Created by: test (054123)

Created On: 02/13/2024

Need 15 UR

UR Rarity
Dandylion1 card
UR Rarity
Elemental HERO Honest Neos1 card
UR Rarity
Honest1 card
 Rarity
Elemental HERO Air Neos1 card
UR Rarity
Elemental HERO Divine Neos1 card
UR Rarity
Elemental HERO Shining Neos Wingman1 card
UR Rarity
Wake Up Your Elemental HERO1 card
UR Rarity
Elemental HERO Neos1 card
UR Rarity
A Hero Lives1 card
 Rarity
Get Your Game On!1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Neos Fusion1 card
UR Rarity
NEX1 card
UR Rarity
Pot of Greed1 card
UR Rarity
NEXT1 card

Main: 56 Extra: 11

R Rarity
1 cardCross Keeper
R Rarity
1 cardCross Keeper
Cross Keeper
DARK 2
Cross Keeper
  • ATK:

  • 400

  • DEF:

  • 400


You can send this card from your hand or field to the GY; Special Summon 1 "Elemental HERO" monster or 1 "Neo-Spacian" monster from your hand or GY, but negate its effects if Summoned from the GY. If you Special Summon an "Elemental HERO" Fusion Monster, while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Cross Keeper" once per turn.


R Rarity
1 cardCross Porter
R Rarity
1 cardCross Porter
Cross Porter
DARK 2
Cross Porter
  • ATK:

  • 400

  • DEF:

  • 400


You can send 1 monster you control to the Graveyard and Special Summon 1 "Neo-Spacian" monster from your hand. When this card is sent to the Graveyard, you can add 1 "Neo-Spacian" monster from your Deck to your hand.


UR Rarity
1 cardDandylion
UR Rarity
1 cardDandylion
Dandylion
EARTH 3
Dandylion
  • ATK:

  • 300

  • DEF:

  • 300


If this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.


UR Rarity
1 cardElemental HERO Honest Neos
UR Rarity
1 cardElemental HERO Honest Neos
Elemental HERO Honest Neos
LIGHT 7
Elemental HERO Honest Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


(Quick Effect): You can discard this card, then target 1 "HERO" monster on the field; it gains 2500 ATK until the end of this turn. (Quick Effect): You can discard 1 "HERO" monster; this card gains ATK equal to the discarded monster's ATK until the end of this turn. You can only use each effect of "Elemental HERO Honest Neos" once per turn.


SR Rarity
1 cardElemental HERO Spirit of Neos
SR Rarity
1 cardElemental HERO Spirit of Neos
Elemental HERO Spirit of Neos
LIGHT 7
Elemental HERO Spirit of Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's card name. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 "Elemental HERO" Normal Monster from your Deck. You can only use each effect of "Elemental HERO Spirit of Neos" once per turn.


UR Rarity
1 cardHonest
UR Rarity
1 cardHonest
Honest
LIGHT 4
Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


SR Rarity
1 cardNeo Space Connector
SR Rarity
1 cardNeo Space Connector
Neo Space Connector
LIGHT 4
Neo Space Connector
  • ATK:

  • 800

  • DEF:

  • 1800


When this card is Normal Summoned: You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your hand or Deck in Defense Position. You can Tribute this card, then target 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" in your GY; Special Summon it in Defense Position. You can only use each effect of "Neo Space Connector" once per turn.


N Rarity
1 cardNeo Space Pathfinder
N Rarity
1 cardNeo Space Pathfinder
Neo Space Pathfinder
LIGHT 4
Neo Space Pathfinder
  • ATK:

  • 1800

  • DEF:

  • 800


You can discard this card to the Graveyard to add 1 "Neo Space" from your Deck or Graveyard to your hand.


N Rarity
1 cardNeo-Spacian Air Hummingbird
N Rarity
1 cardNeo-Spacian Air Hummingbird
Neo-Spacian Air Hummingbird
WIND 3
Neo-Spacian Air Hummingbird
  • ATK:

  • 800

  • DEF:

  • 600


Once per turn: You can gain 500 LP for each card in your opponent's hand.


