Created by: test (054123)

Created On: 07/06/2024

Need 3 UR

UR Rarity
A Hero Lives
UR Rarity
Monster Reborn
UR Rarity
Reinforcement of the Army

Main: 44 Extra: 12

R Rarity
1 cardCard Trooper
R Rarity
1 cardCard Trooper
Card Trooper
EARTH 3
Card Trooper
  • ATK:

  • 400

  • DEF:

  • 400


Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.


R Rarity
1 cardCross Keeper
R Rarity
1 cardCross Keeper
Cross Keeper
DARK 2
Cross Keeper
  • ATK:

  • 400

  • DEF:

  • 400


You can send this card from your hand or field to the GY; Special Summon 1 "Elemental HERO" monster or 1 "Neo-Spacian" monster from your hand or GY, but negate its effects if Summoned from the GY. If you Special Summon an "Elemental HERO" Fusion Monster, while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Cross Keeper" once per turn.


R Rarity
1 cardElemental HERO Bladedge
R Rarity
1 cardElemental HERO Bladedge
Elemental HERO Bladedge
EARTH 7
Elemental HERO Bladedge
  • ATK:

  • 2600

  • DEF:

  • 1800


If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


N Rarity
1 cardElemental HERO Bubbleman
N Rarity
1 cardElemental HERO Bubbleman
Elemental HERO Bubbleman
WATER 4
Elemental HERO Bubbleman
  • ATK:

  • 800

  • DEF:

  • 1200


If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.


R Rarity
1 cardElemental HERO Heat
R Rarity
1 cardElemental HERO Heat
Elemental HERO Heat
FIRE 4
Elemental HERO Heat
  • ATK:

  • 1600

  • DEF:

  • 1200


This card gains 200 ATK for each "Elemental HERO" monster you control.


R Rarity
1 cardElemental HERO Necroshade
R Rarity
1 cardElemental HERO Necroshade
Elemental HERO Necroshade
DARK 5
Elemental HERO Necroshade
  • ATK:

  • 1600

  • DEF:

  • 1800


Once, while this card is in the Graveyard, 1 Level 5 or higher "Elemental HERO" monster you Normal Summon can be Summoned without Tributing.


R Rarity
1 cardElemental HERO Ocean
R Rarity
1 cardElemental HERO Ocean
Elemental HERO Ocean
WATER 4
Elemental HERO Ocean
  • ATK:

  • 1500

  • DEF:

  • 1200


Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.


N Rarity
1 cardElemental HERO Voltic
N Rarity
1 cardElemental HERO Voltic
Elemental HERO Voltic
LIGHT 4
Elemental HERO Voltic
  • ATK:

  • 1000

  • DEF:

  • 1500


When this card inflicts battle damage to your opponent: You can target 1 of your banished "Elemental HERO" monsters; Special Summon that target.


N Rarity
1 cardElemental HERO Wildheart
N Rarity
1 cardElemental HERO Wildheart
Elemental HERO Wildheart
EARTH 4
Elemental HERO Wildheart
  • ATK:

  • 1500

  • DEF:

  • 1600


This card is unaffected by Trap effects.


R Rarity
1 cardElemental HERO Woodsman
R Rarity
1 cardElemental HERO Woodsman
Elemental HERO Woodsman
EARTH 4
Elemental HERO Woodsman
  • ATK:

  • 1000

  • DEF:

  • 2000


Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand.


R Rarity
1 cardGoddess with the Third Eye
R Rarity
1 cardGoddess with the Third Eye
Goddess with the Third Eye
LIGHT 4
Goddess with the Third Eye
  • ATK:

  • 1200

  • DEF:

  • 1000


You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).


R Rarity
1 cardHomunculus the Alchemic Being
R Rarity
1 cardHomunculus the Alchemic Being
Homunculus the Alchemic Being
LIGHT 4
Homunculus the Alchemic Being
  • ATK:

  • 1800

  • DEF:

  • 1600


Once per turn: You can change the Attribute of this card.


SR Rarity
1 cardSummoner Monk
SR Rarity
1 cardSummoner Monk
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


R Rarity
1 cardWinged Kuriboh
R Rarity
1 cardWinged Kuriboh
Winged Kuriboh
LIGHT 1
Winged Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.


N Rarity
1 cardWroughtweiler
N Rarity
1 cardWroughtweiler
Wroughtweiler
EARTH 3
Wroughtweiler
  • ATK:

  • 800

  • DEF:

  • 1200


When this card is destroyed by battle and sent to the Graveyard: Target 1 "Elemental HERO" card and 1 "Polymerization" in your Graveyard; add both those targets to your hand.


