Infernity Deck Breakdown

Main Deck

Infernity Archfiend
Infernity Archfiend
Infernity Archfiend
DARK 4
Infernity Archfiend
  • ATK:

  • 1800

  • DEF:

  • 1200


When you draw this card, if you have no other cards in your hand: You can reveal this card; Special Summon this card from your hand. When this card is Special Summoned: You can add 1 "Infernity" card from your Deck to your hand. You must have no cards in your hand to activate and to resolve this effect.

Infernity Necromancer
Infernity Necromancer
Infernity Necromancer
DARK 3
Infernity Necromancer
  • ATK:

  • 0

  • DEF:

  • 2000


When this card is Normal Summoned, it is changed to Defense Position. If you have no cards in your hand, this card gains the following effect: Once per turn, you can select 1 "Infernity" monster in your Graveyard, except "Infernity Necromancer", and Special Summon it.

Infernity Launcher
Infernity Launcher
Infernity Launcher
Spell Continuous
Infernity Launcher

    Once per turn: You can send 1 "Infernity" monster from your hand to the Graveyard. You can send this card to the Graveyard, then target up to 2 "Infernity" monsters in your Graveyard; Special Summon them. You must have no cards in your hand to activate and to resolve this effect.

    Mystical Space Typhoon
    Mystical Space Typhoon
    Mystical Space Typhoon
    Spell Quick
    Mystical Space Typhoon

      Target 1 Spell/Trap on the field; destroy that target.

      Infernity Barrier
      Infernity Barrier
      Infernity Barrier
      Trap Counter
      Infernity Barrier

        When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up Attack Position "Infernity" monster and have no cards in your hand: Negate the activation, and if you do, destroy that card.

        Main: 55 Extra: 15

        1 cardArmageddon Knight 1 cardArmageddon Knight
        Armageddon Knight
        DARK 4
        Armageddon Knight
        • ATK:

        • 1400

        • DEF:

        • 1200


        When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.


        2 cardDark Grepher 2 cardDark Grepher
        Dark Grepher
        DARK 4
        Dark Grepher
        • ATK:

        • 1700

        • DEF:

        • 1600


        You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.


        3 cardInfernity Archfiend 3 cardInfernity Archfiend
        Infernity Archfiend
        DARK 4
        Infernity Archfiend
        • ATK:

        • 1800

        • DEF:

        • 1200


        When you draw this card, if you have no other cards in your hand: You can reveal this card; Special Summon this card from your hand. When this card is Special Summoned: You can add 1 "Infernity" card from your Deck to your hand. You must have no cards in your hand to activate and to resolve this effect.


        1 cardInfernity Mirage 1 cardInfernity Mirage
        Infernity Mirage
        DARK 1
        Infernity Mirage
        • ATK:

        • 0

        • DEF:

        • 0


        This card cannot be Special Summoned from the Graveyard. If you have no cards in your hand, you can Tribute this card to select 2 "Infernity" monsters in your Graveyard. Special Summon those monsters.


        3 cardInfernity Necromancer 3 cardInfernity Necromancer
        Infernity Necromancer
        DARK 3
        Infernity Necromancer
        • ATK:

        • 0

        • DEF:

        • 2000


        When this card is Normal Summoned, it is changed to Defense Position. If you have no cards in your hand, this card gains the following effect: Once per turn, you can select 1 "Infernity" monster in your Graveyard, except "Infernity Necromancer", and Special Summon it.


        1 cardStygian Street Patrol 1 cardStygian Street Patrol
        Stygian Street Patrol
        DARK 4
        Stygian Street Patrol
        • ATK:

        • 1600

        • DEF:

        • 1200


        If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of that monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend monster with 2000 or less ATK from your hand.


        3 cardTour Guide From the Underworld 3 cardTour Guide From the Underworld
        Tour Guide From the Underworld
        DARK 3
        Tour Guide From the Underworld
        • ATK:

        • 1000

        • DEF:

        • 600


        When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.


        1 cardInfernity Avenger 1 cardInfernity Avenger
        Infernity Avenger
        DARK 1
        Infernity Avenger
        • ATK:

        • 0

        • DEF:

        • 0


        When a monster you control, except "Infernity Avenger", is destroyed by battle with an opponent's monster and sent to the Graveyard, while you have no cards in your hand, you can Special Summon this card from your Graveyard. In that case, the Level of this card is equal to the Level of your destroyed monster.