N Rarity
1 cardNeo-Spacian Aqua Dolphin
N Rarity
1 cardNeo-Spacian Aqua Dolphin
Neo-Spacian Aqua Dolphin
WATER 3
Neo-Spacian Aqua Dolphin
  • ATK:

  • 600

  • DEF:

  • 800


Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.


N Rarity
1 cardNeo-Spacian Dark Panther
N Rarity
1 cardNeo-Spacian Dark Panther
Neo-Spacian Dark Panther
DARK 3
Neo-Spacian Dark Panther
  • ATK:

  • 1000

  • DEF:

  • 500


Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, also replace this effect with that monster's original effects (if any).


N Rarity
1 cardNeo-Spacian Flare Scarab
N Rarity
1 cardNeo-Spacian Flare Scarab
Neo-Spacian Flare Scarab
FIRE 3
Neo-Spacian Flare Scarab
  • ATK:

  • 500

  • DEF:

  • 500


Gains 400 ATK for each Spell/Trap your opponent controls.


N Rarity
2 cardNeo-Spacian Glow Moss
N Rarity
2 cardNeo-Spacian Glow Moss
Neo-Spacian Glow Moss
LIGHT 3
Neo-Spacian Glow Moss
  • ATK:

  • 300

  • DEF:

  • 900


If this card attacks or is attacked: Your opponent draws 1 card and shows it, then, based on its type apply this effect. ● Monster: End the Battle Phase of this turn. ● Spell: If this card is attacking, you can change it to a direct attack instead. ● Trap: Change this card to Defense Position.


N Rarity
1 cardNeo-Spacian Grand Mole
N Rarity
1 cardNeo-Spacian Grand Mole
Neo-Spacian Grand Mole
EARTH 3
Neo-Spacian Grand Mole
  • ATK:

  • 900

  • DEF:

  • 300


At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.


R Rarity
1 cardWinged Kuriboh
R Rarity
1 cardWinged Kuriboh
Winged Kuriboh
LIGHT 1
Winged Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.


R Rarity
1 cardWinged Kuriboh LV10
R Rarity
1 cardWinged Kuriboh LV10
Winged Kuriboh LV10
LIGHT 10
Winged Kuriboh LV10
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be Normal Summoned/Set. Must be Special Summoned with "Transcendent Wings". During your opponent's Battle Phase (Quick Effect): You can Tribute this face-up card; destroy as many Attack Position monsters your opponent controls as possible, and if you do, inflict damage to your opponent equal to the combined original ATK of those destroyed monster(s).


SR Rarity
1 cardWinged Kuriboh LV6
SR Rarity
1 cardWinged Kuriboh LV6
Winged Kuriboh LV6
LIGHT 6
Winged Kuriboh LV6
  • ATK:

  • 300

  • DEF:

  • 200


(This card is always treated as an "Elemental HERO" and "Favorite" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 1 "Elemental HERO" Fusion Monster or 1 "Winged Kuriboh" from your hand, face-up field, or GY. You can only Special Summon "Winged Kuriboh LV6" once per turn this way. When an opponent's monster declares an attack, or your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card; destroy that 1 monster, and if you do, inflict damage to your opponent equal to its original ATK.


SR Rarity
1 cardElemental HERO Neos Alius
SR Rarity
1 cardElemental HERO Neos Alius
Elemental HERO Neos Alius
LIGHT 4
Elemental HERO Neos Alius
  • ATK:

  • 1900

  • DEF:

  • 1300


This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● This card's name becomes "Elemental HERO Neos" while on the field.


UR Rarity
1 cardElemental HERO Neos
UR Rarity
1 cardElemental HERO Neos
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


UR Rarity
1 cardA Hero Lives
UR Rarity
1 cardA Hero Lives
A Hero Lives
Spell Normal
A Hero Lives

    If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.


    N Rarity
    1 cardCommon Soul
    N Rarity
    1 cardCommon Soul
    Common Soul
    Spell Continuous
    Common Soul

      Select 1 face-up monster on the field. Special Summon 1 "Neo-Spacian" monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the Special Summoned monster to its owner's hand.


