Created by: YGO Mod (20517634)

Created On: 02/11/2024

Main: 56 Extra: 14

1 cardArchfiend Heiress 1 cardArchfiend Heiress
Archfiend Heiress
DARK 3
Archfiend Heiress
  • ATK:

  • 1000

  • DEF:

  • 0


If this card is sent to the GY by card effect, or by being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use this effect of "Archfiend Heiress" once per turn.


1 cardArmageddon Knight 1 cardArmageddon Knight
Armageddon Knight
DARK 4
Armageddon Knight
  • ATK:

  • 1400

  • DEF:

  • 1200


When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.


1 cardBlackwing - Zephyros the Elite 1 cardBlackwing - Zephyros the Elite
Blackwing - Zephyros the Elite
DARK 4
Blackwing - Zephyros the Elite
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.


2 cardDark Grepher 2 cardDark Grepher
Dark Grepher
DARK 4
Dark Grepher
  • ATK:

  • 1700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.


1 cardDynatherium 1 cardDynatherium
Dynatherium
WIND 4
Dynatherium
  • ATK:

  • 1600

  • DEF:

  • 600


You can Special Summon this card (from your hand). You can only Special Summon "Dynatherium" once per turn this way. When Summoned this way: Your opponent can target 1 Level 4 monster in either player's Graveyard; they Special Summon that target to their side of the field.


3 cardFlying "C" 3 cardFlying "C"
Flying "C"
EARTH 3
Flying "C"
  • ATK:

  • 700

  • DEF:

  • 700


When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand to the opponent's field in Defense Position. The controller of this card cannot Xyz Summon.


3 cardInfernity Archfiend 3 cardInfernity Archfiend
Infernity Archfiend
DARK 4
Infernity Archfiend
  • ATK:

  • 1800

  • DEF:

  • 1200


When you draw this card, if you have no other cards in your hand: You can reveal this card; Special Summon this card from your hand. When this card is Special Summoned: You can add 1 "Infernity" card from your Deck to your hand. You must have no cards in your hand to activate and to resolve this effect.


2 cardInfernity Necromancer 2 cardInfernity Necromancer
Infernity Necromancer
DARK 3
Infernity Necromancer
  • ATK:

  • 0

  • DEF:

  • 2000


When this card is Normal Summoned, it is changed to Defense Position. If you have no cards in your hand, this card gains the following effect: Once per turn, you can select 1 "Infernity" monster in your Graveyard, except "Infernity Necromancer", and Special Summon it.


3 cardStygian Street Patrol 3 cardStygian Street Patrol
Stygian Street Patrol
DARK 4
Stygian Street Patrol
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of that monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend monster with 2000 or less ATK from your hand.


2 cardSummoner Monk 2 cardSummoner Monk
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


1 cardTin Goldfish 1 cardTin Goldfish
Tin Goldfish
WATER 4
Tin Goldfish
  • ATK:

  • 800

  • DEF:

  • 2000


When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.


1 cardArchfiend Palabyrinth 1 cardArchfiend Palabyrinth
Archfiend Palabyrinth
Spell Field
Archfiend Palabyrinth

    All Fiend-Type monsters you control gain 500 ATK. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard, 1 "Archfiend" monster with same Level as the targeted monster. You can only use this effect of "Archfiend Palabyrinth" once per turn.


    1 cardFoolish Burial
    1 cardFoolish Burial
    Foolish Burial
    Spell Normal
    Foolish Burial

      Send 1 monster from your Deck to the GY.




      Tag(s):

      2 cardForbidden Chalice 2 cardForbidden Chalice
      Forbidden Chalice
      Spell Quick
      Forbidden Chalice

        Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


        1 cardInfernity Launcher
        1 cardInfernity Launcher
        Infernity Launcher
        Spell Continuous
        Infernity Launcher

          Once per turn: You can send 1 "Infernity" monster from your hand to the Graveyard. You can send this card to the Graveyard, then target up to 2 "Infernity" monsters in your Graveyard; Special Summon them. You must have no cards in your hand to activate and to resolve this effect.


          2 cardInstant Fusion
          2 cardInstant Fusion
          Instant Fusion
          Spell Normal
          Instant Fusion

            Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


            3 cardMystical Space Typhoon
            3 cardMystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.


              1 cardReinforcement of the Army
              1 cardReinforcement of the Army
              Reinforcement of the Army
              Spell Normal
              Reinforcement of the Army

                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                3 cardSoul Charge
                3 cardSoul Charge
                Soul Charge
                Spell Normal
                Soul Charge

                  Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.


                  1 cardTerraforming
                  1 cardTerraforming
                  Terraforming
                  Spell Normal
                  Terraforming

                    Add 1 Field Spell from your Deck to your hand.