        1 cardAllure of Darkness
        1 cardAllure of Darkness
        Allure of Darkness
        Spell Normal
        Allure of Darkness

          Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


          1 cardBook of Moon 1 cardBook of Moon
          Book of Moon
          Spell Quick
          Book of Moon

            Target 1 face-up monster on the field; change that target to face-down Defense Position.


            1 cardDark Hole
            1 cardDark Hole
            Dark Hole
            Spell Normal
            Dark Hole

              Destroy all monsters on the field.


              1 cardFoolish Burial
              1 cardFoolish Burial
              Foolish Burial
              Spell Normal
              Foolish Burial

                Send 1 monster from your Deck to the GY.




                Tag(s):

                3 cardGold Sarcophagus
                3 cardGold Sarcophagus
                Gold Sarcophagus
                Spell Normal
                Gold Sarcophagus

                  Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                  1 cardHeavy Storm
                  1 cardHeavy Storm
                  Heavy Storm
                  Spell Normal
                  Heavy Storm

                    Destroy all Spell and Trap Cards on the field.


                    1 cardInfernity Launcher
                    1 cardInfernity Launcher
                    Infernity Launcher
                    Spell Continuous
                    Infernity Launcher

                      Once per turn: You can send 1 "Infernity" monster from your hand to the Graveyard. You can send this card to the Graveyard, then target up to 2 "Infernity" monsters in your Graveyard; Special Summon them. You must have no cards in your hand to activate and to resolve this effect.


                      1 cardMind Control 1 cardMind Control
                      Mind Control
                      Spell Normal
                      Mind Control

                        Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                        1 cardMonster Reborn
                        1 cardMonster Reborn
                        Monster Reborn
                        Spell Normal
                        Monster Reborn

                          Target 1 monster in either GY; Special Summon it.




                          Tag(s):

                          3 cardMystical Space Typhoon
                          3 cardMystical Space Typhoon
                          Mystical Space Typhoon
                          Spell Quick
                          Mystical Space Typhoon

                            Target 1 Spell/Trap on the field; destroy that target.


                            3 cardOfferings to the Doomed 3 cardOfferings to the Doomed
                            Offerings to the Doomed
                            Spell Quick
                            Offerings to the Doomed

                              Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.


                              1 cardOne for One
                              1 cardOne for One
                              One for One
                              Spell Normal
                              One for One

                                Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                1 cardReinforcement of the Army
                                1 cardReinforcement of the Army
                                Reinforcement of the Army
                                Spell Normal
                                Reinforcement of the Army

                                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                  3 cardUpstart Goblin
                                  3 cardUpstart Goblin
                                  Upstart Goblin
                                  Spell Normal
                                  Upstart Goblin

                                    Draw 1 card, then your opponent gains 1000 LP.


                                    2 cardCall of the Haunted
                                    2 cardCall of the Haunted
                                    Call of the Haunted
                                    Trap Continuous
                                    Call of the Haunted

                                      Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                      3 cardInfernity Barrier 3 cardInfernity Barrier
                                      Infernity Barrier
                                      Trap Counter
                                      Infernity Barrier

                                        When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up Attack Position "Infernity" monster and have no cards in your hand: Negate the activation, and if you do, destroy that card.


                                        2 cardInfernity Break 2 cardInfernity Break
                                        Infernity Break
                                        Trap Normal
                                        Infernity Break

                                          If you have no cards in your hand: Target 1 "Infernity" card in your Graveyard and 1 card your opponent controls; banish the first target, and if you do, destroy the second target.


                                          3 cardInfernity Inferno 3 cardInfernity Inferno
                                          Infernity Inferno
                                          Trap Normal
                                          Infernity Inferno

                                            Discard up to 2 cards, and send the same number of "Infernity" cards from your Deck to the Graveyard.


                                            1 cardMirror Force
                                            1 cardMirror Force
                                            Mirror Force
                                            Trap Normal
                                            Mirror Force

                                              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                              1 cardSolemn Judgment
                                              1 cardSolemn Judgment
                                              Solemn Judgment
                                              Trap Counter
                                              Solemn Judgment

                                                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                Tag(s):

                                                2 cardSolemn Warning 2 cardSolemn Warning
                                                Solemn Warning
                                                Trap Counter
                                                Solemn Warning

                                                  When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                  Tag(s):

                                                  1 cardTorrential Tribute
                                                  1 cardTorrential Tribute
                                                  Torrential Tribute
                                                  Trap Normal
                                                  Torrential Tribute

                                                    When a monster(s) is Summoned: Destroy all monsters on the field.


