Created by: YGO Mod (20517634)

Created On: 10/23/2022

Main: 37 Extra: 18

3 cardBeiige, Vanguard of Dark World 3 cardBeiige, Vanguard of Dark World
Beiige, Vanguard of Dark World
DARK 4
Beiige, Vanguard of Dark World
  • ATK:

  • 1600

  • DEF:

  • 1300


If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.


1 cardBlackwing - Zephyros the Elite 1 cardBlackwing - Zephyros the Elite
Blackwing - Zephyros the Elite
DARK 4
Blackwing - Zephyros the Elite
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.


3 cardBroww, Huntsman of Dark World
3 cardBroww, Huntsman of Dark World
Broww, Huntsman of Dark World
DARK 3
Broww, Huntsman of Dark World
  • ATK:

  • 1400

  • DEF:

  • 800


If this card is discarded to the Graveyard by a card effect: Draw 1 card, plus another card if this card was discarded from your hand to your Graveyard by an opponent's card effect.


1 cardMalefic Stardust Dragon 1 cardMalefic Stardust Dragon
Malefic Stardust Dragon
DARK 8
Malefic Stardust Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck, and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.


3 cardSnoww, Unlight of Dark World 3 cardSnoww, Unlight of Dark World
Snoww, Unlight of Dark World
DARK 4
Snoww, Unlight of Dark World
  • ATK:

  • 1700

  • DEF:

  • 0


If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.


2 cardAdvance Draw
2 cardAdvance Draw
Advance Draw
Spell Normal
Advance Draw

    Tribute 1 face-up Level 8 or higher monster you control; draw 2 cards.


    1 cardAllure of Darkness
    1 cardAllure of Darkness
    Allure of Darkness
    Spell Normal
    Allure of Darkness

      Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


      1 cardCard Destruction
      1 cardCard Destruction
      Card Destruction
      Spell Normal
      Card Destruction

        Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


        1 cardD.D.R. - Different Dimension Reincarnation 1 cardD.D.R. - Different Dimension Reincarnation
        D.D.R. - Different Dimension Reincarnation
        Spell Equip
        D.D.R. - Different Dimension Reincarnation

          Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.


          3 cardDark World Dealings 3 cardDark World Dealings
          Dark World Dealings
          Spell Normal
          Dark World Dealings

            Each player draws 1 card, then each player discards 1 card.


            3 cardDragged Down into the Grave 3 cardDragged Down into the Grave
            Dragged Down into the Grave
            Spell Normal
            Dragged Down into the Grave

              Both players reveal their hands, each chooses 1 card from their opponent's hand, then you discard the chosen cards from both players' hands, then both players draw 1 card.


              1 cardFoolish Burial
              1 cardFoolish Burial
              Foolish Burial
              Spell Normal
              Foolish Burial

                Send 1 monster from your Deck to the GY.




                Tag(s):

                3 cardInto the Void
                3 cardInto the Void
                Into the Void
                Spell Normal
                Into the Void

                  If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                  1 cardMonster Reborn
                  1 cardMonster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.




                    Tag(s):

                    1 cardPerformance Hurricane 1 cardPerformance Hurricane
                    Performance Hurricane
                    Spell Normal
                    Performance Hurricane

                      Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn.


                      3 cardThe Gates of Dark World 3 cardThe Gates of Dark World
                      The Gates of Dark World
                      Spell Field
                      The Gates of Dark World

                        All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.


                        3 cardTrade-In 3 cardTrade-In
                        Trade-In
                        Spell Normal
                        Trade-In

                          Discard 1 Level 8 monster; draw 2 cards.


                          2 cardBlasting the Ruins
                          2 cardBlasting the Ruins
                          Blasting the Ruins
                          Trap Normal
                          Blasting the Ruins

                            You can only activate this card if there are 30 or more cards in your Graveyard. Inflict 3000 points of damage to your opponent's Life Points.


                            1 cardMagical Explosion
                            1 cardMagical Explosion
                            Magical Explosion
                            Trap Normal
                            Magical Explosion

                              Activate only while you have no cards in your hand. Inflict 200 damage to your opponent for each Spell Card in your Graveyard.


                              3 cardGrapha, Dragon Overlord of Dark World 3 cardGrapha, Dragon Overlord of Dark World
                              Grapha, Dragon Overlord of Dark World
                              DARK 10
                              Grapha, Dragon Overlord of Dark World
                              • ATK:

                              • 3200

                              • DEF:

                              • 2300


                              "Grapha, Dragon Lord of Dark World" + 1 DARK monster When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes "Your opponent discards 1 card". You can only use this effect of "Grapha, Dragon Overlord of Dark World" once per turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your "Grapha, Dragon Lord of Dark World" that is banished or in your GY, then each player with a hand discards 1 card.


