Created by: YGO Mod (20517634)

Created On: 10/23/2022

Main: 41 Extra: 15

1 cardArmageddon Knight 1 cardArmageddon Knight
Armageddon Knight
DARK 4
Armageddon Knight
  • ATK:

  • 1400

  • DEF:

  • 1200


When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.


3 cardDark Grepher 3 cardDark Grepher
Dark Grepher
DARK 4
Dark Grepher
  • ATK:

  • 1700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.


3 cardGimmick Puppet Bisque Doll 3 cardGimmick Puppet Bisque Doll
Gimmick Puppet Bisque Doll
DARK 8
Gimmick Puppet Bisque Doll
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Special Summon this card (from your hand) by discarding 1 "Gimmick Puppet" monster. You can banish this card from your GY; your opponent cannot target "Gimmick Puppet" monsters you control with card effects this turn.


3 cardGimmick Puppet Dreary Doll 3 cardGimmick Puppet Dreary Doll
Gimmick Puppet Dreary Doll
DARK 8
Gimmick Puppet Dreary Doll
  • ATK:

  • 0

  • DEF:

  • 0


If this card is in your GY: You can banish 1 other "Gimmick Puppet" monster from your GY; Special Summon this card. You can only use this effect of "Gimmick Puppet Dreary Doll" once per turn. Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a "Gimmick Puppet" monster.


1 cardGimmick Puppet Gear Changer 1 cardGimmick Puppet Gear Changer
Gimmick Puppet Gear Changer
EARTH 1
Gimmick Puppet Gear Changer
  • ATK:

  • 100

  • DEF:

  • 100


Cannot be Special Summoned from the Deck. Once per turn: You can target 1 "Gimmick Puppet" monster you control, except this card; this card's Level becomes the Level of that monster.


1 cardGimmick Puppet Humpty Dumpty 1 cardGimmick Puppet Humpty Dumpty
Gimmick Puppet Humpty Dumpty
DARK 4
Gimmick Puppet Humpty Dumpty
  • ATK:

  • 0

  • DEF:

  • 100


When this card is Normal or Special Summoned: You can Special Summon 1 "Gimmick Puppet" monster from your hand. You can only use this effect of "Gimmick Puppet Humpty Dumpty" once per turn.


3 cardGimmick Puppet Magnet Doll 3 cardGimmick Puppet Magnet Doll
Gimmick Puppet Magnet Doll
DARK 8
Gimmick Puppet Magnet Doll
  • ATK:

  • 1000

  • DEF:

  • 1000


If your opponent controls a monster, and all monsters you control are face-up "Gimmick Puppet" monsters (min. 1), you can Special Summon this card (from your hand).


1 cardGimmick Puppet Terror Baby 1 cardGimmick Puppet Terror Baby
Gimmick Puppet Terror Baby
DARK 4
Gimmick Puppet Terror Baby
  • ATK:

  • 500

  • DEF:

  • 0


When this card is Normal Summoned: You can target 1 "Gimmick Puppet" monster in your GY, except "Gimmick Puppet Terror Baby"; Special Summon it in Defense Position. You can banish this card from your GY; your opponent cannot activate cards or effects in response to the activation of your "Gimmick Puppet" monster effects this turn.


1 cardGirsu, the Orcust Mekk-Knight 1 cardGirsu, the Orcust Mekk-Knight
Girsu, the Orcust Mekk-Knight
DARK 4
Girsu, the Orcust Mekk-Knight
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.


1 cardOrcust Cymbal Skeleton 1 cardOrcust Cymbal Skeleton
Orcust Cymbal Skeleton
DARK 3
Orcust Cymbal Skeleton
  • ATK:

  • 1200

  • DEF:

  • 1500


You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn.


3 cardOrcust Harp Horror
3 cardOrcust Harp Horror
Orcust Harp Horror
DARK 4
Orcust Harp Horror
  • ATK:

  • 1700

  • DEF:

  • 1400


You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.


1 cardOrcust Knightmare
1 cardOrcust Knightmare
Orcust Knightmare
DARK 7
Orcust Knightmare
  • ATK:

  • 100

  • DEF:

  • 2000


Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.


