Created by: YGO Mod (20517634)

Created On: 05/18/2024

Need 31 UR

UR Rarity
Illegal Knight1 card
UR Rarity
Kashtira Fenrir1 card
UR Rarity
Kashtira Riseheart1 card
UR Rarity
Kashtira Unicorn1 card
UR Rarity
Wandering Gryphon Rider1 card
UR Rarity
Water Enchantress of the Temple1 card
UR Rarity
Chimeratech Megafleet Dragon1 card
UR Rarity
Accesscode Talker1 card
UR Rarity
I:P Masquerena1 card
UR Rarity
Relinquished Anima1 card
UR Rarity
S:P Little Knight1 card
UR Rarity
Selene, Queen of the Master Magicians1 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Toon Black Luster Soldier1 card
UR Rarity
Ash Blossom & Joyous Spring1 card
UR Rarity
Effect Veiler1 card
UR Rarity
Kashtira Arise-Heart1 card
UR Rarity
Mecha Phantom Beast Dracossack1 card
UR Rarity
Number 42: Galaxy Tomahawk1 card
UR Rarity
Called by the Grave1 card
UR Rarity
Crossout Designator1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Kashtiratheosis1 card
UR Rarity
One for One1 card
UR Rarity
Pressured Planet Wraitsoth1 card
UR Rarity
Rite of Aramesir1 card
UR Rarity
Toon Kingdom1 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Triple Tactics Thrust1 card
UR Rarity
Upstart Goblin1 card
UR Rarity
Infinite Impermanence1 card

Main: 40 Extra: 15

SR Rarity
1 cardD.D. Crow
SR Rarity
1 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


UR Rarity
1 cardIllegal Knight
UR Rarity
1 cardIllegal Knight
Illegal Knight
DARK 7
Illegal Knight
  • ATK:

  • 2000

  • DEF:

  • 2000


During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Quick Effect): You can Special Summon this card from your hand. If you control an "Adventurer Token" (Quick Effect): You can target up to 2 cards your opponent controls; give control of this card to your opponent, and if you do, return that card(s) to the hand. You can only use each effect of "Illegal Knight" once per turn.


UR Rarity
1 cardKashtira Fenrir
UR Rarity
1 cardKashtira Fenrir
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


UR Rarity
1 cardKashtira Riseheart
UR Rarity
1 cardKashtira Riseheart
Kashtira Riseheart
FIRE 4
Kashtira Riseheart
  • ATK:

  • 1500

  • DEF:

  • 2100


If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.


UR Rarity
1 cardKashtira Unicorn
UR Rarity
1 cardKashtira Unicorn
Kashtira Unicorn
WIND 7
Kashtira Unicorn
  • ATK:

  • 2500

  • DEF:

  • 2100


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


R Rarity
1 cardPlanet Pathfinder
R Rarity
1 cardPlanet Pathfinder
Planet Pathfinder
EARTH 4
Planet Pathfinder
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.


SR Rarity
1 cardTearlaments Kashtira
SR Rarity
1 cardTearlaments Kashtira
Tearlaments Kashtira
WATER 7
Tearlaments Kashtira
  • ATK:

  • 2300

  • DEF:

  • 1200


During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


SR Rarity
1 cardThe Ascended of Thunder
SR Rarity
1 cardThe Ascended of Thunder
The Ascended of Thunder
LIGHT 7
The Ascended of Thunder
  • ATK:

  • 2700

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by paying 3000 LP. If this card Summoned this way in its owner's control is destroyed by an opponent's card (by battle or card effect): Gain 5000 LP.


R Rarity
1 cardThe Black Stone of Legend
R Rarity
1 cardThe Black Stone of Legend
The Black Stone of Legend
DARK 1
The Black Stone of Legend
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, except "Red-Eyes B. Chick". If this card is in your Graveyard: You can target 1 Level 7 or lower "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn.


UR Rarity
1 cardWandering Gryphon Rider
UR Rarity
1 cardWandering Gryphon Rider
Wandering Gryphon Rider
WIND 7
Wandering Gryphon Rider
  • ATK:

  • 2000

  • DEF:

  • 2800


During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Quick Effect): You can Special Summon this card from your hand. When a card or effect is activated while you control an "Adventurer Token" (Quick Effect): You can shuffle this card into the Deck, and if you do, negate that activation, and if you do that, destroy that card. You can only use each effect of "Wandering Gryphon Rider" once per turn.