N Rarity
1 cardElemental HERO Avian
N Rarity
1 cardElemental HERO Avian
Elemental HERO Avian
WIND 3
Elemental HERO Avian
  • ATK:

  • 1000

  • DEF:

  • 1000


A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.


N Rarity
1 cardElemental HERO Burstinatrix
N Rarity
1 cardElemental HERO Burstinatrix
Elemental HERO Burstinatrix
FIRE 3
Elemental HERO Burstinatrix
  • ATK:

  • 1200

  • DEF:

  • 800


A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.


N Rarity
1 cardElemental HERO Clayman
N Rarity
1 cardElemental HERO Clayman
Elemental HERO Clayman
EARTH 4
Elemental HERO Clayman
  • ATK:

  • 800

  • DEF:

  • 2000


An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.


N Rarity
1 cardElemental HERO Sparkman
N Rarity
1 cardElemental HERO Sparkman
Elemental HERO Sparkman
LIGHT 4
Elemental HERO Sparkman
  • ATK:

  • 1600

  • DEF:

  • 1400


''An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.''


UR Rarity
1 cardA Hero Lives
UR Rarity
1 cardA Hero Lives
A Hero Lives
Spell Normal
A Hero Lives

    If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.


    R Rarity
    1 cardDe-Fusion
    R Rarity
    1 cardDe-Fusion
    De-Fusion
    Spell Quick
    De-Fusion

      Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.


      N Rarity
      1 cardFifth Hope
      N Rarity
      1 cardFifth Hope
      Fifth Hope
      Spell Normal
      Fifth Hope

        Target 5 "Elemental HERO" cards in your Graveyard; shuffle them into the Deck, then draw 2 cards (draw 3 cards instead, if you had no other cards on your side of the field and in your hand when you activated this card).


        SR Rarity
        1 cardFusion Gate
        SR Rarity
        1 cardFusion Gate
        Fusion Gate
        Spell Field
        Fusion Gate

          While this card is on the field: The turn player can Fusion Summon 1 Fusion Monster from their Extra Deck, by banishing Fusion Materials listed on it from their hand or field.


          N Rarity
          1 cardFusion Recovery
          N Rarity
          1 cardFusion Recovery
          Fusion Recovery
          Spell Normal
          Fusion Recovery

            Target 1 "Polymerization" in your GY, and 1 monster in your GY that was used as material for a Fusion Summon; add them to your hand.


            N Rarity
            1 cardFusion Sage
            N Rarity
            1 cardFusion Sage
            Fusion Sage
            Spell Normal
            Fusion Sage

              Add 1 "Polymerization" from your Deck to your hand.


              R Rarity
              1 cardFusion Substitute
              R Rarity
              1 cardFusion Substitute
              Fusion Substitute
              Spell Normal
              Fusion Substitute

                (This card's name is always treated as "Polymerization".) Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card.


                N Rarity
                1 cardH - Heated Heart
                N Rarity
                1 cardH - Heated Heart
                H - Heated Heart
                Spell Normal
                H - Heated Heart

                  Target 1 face-up monster you control; until the end of this turn, it gains 500 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                  R Rarity
                  1 cardHero Mask
                  R Rarity
                  1 cardHero Mask
                  Hero Mask
                  Spell Normal
                  Hero Mask

                    Target 1 face-up monster you control; send 1 "Elemental HERO" monster from your Deck to the Graveyard, and if you do, that target's name becomes the sent monster's name, until the End Phase.


                    UR Rarity
                    1 cardMonster Reborn
                    UR Rarity
                    1 cardMonster Reborn
                    Monster Reborn
                    Spell Normal
                    Monster Reborn

                      Target 1 monster in either GY; Special Summon it.




                      Tag(s):

                      R Rarity
                      1 cardMystical Space Typhoon
                      R Rarity
                      1 cardMystical Space Typhoon
                      Mystical Space Typhoon
                      Spell Quick
                      Mystical Space Typhoon

                        Target 1 Spell/Trap on the field; destroy that target.


                        N Rarity
                        2 cardPolymerization
                        N Rarity
                        2 cardPolymerization
                        Polymerization
                        Spell Normal
                        Polymerization

                          Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                          N Rarity
                          1 cardR - Righteous Justice
                          N Rarity
                          1 cardR - Righteous Justice
                          R - Righteous Justice
                          Spell Normal
                          R - Righteous Justice

                            Destroy Spell/Trap Cards equal to the number of "Elemental HERO" cards you control.