1 cardWorld Legacy - "World Wand" 1 cardWorld Legacy - "World Wand"
World Legacy - "World Wand"
DARK 8
World Legacy - "World Wand"
  • ATK:

  • 500

  • DEF:

  • 2500


This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "World Legacy - "World Wand"" once per turn. ● If this card is sent to the GY: You can Special Summon 1 "World Legacy" monster from your hand. ● You can banish this card from your GY, then target 1 of your banished "Orcust" monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


1 cardCondolence Puppet 1 cardCondolence Puppet
Condolence Puppet
Spell Normal
Condolence Puppet

    Send "Gimmick Puppet" monsters with different names from your Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck +1. You can banish this card from your GY, then target 1 Machine Xyz Monster you control; it cannot be destroyed by your opponent's card effects while face-up on the field. You can only use each effect of "Condolence Puppet" once per turn.


    1 cardFoolish Burial
    1 cardFoolish Burial
    Foolish Burial
    Spell Normal
    Foolish Burial

      Send 1 monster from your Deck to the GY.




      Tag(s):

      3 cardFoolish Burial Goods
      3 cardFoolish Burial Goods
      Foolish Burial Goods
      Spell Normal
      Foolish Burial Goods

        Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


        1 cardHarpie's Feather Duster
        1 cardHarpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.




          Tag(s):

          3 cardInferno Reckless Summon 3 cardInferno Reckless Summon
          Inferno Reckless Summon
          Spell Quick
          Inferno Reckless Summon

            When exactly 1 monster with 1500 or less ATK is Special Summoned to your field while your opponent controls a face-up monster: Special Summon as many monsters as possible with the same name as the Summoned monster, from your hand, Deck, and Graveyard, in Attack Position, also your opponent Special Summons as many monsters as possible with the same name as 1 of their face-up monsters, from their hand, Deck, and Graveyard.


            1 cardOrcustrated Return 1 cardOrcustrated Return
            Orcustrated Return
            Spell Normal
            Orcustrated Return

              Send 1 "Orcust" or "World Legacy" monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Orcustrated Return" per turn.


              1 cardRank-Up-Magic Argent Chaos Force 1 cardRank-Up-Magic Argent Chaos Force
              Rank-Up-Magic Argent Chaos Force
              Spell Normal
              Rank-Up-Magic Argent Chaos Force

                Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) When a Rank 5 or higher Xyz Monster(s) is Special Summoned to your side of the field while this card is in your Graveyard (except during the Damage Step): You can add this card from the Graveyard to your hand. You can only use this effect of "Rank-Up-Magic Argent Chaos Force" once per Duel.


                1 cardReinforcement of the Army
                1 cardReinforcement of the Army
                Reinforcement of the Army
                Spell Normal
                Reinforcement of the Army

                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                  2 cardTrade-In 2 cardTrade-In
                  Trade-In
                  Spell Normal
                  Trade-In

                    Discard 1 Level 8 monster; draw 2 cards.


                    1 cardBarrage Blast 1 cardBarrage Blast
                    Barrage Blast
                    Trap Continuous
                    Barrage Blast

                      Once per turn, you can detach any number of materials from Machine Xyz Monsters you control, then target that many cards on the field; destroy them. If a Machine Xyz Monster(s) you control is destroyed by battle or an opponent's card effect while this card is in your GY: You can banish this card and 1 Machine Xyz Monster from your GY; inflict damage to your opponent equal to the banished monster's Rank x 200.


                      3 cardOrcust Crescendo 3 cardOrcust Crescendo
                      Orcust Crescendo
                      Trap Counter
                      Orcust Crescendo

                        When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.


                        1 cardGalatea, the Orcust Automaton 1 cardGalatea, the Orcust Automaton
                        Galatea, the Orcust Automaton
                        DARK
                        Galatea, the Orcust Automaton
                        • ATK:

                        • 1800

                        • LINK-2

                        Link Arrow:

                        Top-Right

                        Bottom-Left


                        2 Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.


                        2 cardGimmick Puppet Chimera Doll 2 cardGimmick Puppet Chimera Doll
                        Gimmick Puppet Chimera Doll
                        DARK
                        Gimmick Puppet Chimera Doll
                        • ATK:

                        • 1500

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 Machine monsters During your Main Phase, if you control this Link Summoned card: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine Xyz Monsters, also take 1 "Gimmick Puppet" monster from your Deck, and either add it to your hand or send it to the GY, then, if all monsters you control are "Gimmick Puppet" monsters (min. 1), you can Special Summon 1 "Gimmick Puppet" monster from your hand. You can only use this effect of "Gimmick Puppet Chimera Doll" once per turn.


                        1 cardLongirsu, the Orcust Orchestrator 1 cardLongirsu, the Orcust Orchestrator
                        Longirsu, the Orcust Orchestrator
                        DARK
                        Longirsu, the Orcust Orchestrator
                        • ATK:

                        • 2500

                        • LINK-3

                        Link Arrow:

                        Top-Left

                        Top

                        Bottom-Right


                        2+ Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of "Longirsu, the Orcust Orchestrator" once per turn.


