Created by: zoy404 (24160537)

Created On: 02/14/2024

Need 2 UR

UR Rarity
Monster Reborn
UR Rarity
Raigeki

Main: 40 Extra: 15

R Rarity
3 cardBaby Spider
R Rarity
3 cardBaby Spider
Baby Spider
DARK 3
Baby Spider
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute 1 DARK monster; increase the Levels of all "Baby Spiders" you currently control by the Level of that Tributed monster. You can pay half your LP, banish this card from your GY, and detach 1 material from your DARK Xyz Monster, then target 1 DARK monster in your GY; Special Summon it. You can only use each effect of "Baby Spider" once per turn.


N Rarity
3 cardBattlewasp - Pin the Bullseye
N Rarity
3 cardBattlewasp - Pin the Bullseye
Battlewasp - Pin the Bullseye
WIND 1
Battlewasp - Pin the Bullseye
  • ATK:

  • 200

  • DEF:

  • 300


If you control an Insect monster: You can Special Summon this card from your hand. During your Main Phase: You can inflict 200 damage to your opponent for each "Battlewasp - Pin the Bullseye" you control. You can only use each effect of "Battlewasp - Pin the Bullseye" once per turn.


R Rarity
3 cardBeetrooper Scale Bomber
R Rarity
3 cardBeetrooper Scale Bomber
Beetrooper Scale Bomber
FIRE 3
Beetrooper Scale Bomber
  • ATK:

  • 1200

  • DEF:

  • 2000


If an Insect monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. When a monster your opponent controls activates its effect (Quick Effect): You can Tribute 1 Insect monster; destroy it. You can only use each effect of "Beetrooper Scale Bomber" once per turn.


R Rarity
3 cardGuard Mantis
R Rarity
3 cardGuard Mantis
Guard Mantis
WIND 4
Guard Mantis
  • ATK:

  • 1000

  • DEF:

  • 2400


You can pay 1000 LP; Special Summon this card from your hand in Defense Position, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use each effect of "Guard Mantis" once per turn.


R Rarity
3 cardMother Spider Splitter
R Rarity
3 cardMother Spider Splitter
Mother Spider Splitter
DARK 5
Mother Spider Splitter
  • ATK:

  • 0

  • DEF:

  • 2300


If you control no monsters, you can Special Summon this card (from your hand). You can Tribute this card; you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters, also Special Summon up to 3 "Baby Spider" from your hand and/or Deck, and if you do, they become Level 5, but cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster. You can only use this effect of "Mother Spider Splitter" once per turn.


N Rarity
3 cardResonance Insect
N Rarity
3 cardResonance Insect
Resonance Insect
EARTH 4
Resonance Insect
  • ATK:

  • 1000

  • DEF:

  • 700


If this card is sent from the field to the Graveyard: You can add 1 Level 5 or higher Insect-Type monster from your Deck to your hand. If this card is banished: You can send 1 Insect-Type monster from your Deck to the Graveyard, except "Resonance Insect".


R Rarity
3 cardBattlewasp - Sting the Poison
R Rarity
3 cardBattlewasp - Sting the Poison
Battlewasp - Sting the Poison
WIND 2
Battlewasp - Sting the Poison
  • ATK:

  • 400

  • DEF:

  • 800


If this card is Normal or Special Summoned: You can add 1 "Battlewasp" monster from your Deck to your hand, except "Battlewasp - Sting the Poison". (Quick Effect): You can Tribute 1 other Insect monster, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Battlewasp - Sting the Poison" once per turn.


SR Rarity
3 cardDark Hole
SR Rarity
3 cardDark Hole
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.


    R Rarity
    3 cardInsect Imitation
    R Rarity
    3 cardInsect Imitation
    Insect Imitation
    Spell Normal
    Insect Imitation

      Tribute 1 monster. Special Summon 1 Insect-Type monster from your Deck whose Level is 1 higher than the Tributed monster's.


      UR Rarity
      1 cardMonster Reborn
      UR Rarity
      1 cardMonster Reborn
      Monster Reborn
      Spell Normal
      Monster Reborn

        Target 1 monster in either GY; Special Summon it.




        Tag(s):

        R Rarity
        2 cardMystical Space Typhoon
        R Rarity
        2 cardMystical Space Typhoon
        Mystical Space Typhoon
        Spell Quick
        Mystical Space Typhoon

          Target 1 Spell/Trap on the field; destroy that target.


          R Rarity
          3 cardPerformapal Popperup
          R Rarity
          3 cardPerformapal Popperup
          Performapal Popperup
          Spell Normal
          Performapal Popperup

            Send up to 3 cards from your hand to the GY; draw that many cards, then you can Special Summon up to that many monsters from your hand, with different names, that are "Performapal" monsters, "Magician" Pendulum Monsters, and/or "Odd-Eyes" monsters, each with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones. If you did not Special Summon by this effect, you lose 1000 LP for each card in your hand. You can only activate 1 "Performapal Popperup" per turn.


            SR Rarity
            3 cardPiri Reis Map
            SR Rarity
            3 cardPiri Reis Map
            Piri Reis Map
            Spell Normal
            Piri Reis Map

              At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.


              UR Rarity
              1 cardRaigeki
              UR Rarity
              1 cardRaigeki
              Raigeki
              Spell Normal
              Raigeki

                Destroy all monsters your opponent controls.




                Tag(s):

                N Rarity
                3 cardReload
                N Rarity
                3 cardReload
                Reload
                Spell Quick
                Reload

                  Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


                  SR Rarity
                  1 cardBeetrooper Armor Horn
                  SR Rarity
                  1 cardBeetrooper Armor Horn
                  Beetrooper Armor Horn
                  EARTH
                  Beetrooper Armor Horn
                  • ATK:

                  • 1000

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 Insect monsters You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Armor Horn" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Insect monster. If this card is in your GY: You can banish 3 other Insect monsters from your GY; Special Summon this card, but banish it when it leaves the field.


                  N Rarity
                  3 cardPentestag
                  N Rarity
                  3 cardPentestag
                  Pentestag
                  DARK
                  Pentestag
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                  N Rarity
                  3 cardNumber 35: Ravenous Tarantula
                  N Rarity
                  3 cardNumber 35: Ravenous Tarantula
                  Number 35: Ravenous Tarantula
                  DARK
                  Number 35: Ravenous Tarantula
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  2 Level 10 monsters All monsters you control gain ATK and DEF equal to the difference between your LP and your opponent's. While this card has Xyz Material, each time your opponent Special Summons a monster(s), inflict 600 damage to your opponent. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with ATK less than or equal to this card's.


                  N Rarity
                  2 cardNumber 70: Malevolent Sin
                  N Rarity
                  2 cardNumber 70: Malevolent Sin
                  Number 70: Malevolent Sin
                  DARK
                  Number 70: Malevolent Sin
                  • ATK:

                  • 2400

                  • DEF:

                  • 1200


                  2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                  R Rarity
                  3 cardNumber 77: The Seven Sins
                  R Rarity
                  3 cardNumber 77: The Seven Sins
                  Number 77: The Seven Sins
                  DARK
                  Number 77: The Seven Sins
                  • ATK:

                  • 4000

                  • DEF:

                  • 3000


                  2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead.


                  N Rarity
                  3 cardNumber 84: Pain Gainer
                  N Rarity
                  3 cardNumber 84: Pain Gainer
                  Number 84: Pain Gainer
                  DARK
                  Number 84: Pain Gainer
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  2 Level 11 monsters You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more Xyz Materials as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has Xyz Material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.




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