UR Rarity
1 cardWater Enchantress of the Temple
UR Rarity
1 cardWater Enchantress of the Temple
Water Enchantress of the Temple
WATER 3
Water Enchantress of the Temple
  • ATK:

  • 1500

  • DEF:

  • 1200


If you control an "Adventurer Token": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 "Rite of Aramesir" from your Deck or GY to your hand. If you control an "Adventurer Token": You can place 1 Field Spell that mentions "Adventurer Token" from your Deck face-up in your Field Zone. You can only use each effect of "Water Enchantress of the Temple" once per turn.


R Rarity
1 cardRed-Eyes Toon Dragon
R Rarity
1 cardRed-Eyes Toon Dragon
Red-Eyes Toon Dragon
DARK 7
Red-Eyes Toon Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can Special Summon 1 Toon monster from your hand, except "Red-Eyes Toon Dragon", ignoring its Summoning conditions.


UR Rarity
1 cardToon Black Luster Soldier
UR Rarity
1 cardToon Black Luster Soldier
Toon Black Luster Soldier
EARTH 8
Toon Black Luster Soldier
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing Toon monsters from your hand or field, whose total Levels equal 8 or more. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. Once per turn, if you control "Toon World": You can target 1 card on the field; banish it, also this card cannot attack the turn this effect is activated.


R Rarity
1 cardToon Cyber Dragon
R Rarity
1 cardToon Cyber Dragon
Toon Cyber Dragon
LIGHT 5
Toon Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.


SR Rarity
1 cardToon Dark Magician
SR Rarity
1 cardToon Dark Magician
Toon Dark Magician
DARK 7
Toon Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can discard 1 "Toon" card, then activate 1 of these effects; ● Special Summon 1 Toon monster from your Deck, except "Toon Dark Magician", ignoring its Summoning conditions. ● Add 1 "Toon" Spell/Trap from your Deck to your hand.


R Rarity
1 cardToon Harpie Lady
R Rarity
1 cardToon Harpie Lady
Toon Harpie Lady
WIND 4
Toon Harpie Lady
  • ATK:

  • 1300

  • DEF:

  • 1400


Cannot attack the turn it is Summoned. If you control "Toon World": You can Special Summon this card from your hand, then, if you control another Toon monster, you can destroy 1 Spell/Trap your opponent controls. You can only use this effect of "Toon Harpie Lady" once per turn. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly.


UR Rarity
1 cardAsh Blossom & Joyous Spring
UR Rarity
1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
1 cardEffect Veiler
UR Rarity
1 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
1 cardCalled by the Grave
UR Rarity
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    R Rarity
    1 cardComic Hand
    R Rarity
    1 cardComic Hand
    Comic Hand
    Spell Equip
    Comic Hand

      If you control "Toon World", equip to an opponent's monster. Take control of it. It is treated as a Toon monster. If your opponent controls no Toon monsters, it can attack your opponent directly. If "Toon World" is not on the field, destroy this card.


      UR Rarity
      1 cardCrossout Designator
      UR Rarity
      1 cardCrossout Designator
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




        Tag(s):

        R Rarity
        1 cardDracoback, the Rideable Dragon
        R Rarity
        1 cardDracoback, the Rideable Dragon
        Dracoback, the Rideable Dragon
        Spell Equip
        Dracoback, the Rideable Dragon

          Equip only to a monster you control. You can only control 1 "Dracoback, the Rideable Dragon". You can only use each of the following effects of "Dracoback, the Rideable Dragon" once per turn. While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY: You can target 1 "Adventurer Token" you control; equip this card to that target.


          SR Rarity
          1 cardFateful Adventure
          SR Rarity
          1 cardFateful Adventure
          Fateful Adventure
          Spell Continuous
          Fateful Adventure

            Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of "Fateful Adventure" once per turn. During your Main Phase: You can add 1 monster that mentions "Adventurer Token" from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions "Adventurer Token" from your Deck, and either add it to your hand or equip it to 1 "Adventurer Token" you control.


            UR Rarity
            1 cardHarpie's Feather Duster
            UR Rarity
            1 cardHarpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.




              Tag(s):

              SR Rarity
              1 cardHidden Armory
              SR Rarity
              1 cardHidden Armory
              Hidden Armory
              Spell Normal
              Hidden Armory

                Send the top card of your Deck to the GY; add 1 Equip Spell from your Deck or GY to your hand. You cannot Normal Summon/Set the turn you activate this card.


