Created by: test (054123)

Created On: 11/10/2022

Need 4 UR

UR Rarity
Armored Bee
UR Rarity
Metamorphosed Insect Queen
UR Rarity
Shiny Black "C" Squadder
UR Rarity
Monster Reborn

Main: 30 Extra: 3

UR Rarity
Armored Bee
UR Rarity
Armored Bee
Armored Bee
WIND 4
Armored Bee
  • ATK:

  • 1600

  • DEF:

  • 1200


Once per turn: You can target 1 face-up monster your opponent controls; halve that target's ATK until the End Phase.


N Rarity
Bachibachibachi
N Rarity
Bachibachibachi
Bachibachibachi
LIGHT 3
Bachibachibachi
  • ATK:

  • 800

  • DEF:

  • 800


An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


R Rarity
Battlewasp - Arbalest the Rapidfire
R Rarity
Battlewasp - Arbalest the Rapidfire
Battlewasp - Arbalest the Rapidfire
WIND 4
Battlewasp - Arbalest the Rapidfire
  • ATK:

  • 1800

  • DEF:

  • 800


When this card is Normal Summoned: You can target 1 Level 3 or lower Insect monster in your GY; Special Summon that monster in Defense Position. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Battlewasp" monster from your hand or Deck. You can only use this effect of "Battlewasp - Arbalest the Rapidfire" once per turn.


SR Rarity
Cocoon of Evolution
SR Rarity
Cocoon of Evolution
Cocoon of Evolution
EARTH 3
Cocoon of Evolution
  • ATK:

  • 0

  • DEF:

  • 2000


You can target 1 "Petit Moth" you control; equip this card from your hand to that target. While equipped by this effect, the original ATK/DEF of that "Petit Moth" becomes the ATK/DEF of "Cocoon of Evolution".


N Rarity
Cross-Sword Beetle
N Rarity
Cross-Sword Beetle
Cross-Sword Beetle
WIND 4
Cross-Sword Beetle
  • ATK:

  • 1800

  • DEF:

  • 1200


While you control an Insect-Type monster (other than this card), if an Insect-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.


SR Rarity
Doom Dozer
SR Rarity
Doom Dozer
Doom Dozer
EARTH 8
Doom Dozer
  • ATK:

  • 2800

  • DEF:

  • 2600


Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 Insect-Type monsters from your Graveyard, and cannot be Special Summoned by other ways. When this card inflicts Battle Damage to your opponent: Send the top card of their Deck to the Graveyard.


SR Rarity
Great Moth
SR Rarity
Great Moth
Great Moth
EARTH 8
Great Moth
  • ATK:

  • 2600

  • DEF:

  • 2500


This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Petit Moth" during your 4th turn after "Petit Moth" has been equipped with "Cocoon of Evolution".


UR Rarity
Metamorphosed Insect Queen
UR Rarity
Metamorphosed Insect Queen
Metamorphosed Insect Queen
EARTH 7
Metamorphosed Insect Queen
  • ATK:

  • 2800

  • DEF:

  • 2400


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If another Insect monster is on the field, your opponent cannot target Insect monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. At the end of the Damage Step, if this card attacked: You can Tribute 1 monster; this card can attack an opponent's monster again in a row. Once per turn, during the End Phase: You can Special Summon 1 "Insect Monster Token" (Insect/EARTH/Level 1/ATK 100/DEF 100).


R Rarity
Naturia Horneedle
R Rarity
Naturia Horneedle
Naturia Horneedle
EARTH 4
Naturia Horneedle
  • ATK:

  • 1800

  • DEF:

  • 100


When your opponent Special Summons a monster, you can Tribute 1 face-up "Naturia" monster you control, except this card, to destroy the Special Summoned monster.


SR Rarity
Perfectly Ultimate Great Moth
SR Rarity
Perfectly Ultimate Great Moth
Perfectly Ultimate Great Moth
EARTH 8
Perfectly Ultimate Great Moth
  • ATK:

  • 3500

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Petit Moth" on your 6th turn or later after it was equipped with "Cocoon of Evolution".


R Rarity
Pinch Hopper
R Rarity
Pinch Hopper
Pinch Hopper
EARTH 4
Pinch Hopper
  • ATK:

  • 1000

  • DEF:

  • 1200


When this card you control is sent to your GY: You can Special Summon 1 Insect monster from your hand.


R Rarity
Scary Moth
R Rarity
Scary Moth
Scary Moth
WIND 6
Scary Moth
  • ATK:

  • 1800

  • DEF:

  • 2300


Each player can only Special Summon a monster(s) once per turn.


SR Rarity
Traptrix Atrax
SR Rarity
Traptrix Atrax
Traptrix Atrax
EARTH 4
Traptrix Atrax
  • ATK:

  • 1800

  • DEF:

  • 1000


This card is unaffected by the effects of "Hole" Normal Trap Cards. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Trap Cards activated on your side of the field cannot be negated.


SR Rarity
Warm Worm
SR Rarity
Warm Worm
Warm Worm
FIRE 3
Warm Worm
  • ATK:

  • 600

  • DEF:

  • 1400


If this card is destroyed, send the top 3 cards of your opponent's Deck to the Graveyard.


R Rarity
Insect Knight
R Rarity
Insect Knight
Insect Knight
EARTH 4
Insect Knight
  • ATK:

  • 1900

  • DEF:

  • 1500


Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess.


N Rarity
Neo Bug
N Rarity
Neo Bug
Neo Bug
EARTH 4
Neo Bug
  • ATK:

  • 1800

  • DEF:

  • 1700


A huge bug-like monster said to come from another planet. It gathers in swarms.


