Created by: YGO Mod (20517634)

Created On: 02/28/2024

Main: 40 Extra: 6

2 cardDestroyersaurus 2 cardDestroyersaurus
Destroyersaurus
EARTH 4
Destroyersaurus
  • ATK:

  • 1800

  • DEF:

  • 1100


You can discard this card to the Graveyard; add 1 "Jurassic World" from your Deck to your hand.


3 cardJurrac Guaiba 3 cardJurrac Guaiba
Jurrac Guaiba
FIRE 4
Jurrac Guaiba
  • ATK:

  • 1700

  • DEF:

  • 400


If this card destroys an opponent's monster by battle: You can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck, but it cannot declare an attack this turn.


3 cardJurrac Protops 3 cardJurrac Protops
Jurrac Protops
FIRE 4
Jurrac Protops
  • ATK:

  • 1700

  • DEF:

  • 1200


This card gains 100 ATK for each monster your opponent controls.


2 cardJurrac Titano 2 cardJurrac Titano
Jurrac Titano
FIRE 9
Jurrac Titano
  • ATK:

  • 3000

  • DEF:

  • 2800


Cannot be Special Summoned. Cannot be targeted by Trap or monster effects. Once per turn: You can banish 1 "Jurrac" monster with 1700 or less ATK from your Graveyard; this card gains 1000 ATK until the End Phase.


3 cardJurrac Tyrannus 3 cardJurrac Tyrannus
Jurrac Tyrannus
FIRE 7
Jurrac Tyrannus
  • ATK:

  • 2500

  • DEF:

  • 1400


You can Tribute 1 Dinosaur monster; this card gains 500 ATK. If this card destroys an opponent's monster by battle and sends it to the GY: This card gains 300 ATK.


3 cardJurrac Velo 3 cardJurrac Velo
Jurrac Velo
FIRE 4
Jurrac Velo
  • ATK:

  • 1700

  • DEF:

  • 1000


When this face-up Attack Position card attacks or is attacked, and it is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck.


2 cardRescue Rabbit 2 cardRescue Rabbit
Rescue Rabbit
EARTH 4
Rescue Rabbit
  • ATK:

  • 300

  • DEF:

  • 100


Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.


3 cardTwo-Headed King Rex 3 cardTwo-Headed King Rex
Two-Headed King Rex
EARTH 4
Two-Headed King Rex
  • ATK:

  • 1600

  • DEF:

  • 1200


A powerful monster whose two heads attack as one.


3 cardFossil Dig 3 cardFossil Dig
Fossil Dig
Spell Normal
Fossil Dig

    Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


    3 cardJurassic Power 3 cardJurassic Power
    Jurassic Power
    Spell Continuous
    Jurassic Power

      All Dinosaur monsters you control gain 300 ATK. You can Normal Summon Level 5 or higher Dinosaur monsters without Tributing. You can send 1 Dinosaur monster from your hand or face-up field to the GY; add 1 Dinosaur monster with 1200 DEF from your Deck to your hand. You can only use this effect of "Jurassic Power" once per turn.


      1 cardJurassic World 1 cardJurassic World
      Jurassic World
      Spell Field
      Jurassic World

        All Dinosaur-Type monsters gain 300 ATK and DEF.


        3 cardMolten Destruction 3 cardMolten Destruction
        Molten Destruction
        Spell Field
        Molten Destruction

          All FIRE monsters gain 500 ATK and lose 400 DEF.


          2 cardPot of Desires
          2 cardPot of Desires
          Pot of Desires
          Spell Normal
          Pot of Desires

            Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




            Tag(s):

            1 cardTerraforming
            1 cardTerraforming
            Terraforming
            Spell Normal
            Terraforming

              Add 1 Field Spell from your Deck to your hand.




              Tag(s):

              3 cardTime-Tearing Morganite 3 cardTime-Tearing Morganite
              Time-Tearing Morganite
              Spell Normal
              Time-Tearing Morganite

                For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                3 cardSolemn Judgment 3 cardSolemn Judgment
                Solemn Judgment
                Trap Counter
                Solemn Judgment

                  When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                  Tag(s):

                  3 cardEvolzar Dolkka 3 cardEvolzar Dolkka
                  Evolzar Dolkka
                  FIRE
                  Evolzar Dolkka
                  • ATK:

                  • 2300

                  • DEF:

                  • 1700


                  2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.


                  3 cardEvolzar Laggia 3 cardEvolzar Laggia
                  Evolzar Laggia
                  FIRE
                  Evolzar Laggia
                  • ATK:

                  • 2400

                  • DEF:

                  • 2000


                  2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.




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