Created by: YGO Mod (20517634)

Created On: 10/23/2022

Main: 43 Extra: 5

1 cardBlue-Eyes Abyss Dragon 1 cardBlue-Eyes Abyss Dragon
Blue-Eyes Abyss Dragon
LIGHT 8
Blue-Eyes Abyss Dragon
  • ATK:

  • 2500

  • DEF:

  • 2500


If this card is Special Summoned: You can add 1 Ritual Spell or 1 "Polymerization" from your Deck to your hand. During your End Phase: You can add 1 Level 8 or higher Dragon monster from your Deck to your hand. You can banish this card from your GY; all Level 8 or higher Dragon monsters you control gain 1000 ATK. You can only use each effect of "Blue-Eyes Abyss Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY.


1 cardBlue-Eyes Alternative White Dragon 1 cardBlue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


1 cardBlue-Eyes Jet Dragon 1 cardBlue-Eyes Jet Dragon
Blue-Eyes Jet Dragon
LIGHT 8
Blue-Eyes Jet Dragon
  • ATK:

  • 3000

  • DEF:

  • 0


Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.


1 cardDeep-Eyes White Dragon 1 cardDeep-Eyes White Dragon
Deep-Eyes White Dragon
LIGHT 10
Deep-Eyes White Dragon
  • ATK:

  • 0

  • DEF:

  • 0


When a face-up "Blue-Eyes" monster(s) you control is destroyed by battle or an opponent's card effect, and you have a Dragon-Type monster in your Graveyard: You can Special Summon this card from your hand, and if you do, inflict 600 damage to your opponent for each Dragon-Type monster with different names in your Graveyard. If this card is Normal or Special Summoned: Target 1 Dragon-Type monster in your Graveyard; this card's ATK becomes equal to that monster's. If this card on the field is destroyed by a card effect: Destroy all monsters your opponent controls.


1 cardDragon Spirit of White 1 cardDragon Spirit of White
Dragon Spirit of White
LIGHT 8
Dragon Spirit of White
  • ATK:

  • 2500

  • DEF:

  • 2000


(This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


3 cardMalefic Blue-Eyes White Dragon 3 cardMalefic Blue-Eyes White Dragon
Malefic Blue-Eyes White Dragon
DARK 8
Malefic Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Blue-Eyes White Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.


1 cardObelisk the Tormentor 1 cardObelisk the Tormentor
Obelisk the Tormentor
DIVINE 10
Obelisk the Tormentor
  • ATK:

  • 4000

  • DEF:

  • 4000


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.


1 cardBlue-Eyes Chaos MAX Dragon 1 cardBlue-Eyes Chaos MAX Dragon
Blue-Eyes Chaos MAX Dragon
DARK 8
Blue-Eyes Chaos MAX Dragon
  • ATK:

  • 4000

  • DEF:

  • 0


You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.


1 cardMaiden with Eyes of Blue 1 cardMaiden with Eyes of Blue
Maiden with Eyes of Blue
LIGHT 1
Maiden with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 0


When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. You can only use 1 "Maiden with Eyes of Blue" effect per turn, and only once that turn.


1 cardMaster with Eyes of Blue 1 cardMaster with Eyes of Blue
Master with Eyes of Blue
LIGHT 1
Master with Eyes of Blue
  • ATK:

  • 300

  • DEF:

  • 1200


When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner in your GY; add it to your hand. You can shuffle this card from your GY into the Deck, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your GY, other than the sent monster. You can only use this effect of "Master with Eyes of Blue" once per turn.


1 cardPriestess with Eyes of Blue 1 cardPriestess with Eyes of Blue
Priestess with Eyes of Blue
LIGHT 1
Priestess with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 0


When a card or effect is activated that targets this card (Quick Effect): You can send 1 Effect Monster you control to the GY, and if you do, add up to 2 "Blue-Eyes" monsters with different names from your Deck to your hand. If this card is in your GY: You can target 1 "Blue-Eyes" monster you control; shuffle it into the Deck, and if you do, Special Summon this card. You can only use 1 "Priestess with Eyes of Blue" effect per turn, and only once that turn.