                            UR Rarity
                            1 cardReinforcement of the Army
                            UR Rarity
                            1 cardReinforcement of the Army
                            Reinforcement of the Army
                            Spell Normal
                            Reinforcement of the Army

                              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                              N Rarity
                              1 cardSkyscraper
                              N Rarity
                              1 cardSkyscraper
                              Skyscraper
                              Spell Field
                              Skyscraper

                                If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.


                                N Rarity
                                1 cardThe Warrior Returning Alive
                                N Rarity
                                1 cardThe Warrior Returning Alive
                                The Warrior Returning Alive
                                Spell Normal
                                The Warrior Returning Alive

                                  Target 1 Warrior-Type monster in your Graveyard; add that target to your hand.


                                  N Rarity
                                  1 cardBattleguard Howling
                                  N Rarity
                                  1 cardBattleguard Howling
                                  Battleguard Howling
                                  Trap Normal
                                  Battleguard Howling

                                    When a Warrior monster you control is targeted for an attack, or by an opponent's monster effect: Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the original ATK of the face-up monster you targeted with this card, and if you do, return it to the hand.


                                    SR Rarity
                                    1 cardCall of the Haunted
                                    SR Rarity
                                    1 cardCall of the Haunted
                                    Call of the Haunted
                                    Trap Continuous
                                    Call of the Haunted

                                      Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                      R Rarity
                                      1 cardCompulsory Evacuation Device
                                      R Rarity
                                      1 cardCompulsory Evacuation Device
                                      Compulsory Evacuation Device
                                      Trap Normal
                                      Compulsory Evacuation Device

                                        Target 1 monster on the field; return that target to the hand.


                                        N Rarity
                                        1 cardHero Counterattack
                                        N Rarity
                                        1 cardHero Counterattack
                                        Hero Counterattack
                                        Trap Normal
                                        Hero Counterattack

                                          When an "Elemental HERO" monster you control is destroyed by battle: Your opponent chooses and reveals 1 random card from your hand, then, if it is an "Elemental HERO" monster, you destroy 1 monster your opponent controls and Special Summon the chosen monster.


                                          N Rarity
                                          1 cardHero Ring
                                          N Rarity
                                          1 cardHero Ring
                                          Hero Ring
                                          Trap Normal
                                          Hero Ring

                                            Target 1 Warrior-Type monster with 1500 or less ATK; equip this card to that target. Monsters your opponent controls with 1900 or more ATK cannot attack that target.


                                            N Rarity
                                            1 cardHero Signal
                                            N Rarity
                                            1 cardHero Signal
                                            Hero Signal
                                            Trap Normal
                                            Hero Signal

                                              When a monster you control is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck.


                                              SR Rarity
                                              1 cardNecro Fusion
                                              SR Rarity
                                              1 cardNecro Fusion
                                              Necro Fusion
                                              Trap Normal
                                              Necro Fusion

                                                Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.


                                                N Rarity
                                                1 cardNegate Attack
                                                N Rarity
                                                1 cardNegate Attack
                                                Negate Attack
                                                Trap Counter
                                                Negate Attack

                                                  When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.


                                                  R Rarity
                                                  1 cardElemental HERO Darkbright
                                                  R Rarity
                                                  1 cardElemental HERO Darkbright
                                                  Elemental HERO Darkbright
                                                  DARK 6
                                                  Elemental HERO Darkbright
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 1000


                                                  "Elemental HERO Sparkman" + "Elemental HERO Necroshade" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, change it to Defense Position at the end of the Damage Step. If this card is destroyed: Target 1 monster your opponent controls; destroy that target.


                                                  SR Rarity
                                                  1 cardElemental HERO Electrum
                                                  SR Rarity
                                                  1 cardElemental HERO Electrum
                                                  Elemental HERO Electrum
                                                  LIGHT 10
                                                  Elemental HERO Electrum
                                                  • ATK:

                                                  • 2900

                                                  • DEF:

                                                  • 2600


                                                  "Elemental HERO Avian" + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also WIND, WATER, FIRE, and EARTH-Attribute. When this card is Fusion Summoned: Shuffle all banished cards into the Deck(s). This card gains 300 ATK for each monster your opponent controls that shares an Attribute with this card.


