Created by: YGO Mod (20517634)

Created On: 10/07/2022

Shell of a Ghost

Need 11 UR

UR Rarity
Infernity Archfiend1 card
UR Rarity
Infernity Mirage1 card
UR Rarity
Infernity Necromancer1 card
UR Rarity
Trishula, Dragon of the Ice Barrier1 card
UR Rarity
Coral Dragon1 card
UR Rarity
Mystical Space Typhoon3 card
UR Rarity
Shuffle Reborn2 card
UR Rarity
Infernity Break1 card

Main: 20 Extra: 8

UR Rarity
Infernity Archfiend
UR Rarity
Infernity Archfiend
Infernity Archfiend
DARK 4
Infernity Archfiend
  • ATK:

  • 1800

  • DEF:

  • 1200


When you draw this card, if you have no other cards in your hand: You can reveal this card; Special Summon this card from your hand. When this card is Special Summoned: You can add 1 "Infernity" card from your Deck to your hand. You must have no cards in your hand to activate and to resolve this effect.


UR Rarity
Infernity Mirage
UR Rarity
Infernity Mirage
Infernity Mirage
DARK 1
Infernity Mirage
  • ATK:

  • 0

  • DEF:

  • 0


This card cannot be Special Summoned from the Graveyard. If you have no cards in your hand, you can Tribute this card to select 2 "Infernity" monsters in your Graveyard. Special Summon those monsters.


UR Rarity
Infernity Necromancer
UR Rarity
Infernity Necromancer
Infernity Necromancer
DARK 3
Infernity Necromancer
  • ATK:

  • 0

  • DEF:

  • 2000


When this card is Normal Summoned, it is changed to Defense Position. If you have no cards in your hand, this card gains the following effect: Once per turn, you can select 1 "Infernity" monster in your Graveyard, except "Infernity Necromancer", and Special Summon it.


N Rarity
Infernity Sage
N Rarity
Infernity Sage
Infernity Sage
DARK 2
Infernity Sage
  • ATK:

  • 400

  • DEF:

  • 800


During your Main Phase: You can discard your entire hand. If this card is sent to the GY: You can send 1 "Infernity" monster from your Deck to the GY. You must have no cards in your hand to activate and to resolve this effect. You can only use each effect of "Infernity Sage" once per turn.


N Rarity
Infernity Sage
N Rarity
Infernity Sage
Infernity Sage
DARK 2
Infernity Sage
  • ATK:

  • 400

  • DEF:

  • 800


During your Main Phase: You can discard your entire hand. If this card is sent to the GY: You can send 1 "Infernity" monster from your Deck to the GY. You must have no cards in your hand to activate and to resolve this effect. You can only use each effect of "Infernity Sage" once per turn.


N Rarity
Infernity Sage
N Rarity
Infernity Sage
Infernity Sage
DARK 2
Infernity Sage
  • ATK:

  • 400

  • DEF:

  • 800


During your Main Phase: You can discard your entire hand. If this card is sent to the GY: You can send 1 "Infernity" monster from your Deck to the GY. You must have no cards in your hand to activate and to resolve this effect. You can only use each effect of "Infernity Sage" once per turn.


R Rarity
Downbeat
R Rarity
Downbeat
Downbeat
Spell Normal
Downbeat

    Tribute 1 face-up monster; Special Summon from your Deck, 1 monster with the same original Type and Attribute that the Tributed monster had on the field, but 1 Level lower. You can only activate 1 "Downbeat" per turn.


    R Rarity
    Downbeat
    R Rarity
    Downbeat
    Downbeat
    Spell Normal
    Downbeat

      Tribute 1 face-up monster; Special Summon from your Deck, 1 monster with the same original Type and Attribute that the Tributed monster had on the field, but 1 Level lower. You can only activate 1 "Downbeat" per turn.


      R Rarity
      Downbeat
      R Rarity
      Downbeat
      Downbeat
      Spell Normal
      Downbeat

        Tribute 1 face-up monster; Special Summon from your Deck, 1 monster with the same original Type and Attribute that the Tributed monster had on the field, but 1 Level lower. You can only activate 1 "Downbeat" per turn.


        SR Rarity
        Infernity Launcher
        SR Rarity
        Infernity Launcher
        Infernity Launcher
        Spell Continuous
        Infernity Launcher

          Once per turn: You can send 1 "Infernity" monster from your hand to the Graveyard. You can send this card to the Graveyard, then target up to 2 "Infernity" monsters in your Graveyard; Special Summon them. You must have no cards in your hand to activate and to resolve this effect.


          SR Rarity
          Infernity Launcher
          SR Rarity
          Infernity Launcher
          Infernity Launcher
          Spell Continuous
          Infernity Launcher

            Once per turn: You can send 1 "Infernity" monster from your hand to the Graveyard. You can send this card to the Graveyard, then target up to 2 "Infernity" monsters in your Graveyard; Special Summon them. You must have no cards in your hand to activate and to resolve this effect.


            SR Rarity
            Infernity Launcher
            SR Rarity
            Infernity Launcher
            Infernity Launcher
            Spell Continuous
            Infernity Launcher

              Once per turn: You can send 1 "Infernity" monster from your hand to the Graveyard. You can send this card to the Graveyard, then target up to 2 "Infernity" monsters in your Graveyard; Special Summon them. You must have no cards in your hand to activate and to resolve this effect.