1 cardSage with Eyes of Blue 1 cardSage with Eyes of Blue
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


1 cardThe White Stone of Ancients 1 cardThe White Stone of Ancients
The White Stone of Ancients
LIGHT 1
The White Stone of Ancients
  • ATK:

  • 600

  • DEF:

  • 500


Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


1 cardThe White Stone of Legend 1 cardThe White Stone of Legend
The White Stone of Legend
LIGHT 1
The White Stone of Legend
  • ATK:

  • 300

  • DEF:

  • 250


If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.


1 cardA.I. Love Fusion 1 cardA.I. Love Fusion
A.I. Love Fusion
Spell Normal
A.I. Love Fusion

    Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use your "@Ignister" monster as Fusion Material, you can also use 1 Link Monster your opponent controls as material. You can only activate 1 "A.I. Love Fusion" per turn.


    1 cardAdvanced Ritual Art 1 cardAdvanced Ritual Art
    Advanced Ritual Art
    Spell Normal
    Advanced Ritual Art

      This card is used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the GY whose total Levels equal the Level of that Ritual Monster.


      1 cardCards of Consonance
      1 cardCards of Consonance
      Cards of Consonance
      Spell Normal
      Cards of Consonance

        Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


        1 cardChaos Form 1 cardChaos Form
        Chaos Form
        Spell Normal
        Chaos Form

          This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.


          1 cardDark Factory of Mass Production 1 cardDark Factory of Mass Production
          Dark Factory of Mass Production
          Spell Normal
          Dark Factory of Mass Production

            Target 2 Normal Monsters in your GY; add them to your hand.


            1 cardDragon Shrine 1 cardDragon Shrine
            Dragon Shrine
            Spell Normal
            Dragon Shrine

              Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.


              1 cardFusion Recovery 1 cardFusion Recovery
              Fusion Recovery
              Spell Normal
              Fusion Recovery

                Target 1 "Polymerization" in your GY, and 1 monster in your GY that was used as material for a Fusion Summon; add them to your hand.


                1 cardFusion Substitute 1 cardFusion Substitute
                Fusion Substitute
                Spell Normal
                Fusion Substitute

                  (This card's name is always treated as "Polymerization".) Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card.


                  1 cardHarpie's Feather Duster
                  1 cardHarpie's Feather Duster
                  Harpie's Feather Duster
                  Spell Normal
                  Harpie's Feather Duster

                    Destroy all Spell and Trap Cards your opponent controls.




                    Tag(s):

                    1 cardMonster Reborn
                    1 cardMonster Reborn
                    Monster Reborn
                    Spell Normal
                    Monster Reborn

                      Target 1 monster in either GY; Special Summon it.




                      Tag(s):

                      1 cardOne for One
                      1 cardOne for One
                      One for One
                      Spell Normal
                      One for One

                        Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                        1 cardPot of Acquisitiveness 1 cardPot of Acquisitiveness
                        Pot of Acquisitiveness
                        Spell Quick
                        Pot of Acquisitiveness

                          Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.




                          Tag(s):

                          2 cardPot of Desires
                          2 cardPot of Desires
                          Pot of Desires
                          Spell Normal
                          Pot of Desires

                            Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                            Tag(s):

                            1 cardReturn of the Dragon Lords 1 cardReturn of the Dragon Lords
                            Return of the Dragon Lords
                            Spell Normal
                            Return of the Dragon Lords

                              Target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it. If a Dragon monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


                              1 cardSilent Doom 1 cardSilent Doom
                              Silent Doom
                              Spell Normal
                              Silent Doom

                                Target 1 Normal Monster in your Graveyard; Special Summon it in face-up Defense Position, but it cannot attack.


                                2 cardSilver's Cry 2 cardSilver's Cry
                                Silver's Cry
                                Spell Quick
                                Silver's Cry

                                  Target 1 Dragon Normal Monster in your GY; Special Summon that target. You can only activate 1 "Silver's Cry" per turn.


                                  1 cardThe Melody of Awakening Dragon 1 cardThe Melody of Awakening Dragon
                                  The Melody of Awakening Dragon
                                  Spell Normal
                                  The Melody of Awakening Dragon

                                    Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                                    1 cardTrade-In 1 cardTrade-In
                                    Trade-In
                                    Spell Normal
                                    Trade-In

                                      Discard 1 Level 8 monster; draw 2 cards.


                                      1 cardUltimate Fusion 1 cardUltimate Fusion
                                      Ultimate Fusion
                                      Spell Quick
                                      Ultimate Fusion

                                        During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.