                SR Rarity
                1 cardKashtira Birth
                SR Rarity
                1 cardKashtira Birth
                Kashtira Birth
                Spell Continuous
                Kashtira Birth

                  You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


                  UR Rarity
                  1 cardKashtiratheosis
                  UR Rarity
                  1 cardKashtiratheosis
                  Kashtiratheosis
                  Spell Normal
                  Kashtiratheosis

                    Target 1 "Kashtira" monster you control; Special Summon 1 "Kashtira" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished "Kashtira" cards, except "Kashtiratheosis"; add it to your hand. You can only use each effect of "Kashtiratheosis" once per turn.


                    UR Rarity
                    1 cardOne for One
                    UR Rarity
                    1 cardOne for One
                    One for One
                    Spell Normal
                    One for One

                      Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                      UR Rarity
                      1 cardPressured Planet Wraitsoth
                      UR Rarity
                      1 cardPressured Planet Wraitsoth
                      Pressured Planet Wraitsoth
                      Spell Field
                      Pressured Planet Wraitsoth

                        When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                        UR Rarity
                        1 cardRite of Aramesir
                        UR Rarity
                        1 cardRite of Aramesir
                        Rite of Aramesir
                        Spell Normal
                        Rite of Aramesir

                          If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.


                          SR Rarity
                          1 cardToon Bookmark
                          SR Rarity
                          1 cardToon Bookmark
                          Toon Bookmark
                          Spell Normal
                          Toon Bookmark

                            Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn.


                            UR Rarity
                            1 cardToon Kingdom
                            UR Rarity
                            1 cardToon Kingdom
                            Toon Kingdom
                            Spell Field
                            Toon Kingdom

                              When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes "Toon World" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead.


                              SR Rarity
                              1 cardToon Page-Flip
                              SR Rarity
                              1 cardToon Page-Flip
                              Toon Page-Flip
                              Spell Quick
                              Toon Page-Flip

                                If you control "Toon World": Reveal 3 Toon monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 "Toon Page-Flip" per turn.


                                SR Rarity
                                1 cardToon Table of Contents
                                SR Rarity
                                1 cardToon Table of Contents
                                Toon Table of Contents
                                Spell Normal
                                Toon Table of Contents

                                  Add 1 "Toon" card from your Deck to your hand.


                                  N Rarity
                                  1 cardToon World
                                  N Rarity
                                  1 cardToon World
                                  Toon World
                                  Spell Continuous
                                  Toon World

                                    Activate this card by paying 1000 LP.


                                    UR Rarity
                                    1 cardTriple Tactics Talent
                                    UR Rarity
                                    1 cardTriple Tactics Talent
                                    Triple Tactics Talent
                                    Spell Normal
                                    Triple Tactics Talent

                                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                      Tag(s):

                                      UR Rarity
                                      1 cardTriple Tactics Thrust
                                      UR Rarity
                                      1 cardTriple Tactics Thrust
                                      Triple Tactics Thrust
                                      Spell Normal
                                      Triple Tactics Thrust

                                        If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                        UR Rarity
                                        1 cardUpstart Goblin
                                        UR Rarity
                                        1 cardUpstart Goblin
                                        Upstart Goblin
                                        Spell Normal
                                        Upstart Goblin

                                          Draw 1 card, then your opponent gains 1000 LP.


                                          UR Rarity
                                          1 cardInfinite Impermanence
                                          UR Rarity
                                          1 cardInfinite Impermanence
                                          Infinite Impermanence
                                          Trap Normal
                                          Infinite Impermanence

                                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                            SR Rarity
                                            1 cardToon Terror
                                            SR Rarity
                                            1 cardToon Terror
                                            Toon Terror
                                            Trap Counter
                                            Toon Terror

                                              When a Spell/Trap Card, or monster effect, is activated, while you control both "Toon World" and a Toon monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 "Toon Terror" per turn.


                                              UR Rarity
                                              1 cardChimeratech Megafleet Dragon
                                              UR Rarity
                                              1 cardChimeratech Megafleet Dragon
                                              Chimeratech Megafleet Dragon
                                              DARK 10
                                              Chimeratech Megafleet Dragon
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 0


                                              1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1200 x the number of Fusion Materials used for its Special Summon.


