Created by: YGO Mod (20517634)

Created On: 02/15/2024

Need 13 UR

UR Rarity
Chimeratech Megafleet Dragon2 card
UR Rarity
Cyber End Dragon1 card
UR Rarity
Mysterion the Dragon Crown1 card
UR Rarity
Cyber Dragon Sieger1 card
UR Rarity
Linkuriboh1 card
UR Rarity
Effect Veiler3 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Raigeki1 card
UR Rarity
Super Polymerization1 card
UR Rarity
Infinite Impermanence1 card

Main: 40 Extra: 15

R Rarity
1 cardCyber Dragon
R Rarity
1 cardCyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).


SR Rarity
3 cardCyber Dragon Core
SR Rarity
3 cardCyber Dragon Core
Cyber Dragon Core
LIGHT 2
Cyber Dragon Core
  • ATK:

  • 400

  • DEF:

  • 1500


When this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn. This card's name becomes "Cyber Dragon" while on the field or in the GY.


N Rarity
3 cardCyber Dragon Herz
N Rarity
3 cardCyber Dragon Herz
Cyber Dragon Herz
LIGHT 1
Cyber Dragon Herz
  • ATK:

  • 100

  • DEF:

  • 100


This card's name becomes "Cyber Dragon" while on the field or in the GY. You can only use 1 of the following effects of "Cyber Dragon Herz" per turn, and only once that turn. ● If this card is Special Summoned: You can make this card's Level become 5 until the end of this turn, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. ● If this card is sent to the GY: You can add 1 other "Cyber Dragon" from your Deck or GY to your hand.


R Rarity
3 cardCyber Dragon Nachster
R Rarity
3 cardCyber Dragon Nachster
Cyber Dragon Nachster
LIGHT 1
Cyber Dragon Nachster
  • ATK:

  • 200

  • DEF:

  • 200


This card's name becomes "Cyber Dragon" while on the field or in the GY. You can discard 1 other monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 Machine monster with 2100 ATK or DEF in your GY; Special Summon it, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. You can only use each effect of "Cyber Dragon Nachster" once per turn.


SR Rarity
3 cardCyberdark Chimera
SR Rarity
3 cardCyberdark Chimera
Cyberdark Chimera
DARK 4
Cyberdark Chimera
  • ATK:

  • 800

  • DEF:

  • 2100


You can discard 1 Spell/Trap; add 1 "Power Bond" from your Deck to your hand, you can only use Dragon or Machine "Cyber" monsters as Fusion Material this turn, also once when you Fusion Summon this turn, you can also banish monster(s) from your GY as material. If this card is sent to the GY: You can send 1 "Cyberdark" monster from your Deck to the GY, with a different name from the cards in your GY. You can only use each effect of "Cyberdark Chimera" once per turn.


SR Rarity
3 cardCyberdark Claw
SR Rarity
3 cardCyberdark Claw
Cyberdark Claw
DARK 3
Cyberdark Claw
  • ATK:

  • 1600

  • DEF:

  • 800


If this card is sent to the GY while equipped to a monster: You can target 1 "Cyberdark" monster in your GY; add it to your hand. You can only use each of the following effects of "Cyberdark Claw" once per turn. ● You can discard this card; add 1 "Cyberdark" Spell/Trap from your Deck to your hand. ● During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Extra Deck to the GY.


SR Rarity
3 cardSanta Claws
SR Rarity
3 cardSanta Claws
Santa Claws
LIGHT 6
Santa Claws
  • ATK:

  • 1200

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. If Summoned this way, once, during the End Phase of this turn: You can draw 1 card.


UR Rarity
3 cardEffect Veiler
UR Rarity
3 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


R Rarity
1 cardCyber Repair Plant
R Rarity
1 cardCyber Repair Plant
Cyber Repair Plant
Spell Normal
Cyber Repair Plant

    If "Cyber Dragon" is in your GY: You can activate 1 of these effects. If you have 3 or more "Cyber Dragon" in your GY at this card's activation, you can activate both effects and resolve in sequence. You can only activate 1 "Cyber Repair Plant" per turn. ● Add 1 LIGHT Machine monster from your Deck to your hand. ● Target 1 LIGHT Machine monster in your GY; shuffle that target into your Deck.