                                        1 cardWonder Wand
                                        1 cardWonder Wand
                                        Wonder Wand
                                        Spell Equip
                                        Wonder Wand

                                          Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                          1 cardDefense Draw 1 cardDefense Draw
                                          Defense Draw
                                          Trap Normal
                                          Defense Draw

                                            During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card.


                                            1 cardDestined Rivals 1 cardDestined Rivals
                                            Destined Rivals
                                            Trap Normal
                                            Destined Rivals

                                              If you control "Blue-Eyes White Dragon" or "Dark Magician": Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 "Destined Rivals" per turn.


                                              1 cardMagical Trick Mirror 1 cardMagical Trick Mirror
                                              Magical Trick Mirror
                                              Trap Normal
                                              Magical Trick Mirror

                                                When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 "Monster Reborn" from your hand or face-down field to the GY; Special Summon 1 "Obelisk the Tormentor" from your GY in Defense Position, and if you activated this effect during your opponent's turn, all monsters your opponent controls that can attack must attack that face-up monster, this turn, while you control it.


                                                1 cardThe Ultimate Creature of Destruction 1 cardThe Ultimate Creature of Destruction
                                                The Ultimate Creature of Destruction
                                                Trap Normal
                                                The Ultimate Creature of Destruction

                                                  Target 1 "Blue-Eyes" monster you control; this turn, that face-up monster is unaffected by card effects, except its own, it cannot be destroyed by battle, also any opponent's monster it battles is destroyed at the end of the Damage Step. While this card is in your GY, if you Normal or Special Summon a "Blue-Eyes White Dragon": You can Set this card, but banish it when it leaves the field. You can only use this effect of "The Ultimate Creature of Destruction" once per turn.


                                                  1 cardTrue Light 1 cardTrue Light
                                                  True Light
                                                  Trap Continuous
                                                  True Light

                                                    Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.


                                                    1 cardBlue-Eyes Alternative Ultimate Dragon 1 cardBlue-Eyes Alternative Ultimate Dragon
                                                    Blue-Eyes Alternative Ultimate Dragon
                                                    LIGHT 12
                                                    Blue-Eyes Alternative Ultimate Dragon
                                                    • ATK:

                                                    • 4500

                                                    • DEF:

                                                    • 3800


                                                    "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Your opponent cannot target or destroy this card with card effects. Once per turn: You can target 1 card your opponent controls; destroy it. If this card was Fusion Summoned using a monster whose original name is "Blue-Eyes Alternative White Dragon" as material, you can target up to 3 cards your opponent controls instead. This card cannot attack the turn this effect is activated.


                                                    1 cardBlue-Eyes Twin Burst Dragon 1 cardBlue-Eyes Twin Burst Dragon
                                                    Blue-Eyes Twin Burst Dragon
                                                    LIGHT 10
                                                    Blue-Eyes Twin Burst Dragon
                                                    • ATK:

                                                    • 3000

                                                    • DEF:

                                                    • 2500


                                                    "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                                                    1 cardBlue-Eyes Tyrant Dragon 1 cardBlue-Eyes Tyrant Dragon
                                                    Blue-Eyes Tyrant Dragon
                                                    LIGHT 8
                                                    Blue-Eyes Tyrant Dragon
                                                    • ATK:

                                                    • 3400

                                                    • DEF:

                                                    • 2900


                                                    "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.


                                                    1 cardNeo Blue-Eyes Ultimate Dragon 1 cardNeo Blue-Eyes Ultimate Dragon
                                                    Neo Blue-Eyes Ultimate Dragon
                                                    LIGHT 12
                                                    Neo Blue-Eyes Ultimate Dragon
                                                    • ATK:

                                                    • 4500

                                                    • DEF:

                                                    • 3800


                                                    "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                                                    1 cardAzure-Eyes Silver Dragon 1 cardAzure-Eyes Silver Dragon
                                                    Azure-Eyes Silver Dragon
                                                    LIGHT 9
                                                    Azure-Eyes Silver Dragon
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 3000


                                                    1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.




                                                    More OCG Info

                                                    Blue-Eyes Breakdown

                                                     

                                                     

                                                     

                                                     

                                                     

                                                     

                                                     

                                                     

                                                     

                                                     

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