Created by: test (054123)

Created On: 10/17/2022

Need 10 UR

 Rarity
Dark Scorpion - Tragedy of Love1 card
UR Rarity
Moon Mirror Shield1 card
 Rarity
Pot of Extravagance1 card
 Rarity
Quiet Life1 card
UR Rarity
Terraforming1 card
 Rarity
Dark Scorpion Combination1 card
 Rarity
Deck Devastation Virus1 card
 Rarity
Lose 1 Turn1 card
 Rarity
Solemn Strike1 card
 Rarity
Summon Limit1 card

Main: 22

N Rarity
Dark Scorpion - Chick the Yellow
N Rarity
Dark Scorpion - Chick the Yellow
Dark Scorpion - Chick the Yellow
DARK 3
Dark Scorpion - Chick the Yellow
  • ATK:

  • 1000

  • DEF:

  • 1000


When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: ● Target 1 card on the field; return that target to the hand. ● Look at the top card of their Deck, then return it to the top or bottom of the Deck.


N Rarity
Dark Scorpion - Cliff the Trap Remover
N Rarity
Dark Scorpion - Cliff the Trap Remover
Dark Scorpion - Cliff the Trap Remover
DARK 3
Dark Scorpion - Cliff the Trap Remover
  • ATK:

  • 1200

  • DEF:

  • 1000


When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: ● Target 1 Spell/Trap Card on the field; destroy that target. ● Send the top 2 cards of their Deck to the Graveyard.


N Rarity
Dark Scorpion - Gorg the Strong
N Rarity
Dark Scorpion - Gorg the Strong
Dark Scorpion - Gorg the Strong
DARK 5
Dark Scorpion - Gorg the Strong
  • ATK:

  • 1800

  • DEF:

  • 1500


When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: ● Target 1 monster your opponent controls; return that target to the top of the Deck. ● Send the top card of their Deck to the Graveyard.


R Rarity
Dark Scorpion - Meanae the Thorn
R Rarity
Dark Scorpion - Meanae the Thorn
Dark Scorpion - Meanae the Thorn
DARK 4
Dark Scorpion - Meanae the Thorn
  • ATK:

  • 1000

  • DEF:

  • 1800


When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: ● Add 1 "Dark Scorpion" card from your Deck to your hand. ● Target 1 "Dark Scorpion" card in your Graveyard; add that target to your hand.


N Rarity
Dark Scorpion Burglars
N Rarity
Dark Scorpion Burglars
Dark Scorpion Burglars
DARK 4
Dark Scorpion Burglars
  • ATK:

  • 1000

  • DEF:

  • 1000


When this card inflicts Battle Damage to your opponent: Your opponent sends 1 Spell Card from their Deck to the Graveyard.


SR Rarity
Don Zaloog
SR Rarity
Don Zaloog
Don Zaloog
DARK 4
Don Zaloog
  • ATK:

  • 1400

  • DEF:

  • 1500


When this card inflicts battle damage to your opponent: You can activate 1 of these effects; ● Discard 1 random card from their hand. ● Send the top 2 cards of their Deck to the GY.


SR Rarity
Burden of the Mighty
SR Rarity
Burden of the Mighty
Burden of the Mighty
Spell Continuous
Burden of the Mighty

    Each face-up monster your opponent controls loses 100 ATK x its own Level.


     Rarity
    Dark Scorpion - Tragedy of Love
     Rarity
    Dark Scorpion - Tragedy of Love
    Dark Scorpion - Tragedy of Love
    Spell Normal
    Dark Scorpion - Tragedy of Love

      You can only activate this card when there are "Don Zaloog" and "Dark Scorpion - Meanae the Thorn" face-up on your side of the field. Send 1 "Dark Scorpion - Meanae the Thorn" from your side of your field to the Graveyard to destroy all of your opponent's monsters.