                        1 cardTopologic Zeroboros 1 cardTopologic Zeroboros
                        Topologic Zeroboros
                        DARK
                        Topologic Zeroboros
                        • ATK:

                        • 3000

                        • LINK-4

                        Link Arrow:

                        Top-Left

                        Top-Right

                        Bottom-Left

                        Bottom-Right


                        2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.


                        1 cardDingirsu, the Orcust of the Evening Star 1 cardDingirsu, the Orcust of the Evening Star
                        Dingirsu, the Orcust of the Evening Star
                        DARK
                        Dingirsu, the Orcust of the Evening Star
                        • ATK:

                        • 2600

                        • DEF:

                        • 2100


                        2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        LIGHT
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                        Tag(s):

                        2 cardNumber 15: Gimmick Puppet Giant Grinder 2 cardNumber 15: Gimmick Puppet Giant Grinder
                        Number 15: Gimmick Puppet Giant Grinder
                        DARK
                        Number 15: Gimmick Puppet Giant Grinder
                        • ATK:

                        • 1500

                        • DEF:

                        • 2500


                        2 Level 8 monsters Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK.


                        2 cardNumber 40: Gimmick Puppet of Strings
                        2 cardNumber 40: Gimmick Puppet of Strings
                        Number 40: Gimmick Puppet of Strings
                        DARK
                        Number 40: Gimmick Puppet of Strings
                        • ATK:

                        • 3000

                        • DEF:

                        • 2000


                        2 Level 8 monsters Once per turn: You can detach 1 material from this card; place 1 String Counter on each face-up monster on the field, except this card. Once per turn, during the next End Phase of the opponent of the player who placed a String Counter(s) by this effect: Destroy the monsters with String Counters, and if you do, inflict 500 damage to your opponent for each monster destroyed.


                        1 cardNumber 88: Gimmick Puppet of Leo 1 cardNumber 88: Gimmick Puppet of Leo
                        Number 88: Gimmick Puppet of Leo
                        DARK
                        Number 88: Gimmick Puppet of Leo
                        • ATK:

                        • 3200

                        • DEF:

                        • 2300


                        3 Level 8 monsters Once per turn, if you have no cards in your Spell & Trap Card Zone: You can detach 1 Xyz Material from this card, and if you do, place 1 Destiny Counter on this card. You cannot conduct your Battle Phase the turn you activate this effect. When 3 Destiny Counters are on this card, you win the Duel.


                        1 cardNumber C15: Gimmick Puppet Giant Hunter 1 cardNumber C15: Gimmick Puppet Giant Hunter
                        Number C15: Gimmick Puppet Giant Hunter
                        DARK
                        Number C15: Gimmick Puppet Giant Hunter
                        • ATK:

                        • 2500

                        • DEF:

                        • 1500


                        3 Level 9 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy it, and if you do, and it was a monster, inflict damage to your opponent equal to its original ATK.


                        1 cardNumber C40: Gimmick Puppet of Dark Strings
                        1 cardNumber C40: Gimmick Puppet of Dark Strings
                        Number C40: Gimmick Puppet of Dark Strings
                        DARK
                        Number C40: Gimmick Puppet of Dark Strings
                        • ATK:

                        • 3300

                        • DEF:

                        • 2000


                        3 Level 9 monsters When this card is Special Summoned: Destroy the monsters with String Counters, and if you do, draw 1 card, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters in the Graveyard (your choice, if tied). Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster your opponent controls.


                        1 cardNumber C88: Gimmick Puppet Disaster Leo 1 cardNumber C88: Gimmick Puppet Disaster Leo
                        Number C88: Gimmick Puppet Disaster Leo
                        DARK
                        Number C88: Gimmick Puppet Disaster Leo
                        • ATK:

                        • 3500

                        • DEF:

                        • 2500


                        4 Level 9 monsters Must be Special Summoned with a "Rank-Up-Magic" Spell Card targeting "Number 88: Gimmick Puppet of Leo", and cannot be Special Summoned by other ways. This card cannot be targeted by card effects. Once per turn: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. During your End Phase, if your opponent's Life Points are 2000 or less, and this card has no Xyz Materials, you win the Duel.




                        More OCG Info

                        Gimmick Puppet Breakdown

                         

                         

                         

                         

                         

                         

                         

                         

                         

                         

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