
                        WANTED: Seeker of Sinful Spoils
                        UR Rarity
                        WANTED: Seeker of Sinful Spoils
                        Spell Quick
                        WANTED: Seeker of Sinful Spoils

                          Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.

                          UR Rarity
                          Infinite Impermanence
                          UR Rarity
                          Infinite Impermanence
                          UR Rarity
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                            SR Rarity
                            Orcust Crescendo
                            SR Rarity
                            Orcust Crescendo
                            SR Rarity
                            Orcust Crescendo
                            Trap Counter
                            Orcust Crescendo

                              When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.

                              Extra Deck

                              UR Rarity
                              Destiny HERO - Destroyer Phoenix Enforcer
                              UR Rarity
                              Destiny HERO - Destroyer Phoenix Enforcer
                              UR Rarity
                              Destiny HERO - Destroyer Phoenix Enforcer
                              DARK 8
                              Destiny HERO - Destroyer Phoenix Enforcer
                              • ATK:

                              • 2500

                              • DEF:

                              • 2100


                              1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.

                               Rarity
                              Snake-Eyes Doomed Dragon
                               Rarity
                              Snake-Eyes Doomed Dragon
                               Rarity
                              Snake-Eyes Doomed Dragon
                              FIRE 8
                              Snake-Eyes Doomed Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              1 "Snake-Eye" monster + 1 Illusion monster Must be either Fusion Summoned, or Special Summoned by sending 2 face-up Monster Cards from your Spell & Trap Zone to the GY. If this card is Special Summoned: You can target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Snake-Eyes Doomed Dragon" once per turn.

                              UR Rarity
                              Accesscode Talker
                              UR Rarity
                              Accesscode Talker
                              UR Rarity
                              Accesscode Talker
                              DARK
                              Accesscode Talker
                              • ATK:

                              • 2300

                              • LINK-4

                              Link Arrow:

                              Top

                              Left

                              Right

                              Bottom


                              2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                              Tag(s):

                              UR Rarity
                              Borrelsword Dragon
                              UR Rarity
                              Borrelsword Dragon
                              UR Rarity
                              Borrelsword Dragon
                              DARK
                              Borrelsword Dragon
                              • ATK:

                              • 3000

                              • LINK-4

                              Link Arrow:

                              Top

                              Left

                              Bottom-Left

                              Bottom


                              3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.

                              SR Rarity
                              Galatea, the Orcust Automaton
                              SR Rarity
                              Galatea, the Orcust Automaton
                              SR Rarity
                              Galatea, the Orcust Automaton
                              DARK
                              Galatea, the Orcust Automaton
                              • ATK:

                              • 1800

                              • LINK-2

                              Link Arrow:

                              Top-Right

                              Bottom-Left


                              2 Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.

                              UR Rarity
                              I:P Masquerena
                              UR Rarity
                              I:P Masquerena
                              UR Rarity
                              I:P Masquerena
                              DARK
                              I:P Masquerena
                              • ATK:

                              • 800

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                              UR Rarity
                              Knightmare Unicorn
                              UR Rarity
                              Knightmare Unicorn
                              UR Rarity
                              Knightmare Unicorn
                              DARK
                              Knightmare Unicorn
                              • ATK:

                              • 2200

                              • LINK-3

                              Link Arrow:

                              Left

                              Right

                              Bottom


                              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

                              SR Rarity
                              Lib the World Key Blademaster
                              SR Rarity
                              Lib the World Key Blademaster
                              SR Rarity
                              Lib the World Key Blademaster
                              LIGHT
                              Lib the World Key Blademaster
                              • ATK:

                              • 2000

                              • LINK-2

                              Link Arrow:

                              Left

                              Bottom-Left


                              2 monsters Can only be Link Summoned while you have a "World Legacy" card in your GY. You can only use each of the following effects of "Lib the World Key Blademaster" once per turn. ● During your Main Phase: You can Set 1 "World Legacy" Spell/Trap directly from your Deck, but it cannot be activated this turn while you have no "World Legacy" monster in your GY. ● If this Link Summoned card is sent to the GY as Link Material: You can shuffle 1 card on the field into the Deck.

