Created by: YGO Mod (20517634)

Created On: 02/15/2024

Main: 60 Extra: 15

1 cardAncient Gear Beast 1 cardAncient Gear Beast
Ancient Gear Beast
EARTH 6
Ancient Gear Beast
  • ATK:

  • 2000

  • DEF:

  • 2000


Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Negate the effects of an opponent's monster destroyed by battle with this card (including in the Graveyard).


3 cardAncient Gear Box 3 cardAncient Gear Box
Ancient Gear Box
EARTH 4
Ancient Gear Box
  • ATK:

  • 500

  • DEF:

  • 2000


If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.


3 cardAncient Gear Cannon 3 cardAncient Gear Cannon
Ancient Gear Cannon
EARTH 2
Ancient Gear Cannon
  • ATK:

  • 500

  • DEF:

  • 500


You can Tribute this card; inflict 500 damage to your opponent, and if you do, neither player can activate Trap Cards during the Battle Phase of this turn.


1 cardAncient Gear Engineer 1 cardAncient Gear Engineer
Ancient Gear Engineer
EARTH 5
Ancient Gear Engineer
  • ATK:

  • 1500

  • DEF:

  • 1500


Negate any Trap effects that target this card, and if you do, destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the end of the Damage Step, if this card attacked: Target 1 Spell/Trap Card your opponent controls; destroy that target.


2 cardAncient Gear Frame 2 cardAncient Gear Frame
Ancient Gear Frame
EARTH 4
Ancient Gear Frame
  • ATK:

  • 1600

  • DEF:

  • 500


You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions.


3 cardAncient Gear Gadget 3 cardAncient Gear Gadget
Ancient Gear Gadget
EARTH 4
Ancient Gear Gadget
  • ATK:

  • 500

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); this turn, if a monster you control attacks, your opponent's Spell Cards, Trap Cards, or monster effects (whichever was declared) cannot be activated until the end of the Damage Step. Once per turn: You can declare 1 "Gadget" monster's card name; until the End Phase, this card's name becomes that name.


1 cardAncient Gear Gadjiltron Chimera 1 cardAncient Gear Gadjiltron Chimera
Ancient Gear Gadjiltron Chimera
EARTH 6
Ancient Gear Gadjiltron Chimera
  • ATK:

  • 2300

  • DEF:

  • 1300


This card gains the appropriate effects if you Normal Summon it by Tributing these monsters. ● Green Gadget: This card gains 300 ATK. ● Red Gadget: If this card inflicts battle damage to your opponent by a direct attack: Inflict 500 damage to your opponent. ● Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 700 damage to your opponent.


1 cardAncient Gear Gadjiltron Dragon 1 cardAncient Gear Gadjiltron Dragon
Ancient Gear Gadjiltron Dragon
EARTH 8
Ancient Gear Gadjiltron Dragon
  • ATK:

  • 3000

  • DEF:

  • 2000


If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gains the appropriate effects if you Normal Summon it by Tributing these monsters. ● Green Gadget: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. ● Red Gadget: If this card inflicts battle damage to your opponent: Inflict 400 damage to your opponent. ● Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 600 damage to your opponent.


3 cardAncient Gear Golem 3 cardAncient Gear Golem
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.


2 cardAncient Gear Golem - Ultimate Pound 2 cardAncient Gear Golem - Ultimate Pound
Ancient Gear Golem - Ultimate Pound
EARTH 8
Ancient Gear Golem - Ultimate Pound
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. Up to twice per turn, when this attacking card destroys a monster by battle: You can discard 1 Machine monster; this card can attack again in a row. If this card on the field is destroyed by battle or card effect: You can add 1 "Polymerization" from your Deck to your hand, and if you do, add 1 other "Ancient Gear" monster from your GY to your hand.


3 cardAncient Gear Hunting Hound 3 cardAncient Gear Hunting Hound
Ancient Gear Hunting Hound
EARTH 3
Ancient Gear Hunting Hound
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.


1 cardAncient Gear Hydra 1 cardAncient Gear Hydra
Ancient Gear Hydra
EARTH 7
Ancient Gear Hydra
  • ATK:

  • 2700

  • DEF:

  • 1700


At the end of the Damage Step, when this card that was Tribute Summoned by Tributing an "Ancient Gear" monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can attack all monsters your opponent controls, once each. If an "Ancient Gear" monster you control attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step.


1 cardAncient Gear Reactor Dragon 1 cardAncient Gear Reactor Dragon
Ancient Gear Reactor Dragon
EARTH 9
Ancient Gear Reactor Dragon
  • ATK:

  • 3000

  • DEF:

  • 3000


If this card that was Tribute Summoned by Tributing an "Ancient Gear" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap Card on the field.