      R Rarity
      1 cardContact Gate
      R Rarity
      1 cardContact Gate
      Contact Gate
      Spell Normal
      Contact Gate

        Banish 2 "Neo-Spacian" monsters with different names from your GY; Special Summon 2 "Neo-Spacian" monsters with different names from your hand, Deck, and/or GY, also, for the rest of this turn you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a face-up Fusion Monster that lists "Elemental HERO Neos" as material returns from your field to the Extra Deck: You can banish this card from your GY; Special Summon 1 of your banished "Neo-Spacian" monsters. You can only activate 1 "Contact Gate" per turn.


        R Rarity
        1 cardConvert Contact
        R Rarity
        1 cardConvert Contact
        Convert Contact
        Spell Normal
        Convert Contact

          If you control no monsters: Send 2 "Neo-Spacian" monsters (1 from your hand and 1 from your Deck) to the GY, then draw 2 cards.


          R Rarity
          1 cardDouble Hero Attack
          R Rarity
          1 cardDouble Hero Attack
          Double Hero Attack
          Spell Quick
          Double Hero Attack

            If you control a Fusion Monster that lists "Elemental HERO Neos" as material: Target 1 "HERO" Fusion Monster in your GY; Special Summon it, ignoring its Summoning conditions. You can only activate 1 "Double Hero Attack" per turn.


            SR Rarity
            1 cardEN - Engage Neo Space
            SR Rarity
            1 cardEN - Engage Neo Space
            EN - Engage Neo Space
            Spell Normal
            EN - Engage Neo Space

              Send 1 "Neo-Spacian" monster and 1 "Elemental HERO" monster (1 from your hand and 1 from your Deck) to the GY; Special Summon 1 "Neo-Spacian" monster or 1 Level 5 or higher "Elemental HERO" monster from your Deck, and if you do, add 1 "Polymerization" from your Deck or GY to your hand. If you Special Summoned "Elemental HERO Neos" by this effect, it gains 1000 ATK. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "EN - Engage Neo Space" per turn.


              SR Rarity
              1 cardEN Shuffle
              SR Rarity
              1 cardEN Shuffle
              EN Shuffle
              Spell Normal
              EN Shuffle

                Shuffle 1 "Elemental HERO" or "Neo-Spacian" monster you control into the Deck, and if you do, Special Summon 1 "Elemental HERO" or "Neo-Spacian" monster with a different name from your Deck. You can banish this card from your GY; shuffle from your GY into the Deck, either 1 "Elemental HERO" monster and 1 "Neo-Spacian" monster, OR 1 "Elemental HERO Neos", then draw 1 card. You can only use each effect of "EN Shuffle" once per turn.


                R Rarity
                1 cardEN Wave
                R Rarity
                1 cardEN Wave
                EN Wave
                Spell Continuous
                EN Wave

                  If your "Elemental HERO" monster is used as material for a Fusion Summon, and sent to the GY or banished (except during the Damage Step): You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your Deck. If a "Neo-Spacian" monster or "Elemental HERO Neos" you control or in your GY is shuffled into your Deck or Extra Deck (except during the Damage Step): You can Special Summon 1 "Elemental HERO" monster from your GY. You can only use each effect of "EN Wave" once per turn.


                  R Rarity
                  1 cardFavorite Hero
                  R Rarity
                  1 cardFavorite Hero
                  Favorite Hero
                  Spell Equip
                  Favorite Hero

                    Equip only to a Level 5 or higher "HERO" monster. If you control a card in your Field Zone, the equipped monster gains ATK equal to its original DEF, also your opponent cannot target it with card effects. At the start of the Battle Phase: You can activate 1 Field Spell directly from your hand or Deck. You can only use this effect of "Favorite Hero" once per turn. When the equipped monster attacks and destroys an opponent's monster by battle: You can send this card to the GY; the attacking monster can make a second attack in a row.


                    SR Rarity
                    2 cardGeneration Next
                    SR Rarity
                    2 cardGeneration Next
                    Generation Next
                    Spell Quick
                    Generation Next

                      If your LP are lower than your opponent's: Add to your hand, or Special Summon, 1 "Elemental HERO" monster, "Kuriboh" monster, or "Neo-Spacian" monster from your Deck or GY, with ATK less than or equal to the difference in LPs, also for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only activate 1 "Generation Next" per turn.