    SR Rarity
    2 cardCyberdark Realm
    SR Rarity
    2 cardCyberdark Realm
    Cyberdark Realm
    Spell Continuous
    Cyberdark Realm

      When this card is activated: You can add 1 "Cyberdark" monster from your Deck to your hand, with a different name from the cards in your GY. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "Cyberdark" monster. You can only use the previous effect of "Cyberdark Realm" once per turn. If you equip a monster from your GY by the effect of a "Cyberdark" monster that activated when it was Normal or Special Summoned, you can equip from your opponent's GY instead. You can only activate 1 "Cyberdark Realm" per turn.


      SR Rarity
      3 cardCybernetic Horizon
      SR Rarity
      3 cardCybernetic Horizon
      Cybernetic Horizon
      Spell Normal
      Cybernetic Horizon

        (This card is always treated as a "Cyberdark" card.) Send 2 Dragon and/or Machine "Cyber" monsters with different Attributes to the GY, 1 each from your hand and Deck; add 1 Dragon or Machine "Cyber" monster from your Deck to your hand, and if you do, send 1 Machine "Cyber" Fusion Monster from your Extra Deck to the GY. You can only activate 1 "Cybernetic Horizon" per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Machine monsters.


        SR Rarity
        3 cardDark Hole
        SR Rarity
        3 cardDark Hole
        Dark Hole
        Spell Normal
        Dark Hole

          Destroy all monsters on the field.


          R Rarity
          3 cardForbidden Chalice
          R Rarity
          3 cardForbidden Chalice
          Forbidden Chalice
          Spell Quick
          Forbidden Chalice

            Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


            UR Rarity
            1 cardHarpie's Feather Duster
            UR Rarity
            1 cardHarpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.




              Tag(s):

              R Rarity
              2 cardPower Bond
              R Rarity
              2 cardPower Bond
              Power Bond
              Spell Normal
              Power Bond

                Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, and it gains ATK equal to its original ATK. During the End Phase of the turn this card is activated, you take damage equal to the amount of ATK gained from this effect at the time of the Summon.


                UR Rarity
                1 cardRaigeki
                UR Rarity
                1 cardRaigeki
                Raigeki
                Spell Normal
                Raigeki

                  Destroy all monsters your opponent controls.




                  Tag(s):

                  UR Rarity
                  1 cardSuper Polymerization
                  UR Rarity
                  1 cardSuper Polymerization
                  Super Polymerization
                  Spell Quick
                  Super Polymerization

                    Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                    Tag(s):

                    UR Rarity
                    1 cardInfinite Impermanence
                    UR Rarity
                    1 cardInfinite Impermanence
                    Infinite Impermanence
                    Trap Normal
                    Infinite Impermanence

                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                      SR Rarity
                      1 cardBlue-Eyes Tyrant Dragon
                      SR Rarity
                      1 cardBlue-Eyes Tyrant Dragon
                      Blue-Eyes Tyrant Dragon
                      LIGHT 8
                      Blue-Eyes Tyrant Dragon
                      • ATK:

                      • 3400

                      • DEF:

                      • 2900


                      "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.


                      R Rarity
                      2 cardChimeratech Fortress Dragon
                      R Rarity
                      2 cardChimeratech Fortress Dragon
                      Chimeratech Fortress Dragon
                      DARK 8
                      Chimeratech Fortress Dragon
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                      UR Rarity
                      2 cardChimeratech Megafleet Dragon
                      UR Rarity
                      2 cardChimeratech Megafleet Dragon
                      Chimeratech Megafleet Dragon
                      DARK 10
                      Chimeratech Megafleet Dragon
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1200 x the number of Fusion Materials used for its Special Summon.


                      SR Rarity
                      2 cardChimeratech Rampage Dragon
                      SR Rarity
                      2 cardChimeratech Rampage Dragon
                      Chimeratech Rampage Dragon
                      DARK 5
                      Chimeratech Rampage Dragon
                      • ATK:

                      • 2100

                      • DEF:

                      • 1600


                      2+ "Cyber Dragon" monsters A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spells/Traps on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn.