                    Tag(s):

                    3 cardUpstart Goblin
                    3 cardUpstart Goblin
                    Upstart Goblin
                    Spell Normal
                    Upstart Goblin

                      Draw 1 card, then your opponent gains 1000 LP.


                      1 cardZombie World 1 cardZombie World
                      Zombie World
                      Spell Field
                      Zombie World

                        All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                        2 cardBlack Horn of Heaven 2 cardBlack Horn of Heaven
                        Black Horn of Heaven
                        Trap Counter
                        Black Horn of Heaven

                          When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.


                          2 cardDifferent Dimension Ground 2 cardDifferent Dimension Ground
                          Different Dimension Ground
                          Trap Normal
                          Different Dimension Ground

                            This turn, any monster sent to the GY is banished instead.


                            2 cardDimensional Prison 2 cardDimensional Prison
                            Dimensional Prison
                            Trap Normal
                            Dimensional Prison

                              When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                              3 cardFiendish Chain 3 cardFiendish Chain
                              Fiendish Chain
                              Trap Continuous
                              Fiendish Chain

                                Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                1 cardInfernity Barrier 1 cardInfernity Barrier
                                Infernity Barrier
                                Trap Counter
                                Infernity Barrier

                                  When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up Attack Position "Infernity" monster and have no cards in your hand: Negate the activation, and if you do, destroy that card.


                                  3 cardInfernity Break 3 cardInfernity Break
                                  Infernity Break
                                  Trap Normal
                                  Infernity Break

                                    If you have no cards in your hand: Target 1 "Infernity" card in your Graveyard and 1 card your opponent controls; banish the first target, and if you do, destroy the second target.


                                    3 cardLight-Imprisoning Mirror 3 cardLight-Imprisoning Mirror
                                    Light-Imprisoning Mirror
                                    Trap Continuous
                                    Light-Imprisoning Mirror

                                      Negate all LIGHT monster effects activated on the field or in the Graveyard.


                                      1 cardSolemn Warning 1 cardSolemn Warning
                                      Solemn Warning
                                      Trap Counter
                                      Solemn Warning

                                        When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                        Tag(s):

                                        1 cardDarkfire Dragon 1 cardDarkfire Dragon
                                        Darkfire Dragon
                                        DARK 4
                                        Darkfire Dragon
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 1250


                                        "Firegrass" + "Petit Dragon"


                                        1 cardFusionist 1 cardFusionist
                                        Fusionist
                                        EARTH 3
                                        Fusionist
                                        • ATK:

                                        • 900

                                        • DEF:

                                        • 700


                                        "Petit Angel" + "Mystical Sheep #2"


                                        1 cardAbyss Dweller
                                        1 cardAbyss Dweller
                                        Abyss Dweller
                                        WATER
                                        Abyss Dweller
                                        • ATK:

                                        • 1700

                                        • DEF:

                                        • 1400


                                        2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                        2 cardDiamond Dire Wolf 2 cardDiamond Dire Wolf
                                        Diamond Dire Wolf
                                        EARTH
                                        Diamond Dire Wolf
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1200


                                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


                                        1 cardGagaga Cowboy 1 cardGagaga Cowboy
                                        Gagaga Cowboy
                                        EARTH
                                        Gagaga Cowboy
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 2400


                                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent.


                                        2 cardLavalval Chain
                                        2 cardLavalval Chain
                                        Lavalval Chain
                                        FIRE
                                        Lavalval Chain
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 1000


                                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects; ● Send 1 card from your Deck to the Graveyard. ● Choose 1 monster from your Deck and place it on top of your Deck.


                                        1 cardLeviair the Sea Dragon 1 cardLeviair the Sea Dragon
                                        Leviair the Sea Dragon
                                        WIND
                                        Leviair the Sea Dragon
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 1600


                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                                        1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                                        Number 101: Silent Honor ARK
                                        WATER
                                        Number 101: Silent Honor ARK
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 1000


                                        2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                        1 cardNumber 106: Giant Hand 1 cardNumber 106: Giant Hand
                                        Number 106: Giant Hand
                                        EARTH
                                        Number 106: Giant Hand
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


                                        1 cardNumber 50: Blackship of Corn 1 cardNumber 50: Blackship of Corn
                                        Number 50: Blackship of Corn
                                        DARK
                                        Number 50: Blackship of Corn
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 1500


                                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.


                                        1 cardNumber 66: Master Key Beetle 1 cardNumber 66: Master Key Beetle
                                        Number 66: Master Key Beetle
                                        DARK
                                        Number 66: Master Key Beetle
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 800


                                        2 Level 4 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead.


                                        1 cardNumber 80: Rhapsody in Berserk 1 cardNumber 80: Rhapsody in Berserk
                                        Number 80: Rhapsody in Berserk
                                        DARK
                                        Number 80: Rhapsody in Berserk
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 1200


                                        2 Level 4 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn.




                                        More OCG Info

                                        Infernity Breakdown

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

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