                                                    1 cardTrap Dustshoot
                                                    1 cardTrap Dustshoot
                                                    Trap Dustshoot
                                                    Trap Normal
                                                    Trap Dustshoot

                                                      Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                      2 cardTrap Stun 2 cardTrap Stun
                                                      Trap Stun
                                                      Trap Normal
                                                      Trap Stun

                                                        Negate all other Trap effects on the field this turn.


                                                        1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                        Ally of Justice Catastor
                                                        DARK 5
                                                        Ally of Justice Catastor
                                                        • ATK:

                                                        • 2200

                                                        • DEF:

                                                        • 1200


                                                        1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                        1 cardArmory Arm 1 cardArmory Arm
                                                        Armory Arm
                                                        LIGHT 4
                                                        Armory Arm
                                                        • ATK:

                                                        • 1800

                                                        • DEF:

                                                        • 1200


                                                        1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                        3 cardHundred Eyes Dragon 3 cardHundred Eyes Dragon
                                                        Hundred Eyes Dragon
                                                        DARK 8
                                                        Hundred Eyes Dragon
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 2500


                                                        1 DARK Tuner + 1 or more non-Tuner Fiend-Type monsters Once per turn: You can banish 1 Level 6 or lower DARK Effect Monster from your Graveyard; until the End Phase, this card's name becomes that banished monster's, and replace this effect with that banished monster's original effects. If this card is destroyed and sent to the Graveyard: Add 1 "Earthbound Immortal" monster from your Deck to your hand.


                                                        1 cardInfernity Doom Dragon 1 cardInfernity Doom Dragon
                                                        Infernity Doom Dragon
                                                        DARK 8
                                                        Infernity Doom Dragon
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 2400


                                                        1 DARK Tuner + 1 or more non-Tuner monsters Once per turn, if you have no cards in your hand, you can select 1 monster your opponent controls. Destroy that monster and inflict damage to your opponent equal to half its ATK. This card cannot attack during the same turn you activate this effect.


                                                        1 cardScrap Dragon 1 cardScrap Dragon
                                                        Scrap Dragon
                                                        EARTH 8
                                                        Scrap Dragon
                                                        • ATK:

                                                        • 2800

                                                        • DEF:

                                                        • 2000


                                                        1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.


                                                        1 cardStardust Dragon 1 cardStardust Dragon
                                                        Stardust Dragon
                                                        WIND 8
                                                        Stardust Dragon
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 2000


                                                        1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                        1 cardStygian Sergeants 1 cardStygian Sergeants
                                                        Stygian Sergeants
                                                        DARK 5
                                                        Stygian Sergeants
                                                        • ATK:

                                                        • 2200

                                                        • DEF:

                                                        • 1800


                                                        1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can have this card gain 800 ATK until the end of the Battle Phase, also this card can make a second attack in a row.


                                                        1 cardTrishula, Dragon of the Ice Barrier 1 cardTrishula, Dragon of the Ice Barrier
                                                        Trishula, Dragon of the Ice Barrier
                                                        WATER 9
                                                        Trishula, Dragon of the Ice Barrier
                                                        • ATK:

                                                        • 2700

                                                        • DEF:

                                                        • 2000


                                                        1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                                        2 cardLeviair the Sea Dragon 2 cardLeviair the Sea Dragon
                                                        Leviair the Sea Dragon
                                                        WIND
                                                        Leviair the Sea Dragon
                                                        • ATK:

                                                        • 1800

                                                        • DEF:

                                                        • 1600


                                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                                                        1 cardNumber 17: Leviathan Dragon 1 cardNumber 17: Leviathan Dragon
                                                        Number 17: Leviathan Dragon
                                                        WATER
                                                        Number 17: Leviathan Dragon
                                                        • ATK:

                                                        • 2000

                                                        • DEF:

                                                        • 0


                                                        2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.


                                                        1 cardNumber 39: Utopia 1 cardNumber 39: Utopia
                                                        Number 39: Utopia
                                                        LIGHT
                                                        Number 39: Utopia
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 2000


                                                        2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                                        1 cardWind-Up Zenmaister 1 cardWind-Up Zenmaister
                                                        Wind-Up Zenmaister
                                                        EARTH
                                                        Wind-Up Zenmaister
                                                        • ATK:

                                                        • 1900

                                                        • DEF:

                                                        • 1500


                                                        2 Level 4 monsters This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position.


                                                        ocg
                                                        Infernity
                                                        5







                                                        https://metaduelist.com/
                                                        Toparrow_upward