Created by: YGO Mod (20517634)
Created On: 06/17/2024
Main: 44 Extra: 15
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Lord of the Heavenly Prison](https://ygovietnamcdn.azureedge.net/storage/Card/9822220.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Lord of the Heavenly Prison](https://ygovietnamcdn.azureedge.net/storage/Card/9822220.jpg)
![Lord of the Heavenly Prison](https://ygovietnamcdn.azureedge.net/storage/Card/9822220.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Lord of the Heavenly Prison
ATK:
3000
DEF:
3000
During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Subterror Fiendess](https://ygovietnamcdn.azureedge.net/storage/Card/74762582.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Subterror Fiendess](https://ygovietnamcdn.azureedge.net/storage/Card/74762582.jpg)
![Subterror Fiendess](https://ygovietnamcdn.azureedge.net/storage/Card/74762582.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Subterror Fiendess
ATK:
800
DEF:
500
When your opponent activates a card or effect (Quick Effect): You can send this card from your hand or field to the GY, then target 1 "Subterror" monster you control; negate the activation, then change the targeted monster to face-down Defense Position. You can target 1 face-up monster you control; change it to face-down Defense Position, and if you do, Special Summon 1 "Subterror" monster from your hand or GY, in face-up or face-down Defense Position. You can only use each effect of "Subterror Fiendess" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Subterror Nemesis Archer](https://ygovietnamcdn.azureedge.net/storage/Card/39581190.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Subterror Nemesis Archer](https://ygovietnamcdn.azureedge.net/storage/Card/39581190.jpg)
![Subterror Nemesis Archer](https://ygovietnamcdn.azureedge.net/storage/Card/39581190.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Subterror Nemesis Archer
ATK:
1600
DEF:
1400
At the start of the Damage Step, if this card attacks an opponent's face-down Defense Position monster, and you control another "Subterror" monster: You can shuffle that opponent's monster into the Deck. If this card on the field is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Subterror" monster from your Deck in face-up or face-down Defense Position. You can only use each effect of "Subterror Nemesis Archer" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Subterror Nemesis Warrior](https://ygovietnamcdn.azureedge.net/storage/Card/16719140.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Subterror Nemesis Warrior](https://ygovietnamcdn.azureedge.net/storage/Card/16719140.jpg)
![Subterror Nemesis Warrior](https://ygovietnamcdn.azureedge.net/storage/Card/16719140.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Subterror Nemesis Warrior
ATK:
1800
DEF:
1200
During either player's turn: You can send 1 "Subterror" monster from your Deck to the Graveyard; Tribute this card and at least 1 other monster so the total original Levels Tributed equal or exceed the Level of that "Subterror" monster in the Graveyard, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. You can only use each effect of "Subterror Nemesis Warrior" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Subterror Behemoth Stygokraken](https://ygovietnamcdn.azureedge.net/storage/Card/65976795.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Subterror Behemoth Stygokraken](https://ygovietnamcdn.azureedge.net/storage/Card/65976795.jpg)
![Subterror Behemoth Stygokraken](https://ygovietnamcdn.azureedge.net/storage/Card/65976795.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Subterror Behemoth Stygokraken
ATK:
1400
DEF:
2600
FLIP: You can target Set cards on the field, equal to the number of "Subterror Behemoth" monsters you control; destroy them. You can only use this effect of "Subterror Behemoth Stygokraken" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Subterror Behemoth Ultramafus](https://ygovietnamcdn.azureedge.net/storage/Card/92970404.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Subterror Behemoth Ultramafus](https://ygovietnamcdn.azureedge.net/storage/Card/92970404.jpg)
![Subterror Behemoth Ultramafus](https://ygovietnamcdn.azureedge.net/storage/Card/92970404.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Subterror Behemoth Ultramafus
ATK:
3000
DEF:
1800
FLIP: You can change all other face-up monsters on the field to face-down Defense Position. You can only use this effect of "Subterror Behemoth Ultramafus" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Subterror Behemoth Umastryx](https://ygovietnamcdn.azureedge.net/storage/Card/42713844.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Subterror Behemoth Umastryx](https://ygovietnamcdn.azureedge.net/storage/Card/42713844.jpg)
![Subterror Behemoth Umastryx](https://ygovietnamcdn.azureedge.net/storage/Card/42713844.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Subterror Behemoth Umastryx
ATK:
2000
DEF:
2700
FLIP: You can target 1 monster your opponent controls; banish it. You can only use this effect of "Subterror Behemoth Umastryx" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Subterror Guru](https://ygovietnamcdn.azureedge.net/storage/Card/16428514.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Subterror Guru](https://ygovietnamcdn.azureedge.net/storage/Card/16428514.jpg)
![Subterror Guru](https://ygovietnamcdn.azureedge.net/storage/Card/16428514.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Subterror Guru
ATK:
1600
DEF:
1800
FLIP: You can add 1 "Subterror" card from your Deck to your hand, except "Subterror Guru". You can target 1 other face-up monster on the field; change that monster, also this card, to face-down Defense Position. This is a Quick Effect if you control another "Subterror" card. You can only use each effect of "Subterror Guru" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Multi-Universe](https://ygovietnamcdn.azureedge.net/storage/Card/885016.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Multi-Universe](https://ygovietnamcdn.azureedge.net/storage/Card/885016.jpg)