              UR Rarity
              Mystical Space Typhoon
              UR Rarity
              Mystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.


                UR Rarity
                Mystical Space Typhoon
                UR Rarity
                Mystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.


                  UR Rarity
                  Mystical Space Typhoon
                  UR Rarity
                  Mystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.


                    R Rarity
                    Ruthless Denial
                    R Rarity
                    Ruthless Denial
                    Ruthless Denial
                    Spell Normal
                    Ruthless Denial

                      Select 1 monster you control and send it to the Graveyard, and send 1 random card in your opponent's hand to the Graveyard.


                      R Rarity
                      Ruthless Denial
                      R Rarity
                      Ruthless Denial
                      Ruthless Denial
                      Spell Normal
                      Ruthless Denial

                        Select 1 monster you control and send it to the Graveyard, and send 1 random card in your opponent's hand to the Graveyard.


                        UR Rarity
                        Shuffle Reborn
                        UR Rarity
                        Shuffle Reborn
                        Shuffle Reborn
                        Spell Normal
                        Shuffle Reborn

                          If you control no monsters: Target 1 monster in your GY; Special Summon it, but it has its effects negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.


                          UR Rarity
                          Shuffle Reborn
                          UR Rarity
                          Shuffle Reborn
                          Shuffle Reborn
                          Spell Normal
                          Shuffle Reborn

                            If you control no monsters: Target 1 monster in your GY; Special Summon it, but it has its effects negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.


                            UR Rarity
                            Infernity Break
                            UR Rarity
                            Infernity Break
                            Infernity Break
                            Trap Normal
                            Infernity Break

                              If you have no cards in your hand: Target 1 "Infernity" card in your Graveyard and 1 card your opponent controls; banish the first target, and if you do, destroy the second target.


                              R Rarity
                              Assault Blackwing - Onimaru the Divine Thunder
                              R Rarity
                              Assault Blackwing - Onimaru the Divine Thunder
                              Assault Blackwing - Onimaru the Divine Thunder
                              DARK 12
                              Assault Blackwing - Onimaru the Divine Thunder
                              • ATK:

                              • 3000

                              • DEF:

                              • 2000


                              1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Cannot be destroyed by card effects. You can target 1 "Blackwing" monster in your Graveyard; this card's Level becomes the same as that monster's. You can only use this effect of "Assault Blackwing - Onimaru the Divine Thunder" once per Duel. If this card that was Synchro Summoned using only Synchro Monsters attacks, this card gains 3000 ATK during the Damage Step only.


                              SR Rarity
                              Infernity Doom Archfiend
                              SR Rarity
                              Infernity Doom Archfiend
                              Infernity Doom Archfiend
                              DARK 6
                              Infernity Doom Archfiend
                              • ATK:

                              • 2200

                              • DEF:

                              • 1600


                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up card on the field; negate its effects (until the end of this turn), then if you have no cards in your hand, you can destroy it. While you have no cards in your hand, if this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. A DARK Synchro Monster that was Summoned using this card as material can make up to 2 attacks on monsters during each Battle Phase.


                              SR Rarity
                              Stardust Charge Warrior
                              SR Rarity
                              Stardust Charge Warrior
                              Stardust Charge Warrior
                              WIND 6
                              Stardust Charge Warrior
                              • ATK:

                              • 2000

                              • DEF:

                              • 1300


                              1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                              UR Rarity
                              Trishula, Dragon of the Ice Barrier
                              UR Rarity
                              Trishula, Dragon of the Ice Barrier
                              Trishula, Dragon of the Ice Barrier
                              WATER 9
                              Trishula, Dragon of the Ice Barrier
                              • ATK:

                              • 2700

                              • DEF:

                              • 2000


                              1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                              UR Rarity
                              Coral Dragon
                              UR Rarity
                              Coral Dragon
                              Coral Dragon
                              WATER 6
                              Coral Dragon
                              • ATK:

                              • 2400

                              • DEF:

                              • 500


                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


                              SR Rarity
                              Beatrice, Lady of the Eternal
                              SR Rarity
                              Beatrice, Lady of the Eternal
                              Beatrice, Lady of the Eternal
                              LIGHT
                              Beatrice, Lady of the Eternal
                              • ATK:

                              • 2500

                              • DEF:

                              • 2800


                              2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.


                              R Rarity
                              Digital Bug Rhinosebus
                              R Rarity
                              Digital Bug Rhinosebus
                              Digital Bug Rhinosebus
                              LIGHT
                              Digital Bug Rhinosebus
                              • ATK:

                              • 2600

                              • DEF:

                              • 2200


                              2 or more Level 7 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied).


                              R Rarity
                              Inzektor Exa-Beetle
                              R Rarity
                              Inzektor Exa-Beetle
                              Inzektor Exa-Beetle
                              DARK
                              Inzektor Exa-Beetle
                              • ATK:

                              • 1000

                              • DEF:

                              • 1000


                              2 Level 6 monsters When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard.




                              More Duel Links Info

                              Infernity Breakdown

                               

                               

                               

                               

                               

                               

                               

                               

                               

                               

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