SR Rarity
Petit Moth
SR Rarity
Petit Moth
Petit Moth
EARTH 1
Petit Moth
  • ATK:

  • 300

  • DEF:

  • 200


This small but deadly creature is better off avoided.


UR Rarity
Shiny Black "C" Squadder
UR Rarity
Shiny Black "C" Squadder
Shiny Black "C" Squadder
EARTH 4
Shiny Black "C" Squadder
  • ATK:

  • 2000

  • DEF:

  • 0


''Wherever there are shadows, you'll find the "C" Squad! Their hidden flying abilities let them confront the giants on equal terms!''


N Rarity
Bug Matrix
N Rarity
Bug Matrix
Bug Matrix
Spell Field
Bug Matrix

    All Insect-Type monsters you control gain 300 ATK and DEF. You can target 1 Insect-Type Xyz Monster you control; attach 1 Insect-Type monster from your hand to that monster as Xyz Material. You can only use this effect of "Bug Matrix" once per turn.


    SR Rarity
    Cocoon of Ultra Evolution
    SR Rarity
    Cocoon of Ultra Evolution
    Cocoon of Ultra Evolution
    Spell Quick
    Cocoon of Ultra Evolution

      Tribute 1 Insect monster from either field equipped with an Equip Card, and if you do, Special Summon 1 Insect monster from your Deck, ignoring its Summoning conditions. During your Main Phase: You can banish this card from your GY, then target 1 Insect monster in your GY; shuffle it into the Deck, then draw 1 card. You can only use this effect of "Cocoon of Ultra Evolution" once per turn.


      SR Rarity
      Insect Armor with Laser Cannon
      SR Rarity
      Insect Armor with Laser Cannon
      Insect Armor with Laser Cannon
      Spell Equip
      Insect Armor with Laser Cannon

        Equip only to an Insect monster. It gains 700 ATK.


        N Rarity
        Insect Barrier
        N Rarity
        Insect Barrier
        Insect Barrier
        Spell Continuous
        Insect Barrier

          Insect-Type monsters your opponent controls cannot declare an attack.


          SR Rarity
          Mist Body
          SR Rarity
          Mist Body
          Mist Body
          Spell Equip
          Mist Body

            The equipped monster cannot be destroyed by battle.


            UR Rarity
            Monster Reborn
            UR Rarity
            Monster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              SR Rarity
              Verdant Sanctuary
              SR Rarity
              Verdant Sanctuary
              Verdant Sanctuary
              Spell Continuous
              Verdant Sanctuary

                When a face-up Insect monster is destroyed by battle or card effect and sent to the GY: Its controller can add 1 Insect monster with the same Level as the destroyed monster from their Deck to their hand.


                SR Rarity
                DNA Surgery
                SR Rarity
                DNA Surgery
                DNA Surgery
                Trap Continuous
                DNA Surgery

                  Activate this card by declaring 1 Monster Type. All face-up monsters on the field become that Type.


                  R Rarity
                  Infinite Dismissal
                  R Rarity
                  Infinite Dismissal
                  Infinite Dismissal
                  Trap Continuous
                  Infinite Dismissal

                    Level 3 or lower monsters are destroyed during the End Phase of the turn that they are Normal Summoned or Flip Summoned.


                    SR Rarity
                    Metalmorph
                    SR Rarity
                    Metalmorph
                    Metalmorph
                    Trap Normal
                    Metalmorph

                      Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK/DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.


                      R Rarity
                      Naturia Sacred Tree
                      R Rarity
                      Naturia Sacred Tree
                      Naturia Sacred Tree
                      Trap Continuous
                      Naturia Sacred Tree

                        If this card is sent to the Graveyard: Add 1 "Naturia" card from your Deck to your hand, except "Naturia Sacred Tree". You can only use 1 of the following effects of "Naturia Sacred Tree" per turn, and only once that turn. ● You can Tribute 1 EARTH Insect-Type monster; Special Summon 1 Level 4 or lower EARTH Plant-Type monster from your Deck. ● You can Tribute 1 EARTH Plant-Type monster; Special Summon 1 Level 4 or lower EARTH Insect-Type monster from your Deck.


                        R Rarity
                        Spikeshield with Chain
                        R Rarity
                        Spikeshield with Chain
                        Spikeshield with Chain
                        Trap Normal
                        Spikeshield with Chain

                          Target 1 face-up monster on the field; equip this card to that target. It gains 500 ATK. If the equipped monster attacks or is attacked while in Defense Position, it gains DEF equal to its ATK during damage calculation only.


                          N Rarity
                          Shinobi Insect Hagakuremino
                          N Rarity
                          Shinobi Insect Hagakuremino
                          Shinobi Insect Hagakuremino
                          WIND
                          Shinobi Insect Hagakuremino
                          • ATK:

                          • 1000

                          • LINK-2

                          Link Arrow:

                          Top-Left

                          Bottom


                          2 monsters with different names While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Shinobi Insect Hagakuremino" once per turn.


                          SR Rarity
                          Number 20: Giga-Brilliant
                          SR Rarity
                          Number 20: Giga-Brilliant
                          Number 20: Giga-Brilliant
                          LIGHT
                          Number 20: Giga-Brilliant
                          • ATK:

                          • 1800

                          • DEF:

                          • 1800


                          2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.


                          SR Rarity
                          Number 70: Malevolent Sin
                          SR Rarity
                          Number 70: Malevolent Sin
                          Number 70: Malevolent Sin
                          DARK
                          Number 70: Malevolent Sin
                          • ATK:

                          • 2400

                          • DEF:

                          • 1200


                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.




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