                              UR Rarity
                              Linkuriboh
                              UR Rarity
                              Linkuriboh
                              UR Rarity
                              Linkuriboh
                              DARK
                              Linkuriboh
                              • ATK:

                              • 300

                              • LINK-1

                              Link Arrow:

                              Bottom


                              1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

                              SR Rarity
                              Longirsu, the Orcust Orchestrator
                              SR Rarity
                              Longirsu, the Orcust Orchestrator
                              SR Rarity
                              Longirsu, the Orcust Orchestrator
                              DARK
                              Longirsu, the Orcust Orchestrator
                              • ATK:

                              • 2500

                              • LINK-3

                              Link Arrow:

                              Top-Left

                              Top

                              Bottom-Right


                              2+ Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of "Longirsu, the Orcust Orchestrator" once per turn.

                              UR Rarity
                              Predaplant Verte Anaconda
                              UR Rarity
                              Predaplant Verte Anaconda
                              UR Rarity
                              Predaplant Verte Anaconda
                              DARK
                              Predaplant Verte Anaconda
                              • ATK:

                              • 500

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.

                              UR Rarity
                              Sky Striker Ace - Azalea
                              UR Rarity
                              Sky Striker Ace - Azalea
                              UR Rarity
                              Sky Striker Ace - Azalea
                              DARK
                              Sky Striker Ace - Azalea
                              • ATK:

                              • 1500

                              • LINK-2

                              Link Arrow:

                              Top-Left

                              Bottom-Right


                              2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.

                              UR Rarity
                              Unchained Abomination
                              UR Rarity
                              Unchained Abomination
                              UR Rarity
                              Unchained Abomination
                              DARK
                              Unchained Abomination
                              • ATK:

                              • 3000

                              • LINK-4

                              Link Arrow:

                              Top

                              Bottom-Left

                              Bottom

                              Bottom-Right


                              2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.

                              UR Rarity
                              Dingirsu, the Orcust of the Evening Star
                              UR Rarity
                              Dingirsu, the Orcust of the Evening Star
                              UR Rarity
                              Dingirsu, the Orcust of the Evening Star
                              DARK
                              Dingirsu, the Orcust of the Evening Star
                              • ATK:

                              • 2600

                              • DEF:

                              • 2100


                              2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.

                              Need 35 UR

                              UR Rarity
                              Diabellstar the Black Witch2 card
                              UR Rarity
                              Girsu, the Orcust Mekk-Knight2 card
                              UR Rarity
                              Kashtira Fenrir1 card
                              UR Rarity
                              Maxx "C"2 card
                              UR Rarity
                              Snake-Eyes Diabellstar1 card
                              UR Rarity
                              Snake-Eyes Flamberge Dragon1 card
                              UR Rarity
                              Snake-Eyes Poplar1 card
                              UR Rarity
                              Destiny HERO - Destroyer Phoenix Enforcer1 card
                               Rarity
                              Snake-Eyes Doomed Dragon1 card
                              UR Rarity
                              Accesscode Talker1 card
                              UR Rarity
                              Borrelsword Dragon1 card
                              UR Rarity
                              I:P Masquerena1 card
                              UR Rarity
                              Knightmare Unicorn1 card
                              UR Rarity
                              Linkuriboh1 card
                              UR Rarity
                              Predaplant Verte Anaconda1 card
                              UR Rarity
                              Sky Striker Ace - Azalea1 card
                              UR Rarity
                              Unchained Abomination1 card
                              UR Rarity
                              Ash Blossom & Joyous Spring3 card
                              UR Rarity
                              Dingirsu, the Orcust of the Evening Star1 card
                              UR Rarity
                              Called by the Grave1 card
                              UR Rarity
                              Foolish Burial1 card
                              UR Rarity
                              Monster Reborn1 card
                              UR Rarity
                              One for One1 card
                              UR Rarity
                              Original Sinful Spoils - Snake-Eye1 card
                              UR Rarity
                              Reinforcement of the Army1 card
                              UR Rarity
                              Triple Tactics Talent2 card
                              UR Rarity
                              WANTED: Seeker of Sinful Spoils1 card
                              UR Rarity
                              Infinite Impermanence2 card

                              Main: 41 Extra: 15

                              SR Rarity
                              1 cardArmageddon Knight
                              SR Rarity
                              1 cardArmageddon Knight
                              Armageddon Knight
                              DARK 4
                              Armageddon Knight
                              • ATK:

                              • 1400

                              • DEF:

                              • 1200


                              When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.


