Created by: YGO Mod (20517634)

Created On: 10/31/2022

Need 16 UR

UR Rarity
Blackwing - Zephyros the Elite1 card
UR Rarity
Millennium-Eyes Restrict1 card
UR Rarity
Raidraptor - Wise Strix1 card
UR Rarity
The Phantom Knights of Rusty Bardiche1 card
UR Rarity
Blackwing Full Armor Master1 card
UR Rarity
Borreload Savage Dragon1 card
UR Rarity
Arc Rebellion Xyz Dragon1 card
UR Rarity
D/D/D Duo-Dawn King Kali Yuga1 card
UR Rarity
Gagagaga Magician1 card
UR Rarity
Raidraptor - Arsenal Falcon1 card
UR Rarity
Raidraptor - Ultimate Falcon1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Instant Fusion1 card
UR Rarity
Red Reboot2 card

Main: 40 Extra: 15

R Rarity
3 cardBlackwing - Bora the Spear
R Rarity
3 cardBlackwing - Bora the Spear
Blackwing - Bora the Spear
DARK 4
Blackwing - Bora the Spear
  • ATK:

  • 1700

  • DEF:

  • 800


If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.


N Rarity
2 cardBlackwing - Gust the Backblast
N Rarity
2 cardBlackwing - Gust the Backblast
Blackwing - Gust the Backblast
DARK 2
Blackwing - Gust the Backblast
  • ATK:

  • 900

  • DEF:

  • 1400


If you control no cards, you can Special Summon this card (from your hand). If your opponent's monster attacks a "Blackwing" monster you control, the attacking monster loses 300 ATK during the Damage Step only.


N Rarity
2 cardBlackwing - Harmattan the Dust
N Rarity
2 cardBlackwing - Harmattan the Dust
Blackwing - Harmattan the Dust
DARK 2
Blackwing - Harmattan the Dust
  • ATK:

  • 800

  • DEF:

  • 800


If you control a "Blackwing" monster other than "Blackwing - Harmattan the Dust", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Harmattan the Dust" once per turn this way. When this card is Normal or Special Summoned: You can target 1 other "Blackwing" monster you control; increase this card's Level by that monster's.


N Rarity
3 cardBlackwing - Kris the Crack of Dawn
N Rarity
3 cardBlackwing - Kris the Crack of Dawn
Blackwing - Kris the Crack of Dawn
DARK 4
Blackwing - Kris the Crack of Dawn
  • ATK:

  • 1900

  • DEF:

  • 300


If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects.


SR Rarity
3 cardBlackwing - Simoon the Poison Wind
SR Rarity
3 cardBlackwing - Simoon the Poison Wind
Blackwing - Simoon the Poison Wind
DARK 6
Blackwing - Simoon the Poison Wind
  • ATK:

  • 1600

  • DEF:

  • 2000


If you control no monsters and have this card in your hand: You can banish 1 other "Blackwing" monster from your hand; place 1 "Black Whirlwind" from your Deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves, Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Simoon the Poison Wind" once per turn. During the End Phase, send the "Black Whirlwind" placed by this effect to the GY, and if you do, take 1000 damage.


UR Rarity
1 cardBlackwing - Zephyros the Elite
UR Rarity
1 cardBlackwing - Zephyros the Elite
Blackwing - Zephyros the Elite
DARK 4
Blackwing - Zephyros the Elite
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.


R Rarity
1 cardRaider's Wing
R Rarity
1 cardRaider's Wing
Raider's Wing
DARK 4
Raider's Wing
  • ATK:

  • 0

  • DEF:

  • 2000


(This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) If this card is in your hand or GY: You can detach 1 material from your DARK Xyz Monster; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Raider's Wing" once per turn. An Xyz Monster whose original Attribute is DARK and has this card as material gains this effect. ● Your opponent cannot target this card with card effects.