                              2 cardAccel Synchro Stardust Dragon 2 cardAccel Synchro Stardust Dragon
                              Accel Synchro Stardust Dragon
                              WIND 8
                              Accel Synchro Stardust Dragon
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                              1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              LIGHT
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                              Tag(s):

                              2 cardDivine Dragon Knight Felgrand
                              2 cardDivine Dragon Knight Felgrand
                              Divine Dragon Knight Felgrand
                              LIGHT
                              Divine Dragon Knight Felgrand
                              • ATK:

                              • 2800

                              • DEF:

                              • 1800


                              2 Level 8 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.


                              1 cardGalaxy-Eyes Cipher Dragon 1 cardGalaxy-Eyes Cipher Dragon
                              Galaxy-Eyes Cipher Dragon
                              LIGHT
                              Galaxy-Eyes Cipher Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon".


                              1 cardGalaxy-Eyes Full Armor Photon Dragon 1 cardGalaxy-Eyes Full Armor Photon Dragon
                              Galaxy-Eyes Full Armor Photon Dragon
                              LIGHT
                              Galaxy-Eyes Full Armor Photon Dragon
                              • ATK:

                              • 4000

                              • DEF:

                              • 3500


                              3 Level 8 monsters You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as material, except "Galaxy-Eyes Full Armor Photon Dragon". (Transfer its materials to this card.) Once per turn: You can target up to 2 Equip Cards equipped to this card; attach them to this card as material. Once per turn: You can detach 1 material from this card, then target 1 face-up card your opponent controls; destroy it.


                              1 cardHieratic Sun Dragon Overlord of Heliopolis 1 cardHieratic Sun Dragon Overlord of Heliopolis
                              Hieratic Sun Dragon Overlord of Heliopolis
                              LIGHT
                              Hieratic Sun Dragon Overlord of Heliopolis
                              • ATK:

                              • 3000

                              • DEF:

                              • 2400


                              2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.


                              1 cardLeviair the Sea Dragon 1 cardLeviair the Sea Dragon
                              Leviair the Sea Dragon
                              WIND
                              Leviair the Sea Dragon
                              • ATK:

                              • 1800

                              • DEF:

                              • 1600


                              2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                              1 cardMechquipped Angineer 1 cardMechquipped Angineer
                              Mechquipped Angineer
                              LIGHT
                              Mechquipped Angineer
                              • ATK:

                              • 1800

                              • DEF:

                              • 1000


                              2 Level 3 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn.


                              1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                              Number 101: Silent Honor ARK
                              WATER
                              Number 101: Silent Honor ARK
                              • ATK:

                              • 2100

                              • DEF:

                              • 1000


                              2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                              1 cardNumber 107: Galaxy-Eyes Tachyon Dragon 1 cardNumber 107: Galaxy-Eyes Tachyon Dragon
                              Number 107: Galaxy-Eyes Tachyon Dragon
                              LIGHT
                              Number 107: Galaxy-Eyes Tachyon Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              2 Level 8 monsters Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; all other face-up monsters currently on the field have their effects negated, also their ATK/DEF become their original ATK/DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.


                              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy 1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                              LIGHT
                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                              1 cardNumber 62: Galaxy-Eyes Prime Photon Dragon 1 cardNumber 62: Galaxy-Eyes Prime Photon Dragon
                              Number 62: Galaxy-Eyes Prime Photon Dragon
                              LIGHT
                              Number 62: Galaxy-Eyes Prime Photon Dragon
                              • ATK:

                              • 4000

                              • DEF:

                              • 3000


                              2 Level 8 monsters If this card battles, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by an opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as Xyz Material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as Xyz Material.


                              1 cardNumber 97: Draglubion 1 cardNumber 97: Draglubion
                              Number 97: Draglubion
                              DARK
                              Number 97: Draglubion
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              2 Level 8 monsters Your opponent cannot target this card with card effects. You can detach 1 material from this card; take 2 Dragon "Number" monsters with different names from your Extra Deck and/or GY, except "Number 97: Draglubion", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster. You can only use this effect of "Number 97: Draglubion" once per turn.




                              More OCG Info

                              Dark World Breakdown

                               

                               

                               

                               

                               

                               

                               

                               

                               

                               

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