Created by: YGO Mod (20517634)

Created On: 02/02/2024

Main: 55 Extra: 15

3 cardGadarla, the Mystery Dust Kaiju 3 cardGadarla, the Mystery Dust Kaiju
Gadarla, the Mystery Dust Kaiju
WIND 8
Gadarla, the Mystery Dust Kaiju
  • ATK:

  • 2700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


2 cardKumongous, the Sticky String Kaiju 2 cardKumongous, the Sticky String Kaiju
Kumongous, the Sticky String Kaiju
EARTH 7
Kumongous, the Sticky String Kaiju
  • ATK:

  • 2400

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and it has its effects negated.


3 cardParallel eXceed
3 cardParallel eXceed
Parallel eXceed
WIND 8
Parallel eXceed
  • ATK:

  • 2000

  • DEF:

  • 2000


If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn. ● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to. ● If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.


3 cardTraptrix Arachnocampa 3 cardTraptrix Arachnocampa
Traptrix Arachnocampa
EARTH 4
Traptrix Arachnocampa
  • ATK:

  • 1300

  • DEF:

  • 1500


Unaffected by the effects of "Hole" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a "Traptrix" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of "Traptrix Arachnocampa" once per turn.


3 cardTraptrix Dionaea 3 cardTraptrix Dionaea
Traptrix Dionaea
EARTH 4
Traptrix Dionaea
  • ATK:

  • 1700

  • DEF:

  • 1100


This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your Graveyard; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap Card in your Graveyard; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.


3 cardTraptrix Mantis 3 cardTraptrix Mantis
Traptrix Mantis
EARTH 4
Traptrix Mantis
  • ATK:

  • 1500

  • DEF:

  • 1300


When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Unaffected by the effects of "Hole" Normal Traps. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.


3 cardTraptrix Myrmeleo 3 cardTraptrix Myrmeleo
Traptrix Myrmeleo
EARTH 4
Traptrix Myrmeleo
  • ATK:

  • 1600

  • DEF:

  • 1200


This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap Card from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target.


3 cardTraptrix Pudica 3 cardTraptrix Pudica
Traptrix Pudica
EARTH 4
Traptrix Pudica
  • ATK:

  • 900

  • DEF:

  • 1900


Unaffected by the effects of "Hole" Normal Traps. You can only use each of the following effects of "Traptrix Pudica" once per turn. When this card is Normal Summoned: You can add 1 "Traptrip Garden" from your Deck to your hand. If this card is Special Summoned: You can target 1 Special Summoned monster your opponent controls; banish it, also during the next Standby Phase, your opponent can Special Summon 1 of their banished monsters.


1 cardTraptrix Vesiculo 1 cardTraptrix Vesiculo
Traptrix Vesiculo
EARTH 4
Traptrix Vesiculo
  • ATK:

  • 1400

  • DEF:

  • 1400


Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardEffect Veiler 1 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


1 cardCalled by the Grave
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    3 cardDark Ruler No More 3 cardDark Ruler No More
    Dark Ruler No More
    Spell Normal
    Dark Ruler No More

      Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




      Tag(s):

      1 cardHarpie's Feather Duster
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        3 cardPot of Desires
        3 cardPot of Desires
        Pot of Desires
        Spell Normal
        Pot of Desires

          Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




          Tag(s):

          3 cardRaigeki
          3 cardRaigeki
          Raigeki
          Spell Normal
          Raigeki

            Destroy all monsters your opponent controls.




            Tag(s):

            2 cardTraptrip Garden 2 cardTraptrip Garden
            Traptrip Garden
            Spell Field
            Traptrip Garden

              During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. You can only use this effect of "Traptrip Garden" once per turn.


              1 cardBottomless Trap Hole 1 cardBottomless Trap Hole
              Bottomless Trap Hole
              Trap Normal
              Bottomless Trap Hole

                When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                3 cardEvenly Matched 3 cardEvenly Matched
                Evenly Matched
                Trap Normal
                Evenly Matched

                  At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                  2 cardFloodgate Trap Hole
                  2 cardFloodgate Trap Hole
                  Floodgate Trap Hole
                  Trap Normal
                  Floodgate Trap Hole

                    When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                    1 cardGravedigger's Trap Hole 1 cardGravedigger's Trap Hole
                    Gravedigger's Trap Hole
                    Trap Normal
                    Gravedigger's Trap Hole

                      When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.


                      1 cardTerrifying Trap Hole Nightmare 1 cardTerrifying Trap Hole Nightmare
                      Terrifying Trap Hole Nightmare
                      Trap Normal
                      Terrifying Trap Hole Nightmare

                        If your opponent has Special Summoned a monster(s) this turn: Target 1 monster your opponent controls with 2000 or more ATK; destroy it, then if you have a "Hole" Normal Trap in your GY, you can banish 1 monster from your opponent's GY. You can only activate 1 "Terrifying Trap Hole Nightmare" per turn.


                        1 cardTime-Space Trap Hole 1 cardTime-Space Trap Hole
                        Time-Space Trap Hole
                        Trap Normal
                        Time-Space Trap Hole

                          When your opponent Special Summons a monster(s) from the hand or Extra Deck: Shuffle that monster(s) into the Deck, then you lose 1000 LP for each returned monster.


