Created by: YGO Mod (20517634)

Created On: 01/31/2024

Main: 40

3 cardBatteryman AA 3 cardBatteryman AA
Batteryman AA
LIGHT 3
Batteryman AA
  • ATK:

  • 0

  • DEF:

  • 0


If all "Batteryman AA"(s) you control are in Attack Position, this card gains 1000 ATK for each. If all "Batteryman AA"(s) you control are in Defense Position, this card gains 1000 DEF for each.


2 cardBatteryman Charger 2 cardBatteryman Charger
Batteryman Charger
LIGHT 5
Batteryman Charger
  • ATK:

  • 1800

  • DEF:

  • 1200


When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.


3 cardBatteryman D 3 cardBatteryman D
Batteryman D
LIGHT 1
Batteryman D
  • ATK:

  • 0

  • DEF:

  • 1900


Your opponent cannot select a Thunder-Type monster you control as an attack target (except "Batteryman D").


2 cardCopycat 2 cardCopycat
Copycat
LIGHT 1
Copycat
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK/DEF become equal to that monster's original ATK/DEF.


2 cardHonest 2 cardHonest
Honest
LIGHT 4
Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


1 cardThe Calculator 1 cardThe Calculator
The Calculator
LIGHT 2
The Calculator
  • ATK:

  • -1

  • DEF:

  • 0


The ATK of this card is the combined Levels of all face-up monsters you control x 300.


3 cardBatteryman Micro-Cell 3 cardBatteryman Micro-Cell
Batteryman Micro-Cell
LIGHT 1
Batteryman Micro-Cell
  • ATK:

  • 100

  • DEF:

  • 100


FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.


3 cardSkelengel 3 cardSkelengel
Skelengel
LIGHT 2
Skelengel
  • ATK:

  • 900

  • DEF:

  • 400


FLIP: Draw 1 card.


2 cardBattery Charger 2 cardBattery Charger
Battery Charger
Spell Normal
Battery Charger

    Pay 500 Life Points. Special Summon 1 "Batteryman" monster from your Graveyard.


    3 cardBook of Moon 3 cardBook of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      1 cardGiant Trunade
      1 cardGiant Trunade
      Giant Trunade
      Spell Normal
      Giant Trunade

        Return all Spell and Trap Cards on the field to the hand.


        1 cardHeavy Storm
        1 cardHeavy Storm
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.


          3 cardInferno Reckless Summon 3 cardInferno Reckless Summon
          Inferno Reckless Summon
          Spell Quick
          Inferno Reckless Summon

            When exactly 1 monster with 1500 or less ATK is Special Summoned to your field while your opponent controls a face-up monster: Special Summon as many monsters as possible with the same name as the Summoned monster, from your hand, Deck, and Graveyard, in Attack Position, also your opponent Special Summons as many monsters as possible with the same name as 1 of their face-up monsters, from their hand, Deck, and Graveyard.


            3 cardShort Circuit 3 cardShort Circuit
            Short Circuit
            Spell Normal
            Short Circuit

              Activate only if you control 3 or more "Batteryman" monsters. Destroy all cards your opponent controls.


              2 cardDark Bribe 2 cardDark Bribe
              Dark Bribe
              Trap Counter
              Dark Bribe

                When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.


                2 cardDNA Surgery 2 cardDNA Surgery
                DNA Surgery
                Trap Continuous
                DNA Surgery

                  Activate this card by declaring 1 Monster Type. All face-up monsters on the field become that Type.


                  2 cardGrave of the Super Ancient Organism 2 cardGrave of the Super Ancient Organism
                  Grave of the Super Ancient Organism
                  Trap Continuous
                  Grave of the Super Ancient Organism

                    All Level 6 or higher Special Summoned monsters on the field cannot declare attacks or activate their effects.


                    1 cardPortable Battery Pack 1 cardPortable Battery Pack
                    Portable Battery Pack
                    Trap Continuous
                    Portable Battery Pack

                      Select 2 "Batteryman" monsters from your Graveyard and Special Summon them in Attack Position. When this card is removed from the field, destroy those monsters. When both of those monsters have been removed from the field, destroy this card.


                      1 cardTorrential Tribute
                      1 cardTorrential Tribute
                      Torrential Tribute
                      Trap Normal
                      Torrential Tribute

                        When a monster(s) is Summoned: Destroy all monsters on the field.




                        More OCG Info

                        Batteryman Breakdown

                         

                         

                         

                         

                         

                         

                         

                         

                         

                         

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