3 cardAncient Gear Soldier 3 cardAncient Gear Soldier
Ancient Gear Soldier
EARTH 4
Ancient Gear Soldier
  • ATK:

  • 1300

  • DEF:

  • 1300


If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.


3 cardAncient Gear Wyvern 3 cardAncient Gear Wyvern
Ancient Gear Wyvern
EARTH 4
Ancient Gear Wyvern
  • ATK:

  • 1700

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


1 cardAncient Gear Knight 1 cardAncient Gear Knight
Ancient Gear Knight
EARTH 4
Ancient Gear Knight
  • ATK:

  • 1800

  • DEF:

  • 500


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.


3 cardAncient Gear Castle 3 cardAncient Gear Castle
Ancient Gear Castle
Spell Continuous
Ancient Gear Castle

    All "Ancient Gear" monsters gain 300 ATK. Each time a monster is Normal Summoned/Set, place 1 counter on this card. If you Tribute Summon an "Ancient Gear" monster face-up, you can Tribute this card instead, if the number of its counters is equal to or greater than the number of required Tribute(s).


    3 cardAncient Gear Catapult 3 cardAncient Gear Catapult
    Ancient Gear Catapult
    Spell Normal
    Ancient Gear Catapult

      While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your Graveyard, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.


      3 cardAncient Gear Factory 3 cardAncient Gear Factory
      Ancient Gear Factory
      Spell Normal
      Ancient Gear Factory

        Reveal 1 Level 5 or higher "Ancient Gear" monster from your hand, then banish a number of "Ancient Gear" monsters from your Graveyard, whose combined Levels are double the revealed monster's, and if you do, if you Normal Summon the revealed monster this turn, you must Normal Smmon it without Tributing.


        1 cardAncient Gear Fortress 1 cardAncient Gear Fortress
        Ancient Gear Fortress
        Spell Continuous
        Ancient Gear Fortress

          During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.


          3 cardAncient Gear Fusion 3 cardAncient Gear Fusion
          Ancient Gear Fusion
          Spell Normal
          Ancient Gear Fusion

            Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use "Ancient Gear Golem" or "Ancient Gear Golem - Ultimate Pound" you control as Fusion Material, you can also use monsters from your Deck as material.


            1 cardAncient Gear Workshop 1 cardAncient Gear Workshop
            Ancient Gear Workshop
            Spell Normal
            Ancient Gear Workshop

              Target 1 "Ancient Gear" monster in your Graveyard; add that target to your hand.


              3 cardGeartown 3 cardGeartown
              Geartown
              Spell Field
              Geartown

                Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.


                1 cardLimiter Removal 1 cardLimiter Removal
                Limiter Removal
                Spell Quick
                Limiter Removal

                  Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                  2 cardMachine Assembly Line 2 cardMachine Assembly Line
                  Machine Assembly Line
                  Spell Continuous
                  Machine Assembly Line

                    All Machine-Type monsters on the field gain 200 ATK. Each time a face-up Machine-Type monster(s) on the field is destroyed by battle or card effect, place 2 Junk Counters on this card. You can send this card to the Graveyard, then target 1 Machine-Type monster in your Graveyard whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target.


                    1 cardMachine Duplication 1 cardMachine Duplication
                    Machine Duplication
                    Spell Normal
                    Machine Duplication

                      Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.


                      1 cardSpell Gear 1 cardSpell Gear
                      Spell Gear
                      Spell Normal
                      Spell Gear

                        Send 3 "Ancient Gear" cards you control to the Graveyard. You can Special Summon up to 1 "Ancient Gear Golem" from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except "Ancient Gear Golems". You cannot Normal Summon or Set until the end of your next turn.


                        1 cardTerraforming
                        1 cardTerraforming
                        Terraforming
                        Spell Normal
                        Terraforming

                          Add 1 Field Spell from your Deck to your hand.




                          Tag(s):

                          1 cardTrade-In 1 cardTrade-In
                          Trade-In
                          Spell Normal
                          Trade-In

                            Discard 1 Level 8 monster; draw 2 cards.


                            3 cardAncient Gear Reborn 3 cardAncient Gear Reborn
                            Ancient Gear Reborn
                            Trap Continuous
                            Ancient Gear Reborn

                              Once per turn, if you control no monsters: You can target 1 "Ancient Gear" monster in your Graveyard; Special Summon it, and if you do, it gains 200 ATK (even if this card leaves the field). You can only control 1 "Ancient Gear Reborn".