                          1 cardTrap Hole of Spikes 1 cardTrap Hole of Spikes
                          Trap Hole of Spikes
                          Trap Normal
                          Trap Hole of Spikes

                            When an opponent's monster that was Normal or Special Summoned this turn declares an attack: Destroy that attacking monster, and if you do, inflict damage to your opponent equal to half the original ATK of that monster.


                            3 cardTraptrix Holeutea 3 cardTraptrix Holeutea
                            Traptrix Holeutea
                            Trap Normal
                            Traptrix Holeutea

                              You can activate this card the turn it was Set, by discarding 1 Normal Trap. Special Summon this card in Defense Position as a Normal Monster (Plant/EARTH/Level 4/ATK 400/DEF 2400). (This card is NOT treated as a Trap.) You can banish this card from your GY, then target 1 "Traptrix" monster in your GY; Special Summon it. You can only use 1 "Traptrix Holeutea" effect per turn, and only once that turn.


                              1 cardTraptrix Trap Hole Nightmare 1 cardTraptrix Trap Hole Nightmare
                              Traptrix Trap Hole Nightmare
                              Trap Normal
                              Traptrix Trap Hole Nightmare

                                When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.


                                1 cardKnightmare Unicorn 1 cardKnightmare Unicorn
                                Knightmare Unicorn
                                DARK
                                Knightmare Unicorn
                                • ATK:

                                • 2200

                                • LINK-3

                                Link Arrow:

                                Left

                                Right

                                Bottom


                                2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                1 cardTraptrix Atypus 1 cardTraptrix Atypus
                                Traptrix Atypus
                                EARTH
                                Traptrix Atypus
                                • ATK:

                                • 1800

                                • LINK-3

                                Link Arrow:

                                Left

                                Right

                                Bottom


                                2+ monsters, including an Insect or Plant monster This Link Summoned card is unaffected by Trap effects. All "Traptrix" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect. ● Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards.


                                1 cardTraptrix Cularia 1 cardTraptrix Cularia
                                Traptrix Cularia
                                EARTH
                                Traptrix Cularia
                                • ATK:

                                • 1800

                                • LINK-2

                                Link Arrow:

                                Right

                                Bottom


                                2 Insect and/or Plant monsters This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Cularia" once per turn. After you activate a "Hole" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 "Traptrix" monster in your GY; Special Summon it in Defense Position.


                                3 cardTraptrix Sera 3 cardTraptrix Sera
                                Traptrix Sera
                                EARTH
                                Traptrix Sera
                                • ATK:

                                • 800

                                • LINK-1

                                Link Arrow:

                                Bottom


                                1 non-Link "Traptrix" monster This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Sera" once per turn, and not during the Damage Step. ● If a Normal Trap Card is activated: You can Special Summon 1 "Traptrix" monster from your Deck with a different name than the cards you control. ● If your other "Traptrix" monster's effect is activated: You can Set 1 "Hole" Normal Trap directly from the Deck.


                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                Divine Arsenal AA-ZEUS - Sky Thunder
                                LIGHT
                                Divine Arsenal AA-ZEUS - Sky Thunder
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                Tag(s):

                                1 cardGigantic "Champion" Sargas 1 cardGigantic "Champion" Sargas
                                Gigantic "Champion" Sargas
                                FIRE
                                Gigantic "Champion" Sargas
                                • ATK:

                                • 2800

                                • DEF:

                                • 1500


                                2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.


                                1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                Number 41: Bagooska the Terribly Tired Tapir
                                EARTH
                                Number 41: Bagooska the Terribly Tired Tapir
                                • ATK:

                                • 2100

                                • DEF:

                                • 2000


                                2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                1 cardSpringans Merrymaker 1 cardSpringans Merrymaker
                                Springans Merrymaker
                                FIRE
                                Springans Merrymaker
                                • ATK:

                                • 1100

                                • DEF:

                                • 2000


                                2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.


                                1 cardTime Thief Redoer 1 cardTime Thief Redoer
                                Time Thief Redoer
                                DARK
                                Time Thief Redoer
                                • ATK:

                                • 2400

                                • DEF:

                                • 2000


                                2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.


                                1 cardTraptrix Allomerus 1 cardTraptrix Allomerus
                                Traptrix Allomerus
                                EARTH
                                Traptrix Allomerus
                                • ATK:

                                • 2200

                                • DEF:

                                • 600


                                2+ Level 4 monsters / This card is unaffected by Trap effects while it has Xyz Material. You can only use each of the following effects of "Traptrix Allomerus" once per turn. ● You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY. ● If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.


                                2 cardTraptrix Pinguicula 2 cardTraptrix Pinguicula
                                Traptrix Pinguicula
                                EARTH
                                Traptrix Pinguicula
                                • ATK:

                                • 2500

                                • DEF:

                                • 300


                                2 Level 4 monsters While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card's material. You can only use each of the following effects of "Traptrix Pinguicula" once per turn. You can detach 1 material from this card; add 1 "Traptrix" monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material.


                                1 cardTraptrix Rafflesia 1 cardTraptrix Rafflesia
                                Traptrix Rafflesia
                                EARTH
                                Traptrix Rafflesia
                                • ATK:

                                • 300

                                • DEF:

                                • 2500


                                2 Level 4 monsters This card is unaffected by Trap effects while it has Xyz Material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 "Hole" Normal Trap Card that meets its activation conditions from your Deck to the Graveyard; this effect becomes that Trap Card's effect when that card is activated.




                                More OCG Info

                                Traptrix Breakdown

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

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