                       Rarity
                      1 cardGet Your Game On!
                       Rarity
                      1 cardGet Your Game On!
                      Get Your Game On!
                      Spell Continuous
                      Get Your Game On!

                        You can only play this card if you were present at the 2007 Yu-Gi-Oh! TRADING CARD GAME World Championship. The ATK of all your "Elemental Hero" and "Neo-Spacian" monsters on the field is doubled.


                        N Rarity
                        1 cardHero Flash!!
                        N Rarity
                        1 cardHero Flash!!
                        Hero Flash!!
                        Spell Normal
                        Hero Flash!!

                          Banish "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul" from your Graveyard; Special Summon 1 "Elemental HERO" Normal Monster from your Deck. All "Elemental HERO" Normal Monsters you currently control can attack your opponent directly this turn.


                          SR Rarity
                          1 cardInstant Contact
                          SR Rarity
                          1 cardInstant Contact
                          Instant Contact
                          Spell Normal
                          Instant Contact

                            Pay 1000 LP; Special Summon 1 Level 7 or lower "Elemental HERO" or "Neo-Spacian" monster from your Extra Deck, ignoring its Summoning conditions. While "Elemental HERO Neos" is neither on your field nor in your GY, the Summoned monster cannot attack, its effects are negated, also it returns to the Extra Deck during the End Phase. You can only activate 1 "Instant Contact" per turn.


                            N Rarity
                            1 cardInstant Neo Space
                            N Rarity
                            1 cardInstant Neo Space
                            Instant Neo Space
                            Spell Equip
                            Instant Neo Space

                              Equip only to a Fusion Monster that lists "Elemental HERO Neos" as material. It does not have to activate its effect during the End Phase to shuffle itself into the Extra Deck. If the equipped monster leaves the field: You can Special Summon 1 "Elemental HERO Neos" from your hand, Deck, or GY.


                              SR Rarity
                              1 cardMiracle Contact
                              SR Rarity
                              1 cardMiracle Contact
                              Miracle Contact
                              Spell Normal
                              Miracle Contact

                                Shuffle into the Deck, from your hand, field, or GY, the Fusion Materials that are listed on an "Elemental HERO" Fusion Monster that lists "Elemental HERO Neos" as Fusion Material, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions.


                                R Rarity
                                1 cardMiracle Fusion
                                R Rarity
                                1 cardMiracle Fusion
                                Miracle Fusion
                                Spell Normal
                                Miracle Fusion

                                  Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


                                  UR Rarity
                                  1 cardMonster Reborn
                                  UR Rarity
                                  1 cardMonster Reborn
                                  Monster Reborn
                                  Spell Normal
                                  Monster Reborn

                                    Target 1 monster in either GY; Special Summon it.




                                    Tag(s):

                                    N Rarity
                                    1 cardNeo Space
                                    N Rarity
                                    1 cardNeo Space
                                    Neo Space
                                    Spell Field
                                    Neo Space

                                      "Elemental HERO Neos" and all Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.


                                      UR Rarity
                                      1 cardNeos Fusion
                                      UR Rarity
                                      1 cardNeos Fusion
                                      Neos Fusion
                                      Spell Normal
                                      Neos Fusion

                                        Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


                                        UR Rarity
                                        1 cardNEX
                                        UR Rarity
                                        1 cardNEX
                                        NEX
                                        Spell Normal
                                        NEX

                                          Send 1 face-up "Neo-Spacian" monster you control to the Graveyard. Special Summon 1 Level 4 monster with the same name from your Extra Deck.


                                          N Rarity
                                          1 cardOver Fusion
                                          N Rarity
                                          1 cardOver Fusion
                                          Over Fusion
                                          Spell Quick
                                          Over Fusion

                                            Target 1 face-up monster on the field; reveal 1 "Elemental HERO", "Neo-Spacian", or Level 10 monster from your hand, Deck, or Extra Deck, and the targeted monster's name can be treated as the revealed monster's if used as Fusion Material this turn. Send the revealed monster to the GY if you have "Elemental HERO Neos" on your field or in your GY, otherwise shuffle it back into its Deck (if revealed from the hand, shuffle into the Main Deck). You can only activate 1 "Over Fusion" per turn.


