Created by: test (054123)

Created On: 10/15/2022

Need 5 UR

UR Rarity
Goblindbergh
 Rarity
Knightmare Goblin
 Rarity
Messenger of Peace
 Rarity
The Dark Door
 Rarity
Upstart Goblin

Main: 21 Extra: 1

R Rarity
Blindly Loyal Goblin
R Rarity
Blindly Loyal Goblin
Blindly Loyal Goblin
EARTH 4
Blindly Loyal Goblin
  • ATK:

  • 1800

  • DEF:

  • 1500


As long as this card remains face-up on the field, control of this card cannot switch.


SR Rarity
Goblin Attack Force
SR Rarity
Goblin Attack Force
Goblin Attack Force
EARTH 4
Goblin Attack Force
  • ATK:

  • 2300

  • DEF:

  • 0


If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.


SR Rarity
Goblin Black Ops
SR Rarity
Goblin Black Ops
Goblin Black Ops
DARK 4
Goblin Black Ops
  • ATK:

  • 1300

  • DEF:

  • 0


This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.


R Rarity
Goblin Decoy Squad
R Rarity
Goblin Decoy Squad
Goblin Decoy Squad
DARK 4
Goblin Decoy Squad
  • ATK:

  • 1000

  • DEF:

  • 0


When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.


SR Rarity
Goblin Elite Attack Force
SR Rarity
Goblin Elite Attack Force
Goblin Elite Attack Force
EARTH 4
Goblin Elite Attack Force
  • ATK:

  • 2200

  • DEF:

  • 1500


If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the end of your next turn.


R Rarity
Goblin King
R Rarity
Goblin King
Goblin King
DARK 1
Goblin King
  • ATK:

  • 0

  • DEF:

  • 0


While you control another Fiend-Type monster, this card cannot be attacked. The ATK and DEF of this card are each equal to the number of Fiend-Type monsters on the field (excluding this card) x 1000.


SR Rarity
Goblin Marauding Squad
SR Rarity
Goblin Marauding Squad
Goblin Marauding Squad
EARTH 4
Goblin Marauding Squad
  • ATK:

  • 1900

  • DEF:

  • 0


When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.


N Rarity
Goblin of Greed
N Rarity
Goblin of Greed
Goblin of Greed
EARTH 4
Goblin of Greed
  • ATK:

  • 1000

  • DEF:

  • 1800


As long as this card remains face-up on your side of the field, neither player can activate an effect by discarding from his/her hand.


N Rarity
Goblin Pothole Squad
N Rarity
Goblin Pothole Squad
Goblin Pothole Squad
EARTH 4
Goblin Pothole Squad
  • ATK:

  • 1500

  • DEF:

  • 400


When this card is Normal Summoned, Trap Cards cannot be activated. Also, "Trap Hole" Trap Cards cannot be activated when a monster is Summoned, except "Dark Trap Hole".


R Rarity
Goblin Recon Squad
R Rarity
Goblin Recon Squad
Goblin Recon Squad
WIND 4
Goblin Recon Squad
  • ATK:

  • 1700

  • DEF:

  • 0


If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it is a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.


UR Rarity
Goblindbergh
UR Rarity
Goblindbergh
Goblindbergh
EARTH 4
Goblindbergh
  • ATK:

  • 1400

  • DEF:

  • 0


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, also, after that, change this card to Defense Position.


N Rarity
Scrounging Goblin
N Rarity
Scrounging Goblin
Scrounging Goblin
EARTH 4
Scrounging Goblin
  • ATK:

  • 1000

  • DEF:

  • 2000


If this card inflicts battle damage to your opponent: They can hand you 1 card from their hand to negate this effect, otherwise you add 1 "Goblin" card from your Deck to your hand, except "Goblin Fan".


R Rarity
Second Goblin
R Rarity
Second Goblin
Second Goblin
DARK 1
Second Goblin
  • ATK:

  • 100

  • DEF:

  • 100


Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Giant Orc" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)


N Rarity
Attraffic Control
N Rarity
Attraffic Control
Attraffic Control
Spell Continuous
Attraffic Control

    If your opponent controls 3 or more monsters, they cannot declare an attack.


     Rarity
    Messenger of Peace
     Rarity
    Messenger of Peace
    Messenger of Peace
    Spell Continuous
    Messenger of Peace

      Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.


       Rarity
      The Dark Door
       Rarity
      The Dark Door
      The Dark Door
      Spell Continuous
      The Dark Door

        Only 1 monster can attack during each Battle Phase.


         Rarity
        Upstart Goblin
         Rarity
        Upstart Goblin
        Upstart Goblin
        Spell Normal
        Upstart Goblin

          Draw 1 card, then your opponent gains 1000 LP.


          N Rarity
          Goblin Out of the Frying Pan
          N Rarity
          Goblin Out of the Frying Pan
          Goblin Out of the Frying Pan
          Trap Counter
          Goblin Out of the Frying Pan

            Pay 500 Life Points. Negate the activation of a Spell Card and return it to the owner's hand.


            R Rarity
            Good Goblin Housekeeping
            R Rarity
            Good Goblin Housekeeping
            Good Goblin Housekeeping
            Trap Normal
            Good Goblin Housekeeping

              Draw cards equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, then select 1 card from your hand and return it to the bottom of your Deck.


              N Rarity
              Minor Goblin Official
              N Rarity
              Minor Goblin Official
              Minor Goblin Official
              Trap Continuous
              Minor Goblin Official

                You can only activate this card when your opponent's Life Points are 3000 or less. Inflict 500 points of damage to your opponent's Life Points during each of his/her Standby Phases.


                N Rarity
                Robbin' Goblin
                N Rarity
                Robbin' Goblin
                Robbin' Goblin
                Trap Continuous
                Robbin' Goblin

                  Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card.


                   Rarity
                  Knightmare Goblin
                   Rarity
                  Knightmare Goblin
                  Knightmare Goblin
                  WIND
                  Knightmare Goblin
                  • ATK:

                  • 1300

                  • LINK-2

                  Link Arrow:

                  Left

                  Right


                  2 monsters with different names If this card is Link Summoned during your turn: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only apply this effect of "Knightmare Goblin" once per turn. Neither player can target co-linked monsters you control with card effects.




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