                              SR Rarity
                              1 cardDark Grepher
                              SR Rarity
                              1 cardDark Grepher
                              Dark Grepher
                              DARK 4
                              Dark Grepher
                              • ATK:

                              • 1700

                              • DEF:

                              • 1600


                              You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.


                              R Rarity
                              1 cardDestiny HERO - Dasher
                              R Rarity
                              1 cardDestiny HERO - Dasher
                              Destiny HERO - Dasher
                              DARK 6
                              Destiny HERO - Dasher
                              • ATK:

                              • 2100

                              • DEF:

                              • 1000


                              Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the End Phase. If this card attacks, change it to Defense Position at the end of the Battle Phase. One time only, when you draw a Monster Card during your Draw Phase while this card is in your Graveyard: You can reveal it; Special Summon it. This card must be in the Graveyard to activate and to resolve this effect.


                              R Rarity
                              1 cardDestiny HERO - Denier
                              R Rarity
                              1 cardDestiny HERO - Denier
                              Destiny HERO - Denier
                              DARK 3
                              Destiny HERO - Denier
                              • ATK:

                              • 1100

                              • DEF:

                              • 600


                              If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.


                              UR Rarity
                              2 cardDiabellstar the Black Witch
                              UR Rarity
                              2 cardDiabellstar the Black Witch
                              Diabellstar the Black Witch
                              DARK 7
                              Diabellstar the Black Witch
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


                              UR Rarity
                              2 cardGirsu, the Orcust Mekk-Knight
                              UR Rarity
                              2 cardGirsu, the Orcust Mekk-Knight
                              Girsu, the Orcust Mekk-Knight
                              DARK 4
                              Girsu, the Orcust Mekk-Knight
                              • ATK:

                              • 1800

                              • DEF:

                              • 0


                              If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.


                              UR Rarity
                              1 cardKashtira Fenrir
                              UR Rarity
                              1 cardKashtira Fenrir
                              Kashtira Fenrir
                              EARTH 7
                              Kashtira Fenrir
                              • ATK:

                              • 2400

                              • DEF:

                              • 2400


                              If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                              UR Rarity
                              2 cardMaxx "C"
                              UR Rarity
                              2 cardMaxx "C"
                              Maxx "C"
                              EARTH 2
                              Maxx "C"
                              • ATK:

                              • 500

                              • DEF:

                              • 200


                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                              N Rarity
                              1 cardOrcust Cymbal Skeleton
                              N Rarity
                              1 cardOrcust Cymbal Skeleton
                              Orcust Cymbal Skeleton
                              DARK 3
                              Orcust Cymbal Skeleton
                              • ATK:

                              • 1200

                              • DEF:

                              • 1500


                              You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn.


                              R Rarity
                              2 cardOrcust Harp Horror
                              R Rarity
                              2 cardOrcust Harp Horror
                              Orcust Harp Horror
                              DARK 4
                              Orcust Harp Horror
                              • ATK:

                              • 1700

                              • DEF:

                              • 1400


                              You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.


                              R Rarity
                              2 cardOrcust Knightmare
                              R Rarity
                              2 cardOrcust Knightmare
                              Orcust Knightmare
                              DARK 7
                              Orcust Knightmare
                              • ATK:

                              • 100

                              • DEF:

                              • 2000


                              Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.


                              SR Rarity
                              1 cardSnake-Eye Ash
                              SR Rarity
                              1 cardSnake-Eye Ash
                              Snake-Eye Ash
                              FIRE 1
                              Snake-Eye Ash
                              • ATK:

                              • 800

                              • DEF:

                              • 1000


                              If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.


                              UR Rarity
                              1 cardSnake-Eyes Diabellstar
                              UR Rarity
                              1 cardSnake-Eyes Diabellstar
                              Snake-Eyes Diabellstar
                              FIRE 8
                              Snake-Eyes Diabellstar
                              • ATK:

                              • 2800

                              • DEF:

                              • 2600


                              When an attack is declared involving this card and an opponent's monster: You can place this card from the field, and that opponent's monster, face-up in their owners' Spell & Trap Zones as Continuous Spells. While this card is a Continuous Spell: You can target 1 FIRE monster in your GY, except "Snake-Eyes Diabellstar"; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell, and if you do, Special Summon this card. You can only use each effect of "Snake-Eyes Diabellstar" once per turn.


