Created by: YGO Mod (20517634)

Created On: 06/12/2024

Need 11 UR

UR Rarity
S:P Little Knight2 card
UR Rarity
Chain Strike1 card
UR Rarity
Change of Heart1 card
UR Rarity
Lightning Storm2 card
UR Rarity
Monster Reborn1 card
UR Rarity
Snatch Steal1 card
UR Rarity
Crackdown3 card

Main: 55 Extra: 2

R Rarity
1 cardBattle Fader
R Rarity
1 cardBattle Fader
Battle Fader
DARK 1
Battle Fader
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


SR Rarity
1 cardBrotherhood of the Fire Fist - Bear
SR Rarity
1 cardBrotherhood of the Fire Fist - Bear
Brotherhood of the Fire Fist - Bear
FIRE 4
Brotherhood of the Fire Fist - Bear
  • ATK:

  • 1600

  • DEF:

  • 1200


Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster on the field; destroy that target.


R Rarity
3 cardD.D. Seeker
R Rarity
3 cardD.D. Seeker
D.D. Seeker
DARK 3
D.D. Seeker
  • ATK:

  • 1500

  • DEF:

  • 800


(Quick Effect): You can target 1 face-up monster you control; banish it until the End Phase of the next turn. You can only use this effect of "D.D. Seeker" once per turn.


SR Rarity
3 cardEvilswarm Thunderbird
SR Rarity
3 cardEvilswarm Thunderbird
Evilswarm Thunderbird
DARK 4
Evilswarm Thunderbird
  • ATK:

  • 1650

  • DEF:

  • 1050


During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During the next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use this effect of "Evilswarm Thunderbird" once per turn.


R Rarity
3 cardWind-Up Rabbit
R Rarity
3 cardWind-Up Rabbit
Wind-Up Rabbit
EARTH 3
Wind-Up Rabbit
  • ATK:

  • 1400

  • DEF:

  • 600


(Quick Effect): You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field.


N Rarity
3 cardWinged Rhynos
N Rarity
3 cardWinged Rhynos
Winged Rhynos
WIND 4
Winged Rhynos
  • ATK:

  • 1800

  • DEF:

  • 500


During either player's turn, when a Trap Card is activated (except during the Damage Step): You can return this face-up card from the field to the hand.


SR Rarity
3 cardBlack Garden
SR Rarity
3 cardBlack Garden
Black Garden
Spell Field
Black Garden

    If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.


    UR Rarity
    1 cardChain Strike
    UR Rarity
    1 cardChain Strike
    Chain Strike
    Spell Quick
    Chain Strike

      Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. You cannot activate this card if multiple cards/effects with the same name are in that Chain.


      UR Rarity
      1 cardChange of Heart
      UR Rarity
      1 cardChange of Heart
      Change of Heart
      Spell Normal
      Change of Heart

        Target 1 monster your opponent controls; take control of it until the End Phase.


        SR Rarity
        1 cardDark Hole
        SR Rarity
        1 cardDark Hole
        Dark Hole
        Spell Normal
        Dark Hole

          Destroy all monsters on the field.


          SR Rarity
          2 cardEmergency Teleport
          SR Rarity
          2 cardEmergency Teleport
          Emergency Teleport
          Spell Quick
          Emergency Teleport

            Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




            Tag(s):

            SR Rarity
            3 cardFire Formation - Tenki
            SR Rarity
            3 cardFire Formation - Tenki
            Fire Formation - Tenki
            Spell Continuous
            Fire Formation - Tenki

              When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


              UR Rarity
              2 cardLightning Storm
              UR Rarity
              2 cardLightning Storm
              Lightning Storm
              Spell Normal
              Lightning Storm

                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                Tag(s):

                UR Rarity
                1 cardMonster Reborn
                UR Rarity
                1 cardMonster Reborn
                Monster Reborn
                Spell Normal
                Monster Reborn

                  Target 1 monster in either GY; Special Summon it.




                  Tag(s):

                  SR Rarity
                  3 cardPot of Duality
                  SR Rarity
                  3 cardPot of Duality
                  Pot of Duality
                  Spell Normal
                  Pot of Duality

                    Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                    Tag(s):

                    UR Rarity
                    1 cardSnatch Steal
                    UR Rarity
                    1 cardSnatch Steal
                    Snatch Steal
                    Spell Equip
                    Snatch Steal

                      Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                      SR Rarity
                      3 cardAccumulated Fortune
                      SR Rarity
                      3 cardAccumulated Fortune
                      Accumulated Fortune
                      Trap Normal
                      Accumulated Fortune

                        Activate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain.


                        SR Rarity
                        3 cardCeasefire
                        SR Rarity
                        3 cardCeasefire
                        Ceasefire
                        Trap Normal
                        Ceasefire

                          If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.


                          R Rarity
                          3 cardChain Detonation
                          R Rarity
                          3 cardChain Detonation
                          Chain Detonation
                          Trap Normal
                          Chain Detonation

                            Inflict 500 damage to your opponent. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand.


                            R Rarity
                            3 cardCompulsory Escape Device
                            R Rarity
                            3 cardCompulsory Escape Device
                            Compulsory Escape Device
                            Trap Normal
                            Compulsory Escape Device

                              Each player chooses 1 monster they control, then shuffles it into the Deck.


                              R Rarity
                              2 cardCompulsory Evacuation Device
                              R Rarity
                              2 cardCompulsory Evacuation Device
                              Compulsory Evacuation Device
                              Trap Normal
                              Compulsory Evacuation Device

                                Target 1 monster on the field; return that target to the hand.


                                UR Rarity
                                3 cardCrackdown
                                UR Rarity
                                3 cardCrackdown
                                Crackdown
                                Trap Continuous
                                Crackdown

                                  Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                                  Tag(s):

                                  SR Rarity
                                  3 cardDrowning Mirror Force
                                  SR Rarity
                                  3 cardDrowning Mirror Force
                                  Drowning Mirror Force
                                  Trap Normal
                                  Drowning Mirror Force

                                    When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                                    R Rarity
                                    3 cardTorrential Tribute
                                    R Rarity
                                    3 cardTorrential Tribute
                                    Torrential Tribute
                                    Trap Normal
                                    Torrential Tribute

                                      When a monster(s) is Summoned: Destroy all monsters on the field.


                                      UR Rarity
                                      2 cardS:P Little Knight
                                      UR Rarity
                                      2 cardS:P Little Knight
                                      S:P Little Knight
                                      DARK
                                      S:P Little Knight
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Right


                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.




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