Created by: YGO Mod (20517634)

Created On: 04/05/2024

Need 14 UR

UR Rarity
I:P Masquerena3 card
UR Rarity
Called by the Grave1 card
UR Rarity
Gold Sarcophagus1 card
UR Rarity
Monster Reborn1 card
UR Rarity
One Day of Peace1 card
UR Rarity
Scapegoat1 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Triple Tactics Thrust2 card
UR Rarity
Upstart Goblin3 card

Main: 43 Extra: 15

R Rarity
2 cardBattle Fader
R Rarity
2 cardBattle Fader
Battle Fader
DARK 1
Battle Fader
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


SR Rarity
1 cardExodia the Forbidden One
SR Rarity
1 cardExodia the Forbidden One
Exodia the Forbidden One
DARK 3
Exodia the Forbidden One
  • ATK:

  • 1000

  • DEF:

  • 1000


If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.


R Rarity
3 cardLegion the Fiend Jester
R Rarity
3 cardLegion the Fiend Jester
Legion the Fiend Jester
DARK 4
Legion the Fiend Jester
  • ATK:

  • 1300

  • DEF:

  • 1500


During your Main Phase, you can Tribute Summon 1 Spellcaster monster in face-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the GY: You can add 1 Spellcaster Normal Monster from your Deck or GY to your hand. You can only use this effect of "Legion the Fiend Jester" once per turn.


R Rarity
3 cardSangan
R Rarity
3 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


SR Rarity
2 cardSwift Scarecrow
SR Rarity
2 cardSwift Scarecrow
Swift Scarecrow
EARTH 1
Swift Scarecrow
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack (Quick Effect): You can discard this card; negate the attack, then end the Battle Phase.


SR Rarity
3 cardWitch of the Black Forest
SR Rarity
3 cardWitch of the Black Forest
Witch of the Black Forest
DARK 4
Witch of the Black Forest
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.


N Rarity
1 cardLeft Arm of the Forbidden One
N Rarity
1 cardLeft Arm of the Forbidden One
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardLeft Leg of the Forbidden One
N Rarity
1 cardLeft Leg of the Forbidden One
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardRight Arm of the Forbidden One
N Rarity
1 cardRight Arm of the Forbidden One
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardRight Leg of the Forbidden One
N Rarity
1 cardRight Leg of the Forbidden One
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


SR Rarity
2 cardAllure of Darkness
SR Rarity
2 cardAllure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


    UR Rarity
    1 cardCalled by the Grave
    UR Rarity
    1 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      R Rarity
      3 cardCup of Ace
      R Rarity
      3 cardCup of Ace
      Cup of Ace
      Spell Normal
      Cup of Ace

        Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.


        N Rarity
        1 cardDouble Summon
        N Rarity
        1 cardDouble Summon
        Double Summon
        Spell Normal
        Double Summon

          You can conduct 2 Normal Summons/Sets this turn, not just 1.


          UR Rarity
          1 cardGold Sarcophagus
          UR Rarity
          1 cardGold Sarcophagus
          Gold Sarcophagus
          Spell Normal
          Gold Sarcophagus

            Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


            R Rarity
            2 cardMagical Mallet
            R Rarity
            2 cardMagical Mallet
            Magical Mallet
            Spell Normal
            Magical Mallet

              Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


              UR Rarity
              1 cardMonster Reborn
              UR Rarity
              1 cardMonster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.




                Tag(s):

                UR Rarity
                1 cardOne Day of Peace
                UR Rarity
                1 cardOne Day of Peace
                One Day of Peace
                Spell Normal
                One Day of Peace

                  Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


                  SR Rarity
                  1 cardPot of Acquisitiveness
                  SR Rarity
                  1 cardPot of Acquisitiveness
                  Pot of Acquisitiveness
                  Spell Quick
                  Pot of Acquisitiveness

                    Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.