                              UR Rarity
                              1 cardSnake-Eyes Flamberge Dragon
                              UR Rarity
                              1 cardSnake-Eyes Flamberge Dragon
                              Snake-Eyes Flamberge Dragon
                              FIRE 8
                              Snake-Eyes Flamberge Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of "Snake-Eyes Flamberge Dragon" once per turn.


                              UR Rarity
                              1 cardSnake-Eyes Poplar
                              UR Rarity
                              1 cardSnake-Eyes Poplar
                              Snake-Eyes Poplar
                              FIRE 1
                              Snake-Eyes Poplar
                              • ATK:

                              • 700

                              • DEF:

                              • 200


                              If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.


                              R Rarity
                              1 cardWorld Legacy - "World Wand"
                              R Rarity
                              1 cardWorld Legacy - "World Wand"
                              World Legacy - "World Wand"
                              DARK 8
                              World Legacy - "World Wand"
                              • ATK:

                              • 500

                              • DEF:

                              • 2500


                              This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "World Legacy - "World Wand"" once per turn. ● If this card is sent to the GY: You can Special Summon 1 "World Legacy" monster from your hand. ● You can banish this card from your GY, then target 1 of your banished "Orcust" monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                              UR Rarity
                              3 cardAsh Blossom & Joyous Spring
                              UR Rarity
                              3 cardAsh Blossom & Joyous Spring
                              Ash Blossom & Joyous Spring
                              FIRE 3
                              Ash Blossom & Joyous Spring
                              • ATK:

                              • 0

                              • DEF:

                              • 1800


                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                              UR Rarity
                              1 cardCalled by the Grave
                              UR Rarity
                              1 cardCalled by the Grave
                              Called by the Grave
                              Spell Quick
                              Called by the Grave

                                Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                Tag(s):

                                SR Rarity
                                1 cardDramatic Snake-Eye Chase
                                SR Rarity
                                1 cardDramatic Snake-Eye Chase
                                Dramatic Snake-Eye Chase
                                Spell Quick
                                Dramatic Snake-Eye Chase

                                  Place 1 "Diabellstar" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. During the End Phase: You can banish this card from your GY, then target 1 Monster Card treated as a Continuous Spell you control; Special Summon it. You can only use each effect of "Dramatic Snake-Eye Chase" once per turn.


                                  UR Rarity
                                  1 cardFoolish Burial
                                  UR Rarity
                                  1 cardFoolish Burial
                                  Foolish Burial
                                  Spell Normal
                                  Foolish Burial

                                    Send 1 monster from your Deck to the GY.




                                    Tag(s):

                                    R Rarity
                                    1 cardFusion Destiny
                                    R Rarity
                                    1 cardFusion Destiny
                                    Fusion Destiny
                                    Spell Normal
                                    Fusion Destiny

                                      Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.


                                      UR Rarity
                                      1 cardMonster Reborn
                                      UR Rarity
                                      1 cardMonster Reborn
                                      Monster Reborn
                                      Spell Normal
                                      Monster Reborn

                                        Target 1 monster in either GY; Special Summon it.




                                        Tag(s):

                                        UR Rarity
                                        1 cardOne for One
                                        UR Rarity
                                        1 cardOne for One
                                        One for One
                                        Spell Normal
                                        One for One

                                          Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                          R Rarity
                                          1 cardOrcustrated Return
                                          R Rarity
                                          1 cardOrcustrated Return
                                          Orcustrated Return
                                          Spell Normal
                                          Orcustrated Return

                                            Send 1 "Orcust" or "World Legacy" monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Orcustrated Return" per turn.


                                            UR Rarity
                                            1 cardOriginal Sinful Spoils - Snake-Eye
                                            UR Rarity
                                            1 cardOriginal Sinful Spoils - Snake-Eye
                                            Original Sinful Spoils - Snake-Eye
                                            Spell Normal
                                            Original Sinful Spoils - Snake-Eye

                                              Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.


