Created by: YGO Mod (20517634)
Created On: 10/26/2022
Main: 40 Extra: 13



WIND
4Battlewasp - Arbalest the Rapidfire
ATK:
1800
DEF:
800
When this card is Normal Summoned: You can target 1 Level 3 or lower Insect monster in your GY; Special Summon that monster in Defense Position. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Battlewasp" monster from your hand or Deck. You can only use this effect of "Battlewasp - Arbalest the Rapidfire" once per turn.



WIND
1Battlewasp - Dart the Hunter
ATK:
100
DEF:
100
When your "Battlewasp" monster destroys a monster by battle that is owned by your opponent: You can discard this card; inflict damage to your opponent equal to that destroyed monster's original ATK. You can target 1 other Insect monster you control; it is treated as a Tuner this turn, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect monsters. You can only use each effect of "Battlewasp - Dart the Hunter" once per turn.



WIND
1Battlewasp - Pin the Bullseye
ATK:
200
DEF:
300
If you control an Insect monster: You can Special Summon this card from your hand. During your Main Phase: You can inflict 200 damage to your opponent for each "Battlewasp - Pin the Bullseye" you control. You can only use each effect of "Battlewasp - Pin the Bullseye" once per turn.



WIND
3Battlewasp - Twinbow the Attacker
ATK:
1000
DEF:
500
During your Main Phase: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect monsters. You can only use this effect of "Battlewasp - Twinbow the Attacker" once per turn. This card can make a second attack during each Battle Phase.



FIRE
3Beetrooper Scale Bomber
ATK:
1200
DEF:
2000
If an Insect monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. When a monster your opponent controls activates its effect (Quick Effect): You can Tribute 1 Insect monster; destroy it. You can only use each effect of "Beetrooper Scale Bomber" once per turn.



FIRE
3Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.



WIND
2Battlewasp - Sting the Poison
ATK:
400
DEF:
800
If this card is Normal or Special Summoned: You can add 1 "Battlewasp" monster from your Deck to your hand, except "Battlewasp - Sting the Poison". (Quick Effect): You can Tribute 1 other Insect monster, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Battlewasp - Sting the Poison" once per turn.



DARK
4Dragonbite
ATK:
1000
DEF:
1000
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Insect monster from your hand. You can banish 1 Level 4 or lower Insect monster from your hand, GY, or face-up field, then target 1 face-up monster you control; increase its Level by the Level of the banished monster, until the end of this turn. You can only use each effect of "Dragonbite" once per turn.



EARTH
3Transcicada
ATK:
800
DEF:
1000
If this card is Special Summoned: You can Special Summon 1 "Moult Token" (Insect/EARTH/Level 3/ATK 0/DEF 0). While the Token Special Summoned by this effect is on the field, you cannot Special Summon monsters from the Extra Deck, except Insect monsters. You can only use this effect of "Transcicada" once per turn.



Spell
NormalRevival Swarm
Target 1 "Battlewasp" monster in your GY; Special Summon it. You can banish this card from your GY, then target 1 Insect monster you control; it cannot be destroyed by battle or card effects, until the end of the next turn. You can only use this effect of "Revival Swarm" once per turn.



Spell
NormalSummoning Swarm
Target Level 4 or lower "Battlewasp" monsters in your GY, up to the number of monsters your opponent controls; Special Summon them. You can only activate 1 "Summoning Swarm" per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Insect monsters.



Trap
NormalArmed Dragon Thunderbolt
Target 1 "Armed Dragon" monster you control; it gains 1000 ATK for each "Armed Dragon" monster in your GY with an equal or lower Level than it and with different names from each other, also for the rest of this turn, your opponent takes no battle damage from its attacks. You can banish this card from your GY, then target 1 "Armed Dragon" Spell in your GY; add it to your hand. You can only use 1 "Armed Dragon Thunderbolt" effect per turn, and only once that turn.



Trap
ContinuousBattlewasp - Nest
When your "Battlewasp" monster is targeted for an attack: Special Summon 1 "Battlewasp" monster from your hand or Deck, and if you do, place 1 counter on this card, then end the Battle Phase. You can only use this effect of "Battlewasp - Nest" once per turn. If this card has 2 or more counters during the End Phase, send it to the GY.



EARTHBeetrooper Armor Horn
ATK:
1000
LINK-2
Link Arrow:
Top
Bottom
2 Insect monsters You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Armor Horn" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Insect monster. If this card is in your GY: You can banish 3 other Insect monsters from your GY; Special Summon this card, but banish it when it leaves the field.



DARKInzektor Picofalena
ATK:
1000
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Insect monsters If this card is Link Summoned: You can discard 1 card, then target 1 other Insect monster you control; equip 1 Insect monster from your Deck to it as an Equip Spell that gains this effect. ● The equipped monster gains 500 ATK/DEF. You can target 3 Insect monsters in your GY; shuffle them into the Deck, then draw 1 card. You can only use each effect of "Inzektor Picofalena" once per turn.



WIND
12Battlewasp - Ballista the Armageddon
ATK:
3000
DEF:
800
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can banish all Insect monsters from your GY; all monsters your opponent currently controls lose 500 ATK/DEF for each of your banished Insect monsters. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 3 of your banished Level 11 or lower Insect monsters.



WIND
6Battlewasp - Halberd the Charge
ATK:
2500
DEF:
800
1 Insect Tuner + 1+ non-Tuner monsters Once per battle, during damage calculation, if this card attacks an opponent's monster with equal or higher ATK (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only. When this card inflicts battle damage to your opponent: You can inflict 200 damage to your opponent for each "Battlewasp" monster you control. You can only use this effect of "Battlewasp - Halberd the Charge" once per turn.



WIND
8Battlewasp - Hama the Conquering Bow
ATK:
2800
DEF:
2000
1 Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using a Synchro Monster as material, it can make a second attack during each Battle Phase. You can only use each of the following effects of "Battlewasp - Hama the Conquering Bow" once per turn. ● When this card inflicts battle damage to your opponent: You can make all monsters your opponent currently controls lose 1000 ATK/DEF. ● At the end of your Battle Phase, if your opponent has not taken any battle damage this Phase: You can inflict 300 damage to your opponent for each "Battlewasp" monster in your GY.



WIND
5Battlewasp - Azusa the Ghost Bow
ATK:
2200
DEF:
1600
1 Tuner + 1+ non-Tuner monsters When your opponent takes effect damage from another "Battlewasp" monster: You can inflict damage to your opponent equal to the original ATK of that monster. You can only use this effect of "Battlewasp - Azusa the Ghost Bow" once per turn. When a monster is destroyed by battle with your "Battlewasp" monster, while this card is in your GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field.






