R Rarity
1 cardRaidraptor - Strangle Lanius
R Rarity
1 cardRaidraptor - Strangle Lanius
Raidraptor - Strangle Lanius
DARK 4
Raidraptor - Strangle Lanius
  • ATK:

  • 1600

  • DEF:

  • 1100


If you control a DARK monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. If you control an Xyz Monster with a DARK Xyz Monster as material: You can target 1 Level 4 or lower "Raidraptor" monster in your GY; Special Summon it, but its effects are negated. You can only use each effect of "Raidraptor - Strangle Lanius" once per turn.


SR Rarity
1 cardThe Phantom Knights of Silent Boots
SR Rarity
1 cardThe Phantom Knights of Silent Boots
The Phantom Knights of Silent Boots
DARK 3
The Phantom Knights of Silent Boots
  • ATK:

  • 200

  • DEF:

  • 1200


If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


R Rarity
2 cardBlackwing - Auster the South Wind
R Rarity
2 cardBlackwing - Auster the South Wind
Blackwing - Auster the South Wind
DARK 4
Blackwing - Auster the South Wind
  • ATK:

  • 1300

  • DEF:

  • 0


Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 of your banished Level 4 or lower "Blackwing" monsters; Special Summon it in Defense Position. You can banish this card from the GY to activate 1 of the following effects; ● Place Black Feather Counter(s) on 1 "Black-Winged Dragon" you control, equal to the number of card(s) your opponent controls. ● Place 1 Wedge Counter on each face-up monster your opponent controls that does not have one.


N Rarity
1 cardBlackwing - Decay the Ill Wind
N Rarity
1 cardBlackwing - Decay the Ill Wind
Blackwing - Decay the Ill Wind
DARK 4
Blackwing - Decay the Ill Wind
  • ATK:

  • 1000

  • DEF:

  • 1000


Once per turn, during the End Phase, if this card is in the Graveyard because it was sent there this turn: Take 1000 damage. When this card is Normal or Special Summoned: You can target 1 "Blackwing" monster you control, then activate 1 of these effects; ● Increase its Level by 1. ● Reduce its Level by 1. You can only use this effect of "Blackwing - Decay the Ill Wind" once per turn.


SR Rarity
3 cardBlackwing - Gale the Whirlwind
SR Rarity
3 cardBlackwing - Gale the Whirlwind
Blackwing - Gale the Whirlwind
DARK 3
Blackwing - Gale the Whirlwind
  • ATK:

  • 1300

  • DEF:

  • 400


If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.


N Rarity
1 cardBlackwing - Oroshi the Squall
N Rarity
1 cardBlackwing - Oroshi the Squall
Blackwing - Oroshi the Squall
DARK 1
Blackwing - Oroshi the Squall
  • ATK:

  • 400

  • DEF:

  • 600


If you control a "Blackwing" monster other than "Blackwing - Oroshi the Squall", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Oroshi the Squall" once per turn this way. If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field; change that target's battle position.


SR Rarity
3 cardAllure of Darkness
SR Rarity
3 cardAllure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


    SR Rarity
    3 cardBlack Whirlwind
    SR Rarity
    3 cardBlack Whirlwind
    Black Whirlwind
    Spell Continuous
    Black Whirlwind

      When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.


      UR Rarity
      2 cardCalled by the Grave
      UR Rarity
      2 cardCalled by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




        Tag(s):

        UR Rarity
        1 cardInstant Fusion
        UR Rarity
        1 cardInstant Fusion
        Instant Fusion
        Spell Normal
        Instant Fusion

          Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


          SR Rarity
          1 cardPhantom Knights' Rank-Up-Magic Force
          SR Rarity
          1 cardPhantom Knights' Rank-Up-Magic Force
          Phantom Knights' Rank-Up-Magic Force
          Spell Quick
          Phantom Knights' Rank-Up-Magic Force

            During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using it as material, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Phantom Knights' Rank-Up-Magic Force" per turn.


            R Rarity
            1 cardRank-Up-Magic Skip Force
            R Rarity
            1 cardRank-Up-Magic Skip Force
            Rank-Up-Magic Skip Force
            Spell Normal
            Rank-Up-Magic Skip Force

              Target 1 "Raidraptor" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 2 Ranks higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card and 1 "Raidraptor" monster from your Graveyard, then target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it.