                                              UR Rarity
                                              1 cardReinforcement of the Army
                                              UR Rarity
                                              1 cardReinforcement of the Army
                                              Reinforcement of the Army
                                              Spell Normal
                                              Reinforcement of the Army

                                                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                R Rarity
                                                1 cardSinful Spoils of Subversion - Snake-Eye
                                                R Rarity
                                                1 cardSinful Spoils of Subversion - Snake-Eye
                                                Sinful Spoils of Subversion - Snake-Eye
                                                Spell Normal
                                                Sinful Spoils of Subversion - Snake-Eye

                                                  Target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Sinful Spoils of Subversion - Snake-Eye" per turn.


                                                  UR Rarity
                                                  2 cardTriple Tactics Talent
                                                  UR Rarity
                                                  2 cardTriple Tactics Talent
                                                  Triple Tactics Talent
                                                  Spell Normal
                                                  Triple Tactics Talent

                                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                    Tag(s):

                                                    UR Rarity
                                                    1 cardWANTED: Seeker of Sinful Spoils
                                                    UR Rarity
                                                    1 cardWANTED: Seeker of Sinful Spoils
                                                    WANTED: Seeker of Sinful Spoils
                                                    Spell Quick
                                                    WANTED: Seeker of Sinful Spoils

                                                      Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                                                      UR Rarity
                                                      2 cardInfinite Impermanence
                                                      UR Rarity
                                                      2 cardInfinite Impermanence
                                                      Infinite Impermanence
                                                      Trap Normal
                                                      Infinite Impermanence

                                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                        SR Rarity
                                                        2 cardOrcust Crescendo
                                                        SR Rarity
                                                        2 cardOrcust Crescendo
                                                        Orcust Crescendo
                                                        Trap Counter
                                                        Orcust Crescendo

                                                          When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.


                                                          UR Rarity
                                                          1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                                          UR Rarity
                                                          1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                                          Destiny HERO - Destroyer Phoenix Enforcer
                                                          DARK 8
                                                          Destiny HERO - Destroyer Phoenix Enforcer
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2100


                                                          1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.


                                                           Rarity
                                                          1 cardSnake-Eyes Doomed Dragon
                                                           Rarity
                                                          1 cardSnake-Eyes Doomed Dragon
                                                          Snake-Eyes Doomed Dragon
                                                          FIRE 8
                                                          Snake-Eyes Doomed Dragon
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2500


                                                          1 "Snake-Eye" monster + 1 Illusion monster Must be either Fusion Summoned, or Special Summoned by sending 2 face-up Monster Cards from your Spell & Trap Zone to the GY. If this card is Special Summoned: You can target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Snake-Eyes Doomed Dragon" once per turn.


                                                          UR Rarity
                                                          1 cardAccesscode Talker
                                                          UR Rarity
                                                          1 cardAccesscode Talker
                                                          Accesscode Talker
                                                          DARK
                                                          Accesscode Talker
                                                          • ATK:

                                                          • 2300

                                                          • LINK-4

                                                          Link Arrow:

                                                          Top

                                                          Left

                                                          Right

                                                          Bottom


                                                          2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                          Tag(s):

                                                          UR Rarity
                                                          1 cardBorrelsword Dragon
                                                          UR Rarity
                                                          1 cardBorrelsword Dragon
                                                          Borrelsword Dragon
                                                          DARK
                                                          Borrelsword Dragon
                                                          • ATK:

                                                          • 3000

                                                          • LINK-4

                                                          Link Arrow:

                                                          Top

                                                          Left

                                                          Bottom-Left

                                                          Bottom


                                                          3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.


                                                          SR Rarity
                                                          2 cardGalatea, the Orcust Automaton
                                                          SR Rarity
                                                          2 cardGalatea, the Orcust Automaton
                                                          Galatea, the Orcust Automaton
                                                          DARK
                                                          Galatea, the Orcust Automaton
                                                          • ATK:

                                                          • 1800

                                                          • LINK-2

                                                          Link Arrow:

                                                          Top-Right

                                                          Bottom-Left


                                                          2 Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.