                      UR Rarity
                      1 cardCyber End Dragon
                      UR Rarity
                      1 cardCyber End Dragon
                      Cyber End Dragon
                      LIGHT 10
                      Cyber End Dragon
                      • ATK:

                      • 4000

                      • DEF:

                      • 2800


                      "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.


                      SR Rarity
                      1 cardCyber Eternity Dragon
                      SR Rarity
                      1 cardCyber Eternity Dragon
                      Cyber Eternity Dragon
                      LIGHT 10
                      Cyber Eternity Dragon
                      • ATK:

                      • 2800

                      • DEF:

                      • 4000


                      1 "Cyber Dragon" monster + 2 Machine monsters If you have a Machine Fusion Monster(s) in your GY, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Cyber Dragon" from your hand, Deck, or GY. You can banish this card from your GY; this turn, your opponent cannot target Fusion Monsters you control with card effects, also they cannot be destroyed by your opponent's card effects.


                      N Rarity
                      1 cardDiplexer Chimera
                      N Rarity
                      1 cardDiplexer Chimera
                      Diplexer Chimera
                      LIGHT 5
                      Diplexer Chimera
                      • ATK:

                      • 2000

                      • DEF:

                      • 800


                      2 Cyberse monsters Once per turn: You can Tribute 1 Cyberse monster; Spell/Trap Cards, and their effects, cannot be activated during the Battle Phase of this turn. If this Fusion Summoned card is sent to your GY: You can target 1 "Cynet Fusion" and 1 Cyberse monster in your GY, except this card; add them to your hand. You can only use this effect of "Diplexer Chimera" once per turn.


                      UR Rarity
                      1 cardMysterion the Dragon Crown
                      UR Rarity
                      1 cardMysterion the Dragon Crown
                      Mysterion the Dragon Crown
                      LIGHT 8
                      Mysterion the Dragon Crown
                      • ATK:

                      • 3000

                      • DEF:

                      • 1500


                      1 Spellcaster monster + 1 Dragon monster Cannot be used as Fusion Material. This card loses 100 ATK for each of your banished cards. If a monster uses its activated effect to Special Summon itself, or a monster(s) with its same original Type (except during the Damage Step): You can target 1 of those Special Summoned monsters; banish that monster, also banish all monsters from the field with its same original Type. You can only use this effect of "Mysterion the Dragon Crown" once per turn.


                      R Rarity
                      1 cardPanzer Dragon
                      R Rarity
                      1 cardPanzer Dragon
                      Panzer Dragon
                      LIGHT 5
                      Panzer Dragon
                      • ATK:

                      • 1000

                      • DEF:

                      • 2600


                      1 Machine monster + 1 Dragon monster If this card is destroyed and sent to the GY: You can target 1 card on the field; destroy it.


                      SR Rarity
                      1 cardStarving Venom Fusion Dragon
                      SR Rarity
                      1 cardStarving Venom Fusion Dragon
                      Starving Venom Fusion Dragon
                      DARK 8
                      Starving Venom Fusion Dragon
                      • ATK:

                      • 2800

                      • DEF:

                      • 2000


                      2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                      UR Rarity
                      1 cardCyber Dragon Sieger
                      UR Rarity
                      1 cardCyber Dragon Sieger
                      Cyber Dragon Sieger
                      LIGHT
                      Cyber Dragon Sieger
                      • ATK:

                      • 2100

                      • LINK-2

                      Link Arrow:

                      Left

                      Bottom


                      2 Machine monsters, including "Cyber Dragon" This card's name becomes "Cyber Dragon" while on the field or in the GY. During each Battle Phase, if this card has not declared an attack (Quick Effect): You can target 1 Machine monster you control with 2100 or more ATK; for the rest of this turn, that monster gains 2100 ATK/DEF, also neither player takes any battle damage from attacks involving this monster. You can only use this effect of "Cyber Dragon Sieger" once per turn.


                      UR Rarity
                      1 cardLinkuriboh
                      UR Rarity
                      1 cardLinkuriboh
                      Linkuriboh
                      DARK
                      Linkuriboh
                      • ATK:

                      • 300

                      • LINK-1

                      Link Arrow:

                      Bottom


                      1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.




                      More Master Duel Info

                      Cyber Dragon Breakdown

                       

                       

                       

                       

                       

                       

                       

                       

                       

                       

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