                                              UR Rarity
                                              1 cardAccesscode Talker
                                              UR Rarity
                                              1 cardAccesscode Talker
                                              Accesscode Talker
                                              DARK
                                              Accesscode Talker
                                              • ATK:

                                              • 2300

                                              • LINK-4

                                              Link Arrow:

                                              Top

                                              Left

                                              Bottom

                                              Right


                                              2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                              Tag(s):

                                              SR Rarity
                                              1 cardDharc the Dark Charmer, Gloomy
                                              SR Rarity
                                              1 cardDharc the Dark Charmer, Gloomy
                                              Dharc the Dark Charmer, Gloomy
                                              DARK
                                              Dharc the Dark Charmer, Gloomy
                                              • ATK:

                                              • 1850

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                              SR Rarity
                                              1 cardHiita the Fire Charmer, Ablaze
                                              SR Rarity
                                              1 cardHiita the Fire Charmer, Ablaze
                                              Hiita the Fire Charmer, Ablaze
                                              FIRE
                                              Hiita the Fire Charmer, Ablaze
                                              • ATK:

                                              • 1850

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                              UR Rarity
                                              1 cardI:P Masquerena
                                              UR Rarity
                                              1 cardI:P Masquerena
                                              I:P Masquerena
                                              DARK
                                              I:P Masquerena
                                              • ATK:

                                              • 800

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                              UR Rarity
                                              1 cardRelinquished Anima
                                              UR Rarity
                                              1 cardRelinquished Anima
                                              Relinquished Anima
                                              DARK
                                              Relinquished Anima
                                              • ATK:

                                              • 0

                                              • LINK-1

                                              Link Arrow:

                                              Top


                                              1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                              UR Rarity
                                              1 cardS:P Little Knight
                                              UR Rarity
                                              1 cardS:P Little Knight
                                              S:P Little Knight
                                              DARK
                                              S:P Little Knight
                                              • ATK:

                                              • 1600

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Right


                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                              UR Rarity
                                              1 cardSelene, Queen of the Master Magicians
                                              UR Rarity
                                              1 cardSelene, Queen of the Master Magicians
                                              Selene, Queen of the Master Magicians
                                              LIGHT
                                              Selene, Queen of the Master Magicians
                                              • ATK:

                                              • 1850

                                              • LINK-3

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom

                                              Bottom-Right


                                              2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                              UR Rarity
                                              1 cardUnderworld Goddess of the Closed World
                                              UR Rarity
                                              1 cardUnderworld Goddess of the Closed World
                                              Underworld Goddess of the Closed World
                                              LIGHT
                                              Underworld Goddess of the Closed World
                                              • ATK:

                                              • 3000

                                              • LINK-5

                                              Link Arrow:

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                                              Bottom-Right

                                              Right

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                                              4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                              SR Rarity
                                              1 cardWynn the Wind Charmer, Verdant
                                              SR Rarity
                                              1 cardWynn the Wind Charmer, Verdant
                                              Wynn the Wind Charmer, Verdant
                                              WIND
                                              Wynn the Wind Charmer, Verdant
                                              • ATK:

                                              • 1850

                                              • LINK-2

                                              Link Arrow:

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                                              2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.


                                              UR Rarity
                                              1 cardKashtira Arise-Heart
                                              UR Rarity
                                              1 cardKashtira Arise-Heart
                                              Kashtira Arise-Heart
                                              DARK
                                              Kashtira Arise-Heart
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 3000


                                              3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.


                                              SR Rarity
                                              1 cardKashtira Shangri-Ira
                                              SR Rarity
                                              1 cardKashtira Shangri-Ira
                                              Kashtira Shangri-Ira
                                              FIRE
                                              Kashtira Shangri-Ira
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 3000


                                              2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                              UR Rarity
                                              1 cardMecha Phantom Beast Dracossack
                                              UR Rarity
                                              1 cardMecha Phantom Beast Dracossack
                                              Mecha Phantom Beast Dracossack
                                              WIND
                                              Mecha Phantom Beast Dracossack
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 2200


                                              2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.


                                              SR Rarity
                                              1 cardNumber 11: Big Eye
                                              SR Rarity
                                              1 cardNumber 11: Big Eye
                                              Number 11: Big Eye
                                              DARK
                                              Number 11: Big Eye
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 2000


                                              2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                                              UR Rarity
                                              1 cardNumber 42: Galaxy Tomahawk
                                              UR Rarity
                                              1 cardNumber 42: Galaxy Tomahawk
                                              Number 42: Galaxy Tomahawk
                                              WIND
                                              Number 42: Galaxy Tomahawk
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 3000


                                              2 Level 7 monsters Once per turn: You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn.




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