                              1 cardMachine King - 3000 B.C. 1 cardMachine King - 3000 B.C.
                              Machine King - 3000 B.C.
                              Trap Continuous
                              Machine King - 3000 B.C.

                                Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 1000/DEF 1000). (This card is also still a Trap Card.) You cannot Normal or Special Summon other monsters the turn you activate this card. Once per turn, during your Main Phase: You can Tribute 1 Machine-Type monster; this card gains ATK equal to the ATK the Tributed monster had on the field, until the end of this turn.


                                3 cardAncient Gear Howitzer 3 cardAncient Gear Howitzer
                                Ancient Gear Howitzer
                                EARTH 8
                                Ancient Gear Howitzer
                                • ATK:

                                • 1000

                                • DEF:

                                • 1800


                                2 "Ancient Gear" monsters Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.


                                1 cardAncient Gear Megaton Golem 1 cardAncient Gear Megaton Golem
                                Ancient Gear Megaton Golem
                                EARTH 9
                                Ancient Gear Megaton Golem
                                • ATK:

                                • 3300

                                • DEF:

                                • 3300


                                3 "Ancient Gear" monsters If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card was Fusion Summoned using 2 or more "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" as material, it can attack up to that many times during each Battle Phase. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Ultimate Ancient Gear Golem" from your Extra Deck, ignoring its Summoning conditions.


                                1 cardChaos Ancient Gear Giant 1 cardChaos Ancient Gear Giant
                                Chaos Ancient Gear Giant
                                DARK 10
                                Chaos Ancient Gear Giant
                                • ATK:

                                • 4500

                                • DEF:

                                • 3000


                                4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                3 cardUltimate Ancient Gear Golem 3 cardUltimate Ancient Gear Golem
                                Ultimate Ancient Gear Golem
                                EARTH 10
                                Ultimate Ancient Gear Golem
                                • ATK:

                                • 4400

                                • DEF:

                                • 3400


                                "Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.


                                1 cardAncient Gear Ballista 1 cardAncient Gear Ballista
                                Ancient Gear Ballista
                                EARTH
                                Ancient Gear Ballista
                                • ATK:

                                • 1500

                                • LINK-2

                                Link Arrow:

                                Right

                                Bottom-Left


                                2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.


                                3 cardAegaion the Sea Castrum 3 cardAegaion the Sea Castrum
                                Aegaion the Sea Castrum
                                WATER
                                Aegaion the Sea Castrum
                                • ATK:

                                • -1

                                • DEF:

                                • 3000


                                2 Level 8 monsters During either player's turn: You can banish 1 random face-down monster from your opponent's Extra Deck, face-up, and if you do, this card's ATK becomes equal to the banished monster's. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 of your opponent's banished Fusion, Synchro, or Xyz Monsters; return it to the Extra Deck, and if you do, destroy 1 monster your opponent controls with the same monster card type (Fusion, Synchro, or Xyz). You can only use each effect of "Aegaion the Sea Castrum" once per turn.


                                1 cardGoogly-Eyes Drum Dragon 1 cardGoogly-Eyes Drum Dragon
                                Googly-Eyes Drum Dragon
                                EARTH
                                Googly-Eyes Drum Dragon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                2 Level 8 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; it gains 1000 ATK, until the end of your opponent's next turn. If this card is destroyed while it has Xyz Material: You can banish 1 "Super Defense Robot" monster from your Graveyard; Special Summon this card from your Graveyard, then, you can attach 1 "Super Defense Robot" monster from your Graveyard to this card as an Xyz Material.


                                1 cardNumber 15: Gimmick Puppet Giant Grinder 1 cardNumber 15: Gimmick Puppet Giant Grinder
                                Number 15: Gimmick Puppet Giant Grinder
                                DARK
                                Number 15: Gimmick Puppet Giant Grinder
                                • ATK:

                                • 1500

                                • DEF:

                                • 2500


                                2 Level 8 monsters Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK.


                                1 cardNumber 40: Gimmick Puppet of Strings
                                1 cardNumber 40: Gimmick Puppet of Strings
                                Number 40: Gimmick Puppet of Strings
                                DARK
                                Number 40: Gimmick Puppet of Strings
                                • ATK:

                                • 3000

                                • DEF:

                                • 2000


                                2 Level 8 monsters Once per turn: You can detach 1 material from this card; place 1 String Counter on each face-up monster on the field, except this card. Once per turn, during the next End Phase of the opponent of the player who placed a String Counter(s) by this effect: Destroy the monsters with String Counters, and if you do, inflict 500 damage to your opponent for each monster destroyed.




                                More OCG Info

                                Ancient Gears Breakdown

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

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