[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] Increase the Level of 1 face-up Spellcaster Type monster on your field by 2 and its ATK by 200 until the end of this turn.
WATER1
Ancient Turtle Protector
ATK:
0
DEF:
1400
A respecter of tradition that reminisces about times long past. Those really were the good old days.
FIRE6
Ansler the Magical Swordsman
ATK:
2000
DEF:
500
A magical sword that uses a flame spirit puppet to wield itself. It is said that the sword recognizes the one who can best the flame spirit as its true wielder.
DARK4
Dark Sorcerer
ATK:
1500
DEF:
0
A sorcerer whose hands have been tainted by the forbidden arts. He does not yet know the price for the power he desired.
EARTH4
Doriado
ATK:
1200
DEF:
1400
A spirit of the forest powered by the surrounding trees and wildlife.
LIGHT2
Grace Princess Kana
ATK:
200
DEF:
1400
Say, "Ahh!"
LIGHT3
LaMoon the Party Princess
ATK:
1200
DEF:
0
A sorceress that has escaped dull, everyday life. She uses lunar magic to captivate affluent men. Besties with Kanan the Sword Diva.
LIGHT4
Magic Juggler
ATK:
1400
DEF:
500
A very mysterious man who doesn't talk about his past. He captures the attention of the audience by manipulating his baton almost as if it were magic.
LIGHT4
Magician's Valkyria
ATK:
1600
DEF:
1800
[REQUIREMENT] None
[CONTINUOUS EFFECT] Your opponent cannot attack other face-up Spellcaster Type monsters.
WATER3
Mystic Dealer
ATK:
1000
DEF:
0
[REQUIREMENT] Send 1 Spellcaster Type Monster from your hand to the Graveyard.
[EFFECT] Draw 1 Card
LIGHT3
Seahorse Carrier
ATK:
700
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card.
[EFFECT] Add 1 LIGHT Attribute Aqua Type Normal Monster from your Graveyard to your hand.
DARK7
Sevens Road Magician
ATK:
2100
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
WIND6
Torna the Windweaver
ATK:
1600
DEF:
1000
[REQUIREMENT] Send 1 card from your hand to the Graveyard.
[EFFECT] Change the battle position of 1 monster on your opponent's field (Attack Position becomes face-up Defense Position, Defense Position becomes face-up Attack Position).
[REQUIREMENT] You have no monsters on your field.
[EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.
[REQUIREMENT] None
[EFFECT] Switch the original ATK and DEF of all face-up monsters on the field until the end of this turn.
TrapNormal
The Barrier
[REQUIREMENT] When an opponent's monster declares an attack, shuffle 1 monster from your Graveyard into the Deck.
[EFFECT] The attacking monster loses 400 ATK until the end of this turn.
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] Increase the Level of 1 face-up Spellcaster Type monster on your field by 2 and its ATK by 200 until the end of this turn.
A magical sword that uses a flame spirit puppet to wield itself. It is said that the sword recognizes the one who can best the flame spirit as its true wielder.
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
[REQUIREMENT] Send 1 card from your hand to the Graveyard.
[EFFECT] Change the battle position of 1 monster on your opponent's field (Attack Position becomes face-up Defense Position, Defense Position becomes face-up Attack Position).
[REQUIREMENT] You have no monsters on your field.
[EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.
[REQUIREMENT] When an opponent's monster declares an attack, shuffle 1 monster from your Graveyard into the Deck.
[EFFECT] The attacking monster loses 400 ATK until the end of this turn.
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] Increase the Level of 1 face-up Spellcaster Type monster on your field by 2 and its ATK by 200 until the end of this turn.
LIGHT4
Magician's Valkyria
ATK:
1600
DEF:
1800
[REQUIREMENT] None
[CONTINUOUS EFFECT] Your opponent cannot attack other face-up Spellcaster Type monsters.
LIGHT3
Seahorse Carrier
ATK:
700
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card.
[EFFECT] Add 1 LIGHT Attribute Aqua Type Normal Monster from your Graveyard to your hand.
DARK7
Sevens Road Magician
ATK:
2100
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
SpellNormal
Ghost Cyclone
[REQUIREMENT] You have no monsters on your field.
[EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] Increase the Level of 1 face-up Spellcaster Type monster on your field by 2 and its ATK by 200 until the end of this turn.
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
[REQUIREMENT] You have no monsters on your field.
[EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.
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