![Multi-Universe](https://ygovietnamcdn.azureedge.net/storage/Card/885016.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Multi-Universe
Activate only if you do not control a face-up card in your Field Zone. You can target 1 Field Spell that is banished or in either GY; destroy this card, and if you do, place that targeted card face-up in your Field Zone. You can only use this effect of "Multi-Universe" once per turn. If a card(s) in the Field Zone would be destroyed by card effect, you can banish this card from your GY instead.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Red-Eyes Fusion](https://ygovietnamcdn.azureedge.net/storage/Card/6172122.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Red-Eyes Fusion](https://ygovietnamcdn.azureedge.net/storage/Card/6172122.jpg)
![Red-Eyes Fusion](https://ygovietnamcdn.azureedge.net/storage/Card/6172122.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Red-Eyes Fusion
Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Sol and Luna](https://ygovietnamcdn.azureedge.net/storage/Card/19739265.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Sol and Luna](https://ygovietnamcdn.azureedge.net/storage/Card/19739265.jpg)
![Sol and Luna](https://ygovietnamcdn.azureedge.net/storage/Card/19739265.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Sol and Luna
Target 1 monster you control and 1 monster your opponent controls; apply the following effect on each monster, depending on its battle position. ● Face-up: Change it to face-down Defense Position. ● Face-down: Change it to face-up Defense Position. You can only activate 1 "Sol and Luna" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Subterror Cave Clash](https://ygovietnamcdn.azureedge.net/storage/Card/68001309.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Subterror Cave Clash](https://ygovietnamcdn.azureedge.net/storage/Card/68001309.jpg)
![Subterror Cave Clash](https://ygovietnamcdn.azureedge.net/storage/Card/68001309.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Subterror Cave Clash
All "Subterror" monsters you control gain 500 ATK and DEF for each Set monster on the field. Once per turn, when a "Subterror" monster you control inflicts battle damage to your opponent: You can target 1 "Subterror" card in your Graveyard, except "Subterror Cave Clash"; add it to your hand.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Sunset Beat](https://ygovietnamcdn.azureedge.net/storage/Card/42510430.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Sunset Beat](https://ygovietnamcdn.azureedge.net/storage/Card/42510430.jpg)
![Sunset Beat](https://ygovietnamcdn.azureedge.net/storage/Card/42510430.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Sunset Beat
If a face-up monster you control is changed to face-down Defense Position: You can target 1 card on the field; destroy it. If a Flip monster(s) you control is flipped face-up, even during the Damage Step: You can target 1 of them; inflict damage to your opponent equal to its Level x 200. You can only use each effect of "Sunset Beat" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Terrors in the Hidden City](https://ygovietnamcdn.azureedge.net/storage/Card/6589707.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Terrors in the Hidden City](https://ygovietnamcdn.azureedge.net/storage/Card/6589707.jpg)
![Terrors in the Hidden City](https://ygovietnamcdn.azureedge.net/storage/Card/6589707.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Terrors in the Hidden City
Your opponent cannot target face-down Defense Position monsters you control with card effects. Monsters you control that were flipped face-up while this card was face-up on the field gain 1500 ATK/DEF. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can target 1 monster in your GY; Special Summon it in face-down Defense Position.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![The Hidden City](https://ygovietnamcdn.azureedge.net/storage/Card/5697558.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![The Hidden City](https://ygovietnamcdn.azureedge.net/storage/Card/5697558.jpg)
![The Hidden City](https://ygovietnamcdn.azureedge.net/storage/Card/5697558.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
The Hidden City
When this card is activated: You can add 1 "Subterror" monster from your Deck to your hand. Once per turn: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position. Once per turn, when an opponent's monster declares an attack: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position, then you can negate the attack. You can only activate 1 "The Hidden City" per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Subterror Final Battle](https://ygovietnamcdn.azureedge.net/storage/Card/74640994.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Subterror Final Battle](https://ygovietnamcdn.azureedge.net/storage/Card/74640994.jpg)
![Subterror Final Battle](https://ygovietnamcdn.azureedge.net/storage/Card/74640994.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Subterror Final Battle
Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the GY. ● Change 1 Set "Subterror" monster on the field to face-up Attack or Defense Position. ● Change 1 face-up "Subterror" monster on the field to face-down Defense Position. ● ATK/DEF of 1 "Subterror" monster on the field become equal to its combined original ATK/DEF until the end of this turn. ● This turn, activated effects of "Subterror" cards cannot be negated.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Master of Ham](https://ygovietnamcdn.azureedge.net/storage/Card/9551692.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Master of Ham](https://ygovietnamcdn.azureedge.net/storage/Card/9551692.jpg)