                                                  R Rarity
                                                  1 cardElemental HERO Flame Wingman
                                                  R Rarity
                                                  1 cardElemental HERO Flame Wingman
                                                  Elemental HERO Flame Wingman
                                                  WIND 6
                                                  Elemental HERO Flame Wingman
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 1200


                                                  "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                  SR Rarity
                                                  1 cardElemental HERO Great Tornado
                                                  SR Rarity
                                                  1 cardElemental HERO Great Tornado
                                                  Elemental HERO Great Tornado
                                                  WIND 8
                                                  Elemental HERO Great Tornado
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 2200


                                                  1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent currently controls.


                                                  N Rarity
                                                  1 cardElemental HERO Mariner
                                                  N Rarity
                                                  1 cardElemental HERO Mariner
                                                  Elemental HERO Mariner
                                                  WATER 5
                                                  Elemental HERO Mariner
                                                  • ATK:

                                                  • 1400

                                                  • DEF:

                                                  • 1000


                                                  "Elemental HERO Bubbleman" + "Elemental HERO Avian" Must be Fusion Summoned and cannot be Special Summoned by other ways. While you have any face-down card(s) in your Spell & Trap Card Zones, this card can attack your opponent directly.


                                                  SR Rarity
                                                  1 cardElemental HERO Nova Master
                                                  SR Rarity
                                                  1 cardElemental HERO Nova Master
                                                  Elemental HERO Nova Master
                                                  FIRE 8
                                                  Elemental HERO Nova Master
                                                  • ATK:

                                                  • 2600

                                                  • DEF:

                                                  • 2100


                                                  1 "Elemental HERO" monster + 1 FIRE monster Must be Fusion Summoned. If this card destroys an opponent's monster by battle: Draw 1 card.


                                                  R Rarity
                                                  1 cardElemental HERO Plasma Vice
                                                  R Rarity
                                                  1 cardElemental HERO Plasma Vice
                                                  Elemental HERO Plasma Vice
                                                  EARTH 8
                                                  Elemental HERO Plasma Vice
                                                  • ATK:

                                                  • 2600

                                                  • DEF:

                                                  • 2300


                                                  "Elemental HERO Sparkman" + "Elemental HERO Bladedge" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target.


                                                  R Rarity
                                                  1 cardElemental HERO Rampart Blaster
                                                  R Rarity
                                                  1 cardElemental HERO Rampart Blaster
                                                  Elemental HERO Rampart Blaster
                                                  EARTH 6
                                                  Elemental HERO Rampart Blaster
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 2500


                                                  "Elemental HERO Clayman" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack while in face-up Defense Position, but only if your opponent controls no monsters, and if it does, this card's ATK is halved during damage calculation only.


                                                  R Rarity
                                                  1 cardElemental HERO Shining Flare Wingman
                                                  R Rarity
                                                  1 cardElemental HERO Shining Flare Wingman
                                                  Elemental HERO Shining Flare Wingman
                                                  LIGHT 8
                                                  Elemental HERO Shining Flare Wingman
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2100


                                                  "Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                  R Rarity
                                                  1 cardElemental HERO Steam Healer
                                                  R Rarity
                                                  1 cardElemental HERO Steam Healer
                                                  Elemental HERO Steam Healer
                                                  WATER 5
                                                  Elemental HERO Steam Healer
                                                  • ATK:

                                                  • 1800

                                                  • DEF:

                                                  • 1000


                                                  "Elemental HERO Burstinatrix" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Gain Life Points equal to the ATK of that destroyed monster in the Graveyard.


                                                  N Rarity
                                                  1 cardElemental HERO Thunder Giant
                                                  N Rarity
                                                  1 cardElemental HERO Thunder Giant
                                                  Elemental HERO Thunder Giant
                                                  LIGHT 6
                                                  Elemental HERO Thunder Giant
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 1500


                                                  "Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 face-up monster on the field with original ATK less than the ATK of this card; destroy that target.


                                                  R Rarity
                                                  1 cardElemental HERO Wild Wingman
                                                  R Rarity
                                                  1 cardElemental HERO Wild Wingman
                                                  Elemental HERO Wild Wingman
                                                  EARTH 8
                                                  Elemental HERO Wild Wingman
                                                  • ATK:

                                                  • 1900

                                                  • DEF:

                                                  • 2300


                                                  "Elemental HERO Wildheart" + "Elemental HERO Avian" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can discard 1 card to target 1 Spell/Trap Card on the field; destroy that target.




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