              R Rarity
              1 cardRank-Up-Magic Soul Shave Force
              R Rarity
              1 cardRank-Up-Magic Soul Shave Force
              Rank-Up-Magic Soul Shave Force
              Spell Normal
              Rank-Up-Magic Soul Shave Force

                Pay half your LP, then target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it, then Special Summon from your Extra Deck, 1 Xyz Monster that is 2 Ranks higher than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.)


                R Rarity
                1 cardThe Phantom Knights' Rank-Up-Magic Launch
                R Rarity
                1 cardThe Phantom Knights' Rank-Up-Magic Launch
                The Phantom Knights' Rank-Up-Magic Launch
                Spell Quick
                The Phantom Knights' Rank-Up-Magic Launch

                  During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.


                  UR Rarity
                  2 cardRed Reboot
                  UR Rarity
                  2 cardRed Reboot
                  Red Reboot
                  Trap Counter
                  Red Reboot

                    When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                    SR Rarity
                    1 cardThe Phantom Knights of Shade Brigandine
                    SR Rarity
                    1 cardThe Phantom Knights of Shade Brigandine
                    The Phantom Knights of Shade Brigandine
                    Trap Normal
                    The Phantom Knights of Shade Brigandine

                      Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap.) If you have no Traps in your GY, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.


                      UR Rarity
                      1 cardMillennium-Eyes Restrict
                      UR Rarity
                      1 cardMillennium-Eyes Restrict
                      Millennium-Eyes Restrict
                      DARK 1
                      Millennium-Eyes Restrict
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      "Relinquished" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's name cannot attack, also their effects on the field and their activated effects are negated.


                      UR Rarity
                      1 cardRaidraptor - Wise Strix
                      UR Rarity
                      1 cardRaidraptor - Wise Strix
                      Raidraptor - Wise Strix
                      DARK
                      Raidraptor - Wise Strix
                      • ATK:

                      • 1400

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 DARK Winged Beast monsters If this card is Link Summoned: You can Special Summon 1 Level 4 DARK Winged Beast monster from your Deck in Defense Position, but negate its effects, also it cannot be used as Link Material. If your "Raidraptor" Xyz Monster's effect is activated: Set 1 "Rank-Up-Magic" Spell directly from your Deck, and if it is a Quick-Play Spell, it can be activated this turn. You can only use each effect of "Raidraptor - Wise Strix" once per turn.


                      UR Rarity
                      1 cardThe Phantom Knights of Rusty Bardiche
                      UR Rarity
                      1 cardThe Phantom Knights of Rusty Bardiche
                      The Phantom Knights of Rusty Bardiche
                      DARK
                      The Phantom Knights of Rusty Bardiche
                      • ATK:

                      • 2100

                      • LINK-3

                      Link Arrow:

                      Right

                      Bottom-Left

                      Bottom-Right


                      2+ DARK monsters During your Main Phase: You can send 1 "The Phantom Knights" monster from your Deck to the GY, then Set 1 "Phantom Knights" Spell/Trap directly from your Deck to your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to, while this monster is on the field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "The Phantom Knights of Rusty Bardiche" once per turn. Cannot be used as Link Material.


                      UR Rarity
                      1 cardBlackwing Full Armor Master
                      UR Rarity
                      1 cardBlackwing Full Armor Master
                      Blackwing Full Armor Master
                      DARK 10
                      Blackwing Full Armor Master
                      • ATK:

                      • 3000

                      • DEF:

                      • 3000


                      1 "Blackwing" Tuner + 1+ non-Tuner monsters Unaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field that have a Wedge Counter.


                      UR Rarity
                      1 cardBorreload Savage Dragon
                      UR Rarity
                      1 cardBorreload Savage Dragon
                      Borreload Savage Dragon
                      DARK 8
                      Borreload Savage Dragon
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


                      UR Rarity
                      1 cardArc Rebellion Xyz Dragon
                      UR Rarity
                      1 cardArc Rebellion Xyz Dragon
                      Arc Rebellion Xyz Dragon
                      DARK
                      Arc Rebellion Xyz Dragon
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.