      N Rarity
      Extra Net
      N Rarity
      Extra Net
      Extra Net
      Spell Field
      Extra Net

        If a monster(s) is Special Summoned from the Extra Deck: The opponent of the player that conducted the Special Summon can apply this effect. ● Draw 1 card.


        UR Rarity
        Moon Mirror Shield
        UR Rarity
        Moon Mirror Shield
        Moon Mirror Shield
        Spell Equip
        Moon Mirror Shield

          If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.


          SR Rarity
          Mordschlag
          SR Rarity
          Mordschlag
          Mordschlag
          Spell Equip
          Mordschlag

            Equip only to a Normal Summoned/Set monster you control. It is unaffected by your opponent's activated effects of Special Summoned monsters. During damage calculation, if the equipped monster battles an opponent's Special Summoned monster: That opponent's monster loses ATK/DEF equal to the equipped monster's original ATK, during that damage calculation only.


            SR Rarity
            Mustering of the Dark Scorpions
            SR Rarity
            Mustering of the Dark Scorpions
            Mustering of the Dark Scorpions
            Spell Normal
            Mustering of the Dark Scorpions

              If you control a face-up "Don Zaloog": You can Special Summon any number of "Dark Scorpion" monsters from your hand, but only 1 copy of each.


               Rarity
              Pot of Extravagance
               Rarity
              Pot of Extravagance
              Pot of Extravagance
              Spell Normal
              Pot of Extravagance

                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                Tag(s):

                N Rarity
                Power of the Guardians
                N Rarity
                Power of the Guardians
                Power of the Guardians
                Spell Equip
                Power of the Guardians

                  If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                   Rarity
                  Quiet Life
                   Rarity
                  Quiet Life
                  Quiet Life
                  Spell Continuous
                  Quiet Life

                    Activate this card at the start of your Main Phase 1, if you control no monsters. If any player Normal Summons/Sets a monster, that player cannot Special Summon that turn. If any player Special Summons a monster, that player cannot Normal Summon/Set that turn.


                    SR Rarity
                    Shard of Greed
                    SR Rarity
                    Shard of Greed
                    Shard of Greed
                    Spell Continuous
                    Shard of Greed

                      Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the GY; draw 2 cards.


                      UR Rarity
                      Terraforming
                      UR Rarity
                      Terraforming
                      Terraforming
                      Spell Normal
                      Terraforming

                        Add 1 Field Spell from your Deck to your hand.




                        Tag(s):

                         Rarity
                        Dark Scorpion Combination
                         Rarity
                        Dark Scorpion Combination
                        Dark Scorpion Combination
                        Trap Normal
                        Dark Scorpion Combination

                          You can only activate this card when there are "Don Zaloog", "Cliff the Trap Remover", "Dark Scorpion - Chick the Yellow", "Dark Scorpion - Gorg the Strong", and "Dark Scorpion - Meanae the Thorn" face-up on your side of the field. During this turn, any of these 5 cards can attack your opponent's Life Points directly. In that case, the Battle Damage inflicted to your opponent by each of those cards becomes 400 points.


                           Rarity
                          Deck Devastation Virus
                           Rarity
                          Deck Devastation Virus
                          Deck Devastation Virus
                          Trap Normal
                          Deck Devastation Virus

                            Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.


                             Rarity
                            Lose 1 Turn
                             Rarity
                            Lose 1 Turn
                            Lose 1 Turn
                            Trap Continuous
                            Lose 1 Turn

                              Activate this card only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.


                               Rarity
                              Solemn Strike
                               Rarity
                              Solemn Strike
                              Solemn Strike
                              Trap Counter
                              Solemn Strike

                                When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                Tag(s):

                                 Rarity
                                Summon Limit
                                 Rarity
                                Summon Limit
                                Summon Limit
                                Trap Continuous
                                Summon Limit

                                  Neither player can Summon more than two times per turn. (Negated Summons count toward this limit. Negated cards/effects that would Summon do not count.)




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