                    Tag(s):

                    SR Rarity
                    1 cardPot of Duality
                    SR Rarity
                    1 cardPot of Duality
                    Pot of Duality
                    Spell Normal
                    Pot of Duality

                      Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                      Tag(s):

                      SR Rarity
                      1 cardPot of Extravagance
                      SR Rarity
                      1 cardPot of Extravagance
                      Pot of Extravagance
                      Spell Normal
                      Pot of Extravagance

                        At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                        Tag(s):

                        UR Rarity
                        1 cardScapegoat
                        UR Rarity
                        1 cardScapegoat
                        Scapegoat
                        Spell Quick
                        Scapegoat

                          Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                          SR Rarity
                          2 cardShared Ride
                          SR Rarity
                          2 cardShared Ride
                          Shared Ride
                          Spell Quick
                          Shared Ride

                            For the rest of this turn, each time a card(s) is added from the Main Deck or GY to your opponent's hand, except by drawing them, you immediately draw 1 card. You can only activate 1 "Shared Ride" per turn.


                            SR Rarity
                            1 cardSpellbook of Knowledge
                            SR Rarity
                            1 cardSpellbook of Knowledge
                            Spellbook of Knowledge
                            Spell Normal
                            Spellbook of Knowledge

                              Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                              UR Rarity
                              1 cardTriple Tactics Talent
                              UR Rarity
                              1 cardTriple Tactics Talent
                              Triple Tactics Talent
                              Spell Normal
                              Triple Tactics Talent

                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                Tag(s):

                                UR Rarity
                                2 cardTriple Tactics Thrust
                                UR Rarity
                                2 cardTriple Tactics Thrust
                                Triple Tactics Thrust
                                Spell Normal
                                Triple Tactics Thrust

                                  If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                  UR Rarity
                                  3 cardUpstart Goblin
                                  UR Rarity
                                  3 cardUpstart Goblin
                                  Upstart Goblin
                                  Spell Normal
                                  Upstart Goblin

                                    Draw 1 card, then your opponent gains 1000 LP.


                                    R Rarity
                                    3 cardClara & Rushka, the Ventriloduo
                                    R Rarity
                                    3 cardClara & Rushka, the Ventriloduo
                                    Clara & Rushka, the Ventriloduo
                                    EARTH
                                    Clara & Rushka, the Ventriloduo
                                    • ATK:

                                    • 0

                                    • LINK-1

                                    Link Arrow:

                                    Top


                                    1 Normal Summoned/Set monster Cannot be Link Summoned except during Main Phase 2.


                                    UR Rarity
                                    3 cardI:P Masquerena
                                    UR Rarity
                                    3 cardI:P Masquerena
                                    I:P Masquerena
                                    DARK
                                    I:P Masquerena
                                    • ATK:

                                    • 800

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                    SR Rarity
                                    3 cardLANphorhynchus
                                    SR Rarity
                                    3 cardLANphorhynchus
                                    LANphorhynchus
                                    LIGHT
                                    LANphorhynchus
                                    • ATK:

                                    • 1200

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 monsters


                                    N Rarity
                                    3 cardPitknight Earlie
                                    N Rarity
                                    3 cardPitknight Earlie
                                    Pitknight Earlie
                                    FIRE
                                    Pitknight Earlie
                                    • ATK:

                                    • 1500

                                    • LINK-2

                                    Link Arrow:

                                    Top-Right

                                    Right


                                    2 Effect Monsters When a monster this card points to activates its effect (except during the Damage Step) (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of "Pitknight Earlie" once per turn.


                                    N Rarity
                                    3 cardSpace Insulator
                                    N Rarity
                                    3 cardSpace Insulator
                                    Space Insulator
                                    DARK
                                    Space Insulator
                                    • ATK:

                                    • 1200

                                    • LINK-2

                                    Link Arrow:

                                    Top

                                    Bottom


                                    2 monsters Monsters this card points to lose 800 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field, while this card is in the GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, but it cannot be used as Link Material, also banish it when it leaves the field.




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