![Master of Ham](https://ygovietnamcdn.azureedge.net/storage/Card/9551692.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Master of Ham
ATK:
2100
DEF:
1850
2 Beast monsters If this card is Fusion Summoned or flipped face-up: You can Special Summon 1 Flip monster from your hand or Deck in face-down Defense Position. If this card is in your GY: You can banish 2 Flip monsters from your face-up field and/or GY; Special Summon this card in face-down Defense Position, but banish it when it leaves the field. You can only use each effect of "Master of Ham" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Red-Eyes Dark Dragoon](https://ygovietnamcdn.azureedge.net/storage/Card/37818794.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Red-Eyes Dark Dragoon](https://ygovietnamcdn.azureedge.net/storage/Card/37818794.jpg)
![Red-Eyes Dark Dragoon](https://ygovietnamcdn.azureedge.net/storage/Card/37818794.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Red-Eyes Dark Dragoon
ATK:
3000
DEF:
2500
"Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Bottom
Right
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Barricadeborg Blocker](https://ygovietnamcdn.azureedge.net/storage/Card/13117073.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Barricadeborg Blocker](https://ygovietnamcdn.azureedge.net/storage/Card/13117073.jpg)
![Barricadeborg Blocker](https://ygovietnamcdn.azureedge.net/storage/Card/13117073.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Barricadeborg Blocker
ATK:
1000
LINK-2
Link Arrow:
Left
Bottom
2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Donner, Dagger Fur Hire](https://ygovietnamcdn.azureedge.net/storage/Card/8728498.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Donner, Dagger Fur Hire](https://ygovietnamcdn.azureedge.net/storage/Card/8728498.jpg)
![Donner, Dagger Fur Hire](https://ygovietnamcdn.azureedge.net/storage/Card/8728498.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
Donner, Dagger Fur Hire
ATK:
1600
LINK-2
Link Arrow:
Bottom
Bottom-Right
2 monsters with different Types You can target 1 monster "Fur Hire" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 "Donner, Dagger Fur Hire" effect per turn, and only once that turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Knightmare Unicorn](https://ygovietnamcdn.azureedge.net/storage/Card/38342335.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Knightmare Unicorn](https://ygovietnamcdn.azureedge.net/storage/Card/38342335.jpg)
![Knightmare Unicorn](https://ygovietnamcdn.azureedge.net/storage/Card/38342335.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Knightmare Unicorn
ATK:
2200
LINK-3
Link Arrow:
Left
Bottom
Right
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Subterror Behemoth Fiendess](https://ygovietnamcdn.azureedge.net/storage/Card/74937659.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Subterror Behemoth Fiendess](https://ygovietnamcdn.azureedge.net/storage/Card/74937659.jpg)
![Subterror Behemoth Fiendess](https://ygovietnamcdn.azureedge.net/storage/Card/74937659.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
Subterror Behemoth Fiendess
ATK:
2000
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Flip monsters Gains ATK equal to the combined original Levels of the "Subterror" monsters used for its Link Summon x 100. During your Main Phase: You can send 1 Flip monster from your Deck to the GY, and if you do, Special Summon 1 monster from your hand in face-down Defense Position to your zone this card points to. You can only use this effect of "Subterror Behemoth Fiendess" once per turn. Once per turn, if a monster this card points to is flipped face-up: Add 1 Flip monster from your Deck or GY to your hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Divine Arsenal AA-ZEUS - Sky Thunder](https://ygovietnamcdn.azureedge.net/storage/Card/90448279.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Divine Arsenal AA-ZEUS - Sky Thunder](https://ygovietnamcdn.azureedge.net/storage/Card/90448279.jpg)
![Divine Arsenal AA-ZEUS - Sky Thunder](https://ygovietnamcdn.azureedge.net/storage/Card/90448279.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Divine Arsenal AA-ZEUS - Sky Thunder
ATK:
3000
DEF:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Evilswarm Exciton Knight](https://ygovietnamcdn.azureedge.net/storage/Card/46772449.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Evilswarm Exciton Knight](https://ygovietnamcdn.azureedge.net/storage/Card/46772449.jpg)
![Evilswarm Exciton Knight](https://ygovietnamcdn.azureedge.net/storage/Card/46772449.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Evilswarm Exciton Knight
ATK:
1900
DEF:
0
2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 27: Dreadnought Dreadnoid](https://ygovietnamcdn.azureedge.net/storage/Card/8387138.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 27: Dreadnought Dreadnoid](https://ygovietnamcdn.azureedge.net/storage/Card/8387138.jpg)
![Number 27: Dreadnought Dreadnoid](https://ygovietnamcdn.azureedge.net/storage/Card/8387138.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Number 27: Dreadnought Dreadnoid
ATK:
2200
DEF:
1000
2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Super Starslayer TY-PHON - Sky Crisis
ATK:
2900
DEF:
2900
2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Superdreadnought Rail Cannon Juggernaut Liebe](https://ygovietnamcdn.azureedge.net/storage/Card/26096328.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Superdreadnought Rail Cannon Juggernaut Liebe](https://ygovietnamcdn.azureedge.net/storage/Card/26096328.jpg)
![Superdreadnought Rail Cannon Juggernaut Liebe](https://ygovietnamcdn.azureedge.net/storage/Card/26096328.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Superdreadnought Rail Cannon Juggernaut Liebe
ATK:
4000
DEF:
4000
3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.