                                            R Rarity
                                            1 cardParallel World Fusion
                                            R Rarity
                                            1 cardParallel World Fusion
                                            Parallel World Fusion
                                            Spell Normal
                                            Parallel World Fusion

                                              Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by shuffling your banished Fusion Materials listed on it into your Deck. You cannot Special Summon monsters except by this card's effect, during the turn you activate this card.


                                              N Rarity
                                              1 cardPolymerization
                                              N Rarity
                                              1 cardPolymerization
                                              Polymerization
                                              Spell Normal
                                              Polymerization

                                                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                                UR Rarity
                                                1 cardPot of Greed
                                                UR Rarity
                                                1 cardPot of Greed
                                                Pot of Greed
                                                Spell Normal
                                                Pot of Greed

                                                  Draw 2 cards.




                                                  Tag(s):

                                                  R Rarity
                                                  1 cardSabatiel - The Philosopher's Stone
                                                  R Rarity
                                                  1 cardSabatiel - The Philosopher's Stone
                                                  Sabatiel - The Philosopher's Stone
                                                  Spell Normal
                                                  Sabatiel - The Philosopher's Stone

                                                    If you have a "Winged Kuriboh" monster in your GY: Pay half your LP; add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. If this card is in your GY: You can banish 3 copies of "Sabatiel - The Philosopher's Stone" from your GY, then target 1 monster on the field; it gains ATK equal to the ATK of the monster on the field with the highest ATK (your choice, if tied), until the end of this turn.


                                                    R Rarity
                                                    1 cardSkydive Scorcher
                                                    R Rarity
                                                    1 cardSkydive Scorcher
                                                    Skydive Scorcher
                                                    Spell Normal
                                                    Skydive Scorcher

                                                      Target 1 "Elemental HERO" Fusion Monster you control; destroy as many monsters your opponent controls as possible, with ATK higher than that monster's, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters in the Graveyard (your choice, if tied). If a "Skyscraper" Field Spell Card is in your Field Zone, inflict damage to your opponent equal to the combined original ATK of those destroyed monsters in the Graveyard, instead.


                                                      N Rarity
                                                      1 cardSkyscraper
                                                      N Rarity
                                                      1 cardSkyscraper
                                                      Skyscraper
                                                      Spell Field
                                                      Skyscraper

                                                        If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.


                                                        R Rarity
                                                        1 cardSpace Gift
                                                        R Rarity
                                                        1 cardSpace Gift
                                                        Space Gift
                                                        Spell Normal
                                                        Space Gift

                                                          Draw 1 card for each different "Neo-Spacian" name on the monsters you control.


                                                          N Rarity
                                                          1 cardTranscendent Wings
                                                          N Rarity
                                                          1 cardTranscendent Wings
                                                          Transcendent Wings
                                                          Spell Quick
                                                          Transcendent Wings

                                                            Send 1 face-up or face-down "Winged Kuriboh" you control and 2 cards from your hand to the GY; Special Summon 1 "Winged Kuriboh LV10" from your hand or Deck.


                                                            N Rarity
                                                            1 cardWrath of Neos
                                                            N Rarity
                                                            1 cardWrath of Neos
                                                            Wrath of Neos
                                                            Spell Normal
                                                            Wrath of Neos

                                                              Select 1 face-up "Elemental HERO Neos" you control. Return it to the Deck and destroy all cards on the field.


                                                              R Rarity
                                                              1 cardFavorite Contact
                                                              R Rarity
                                                              1 cardFavorite Contact
                                                              Favorite Contact
                                                              Trap Normal
                                                              Favorite Contact

                                                                Special Summon 1 Fusion Monster from your Extra Deck that mentions a "HERO" monster as material, ignoring its Summoning conditions, by placing the Fusion Materials mentioned on it on the bottom of the Deck in any order, from among cards in your hand, field, GY, and/or your banished cards. If you placed "Elemental HERO Neos" into the Deck, neither player can return the monster Special Summoned by this effect to the Extra Deck. You can only activate 1 "Favorite Contact" per turn.