                      UR Rarity
                      1 cardD/D/D Duo-Dawn King Kali Yuga
                      UR Rarity
                      1 cardD/D/D Duo-Dawn King Kali Yuga
                      D/D/D Duo-Dawn King Kali Yuga
                      DARK
                      D/D/D Duo-Dawn King Kali Yuga
                      • ATK:

                      • 3500

                      • DEF:

                      • 3000


                      2 Level 8 "D/D" monsters After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards on the field. You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" Spell/Trap Card in your Graveyard; Set that target.


                      UR Rarity
                      1 cardGagagaga Magician
                      UR Rarity
                      1 cardGagagaga Magician
                      Gagagaga Magician
                      DARK
                      Gagagaga Magician
                      • ATK:

                      • 2000

                      • DEF:

                      • 2000


                      2 Level 4 monsters You can detach 1 material from this card, then target 1 Xyz Monster in your GY, except "Gagagaga Magician"; Special Summon it, but negate its effects. You can only use this effect of "Gagagaga Magician" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect. ● During your Main Phase: You can detach 2 materials from this card, then target 1 Xyz Monster you control; until the end of this turn, change its ATK to 4000, also negate its effects.


                      SR Rarity
                      2 cardRaider's Knight
                      SR Rarity
                      2 cardRaider's Knight
                      Raider's Knight
                      DARK
                      Raider's Knight
                      • ATK:

                      • 2000

                      • DEF:

                      • 0


                      2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.


                      UR Rarity
                      1 cardRaidraptor - Arsenal Falcon
                      UR Rarity
                      1 cardRaidraptor - Arsenal Falcon
                      Raidraptor - Arsenal Falcon
                      DARK
                      Raidraptor - Arsenal Falcon
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 Winged Beast monster from your Deck. If this card has any number of "Raidraptor" monsters as material, it can attack up to that many times during each Battle Phase. If this card is sent to the GY while it has a "Raidraptor" monster as material: You can Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck, except "Raidraptor - Arsenal Falcon", and if you do, attach this card from your GY to it as material.


                      SR Rarity
                      2 cardRaidraptor - Force Strix
                      SR Rarity
                      2 cardRaidraptor - Force Strix
                      Raidraptor - Force Strix
                      DARK
                      Raidraptor - Force Strix
                      • ATK:

                      • 100

                      • DEF:

                      • 2000


                      2 Level 4 monsters This card gains 500 ATK and DEF for each Winged Beast monster you control (other than this card). Once per turn: You can detach 1 material from this card; add 1 Level 4 DARK Winged Beast monster from your Deck to your hand.


                      SR Rarity
                      1 cardRaidraptor - Stranger Falcon
                      SR Rarity
                      1 cardRaidraptor - Stranger Falcon
                      Raidraptor - Stranger Falcon
                      DARK
                      Raidraptor - Stranger Falcon
                      • ATK:

                      • 2000

                      • DEF:

                      • 2000


                      2 Level 5 monsters If this card has an Xyz Monster as Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal its original ATK. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target 1 "Raidraptor" Xyz Monster in your Graveyard, except "Raidraptor - Stranger Falcon"; Special Summon it, and if you do, attach this card to it as Xyz Material.


                      UR Rarity
                      1 cardRaidraptor - Ultimate Falcon
                      UR Rarity
                      1 cardRaidraptor - Ultimate Falcon
                      Raidraptor - Ultimate Falcon
                      DARK
                      Raidraptor - Ultimate Falcon
                      • ATK:

                      • 3500

                      • DEF:

                      • 2000


                      3 Level 10 Winged Beast-Type monsters Unaffected by other cards' effects. You can detach 1 Xyz Material from this card; for the rest of this turn, all monsters your opponent controls will lose 1000 ATK, also your opponent's cards and effects cannot be activated. If this card has a "Raidraptor" monster as Xyz Material, it gains this effect. ● Once per turn, during the End Phase: You can make all monsters your opponent controls lose 1000 ATK. If your opponent controls no face-up monsters, inflict 1000 damage to your opponent.




                      More Master Duel Info

                      Blackwings Breakdown

                       

                       

                       

                       

                       

                       

                       

                       

                       

                       

                      https://metaduelist.com/
                      Toparrow_upward