                                                          UR Rarity
                                                          1 cardI:P Masquerena
                                                          UR Rarity
                                                          1 cardI:P Masquerena
                                                          I:P Masquerena
                                                          DARK
                                                          I:P Masquerena
                                                          • ATK:

                                                          • 800

                                                          • LINK-2

                                                          Link Arrow:

                                                          Bottom-Left

                                                          Bottom-Right


                                                          2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                          UR Rarity
                                                          1 cardKnightmare Unicorn
                                                          UR Rarity
                                                          1 cardKnightmare Unicorn
                                                          Knightmare Unicorn
                                                          DARK
                                                          Knightmare Unicorn
                                                          • ATK:

                                                          • 2200

                                                          • LINK-3

                                                          Link Arrow:

                                                          Left

                                                          Right

                                                          Bottom


                                                          2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                          SR Rarity
                                                          1 cardLib the World Key Blademaster
                                                          SR Rarity
                                                          1 cardLib the World Key Blademaster
                                                          Lib the World Key Blademaster
                                                          LIGHT
                                                          Lib the World Key Blademaster
                                                          • ATK:

                                                          • 2000

                                                          • LINK-2

                                                          Link Arrow:

                                                          Left

                                                          Bottom-Left


                                                          2 monsters Can only be Link Summoned while you have a "World Legacy" card in your GY. You can only use each of the following effects of "Lib the World Key Blademaster" once per turn. ● During your Main Phase: You can Set 1 "World Legacy" Spell/Trap directly from your Deck, but it cannot be activated this turn while you have no "World Legacy" monster in your GY. ● If this Link Summoned card is sent to the GY as Link Material: You can shuffle 1 card on the field into the Deck.


                                                          UR Rarity
                                                          1 cardLinkuriboh
                                                          UR Rarity
                                                          1 cardLinkuriboh
                                                          Linkuriboh
                                                          DARK
                                                          Linkuriboh
                                                          • ATK:

                                                          • 300

                                                          • LINK-1

                                                          Link Arrow:

                                                          Bottom


                                                          1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                          SR Rarity
                                                          1 cardLongirsu, the Orcust Orchestrator
                                                          SR Rarity
                                                          1 cardLongirsu, the Orcust Orchestrator
                                                          Longirsu, the Orcust Orchestrator
                                                          DARK
                                                          Longirsu, the Orcust Orchestrator
                                                          • ATK:

                                                          • 2500

                                                          • LINK-3

                                                          Link Arrow:

                                                          Top-Left

                                                          Top

                                                          Bottom-Right


                                                          2+ Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of "Longirsu, the Orcust Orchestrator" once per turn.


                                                          UR Rarity
                                                          1 cardPredaplant Verte Anaconda
                                                          UR Rarity
                                                          1 cardPredaplant Verte Anaconda
                                                          Predaplant Verte Anaconda
                                                          DARK
                                                          Predaplant Verte Anaconda
                                                          • ATK:

                                                          • 500

                                                          • LINK-2

                                                          Link Arrow:

                                                          Bottom-Left

                                                          Bottom-Right


                                                          2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                                          UR Rarity
                                                          1 cardSky Striker Ace - Azalea
                                                          UR Rarity
                                                          1 cardSky Striker Ace - Azalea
                                                          Sky Striker Ace - Azalea
                                                          DARK
                                                          Sky Striker Ace - Azalea
                                                          • ATK:

                                                          • 1500

                                                          • LINK-2

                                                          Link Arrow:

                                                          Top-Left

                                                          Bottom-Right


                                                          2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.


                                                          UR Rarity
                                                          1 cardUnchained Abomination
                                                          UR Rarity
                                                          1 cardUnchained Abomination
                                                          Unchained Abomination
                                                          DARK
                                                          Unchained Abomination
                                                          • ATK:

                                                          • 3000

                                                          • LINK-4

                                                          Link Arrow:

                                                          Top

                                                          Bottom-Left

                                                          Bottom

                                                          Bottom-Right


                                                          2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.


                                                          UR Rarity
                                                          1 cardDingirsu, the Orcust of the Evening Star
                                                          UR Rarity
                                                          1 cardDingirsu, the Orcust of the Evening Star
                                                          Dingirsu, the Orcust of the Evening Star
                                                          DARK
                                                          Dingirsu, the Orcust of the Evening Star
                                                          • ATK:

                                                          • 2600

                                                          • DEF:

                                                          • 2100


                                                          2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                                          master-duel
                                                          Orcust
                                                          5

                                                          Top Packs & Boxes used








                                                          https://metaduelist.com/
                                                          Top