                                                                N Rarity
                                                                1 cardHero Blast
                                                                N Rarity
                                                                1 cardHero Blast
                                                                Hero Blast
                                                                Trap Normal
                                                                Hero Blast

                                                                  Target 1 "Elemental HERO" Normal Monster in your Graveyard; add that target to your hand, then if your opponent controls any monsters with ATK less than or equal to that target's ATK, destroy 1 of them.


                                                                  N Rarity
                                                                  1 cardMagistery Alchemist
                                                                  N Rarity
                                                                  1 cardMagistery Alchemist
                                                                  Magistery Alchemist
                                                                  Trap Normal
                                                                  Magistery Alchemist

                                                                    Banish 4 "HERO" monsters from your GY and/or face-up field, then target 1 "HERO" monster in your GY; Special Summon it, ignoring its Summoning conditions. If you banished EARTH, WATER, FIRE, and WIND Attributes to activate this effect, the monster's original ATK becomes doubled, also negate the effects of all face-up cards your opponent currently controls. You can only activate 1 "Magistery Alchemist" per turn.


                                                                    N Rarity
                                                                    1 cardNegate Attack
                                                                    N Rarity
                                                                    1 cardNegate Attack
                                                                    Negate Attack
                                                                    Trap Counter
                                                                    Negate Attack

                                                                      When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.


                                                                      UR Rarity
                                                                      1 cardNEXT
                                                                      UR Rarity
                                                                      1 cardNEXT
                                                                      NEXT
                                                                      Trap Normal
                                                                      NEXT

                                                                        Special Summon any number of monsters with different names from your hand and/or GY, in Defense Position, that are all "Neo-Spacian" monsters or "Elemental HERO Neos", but negate their effects, and as long as you control any of those Special Summoned monsters face-up, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "NEXT" per turn. If you control no cards, you can activate this card from your hand.


                                                                         Rarity
                                                                        1 cardElemental HERO Air Neos
                                                                         Rarity
                                                                        1 cardElemental HERO Air Neos
                                                                        Elemental HERO Air Neos
                                                                        WIND 7
                                                                        Elemental HERO Air Neos
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 2000


                                                                        "Elemental Hero Neos" + "Neo-Spacian Air Hummingbird" This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) While your Life Points are lower than your opponent's, this card gains ATK equal to the difference. This card returns to the Extra Deck during the End Phase.


                                                                        N Rarity
                                                                        1 cardElemental HERO Aqua Neos
                                                                        N Rarity
                                                                        1 cardElemental HERO Aqua Neos
                                                                        Elemental HERO Aqua Neos
                                                                        WATER 7
                                                                        Elemental HERO Aqua Neos
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 2000


                                                                        "Elemental HERO Neos" + "Neo-Spacian Aqua Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can discard 1 card; destroy 1 random card in your opponent's hand. During the End Phase: Shuffle this card into the Extra Deck.


                                                                        SR Rarity
                                                                        1 cardElemental HERO Brave Neos
                                                                        SR Rarity
                                                                        1 cardElemental HERO Brave Neos
                                                                        Elemental HERO Brave Neos
                                                                        LIGHT 7
                                                                        Elemental HERO Brave Neos
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 2000


                                                                        "Elemental HERO Neos" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each "Neo-Spacian" and "HERO" monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Elemental HERO Neos" in its text.


                                                                        N Rarity
                                                                        1 cardElemental HERO Dark Neos
                                                                        N Rarity
                                                                        1 cardElemental HERO Dark Neos
                                                                        Elemental HERO Dark Neos
                                                                        DARK 7
                                                                        Elemental HERO Dark Neos
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 2000


                                                                        "Elemental HERO Neos" + "Neo-Spacian Dark Panther" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is not already targeting a monster with its effect: You can target 1 face-up Effect Monster on the field; while you control this face-up card, that target's effect on the field is negated. During the End Phase: Shuffle this card into the Extra Deck.


                                                                        UR Rarity
                                                                        1 cardElemental HERO Divine Neos
                                                                        UR Rarity
                                                                        1 cardElemental HERO Divine Neos
                                                                        Elemental HERO Divine Neos
                                                                        LIGHT 12
                                                                        Elemental HERO Divine Neos
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 2500


                                                                        Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monster from your Graveyard; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects.


                                                                        SR Rarity
                                                                        1 cardElemental HERO Electrum
                                                                        SR Rarity
                                                                        1 cardElemental HERO Electrum
                                                                        Elemental HERO Electrum
                                                                        LIGHT 10
                                                                        Elemental HERO Electrum
                                                                        • ATK:

                                                                        • 2900

                                                                        • DEF:

                                                                        • 2600


                                                                        "Elemental HERO Avian" + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also WIND, WATER, FIRE, and EARTH-Attribute. When this card is Fusion Summoned: Shuffle all banished cards into the Deck(s). This card gains 300 ATK for each monster your opponent controls that shares an Attribute with this card.


                                                                        N Rarity
                                                                        1 cardElemental HERO Glow Neos
                                                                        N Rarity
                                                                        1 cardElemental HERO Glow Neos
                                                                        Elemental HERO Glow Neos
                                                                        LIGHT 7
                                                                        Elemental HERO Glow Neos
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 2000


                                                                        "Elemental HERO Neos" + "Neo-Spacian Glow Moss" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During the End Phase: Shuffle this card into the Extra Deck. Once per turn, during your Main Phase 1: You can target 1 face-up card your opponent controls; destroy that target, then apply the effect based on its type. ● Monster: This card cannot attack this turn. ● Spell: This card can attack your opponent directly this turn. ● Trap: Change this card to Defense Position.


                                                                        N Rarity
                                                                        1 cardElemental HERO Grand Neos
                                                                        N Rarity
                                                                        1 cardElemental HERO Grand Neos
                                                                        Elemental HERO Grand Neos
                                                                        EARTH 7
                                                                        Elemental HERO Grand Neos
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 2000


                                                                        "Elemental HERO Neos" + "Neo-Spacian Grand Mole" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can target 1 monster your opponent controls; return that target to the hand. During the End Phase: Shuffle this card into the Extra Deck.


                                                                        R Rarity
                                                                        1 cardElemental HERO Neos Knight
                                                                        R Rarity
                                                                        1 cardElemental HERO Neos Knight
                                                                        Elemental HERO Neos Knight
                                                                        LIGHT 7
                                                                        Elemental HERO Neos Knight
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 1000


                                                                        "Elemental HERO Neos" + 1 Warrior monster Must be Fusion Summoned. Gains ATK equal to half the original ATK of the Warrior Fusion Material used for its Fusion Summon, except "Elemental HERO Neos". Can make a second attack during each Battle Phase. Your opponent takes no battle damage from attacks involving this card.


                                                                        UR Rarity
                                                                        1 cardElemental HERO Shining Neos Wingman
                                                                        UR Rarity
                                                                        1 cardElemental HERO Shining Neos Wingman
                                                                        Elemental HERO Shining Neos Wingman
                                                                        LIGHT 8
                                                                        Elemental HERO Shining Neos Wingman
                                                                        • ATK:

                                                                        • 3100

                                                                        • DEF:

                                                                        • 2500


                                                                        "Elemental HERO Neos" + 1 "Wingman" Fusion Monster Must be Fusion Summoned. Gains 300 ATK for each monster in your GY, also cannot be destroyed by card effects. If this card is Special Summoned: You can destroy cards your opponent controls up to the number of different Attributes among the monsters on the field. You can only use this effect of "Elemental HERO Shining Neos Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK.


                                                                        UR Rarity
                                                                        1 cardWake Up Your Elemental HERO
                                                                        UR Rarity
                                                                        1 cardWake Up Your Elemental HERO
                                                                        Wake Up Your Elemental HERO
                                                                        LIGHT 10
                                                                        Wake Up Your Elemental HERO
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 2100


                                                                        1 "Elemental HERO" Fusion Monster + 1+ Warrior monsters Must be Fusion Summoned. Gains 300 ATK for each material used for its Summon. This card can make a number of attacks on monsters each Battle Phase, up to the number of Fusion Monsters used as material for its Summon. After damage calculation, if this card battled a monster: Destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. If this Fusion Summoned card is destroyed: Special Summon 1 Warrior monster from your hand or Deck.




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